{"hero1":{"id":"54c4c639-ae36-4ced-a6dd-d44f0ba53d92","heroSkills":[{"name":"Jungle Heart","description":"Irithel's movement won't be interrupted by her attacks. She shoots 2 crossbow bolts on each Basic Attack (the bolts take longer to refill), each bolt dealing ( +55% Total Physical Attack) (Physical Damage). Only the first bolt can trigger attack effects.\nAfter traveling 10 units, Irithel will shoot 1 extra bolt(s) on her next Basic Attack.","_key":"tRzYaguU9TSX2YU6Hj7bSi","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d0fbddca7c697db4171df05b62f23e0.png"},{"description":"Irithel launches a volley of arrows on the target area, dealing 330( +60% Total Physical Attack) (Physical Damage) to enemies within and reducing their Physical Defense by 15 for 3s.","_key":"tRzYaguU9TSX2YU6Hj7bW6","levels":"[[\"Base Damage\",\"330\",\"370\",\"410\",\"450\",\"490\",\"530\"],[\"Physical Defense Reduction\",\"15\",\"20\",\"25\",\"30\",\"35\",\"40\"]]","cd":10000,"effect_info":["32:AoE:c77955","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/993498d645ec9d1b5f187ec0dbbb5b44.png","name":"Strafe"},{"name":"Force of The Queen","description":"Leo lets out a piercing roar, dealing 200( +60% Total Physical Attack) (Physical Damage) to nearby enemies and slowing them by 40% for 2s.","_key":"tRzYaguU9TSX2YU6Hj7bZU","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":10000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0543dc6726080455c4ac52d29eaa504d.png"},{"name":"Heavy Crossbow","description":"Irithel orders Leo to leap in the target direction and empowers her crossbow for 15s. For the duration, she gains 30 extra Movement Speed and shoots an enhanced crossbow bolt on each Basic Attack instead, dealing 120( +60% Total Physical Attack) (Physical Damage) to the target and enemies around them. The preparation time of the extra bolt from (Jungle Heart) is also reduced.","_key":"tRzYaguU9TSX2YU6Hj7bcs","levels":"[[\"Cooldown\",\"45.0\",\"42.0\",\"39.0\"],[\"Physical Attack Bonus\",\"60%\",\"70%\",\"80%\"]]","cd":45000,"effect_info":["62:BUFF:4f9cb8","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cb1ae6b4f5c5321e0f9f4f4731a081a0.png"}],"pros":[{"style":"normal","_key":"f154f4fc93fd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great critical strike.","_key":"d414db2755ee0"}],"level":1,"_type":"block"},{"style":"normal","_key":"9ff6ca2598af","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Burst damage.","_key":"a131964a17d70","_type":"span"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"c50c7347d02b","listItem":"number","markDefs":[],"children":[{"_key":"9eb249aba0070","_type":"span","marks":[],"text":"Escape tool (2nd skill)."}],"level":1},{"style":"normal","_key":"3109e20c2d4d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can move while attacking + AOE basic attack, every marksman dream.","_key":"791e734a4d390","_type":"span"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"text":"Great kiting.","_key":"73e5cbb134800","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"5f806002cd86","listItem":"number"},{"_key":"8669ccfaaf1f","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Scales well with items, high damage.","_key":"a42c4ccb54de0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"64a8e04eb49f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Armor break.","_key":"5a6908797b520"}]},{"_type":"block","style":"normal","_key":"f565d91018c9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential.","_key":"e3a866aa3bb80"}],"level":1}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-9ce2e634f910c0ee1db5682d96d1e1510f689a9d-177x250-webp"}},"heroLearningCurve":"medium","banner":{"_type":"image","asset":{"_ref":"image-ca773f4c2fad95c449a1b43afc3e4fd76c8ceccf-500x281-jpg","_type":"reference"}},"heroScaling":"late","latePower":9,"notes":"When Irithel reaches her maximum level and is able to obtain all necessary items, she will be able to melt tanks and burst heroes.