{"hero1":{"pros":[{"level":1,"_type":"block","style":"normal","_key":"f154f4fc93fd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great critical strike.","_key":"d414db2755ee0"}]},{"style":"normal","_key":"9ff6ca2598af","listItem":"number","markDefs":[],"children":[{"text":"Burst damage.","_key":"a131964a17d70","_type":"span","marks":[]}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_key":"9eb249aba0070","_type":"span","marks":[],"text":"Escape tool (2nd skill)."}],"level":1,"_type":"block","style":"normal","_key":"c50c7347d02b","listItem":"number"},{"_key":"3109e20c2d4d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can move while attacking + AOE basic attack, every marksman dream.","_key":"791e734a4d390"}],"level":1,"_type":"block","style":"normal"},{"_key":"5f806002cd86","listItem":"number","markDefs":[],"children":[{"_key":"73e5cbb134800","_type":"span","marks":[],"text":"Great kiting."}],"level":1,"_type":"block","style":"normal"},{"_key":"8669ccfaaf1f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Scales well with items, high damage.","_key":"a42c4ccb54de0"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Armor break.","_key":"5a6908797b520"}],"level":1,"_type":"block","style":"normal","_key":"64a8e04eb49f","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"f565d91018c9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential.","_key":"e3a866aa3bb80"}]}],"cons":[{"_type":"block","style":"normal","_key":"1e993f651442","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak early game.","_key":"ac8c5ca7d3c30"}],"level":1},{"children":[{"marks":[],"text":"Skill dependent.","_key":"daeb6e1c3efa0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"9391a9a3d368","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"a7ea90f0b0b5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slightly short range for auto attack.","_key":"cb7ba67f4e270"}]},{"level":1,"_type":"block","style":"normal","_key":"de07be6c01f8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Need proper coordination with the team.","_key":"b5848dddcb870"}]},{"_type":"block","style":"normal","_key":"0de392837a46","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires item to shine.","_key":"ce467684c99b0"}],"level":1},{"children":[{"text":"Doesn’t have reliable crowd control.","_key":"bbbcba977c520","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"2816f721c9ac","listItem":"number","markDefs":[]}],"heroGrade":43.1425,"pickRate":0.51,"earlyPower":3,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d0fbddca7c697db4171df05b62f23e0.png","name":"Jungle Heart","description":"Irithel's movement won't be interrupted by her attacks. She shoots 2 crossbow bolts on each Basic Attack (the bolts take longer to refill), each bolt dealing ( +55% Total Physical Attack) (Physical Damage). Only the first bolt can trigger attack effects.\nAfter traveling 10 units, Irithel will shoot 1 extra bolt(s) on her next Basic Attack.","_key":"tRzYaguU9TSX2YU6Hj7bSi","levels":"null","cd":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/993498d645ec9d1b5f187ec0dbbb5b44.png","name":"Strafe","description":"Irithel launches a volley of arrows on the target area, dealing 330( +60% Total Physical Attack) (Physical Damage) to enemies within and reducing their Physical Defense by 15 for 3s.","_key":"tRzYaguU9TSX2YU6Hj7bW6","levels":"[[\"Base Damage\",\"330\",\"370\",\"410\",\"450\",\"490\",\"530\"],[\"Physical Defense Reduction\",\"15\",\"20\",\"25\",\"30\",\"35\",\"40\"]]","cd":10000,"effect_info":["32:AoE:c77955","23:Debuff:cd5d6d"]},{"name":"Force of The Queen","description":"Leo lets out a piercing roar, dealing 200( +60% Total Physical Attack) (Physical Damage) to nearby enemies and slowing them by 40% for 2s.","_key":"tRzYaguU9TSX2YU6Hj7bZU","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":10000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0543dc6726080455c4ac52d29eaa504d.png"},{"description":"Irithel orders Leo to leap in the target direction and empowers her crossbow for 15s. For the duration, she gains 30 extra Movement Speed and shoots an enhanced crossbow bolt on each Basic Attack instead, dealing 120( +60% Total Physical Attack) (Physical Damage) to the target and enemies around them. The preparation time of the extra bolt from (Jungle Heart) is also reduced.","_key":"tRzYaguU9TSX2YU6Hj7bcs","levels":"[[\"Cooldown\",\"45.0\",\"42.0\",\"39.0\"],[\"Physical Attack Bonus\",\"60%\",\"70%\",\"80%\"]]","cd":45000,"effect_info":["62:BUFF:4f9cb8","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cb1ae6b4f5c5321e0f9f4f4731a081a0.png","name":"Heavy Crossbow"}],"heroSkillsEnhanced":[],"_updatedAt":"2024-02-16T06:00:22Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"326574158397"}],"banner":{"_type":"image","asset":{"_ref":"image-ca773f4c2fad95c449a1b43afc3e4fd76c8ceccf-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-9ce2e634f910c0ee1db5682d96d1e1510f689a9d-177x250-webp","_type":"reference"}},"winRate":52.02,"banRate":0.04,"id":"54c4c639-ae36-4ced-a6dd-d44f0ba53d92","name":"Irithel","midPower":6,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"youtubeGuides":null,"heroScaling":"late","latePower":9,"notes":"When