{"hero1":{"heroGrade":43.1425,"earlyPower":3,"id":"54c4c639-ae36-4ced-a6dd-d44f0ba53d92","youtubeGuides":null,"heroSkills":[{"name":"Jungle Heart","description":"Irithel's movement won't be interrupted by her attacks. She shoots 2 crossbow bolts on each Basic Attack (the bolts take longer to refill), each bolt dealing ( +55% Total Physical Attack) (Physical Damage). Only the first bolt can trigger attack effects.\nAfter traveling 10 units, Irithel will shoot 1 extra bolt(s) on her next Basic Attack.","_key":"tRzYaguU9TSX2YU6Hj7bSi","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d0fbddca7c697db4171df05b62f23e0.png"},{"cd":10000,"effect_info":["32:AoE:c77955","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/993498d645ec9d1b5f187ec0dbbb5b44.png","name":"Strafe","description":"Irithel launches a volley of arrows on the target area, dealing 330( +60% Total Physical Attack) (Physical Damage) to enemies within and reducing their Physical Defense by 15 for 3s.","_key":"tRzYaguU9TSX2YU6Hj7bW6","levels":"[[\"Base Damage\",\"330\",\"370\",\"410\",\"450\",\"490\",\"530\"],[\"Physical Defense Reduction\",\"15\",\"20\",\"25\",\"30\",\"35\",\"40\"]]"},{"cd":10000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0543dc6726080455c4ac52d29eaa504d.png","name":"Force of The Queen","description":"Leo lets out a piercing roar, dealing 200( +60% Total Physical Attack) (Physical Damage) to nearby enemies and slowing them by 40% for 2s.","_key":"tRzYaguU9TSX2YU6Hj7bZU","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cb1ae6b4f5c5321e0f9f4f4731a081a0.png","name":"Heavy Crossbow","description":"Irithel orders Leo to leap in the target direction and empowers her crossbow for 15s. For the duration, she gains 30 extra Movement Speed and shoots an enhanced crossbow bolt on each Basic Attack instead, dealing 120( +60% Total Physical Attack) (Physical Damage) to the target and enemies around them. The preparation time of the extra bolt from (Jungle Heart) is also reduced.","_key":"tRzYaguU9TSX2YU6Hj7bcs","levels":"[[\"Cooldown\",\"45.0\",\"42.0\",\"39.0\"],[\"Physical Attack Bonus\",\"60%\",\"70%\",\"80%\"]]","cd":45000,"effect_info":["62:BUFF:4f9cb8","81:Blink:a269c6"]}],"image":{"_type":"image","asset":{"_ref":"image-9ce2e634f910c0ee1db5682d96d1e1510f689a9d-177x250-webp","_type":"reference"}},"banRate":0.04,"notes":"When Irithel reaches her maximum level and is able to obtain all necessary items, she will be able to melt tanks and burst heroes.","name":"Irithel","pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great critical strike.","_key":"d414db2755ee0"}],"level":1,"_type":"block","style":"normal","_key":"f154f4fc93fd"},{"level":1,"_type":"block","style":"normal","_key":"9ff6ca2598af","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Burst damage.","_key":"a131964a17d70"}]},{"_type":"block","style":"normal","_key":"c50c7347d02b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Escape tool (2nd skill).","_key":"9eb249aba0070"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can move while attacking + AOE basic attack, every marksman dream.","_key":"791e734a4d390","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3109e20c2d4d"},{"_type":"block","style":"normal","_key":"5f806002cd86","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great kiting.","_key":"73e5cbb134800"}],"level":1},{"_key":"8669ccfaaf1f","listItem":"number","markDefs":[],"children":[{"_key":"a42c4ccb54de0","_type":"span","marks":[],"text":"Scales well with items, high damage."}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Armor break.","_key":"5a6908797b520"}],"level":1,"_type":"block","style":"normal","_key":"64a8e04eb49f","listItem":"number"},{"style":"normal","_key":"f565d91018c9","listItem":"number","markDefs":[],"children":[{"_key":"e3a866aa3bb80","_type":"span","marks":[],"text":"High carry potential."}],"level":1,"_type":"block"}],"banner":{"asset":{"_ref":"image-ca773f4c2fad95c449a1b43afc3e4fd76c8ceccf-500x281-jpg","_type":"reference"},"_type":"image"},"heroLearningCurve":"medium","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"_updatedAt":"2024-02-16T06:00:22Z","heroScaling":"late","midPower":6,"latePower":9,"winRate":52.02,"pickRate":0.51,"heroRoles":[{"name":"Marksman","image":{"asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"patchNote":null,"slug":{"current":"irithel/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"326574158397"}],"heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_key":"ac8c5ca7d3c30","_type":"span","marks":[],"text":"Weak early game."}],"level":1,"_type":"block","style":"normal","_key":"1e993f651442"},{"level":1,"_type":"block","style":"normal","_key":"9391a9a3d368","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skill dependent.","_key":"daeb6e1c3efa0"}]},{"_key":"a7ea90f0b0b5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slightly short range for auto attack.","_key":"cb7ba67f4e270"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"de07be6c01f8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Need proper coordination with the team.","_key":"b5848dddcb870"}]},{"children":[{"marks":[],"text":"Requires item to shine.","_key":"ce467684c99b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0de392837a46","listItem":"number","markDefs":[]},{"style":"normal","_key":"2816f721c9ac","listItem":"number","markDefs":[],"children":[{"_key":"bbbcba977c520","_type":"span","marks":[],"text":"Doesn’t have reliable crowd control."