{"hero1":{"id":"21503810-2b98-4eff-928e-046322b80d02","heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1c62d85fabdad70c80eecdb1b78fb789.png","name":"Mecha Suppression","description":"Jawhead's attacks apply a stack of (Mecha Suppression) on hit (up to 10 stacks). Each stack lasts 3s and increases the damage of Jawhead's Basic Attacks to the enemy by 8%.","_key":"ocx9AHs9lR2j8Tc8nqCxst","levels":"null"},{"_key":"ocx9AHs9lR2j8Tc8nqCy1J","levels":"[[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":5000,"effect_info":["31:Burst:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/47fa575f98c16acda724e00a45ca14b0.png","name":"Smart Missiles","description":"Jawhead begins channeling and launches up to 12 missiles at random nearby enemies over 5s, each missile dealing 120( +25% Total Physical Attack) (Physical Damage) to the enemy hit."},{"cd":15000,"effect_info":["52:Shield:59a86f","21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a1cd7244f9fe9ac10360505376810b02.png","name":"Ejector","description":"Jawhead gains 30% extra Movement Speed and a 250( +180% Total Physical Attack) shield for 5s.\n(Use Again): Jawhead flings the nearest unit to the target location, dealing 300( +80% Total Physical Attack) (Physical Damage) to enemies in the area and stunning them for 0.5s (prioritizes heroes, including allied heroes, though allied heroes won't take damage).","_key":"ocx9AHs9lR2j8Tc8nqCy9j","levels":"[[\"Cooldown\",\"15.0\",\"14.4\",\"13.8\",\"13.2\",\"12.6\",\"12.0\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Basic Shield\",\"250\",\"320\",\"390\",\"460\",\"530\",\"600\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]"},{"_key":"ocx9AHs9lR2j8Tc8nqCyI9","levels":"[[\"Cooldown\",\"35.0\",\"30.0\",\"25.0\"],[\"Skill Cost\",\"120\",\"150\",\"180\"],[\"Base Damage\",\"350\",\"475\",\"600\"]]","cd":35000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f630482b3d44e42b9ea2a18eb5ddb348.png","name":"Unstoppable Force","description":"Jawhead charges into the target enemy hero, dealing them 350( +150% Total Physical Attack) (Physical Damage) and briefly stunning them. 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But with enough time, this shortcoming can be overlooked.","_updatedAt":"2024-02-16T06:00:58Z","cons":[{"listItem":"number","markDefs":[],"children":[{"text":"Teammate reliant.","_key":"b86880e0b0890","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"c46cde38a176"},{"level":1,"_type":"block","style":"normal","_key":"840eb855d96f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to play.","_key":"2cfdd3a11f850"}]}],"banner":{"_type":"image","asset":{"_ref":"image-75a34af75411429fc62f8ea83008e32fe0f55eee-500x281-jpg","_type":"reference"}},"winRate":49.41,"pickRate":0.36,"patchNote":null,"name":"Jawhead","youtubeGuides":null,"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-63f7a2969932b9fa378b9311d4fef20126ac17fc-177x250-webp","_type":"reference"}},"heroScaling":"normal","midPower":8,"latePower":8,"slug":{"current":"jawhead/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Ganking Skill Combo","skillCombo":["1","3","2"],"_key":"64fe0cbe4db2"},{"_type":"combo","description":"Flicker SS Skill Combo","skillCombo":["2","3","1"],"_key":"11e802637ffa"}],"pros":[{"_type":"block","style":"normal","_key":"93ee1f25ee91","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Natural tankiness.","_key":"9ed8eff12b320"}],"level":1},{"_type":"block","style":"normal","_key":"3dc7c444ed32","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Good mobility.","_key":"c530d5a2bbe60","_type":"span"}],"level":1},{"style":"normal","_key":"c25a827b9d55","listItem":"number","markDefs":[],"children":[{"text":"Very good passive.","_key":"65a32e6678930","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Good CC.","_key":"5ebb312b5c9f0"}],"level":1,"_type":"block","style":"normal","_key":"c28ce907d289","listItem":"number","markDefs":[]}],"banRate":0.11,"earlyPower":9,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]},{"name":"Support","image":{"asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span"}],"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"heroSpecialties":[{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. 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Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"488f4b92c1630","_type":"span"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}]}]}]},"hero2":{"cons":[{"_type":"block","style":"normal","_key":"89655b7a4b76","listItem":"bullet","markDefs":[],"children":[{"text":"Vulnerable to ambushes.","_key":"c605304c20bb0","_type":"span","marks":[]}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"3da20397c98d","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to CC effects.","_key":"0b1d065b3ace0"}]},{"level":1,"_type":"block","style":"normal","_key":"b3dfdfb65f41","listItem":"bullet","markDefs":[],"children":[{"_key":"255d373684c80","_type":"span","marks":[],"text":"Vulnerable to Burst damage."