Irithel reaches her maximum level and is able to obtain all necessary items, she will be able to melt tanks and burst heroes.","patchNote":null,"slug":{"current":"irithel/best-builds-guide","_type":"slug"},"heroLearningCurve":"medium"},"hero2":{"slug":{"_type":"slug","current":"grock/best-builds-guide"},"pros":[{"_type":"block","style":"normal","_key":"346af39a67c4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has insane amount of Damage as Tank.","_key":"a3b0bd8a6e800"}],"level":1},{"_type":"block","style":"normal","_key":"3efc24809f90","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Early Game fights are definite Victory, thanks to his Passive.","_key":"ceffa4772c960","_type":"span"}],"level":1},{"markDefs":[],"children":[{"marks":[],"text":"Can invade Buffs.","_key":"2d9ce01e1c420","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"1634c6b2ef7c","listItem":"number"}],"notes":"In the game, Grock is an extremely powerful tank. Grock is unquestionably a great choice for the current meta and is a great choice for rank games. With these pointers, you'll be able to steer Grock to simple victories.","heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2","_type":"span"},{"marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced"},{"style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_key":"fffb374124dd0","_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt."}],"level":1,"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9"},{"listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f"},{"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"marks":[],"text":"","_key":"acc0dbe7f8510","_type":"span"}]}]}],"id":"4ae63ac2-fc50-403b-8a35-e72dfa9c22c2","_updatedAt":"2024-02-16T06:00:58Z","skillCombo":[{"skillCombo":["1","2","3"],"_key":"7a3033397916","_type":"combo","description":"Attack Mode Skill Combo"}],"image":{"_type":"image","asset":{"_ref":"image-9d3a0a63444c5fafe9cd7336bd21395b517e81ff-177x250-webp","_type":"reference"}},"heroGrade":49.12916666666666,"heroSpecialties":[{"name":"Crowd Control","slug":{"_type":"slug","current":"/heroes/specialties/crowd-control"},"description":[{"style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]}],"latePower":8,"patchNote":null,"name":"Grock","heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/532e167a1b6902b525c04317a2cf1723.png","name":"Earthen Force","description":"When near a wall or turret, Grock gains 10% extra Movement Speed, 15 (+8*Hero Level) extra Physical Defense, and 18 (+4.8*Hero Level) extra HP Regen.\nEach point of Grock's extra Physical Attack increases his Physical Defense by 0.5.","_key":"tRzYaguU9TSX2YU6Hj7azv"},{"cd":5000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d30f925a02335a40141f33bee74c8aea.png","name":"Power of Nature","description":"When the skill button is held down, Grock continuously channels the (Power of Nature). Upon reaching the maximum channel time or when the skill button is released, he launches a powerful sweep, dealing 300( +160% Extra Physical Attack) (Physical Damage) to nearby enemies and slowing them by 40% for 2s. The damage scales with the channel time.\nGrock gains Control Immunity during the channeling when he's near a wall or turret.","_key":"tRzYaguU9TSX2YU6Hj7b3J","levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"Skill Cost\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]"},{"description":"Grock conjures a stone wall at the target location, dealing 300( +50% Total Physical Attack) (Physical Damage) to nearby enemies. The stone wall lasts 5s and can block enemies who try to pass through.","_key":"tRzYaguU9TSX2YU6Hj7b6h","levels":"[[\"Cooldown\",\"14.0\",\"13.4\",\"12.8\",\"12.2\",\"11.6\",\"11.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":14000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9c28b371f9e31198fe9f643347ffcb91.png","name":"Guardian's Barrier"},{"cd":46000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8703cf42d074cd5c3e7ea0de2100313d.png","name":"Wild Charge","description":"Grock charges in the target direction, dealing 360( +75% Total Physical Attack) (Physical Damage) to enemies in his path and knocking them airborne. If he hits a wall or turret during this process, he deals 360( +90% Total Physical Attack) extra (Physical Damage) to nearby enemies and stuns them for 1.8s.","_key":"tRzYaguU9TSX2YU6Hj7bA5","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Base Damage\",\"360\",\"480\",\"600\"],[\"Added Damage\",\"360\",\"480\",\"600\"]]"}],"banner":{"asset":{"_ref":"image-2d10edf6cc9d63cd56136bab90ffdadfb9519818-500x281-jpg","_type":"reference"},"_type":"image"},"heroLearningCurve":"medium","pickRate":0.3,"banRate":0.06,"midPower":8,"youtubeGuides":null,"heroSkillsEnhanced":[],"cons":[{"style":"normal","_key":"15c5a608c3fb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent Protect for Damage Dealer","_key":"916e792741fa"}],"level":1,"_type":"block"}],"heroScaling":"normal","winRate":49.49,"earlyPower":6}}