{"hero1":{"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. 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Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_key":"40aef77aa32b0","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"marks":[],"text":".","_key":"5371898323977","_type":"span"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]}],"name":"Jawhead","heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"93ee1f25ee91","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Natural tankiness.","_key":"9ed8eff12b320"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"3dc7c444ed32","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good mobility.","_key":"c530d5a2bbe60"}]},{"_key":"c25a827b9d55","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good passive.","_key":"65a32e6678930"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"c28ce907d289","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good CC.","_key":"5ebb312b5c9f0"}],"level":1}],"cons":[{"_key":"c46cde38a176","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Teammate reliant.","_key":"b86880e0b0890","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Difficult to play.","_key":"2cfdd3a11f850"}],"level":1,"_type":"block","style":"normal","_key":"840eb855d96f","listItem":"number","markDefs":[]}],"image":{"asset":{"_ref":"image-63f7a2969932b9fa378b9311d4fef20126ac17fc-177x250-webp","_type":"reference"},"_type":"image"},"heroGrade":54.13666666666667,"heroLearningCurve":"medium","banRate":0.11,"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Ganking Skill Combo","skillCombo":["1","3","2"],"_key":"64fe0cbe4db2"},{"description":"Flicker SS Skill Combo","skillCombo":["2","3","1"],"_key":"11e802637ffa","_type":"combo"}],"patchNote":null,"earlyPower":9,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"heroScaling":"normal","latePower":8,"notes":"Jawhead is a hero who dominates the game in all facets. Despite all the advantages of using this hero, he has a few shortcomings. The most glaring of these is the difficulty of his playing. But with enough time, this shortcoming can be overlooked.","heroSkills":[{"description":"Jawhead's attacks apply a stack of (Mecha Suppression) on hit (up to 10 stacks). Each stack lasts 3s and increases the damage of Jawhead's Basic Attacks to the enemy by 8%.","_key":"ocx9AHs9lR2j8Tc8nqCxst","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1c62d85fabdad70c80eecdb1b78fb789.png","name":"Mecha Suppression"},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/47fa575f98c16acda724e00a45ca14b0.png","name":"Smart Missiles","description":"Jawhead begins channeling and launches up to 12 missiles at random nearby enemies over 5s, each missile dealing 120( +25% Total Physical Attack) (Physical Damage) to the enemy hit.","_key":"ocx9AHs9lR2j8Tc8nqCy1J","levels":"[[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":5000,"effect_info":["31:Burst:c77955"]},{"name":"Ejector","description":"Jawhead gains 30% extra Movement Speed and a 250( +180% Total Physical Attack) shield for 5s.\n(Use Again): Jawhead flings the nearest unit to the target location, dealing 300( +80% Total Physical Attack) (Physical Damage) to enemies in the area and stunning them for 0.5s (prioritizes heroes, including allied heroes, though allied heroes won't take damage).","_key":"ocx9AHs9lR2j8Tc8nqCy9j","levels":"[[\"Cooldown\",\"15.0\",\"14.4\",\"13.8\",\"13.2\",\"12.6\",\"12.0\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Basic Shield\",\"250\",\"320\",\"390\",\"460\",\"530\",\"600\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":15000,"effect_info":["52:Shield:59a86f","21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a1cd7244f9fe9ac10360505376810b02.png"},{"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f630482b3d44e42b9ea2a18eb5ddb348.png","name":"Unstoppable Force","description":"Jawhead charges into the target enemy hero, dealing them 350( +150% Total Physical Attack) (Physical Damage) and briefly stunning them. 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They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"_key":"94017999a1e3","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"9518aeee33c90","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Support","_key":"d405e1d327db0","_type":"span"},{"_key":"d405e1d327db1","_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team ."