}]},{"children":[{"_type":"span","marks":[],"text":"Items dependent, requiring sufficient gold acquisition.","_key":"4ec6f8fb628e0"}],"level":1,"_type":"block","style":"normal","_key":"5c0c6c6cbec1","listItem":"bullet","markDefs":[]},{"_key":"c6d9d1b676a9","listItem":"bullet","markDefs":[],"children":[{"_key":"c8d16644a33b0","_type":"span","marks":[],"text":"Doesn’t benefit from Critical Items’ passive due to inability to Critical."}],"level":1,"_type":"block","style":"normal"}],"heroLearningCurve":"hard","pickRate":0.82,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"id":"40ce3bc0-be7a-422f-bed6-4c70ed628832","_updatedAt":"2024-02-16T06:01:16Z","winRate":45.75,"banRate":0.08,"notes":"Beatrix has a high burst potential, good mobility, and the ability to escape with her second skill, but she lacks any control or CC abilities, making players with CC aggravating to Beatrix.","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Sep 13, 2022","banner":{"asset":{"_ref":"image-ff211cc2de40edee40c44607aff1984641c3f9e2-1420x778-png","_type":"reference"},"_type":"image"},"description":"[COMPLETE] MLBB beatrix Hero Breakdown - Mobile Legends\n\nThis guide is for mobile legends players and analyst. \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #beatrixml #beatrixguide #mlguide","_key":"7120925306b3","title":"[COMPLETE] Beatrix Hero Breakdown ","url":"https://www.youtube.com/watch?v=VLQkEHLMKlY&feature=youtu.be","tags":["#mlbbguide","#mlbb","#mobilelegends","#mlbreakdown"]},{"banner":{"_type":"image","asset":{"_ref":"image-f86d2daadd2261a98f50fc4158280910eb2e8755-1354x717-png","_type":"reference"}},"description":"Watch to full video.\n\nMobile Legends Full Video Gameplay","_key":"1ba1bb5a3f36","title":"Beatrix Core using Jungle Emblem","url":"https://www.youtube.com/watch?v=R9pyJOFWaAs&list=PL7JGB11iALWgXY7myh5ccEcjh5po29ZeN&index=6&t=388s&ab_channel=Meruem","tags":["Core","RAW"],"uploadDate":"Aug 15, 2022"},{"uploadDate":"Aug 13, 2022","banner":{"_type":"image","asset":{"_ref":"image-d3e1f92cc0a5d84857f0e217169ad7e20949a91d-1280x720-png","_type":"reference"}},"description":"Beatrix ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #mobilelegends #gameplay","_key":"7b42808ef279","title":"73.30% Pick Rate - Beatrix Gameplay 🔥🔫 Mobile Legends Season 25 #mlbb #beatrix","url":"https://www.youtube.com/watch?v=IleQO0OVhd0&ab_channel=Meruem","tags":["Gameplay"]}]},"skillCombo":null,"image":{"_type":"image","asset":{"_ref":"image-1cddfb19e800a084b543ac0fbb40fd65975aab7f-100x100-webp","_type":"reference"}},"heroGrade":51.6625,"latePower":9,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/marksman"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}]}]}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6e5829da4c6017b05421538066cab526.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of 4 shots, each one dealing ( +50% Total Physical Attack)-( +68% Total Physical Attack) (Physical Damage) (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQjr"},{"description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays to 40%. Deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQlH","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3d639fd673f54c1e2061d04d80455cfd.png","name":"Mechanical Genius"},{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc76cdef0ac7633e878753314dc5321b.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQmh","levels":"null"},{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e091025d6bb6ed1ed8e62b7697d7974f.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n@{E1058003|1|10510|(Renner) Basic Attack - Longshot: Fire a powerful shot in the enemy's current direction, dealing ( +350% Total Physical Attack)-( +525% Total Physical Attack) (Physical Damage) to the first target hit (this shot can be dodged, or blocked by others. Deals 75% damage to creeps).}@@{E1058013|0|10520|(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s. Deals 75% damage to creeps.}@@{E1058023|0|10530|(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays down to <%Num10> and deals <%Num11> damage to creeps).}@@{E1058033|0|10540|(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of shots at the target, each one dealing (Physical Damage) (deals <%Num14> damage to creeps).}@\nBeatrix cannot Crit, and converts every <%Num15> Critical Chance gained into Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQo7","levels":"null","cd":0},{"_key":"8lZbP4uK51zhM4aL2KZQpX","levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Physical Attack\",\"5\",\"10\",\"15\",\"20\",\"25\",\"30\"]]","cd":12000,"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17536571dd4645d358d4f35f9459b4a7.png","name":"Masterful Gunner","description":"(Passive): Beatrix can carry 2 weapons at once, and increase her (Physical Attack) by 5.