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block"}]}],"patchNote":null,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]}],"name":"Irithel","slug":{"current":"irithel/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"326574158397"}],"cons":[{"children":[{"marks":[],"text":"Weak early game.","_key":"ac8c5ca7d3c30","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"1e993f651442","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Skill dependent.","_key":"daeb6e1c3efa0"}],"level":1,"_type":"block","style":"normal","_key":"9391a9a3d368","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"Slightly short range for auto attack.","_key":"cb7ba67f4e270","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"a7ea90f0b0b5","listItem":"number"},{"_key":"de07be6c01f8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Need proper coordination with the team.","_key":"b5848dddcb870"}],"level":1,"_type":"block","style":"normal"},{"_key":"0de392837a46","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires item to shine.","_key":"ce467684c99b0"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"2816f721c9ac","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Doesn’t have reliable crowd control.","_key":"bbbcba977c520"}]}],"heroGrade":43.1425,"midPower":6,"_updatedAt":"2024-02-16T06:00:22Z","heroSkillsEnhanced":[],"winRate":52.02,"pickRate":0.51,"banRate":0.04,"earlyPower":3},"hero2":{"heroGrade":44.461666666666666,"heroLearningCurve":"easy","banner":{"_type":"image","asset":{"_ref":"image-ae71d2b72589f123624ce51cc0ea09e0bd44285d-500x281-jpg","_type":"reference"}},"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/11d10d14839598a623a41952c1d02b7f.png","name":"Pursuit","description":"Alucard's skills deal 1.5 times damage when only one enemy is hit. After each skill cast, his next Basic Attack deals 1.2 times damage and allows him to dash to the target's location.","_key":"9J69fmuQAuTX78L7bTURbj","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3c3a8c9a40e2483389c3c114ebd2c614.png","name":"Groundsplitter","description":"Alucard rolls to the target location and slams his blade on the ground, dealing 270( +110% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 40% for 2s.","_key":"9J69fmuQAuTX78L7bTURgP","levels":"[[\"Cooldown\",\"9.5\",\"9.1\",\"8.7\",\"8.3\",\"7.9\",\"7.5\"],[\"Base Damage\",\"270\",\"290\",\"310\",\"330\",\"350\",\"370\"]]","cd":9500,"effect_info":["81:Blink:a269c6","32:AOE:c77955"],"mana":0},{"effect_info":["32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8f60fc320fa8858169aabaaf7920c75b.png","name":"Whirling Smash","description":"Alucard launches a whirling slash, dealing 320( +120% Extra Physical Attack) (Physical Damage) to nearby enemies.","_key":"9J69fmuQAuTX78L7bTURl5","levels":"[[\"Base Damage\",\"320\",\"340\",\"360\",\"380\",\"400\",\"420\"]]","cd":5000},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bf090bbc46ff3bde1eb77957e13381f0.png","name":"Fission Wave","description":"Alucard absorbs the energy of enemies in the target direction, gaining 28% Hybrid Lifesteal and reducing the cooldown of his other skills to 50%. Targets are slowed by 40% for 4s and marked for 6s, during which Alucard's attacks against them will trigger (Pursuit).\n(Use Again): Alucard releases a shockwave in the target direction, dealing 400( +200% Extra Physical Attack) (Physical Damage) to enemies hit.","_key":"9J69fmuQAuTX78L7bTURpl","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Hybrid Lifesteal\",\"28%\",\"34%\",\"40%\"],[\"Base Damage\",\"400\",\"550\",\"700\"]]","cd":40000,"effect_info":["62:Buff:4f9cb8","31:Burst:c77955"]}],"heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak Against Hero Crowd Control + Weak against Hero Burst Damage + Very Dependent on Skill","_key":"94bc50a0d1590"}],"_type":"block","style":"normal","_key":"3e1031c84ce3"}],"heroScaling":"normal","pickRate":0.25,"midPower":7,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}],"youtubeGuides":null,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"_updatedAt":"2024-02-16T06:00:22Z","skillCombo":[{"description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3","2","3"],"_key":"fb581a8158b3","_type":"combo"}],"pros":[{"_key":"7fa58a265abc","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has Great Lifesteal Ability + Has large damage + Can Do Farming Quickly + Strong against Many Opponent Heroes + Suitable for Solo or Team Fight","_key":"19f28e0dce8d0"}],"_type":"block","style":"normal"}],"image":{"asset":{"_type":"reference","_ref":"image-6e90d2f247e9a0f84e87d804f7c85c6ac08630d9-177x250-webp"},"_type":"image"},"earlyPower":5,"notes":"One of Mobile Legends' most powerful early-game characters is Alucard. Alucard is unquestionably a good choice for the current meta and is a fantastic choice for rank games.","id":"bf38cddd-f9ab-4846-8c1f-89176a914766","slug":{"current":"alucard/best-builds-guide","_type":"slug"},"winRate":50.8,"banRate":0.13,"latePower":7,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"_key":"cee2033eeb8e","markDefs":[],"children":[{"marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span"}],"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[]},{"_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}]}]}],"name":"Alucard"}}