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Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}]},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. 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","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"patchNote":null,"name":"Jawhead","slug":{"current":"jawhead/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-75a34af75411429fc62f8ea83008e32fe0f55eee-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-63f7a2969932b9fa378b9311d4fef20126ac17fc-177x250-webp","_type":"reference"}},"heroLearningCurve":"medium","pickRate":0.36,"latePower":8,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Fighters","_key":"37148e386c820","_type":"span"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}]}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_key":"be152cef50412","_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. "},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span","marks":[]}]},{"_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal"}]}]},"hero2":{"pros":[{"markDefs":[],"children":[{"_key":"0d6c8ba77caa0","_type":"span","marks":[],"text":"Can clear minions quickly."}],"level":1,"_type":"block","style":"normal","_key":"3418b180f053","listItem":"number"},{"_key":"30c823964980","listItem":"number","markDefs":[],"children":[{"_key":"f37bd01bf2420","_type":"span","marks":[],"text":"Can immobilizing enemies using his 2nd Skill."}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to Use.","_key":"ff3adffda2c30"}],"level":1,"_type":"block","style":"normal","_key":"5ff6888cbc87","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"bef90ac09abc","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has high burst damage from his 1st skill and passive.","_key":"dd47f482c52b0"}]},{"children":[{"marks":[],"text":"Can attacking turret outside the turret range using Passive.","_key":"fa79366a679b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"697256e4444a","listItem":"number","markDefs":[]}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"9379c0e8a4600"}],"level":1,"_type":"block","style":"normal","_key":"2aaa7c323865","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"bb1a8617a34e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak without Endless Battle or Thunder Belt.","_key":"d970cfbae92d0"}]},{"markDefs":[],"children":[{"text":"2nd Skill can be blokced blink by Minsitthar’s ultimate.","_key":"a776d7877cf40","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a88122e6463f","listItem":"number"},{"style":"normal","_key":"89ee2530d8ba","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High Mana usage without Endless Battle, Thunder Belt or Demon Shoes.","_key":"4777c4e8190c0","_type":"span"}],"level":1,"_type":"block"}],"heroGrade":49.44416666666666,"heroScaling":"late","notes":"Clint is a marksman hero who deals great damage from a distance due to his long range and high burst damage. He can hit many targets with a shot that can penetrate the adversary. Clint is the best marksman burst in Mobile Legends for a variety of reasons.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"skillCombo":[{"skillCombo":["3","2","3","1","3"],"_key":"d3aa5ab3ab1b","_type":"combo","description":"Full Skill Combo"}],"slug":{"current":"clint/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"heroLearningCurve":"medium","pickRate":1.14,"banRate":0.17,"latePower":8,"id":"ae0b6085-4848-408a-b732-ec01bd56e4f7","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"banner":{"_type":"image","asset":{"_ref":"image-dbe62baecaac0e6fc5e2c40a1c298dc189c3fddf-1280x720-png","_type":"reference"}},"description":"This guide is for mobile legends beginners. \n\nIn this video, I'm going to share Clint skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. 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","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]}],"_updatedAt":"2024-02-16T06:00:58Z","heroSkills":[{"name":"Double Shot","description":"After each skill cast, Clint's next Basic Attack within 4s penetrates a line of enemies, dealing 50( +120% Total Physical Attack) (Physical Damage). This damage can trigger attack effects, and the part affected by Physical Attack can critically strike.","_key":"MOq3S9KGKCGwKvUCoAQ6WS","levels":"null","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4575f0941419f5c73d23f3f4882b34da.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b48916dbe6f81a756ac7d6114121aa18.png","name":"Quick Draw","description":"Clint fires 5 bullets in quick succession in the target direction, each dealing 250( +85% Total Physical Attack) (Physical Damage) to the enemy hit.\nThe bullets will spread evenly across enemies in a fan-shaped area. Enemies hit by multiple bullets will take less damage after the first bullet.","_key":"MOq3S9KGKCGwKvUCoAQ6Y4","levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Base DAmage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Decay Ratio\",\"11%\",\"13%\",\"15%\",\"17%\",\"19%\",\"21%\"]]","cd":8000,"effect_info":["32:AOE:c77955"],"mana":50},{"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8a1207bc4e6972f5a858d4211c061244.png","name":"Trapping Recoil","description":"Clint shoots a trap net in the target direction, slightly jumping back while dealing 140( +30% Total Physical Attack)( +150% Total Magic Power) (Physical Damage) to the first enemy hit and immobilizing them for 1.2s.\nSuccessfully hitting an enemy reduces the cooldown of this skill by 40%.","_key":"MOq3S9KGKCGwKvUCoAQ6Zg","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"],[\"Base Damage\",\"140\",\"160\",\"180\",\"200\",\"220\",\"240\"]]","cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"]},{"description":"Clint launches a grenade in the target direction that explodes on the first enemy hit, dealing 280( +100% Total Physical Attack) (Physical Damage) and slowing them by 25% for 1.2s.\nClint gains a grenade charge every 12s (up to 5).","_key":"MOq3S9KGKCGwKvUCoAQ6bI","levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"280\",\"340\",\"400\"],[\"Energy Charging Time\",\"12\",\"11\",\"10\"]]","cd":2000,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f0bfa067be31afe98c94573929cc4f00.png","name":"Grenade Bombardment"}],"earlyPower":6,"midPower":8,"patchNote":null,"name":"Clint"}}