\n(Active): Beatrix takes 0.6s to swap her primary weapon with the secondary she has slung over her back, gaining an all-new way to attack and Ultimate."},{"description":"Beatrix rolls forward while fully reloading her current weapon.","_key":"8lZbP4uK51zhM4aL2KZQqx","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"]]","cd":8000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/394e6c6f696464d4a56e2acbed996d67.png","name":"Tactical Reposition"},{"description":"Beatrix wields (Renner) calmly upon the battlefield, aiming at the enemy. When releasing the skill, she deals 700( +280% Total Physical Attack) (Physical Damage) to the first enemy hit.\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.\nBeatrix can aim for up to 20s.","_key":"8lZbP4uK51zhM4aL2KZQsN","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"700\",\"950\",\"1200\"]]","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1cda920801af5a7e596225a6a0f2d109.png","name":"Renner's Apathy"},{"_key":"8lZbP4uK51zhM4aL2KZQtn","levels":"null","cd":0,"effect_info":["72:Morph:617fc6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f764e9d01682898b3937ef14e277e35b.png","name":"Need Backup","description":"Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.\nBeatrix must then choose two from the crate to serve as her primary and secondary weapons.\nHer weapon selection is interrupted if she commits any action or is controlled during this period."},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/56f2d5251d1192931cd99c4b508570a1.png","name":"Bennett's Rage","description":"Beatrix focuses her rage, and has (Bennett) rain down a bombardment in a set area 5 time(s). Each bombardment slows the target by 30% and deals 580( +225% Total Physical Attack) (Physical Damage) to enemies hit (this damage decaying to 20% when hitting the same target multiple times), lasting 1s.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQvD","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"580\",\"780\",\"980\"]]","cd":40000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"]},{"levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"295\",\"370\",\"445\"]]","cd":32000,"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f5f9248db3514383d3911a25eae8afb.png","name":"Wesker's Elation","description":"Beatrix raises (Wesker) and fires off ultra bullets that deal 295( +110% Total Physical Attack) (Physical Damage) each time they hit an enemy (the damage of successive hits on the same enemy decays by 25%, but falls no lower than 25% base damage).\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQwd"},{"_key":"8lZbP4uK51zhM4aL2KZQy3","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"200\",\"260\",\"320\"]]","cd":40000,"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5946d074e324a0c4de26bc0acf9864ba.png","name":"Nibiru's Passion","description":"Beatrix squeezes the trigger to greet oncoming enemies with a 6-shot volley from (Nibiru), inflicting 200( +60% Total Physical Attack) (Physical Damage) to each hit.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp."}],"heroSkillsEnhanced":null,"pros":[{"style":"normal","_key":"87f1e2f3dce7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No Mana or Energy system.","_key":"6298fdf9fd150"}],"level":1,"_type":"block"},{"_key":"12885e1e2b11","listItem":"number","markDefs":[],"children":[{"text":"Versatility in Items Builds.","_key":"9bfb80970d610","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_key":"d45a4828f3f3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage.","_key":"f169daa8f7fe0"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"5abba7bc39c6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential.","_key":"92e5780b8e790"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatility in play styles.","_key":"83b7c7d022020"}],"level":1,"_type":"block","style":"normal","_key":"88b496180146","listItem":"number"},{"_key":"646dc231ccb1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a Blink skill for mobility.","_key":"c21f1cf813a90"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"ac3b7b276923","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent team-fighting capability.","_key":"755ef2aa9d9a0"}]}],"banner":{"_type":"image","asset":{"_ref":"image-5082b9ac0aed135860ddae7d97d0ea660290e7c8-500x281-jpg","_type":"reference"}},"heroScaling":"late","earlyPower":7,"midPower":8,"heroSpecialties":[{"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]}],"name":"Beatrix","slug":{"current":"beatrix/best-builds-guide","_type":"slug"}}}