}],"level":1,"_type":"block"}]},"hero2":{"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","3","1","2","1"],"_key":"2e8f4fe88b6f"}],"image":{"_type":"image","asset":{"_ref":"image-897ff4926be08b35d036e47c97870ee70402cef0-177x250-webp","_type":"reference"}},"heroGrade":47.285,"earlyPower":7,"notes":"One of the strongest characters in the early going is Valir, especially when used as the best rush hero. Early on in the team battle, Valir can simply join in and cause a ton of damage.","heroSpecialties":[{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span","marks":[]}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"9518aeee33c90","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"children":[{"text":"\n","_key":"488f4b92c1630","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"slug":{"current":"valir/best-builds-guide","_type":"slug"},"name":"Valir","heroSkillsEnhanced":[],"pros":[{"_key":"c3ddce46f590","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can secure kills very easily in the early game.","_key":"a9df50cbfbb90","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"7a2a652ea1f8","listItem":"number","markDefs":[],"children":[{"_key":"b54f034c554b0","_type":"span","marks":[],"text":"Has his own Purify Skill. (Ultimate Skill)."}],"level":1},{"style":"normal","_key":"f7e55e38f209","listItem":"number","markDefs":[],"children":[{"_key":"bd46575356d60","_type":"span","marks":[],"text":"Has a great amount of Crowd Control which can stun whole team and allow your team to finish off the enemy."}],"level":1,"_type":"block"}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"e721d41280940"}],"level":1,"_type":"block","style":"normal","_key":"0dca5a995f2e"},{"_type":"block","style":"normal","_key":"1d55629c4135","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks a blink skill.","_key":"bbfa2ebf49410"}],"level":1},{"style":"normal","_key":"45dc4383d533","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow at clearing minion waves in early game.","_key":"4fc5cc6485110"}],"level":1,"_type":"block"},{"style":"normal","_key":"83f78e3d070c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against heroes with Suppression effect","_key":"396a9b734e190"}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-a61ca6edd403ddf049d8ae69106743358372241a-500x281-jpg"}},"heroScaling":"normal","pickRate":0.36,"id":"80db81a9-8ca5-4306-83d6-4a461c8166cd","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"banRate":1.12,"midPower":7,"latePower":7,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/443003ae2317eedb972a3beb8e452b02.png","name":"Ashing","description":"Valir's skills apply a stack of Ablaze to enemies hit, dealing them (Magic Damage) equal to 0.6% of their Max HP per second for 4s.\nAt 3 stacks, the fire detonates, dealing (Magic Damage) equal to 6% of the target's Max HP to the enemy and stunning them for 1s (the same target can only be stunned by Valir's skills once every 7s.)","_key":"8lZbP4uK51zhM4aL2KZfnn"},{"description":"Valir casts a fireball in the target direction that explodes on the first enemy hit, dealing 235( +80% Total Magic Power) (Magic Damage) to enemies in the area and slowing them by 30% for 1s. It also ignites the ground and causes another explosion after a short delay, dealing 118( +40% Total Magic Power) (Magic Damage) to enemies hit.\nValir stores up to 2 (Burst Fireball) charges and immediately gains a charge if the first enemy hit is an enemy hero, or if a minion or creep is killed by the explosion.","_key":"8lZbP4uK51zhM4aL2KZfpD","levels":"[[\"Skill Cost\",\"50\",\"58\",\"66\",\"74\",\"82\",\"90\"],[\"Base Damage\",\"235\",\"270\",\"305\",\"340\",\"375\",\"410\"],[\"Explosive Damage\",\"118\",\"135\",\"153\",\"170\",\"188\",\"205\"]]","cd":1500,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3a1234552ae70cc06057f510f2a970b3.png","name":"Burst Fireball"},{"_key":"8lZbP4uK51zhM4aL2KZfqd","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"80\",\"86\",\"92\",\"98\",\"104\",\"110\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Firewall Damage\",\"80\",\"88\",\"96\",\"104\",\"112\",\"120\"]]","cd":13000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a4573b03472589675e473b1515e1e212.png","name":"Searing Torrent","description":"Valir unleashes a torrent of flames in the target direction, dealing 200( +60% Total Magic Power) (Magic Damage) to enemies in a cone and knocking them to the end of its path.\n(Vengeance Flame): The torrent forms a firewall at the end of its path that lasts 4s and deals 80( +24% Total Magic Power) (Magic Damage) to nearby enemies per second.\nEnemies hit by the torrent or the firewall are slowed by 25% for 1s."},{"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2d5e119b5d8d20906d8721ec680f8b8.png","name":"Vengeance Flame","description":"Valir removes all control effects on him and conjures 4 (Vengeance Flames) that lasts 9s. Each of his subsequent skills consumes 1 (Vegeance Flame) to deal 30% extra base damage. (Searing Torrent) also gains enhanced effects.\nMeanwhile, Valir gains 50% extra Movement Speed that decays over 5s.","_key":"8lZbP4uK51zhM4aL2KZfs3","levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Skill Cost\",\"100\",\"125\",\"150\"],[\"Damage Boost\",\"30%\",\"35%\",\"40%\"]]","cd":36000,"effect_info":["64:Remove CC:4f9cb8","62:BUFF:4f9cb8"]}],"heroLearningCurve":"hard","winRate":47.66,"_updatedAt":"2024-02-16T06:01:07Z"}}