}],"_type":"block","style":"normal","_key":"7914f42690db"},{"children":[{"_key":"719045d0bc8c0","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"name":"Estes","skillCombo":[{"skillCombo":["2","1","3"],"_key":"262a551eb6d3","_type":"combo","description":"Support Mode Skill Combo"}],"heroSkillsEnhanced":[],"cons":[{"children":[{"_type":"span","marks":[],"text":"Very Squishy.","_key":"25bee3d1910a0"}],"level":1,"_type":"block","style":"normal","_key":"4cb87322e030","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has no Escape Skill.","_key":"d20cf7676a8d0"}],"level":1,"_type":"block","style":"normal","_key":"ccf83df24599","listItem":"number"},{"style":"normal","_key":"3132efd9ff70","listItem":"number","markDefs":[],"children":[{"_key":"1c7a1d37fc860","_type":"span","marks":[],"text":"Has no skill that can stun enemy heroes."}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"196abaeb0c34","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can’t do much damage.","_key":"ae3fceb06df20","_type":"span"}]},{"markDefs":[],"children":[{"text":"Slow mobility.","_key":"ecc526378dfd0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"59ab5585c81f","listItem":"number"}],"banRate":7.47,"latePower":8,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/support"},"description":[{"children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_key":"be152cef50414","_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed."}],"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[]},{"_key":"577b2f8cd646","markDefs":[],"children":[{"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}],"patchNote":null,"winRate":48.65,"midPower":7,"notes":"Estes, the King of the Moon Elves, one of the game's most powerful support heroes, was first launched in 2017. Estes is a powerful support hero who, when armed with the Code of Moonlight, is able to keep his entire squad alive during team fights and bring the other team to a screeching halt.","_updatedAt":"2024-02-16T06:01:07Z","slug":{"current":"estes/best-builds-guide","_type":"slug"},"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/207cc0f4ddf1f50fbf3051fc2112ff72.png","name":"Scripture of the Moon Elf","description":"Code of Moon Elves will charge energy into Estes slowly. When it stacks up to 100, it will improve his next Basic Attack, dealing 250( +100% Total Physical Attack)( +150% Total Magic Power) (Magic Damage) to the target and 125( +50% Total Physical Attack)( +75% Total Magic Power) (Magic Damage) enemies around it and slowing them by 60% for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDSqV","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"description":"Estes restores 250( +70% Total Magic Power) HP for the target hero immediately, and links himself to the target for 3s, slowly restoring 325( +30% Total Magic Power) HP for the target. Linking with an ally will also increase his own Physical Attack and Magic Power (scales with the number of linked heroes and their attributes), his Movement Speed by 15%, and Code of Moon Elves' recharge speed.\nBeing too far from the target will break the link.","_key":"ocx9AHs9lR2j8Tc8nqDSyv","levels":"[[\"Cooldown\",\"11.0\",\"10.2\",\"9.4\",\"8.6\",\"7.8\",\"7.0\"],[\"Skill Cost\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Basic Healing\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Sustained Healing\",\"325\",\"350\",\"375\",\"400\",\"425\",\"450\"]]","cd":11000,"effect_info":["51:HEAL:59a86f","62:BUFF:4f9cb8"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3943447c38bc8f90a603a401c157a063.png","name":"Moonlight Immersion"},{"cd":12000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6391aa6d3f38c548de9a76ecdf65bbac.png","name":"Domain of Moon Goddess","description":"Estes drops a flood of moonlight upon the designated area, dealing 350( +70% Total Magic Power) (Magic Damage) to enemy units within it. 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Within the next 8s, (\"Moonlight Immersion\") will be enhanced, and Estes will regenerate 1260( +105% Total Magic Power) HP continuously.","_key":"ocx9AHs9lR2j8Tc8nqDTFl","levels":"[[\"Cooldown\",\"55.0\",\"50.0\",\"45.0\"],[\"Skill Cost\",\"150\",\"250\",\"350\"],[\"HP Regen\",\"1260\",\"1440\",\"1620\"]]","cd":55000,"effect_info":["51:HEAL:59a86f","62:BUFF:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c6331470f0a810e32239ce42d1e7d0fb.png"}],"pros":[{"style":"normal","_key":"0e994e3ff7f7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Capable of slowing the Enemy up to 90% for 1.5 seconds.","_key":"536a73bacc210"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good in sustain.","_key":"106e86ff2f8b0"}],"level":1,"_type":"block","style":"normal","_key":"75559a6ecbc5","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-6621da891be03540728e1fa485ed31cdc3c7ca3b-500x281-jpg","_type":"reference"}},"heroGrade":45.791666666666664,"heroScaling":"early"}}