{"hero1":{"heroLearningCurve":"medium","winRate":47.37,"latePower":7,"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006","_type":"span"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]}],"patchNote":null,"name":"Hilda","slug":{"current":"hilda/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-887a58d1179d84fa118db29b4a0776c8288b612f-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-de1fd1dfec8a0040cf76c1176eef3a5c562d39c8-105x145-webp","_type":"reference"}},"banRate":0.11,"id":"54d9fc97-8c81-4b77-a903-11dd51ea8eb8","heroScaling":"early","pickRate":0.15,"earlyPower":8,"midPower":6,"notes":"Hilda is a very potent Fighter/Tank type hero in Mobile Legends Bang Bang with a strong set of Health Regeneration, Area of Effect, Burst damage, and dash effects. Hilda is not the primary Tank, but ML pro players claim that she may be used as a Super Sustaining Fighter.","heroGrade":46.9075,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"text":"tanks","_key":"a9eccdb8c54c2","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7","_type":"span"},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"_key":"a9eccdb8c54c9","_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a "},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet"},{"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_key":"fffb374124dd0","_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt."}],"level":1},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block"},{"children":[{"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]}],"_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","2","2","3"],"_key":"570eb20f43da"}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/560a9c8ff1e163eb2cbdef525c14d010.png","name":"Blessing of Wilderness","description":"Hilda regenerates 2% of her max HP per second while in the bush. When entering the bush, she gains a shield equal to 15% of her max HP. After leaving the bush, the shield lasts for 5s. This effect has a 10s cooldown.","_key":"ocx9AHs9lR2j8Tc8nqDQsQ","levels":"null","cd":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/33bb2b16e0b3ba7c89000d69d1eff220.png","name":"Combat Ritual","description":"Hilda activates the runic power of the great sword, increasing her Movement Speed by 60% for 3s and enhancing her next Basic Attack: It deals 200( +100% Total Physical Attack) (Physical Damage) and slows the target by 40% for 3s. It also deals 120( +60% Total Physical Attack) (Physical Damage) to enemies behind the target.","_key":"ocx9AHs9lR2j8Tc8nqDR0q","levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"Target Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Diffusion Damage\",\"120\",\"132\",\"144\",\"156\",\"168\",\"180\"]]","cd":10000,"effect_info":["61:Speed Up:4f9cb8","32:AoE:c77955"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5694766308f9e7bc4b09632b5380788f.png","name":"Art of Hunting","description":"Hilda locks onto an enemy target, each time dealing 220( +100% Total Physical Attack) (Physical Damage). Skill can be released 3 times at most. The 2nd attack will deal damage to target's surroundings, and the 3rd attack will knock back the target and surrounding enemies temporarily.","_key":"ocx9AHs9lR2j8Tc8nqDR9G","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"]]","cd":8000,"effect_info":["33:Damage:c77955","21:CC:cd5d6d"],"mana":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/724e52b0378b521c03abc1457ccef9fd.png","name":"Power of Wildness","description":"Hilda launches a powerful slash on the target enemy, dealing them 600( +250% Extra Physical Attack) (Physical Damage) and stunning them for 0.2s. Nearby enemies also take 60% damage.\nHilda's Basic Attack and skill apply a mark on hit, each mark lasting up to 4s and allowing (Power of Wildness) to deal 2.5% of the target's Max HP as extra damage (up to 6 stacks). At max stacks, (Power of Wildness) deals 40% of the target's Max HP as extra damage and ignores 20% of their Physical Defense.","_key":"ocx9AHs9lR2j8Tc8nqDRHg","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"600\",\"800\",\"1000\"],[\"Percentage Damage Per Stack\",\"2.5%\",\"3.5%\",\"4.5%\"],[\"Max Percentage Damage\",\"20%\",\"28%\",\"36%\"]]","cd":32000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"]}],"pros":[{"_type":"block","style":"normal","_key":"d4674c8fe927","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Destroys enemy squishier early to mid-game in one combo.","_key":"66f2a2a75c4c0"}],"level":1},{"style":"normal","_key":"868f6d07f9b0","listItem":"number","markDefs":[],"children":[{"text":"Relatively tanky in the end game.","_key":"eea1acd0f99c0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"marks":[],"text":"Does well in lane, can often come out top when trading blows.","_key":"0c44c0caf8e00","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"8c905e05f4c9","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent chase and escape with first skill can bully evasive heroes out of a lane.","_key":"6bfb52a4a4fb0"}],"level":1,"_type":"block","style":"normal","_key":"4c16ecfd1384"},{"level":1,"_type":"block","style":"normal","_key":"77cc8d70bc29","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Snowballs hard from an excellent early game.","_key":"090e0e6dbaa30"}]}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Damage falls off late game since Ultimate is capped at ten charges.","_key":"f4f0aafe2f6d0"}],"level":1,"_type":"block","style":"normal","_key":"f64048b383b8"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to hard CC such as stuns and immobilization skills.","_key":"88933bebdbb70"}],"level":1,"_type":"block","style":"normal","_key":"dfe9070a9f67"},{"style":"normal","_key":"495efece5d7b","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Not a real tank, easier to be killed in the late game.","_key":"652713ec23dc0","_type":"span"}],"level":1,"_type":"block"}]},"hero2":{"heroLearningCurve":"medium","banRate":0.33,"latePower":8,"youtubeGuides":null,"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Possesses High Wave Clear Potential","_key":"d0c2f05224130"}],"level":1,"_type":"block","style":"normal","_key":"b1b73a3f291e"},{"level":1,"_type":"block","style":"normal","_key":"d763ea71f950","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent Mobility","_key":"daf273863df20"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent Damage","_key":"f9ef54f8d0510"}],"level":1,"_type":"block","style":"normal","_key":"de352b91b07f"},{"style":"normal","_key":"8d2b2dce3cda","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her Ultimate Provides Protection","_key":"b319735981e30"}],"level":1,"_type":"block"},{"style":"normal","_key":"68d43b4196aa","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Strong Late Game","_key":"2eb0c61971170"}],"level":1,"_type":"block"}],"cons":[{"_key":"50cdd81c5af5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak Early Game","_key":"ecd0452a90bd0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"29409522c537","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Quite Squishy Against Assassins","_key":"e5905d79f7c20"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not-So-Useful Passive","_key":"fe330fb282010"}],"level":1,"_type":"block","style":"normal","_key":"1c55f3e77260"}],"banner":{"asset":{"_ref":"image-b150e6ae3536f6928d1fc415964eab46441009bf-1920x1080-png","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_ref":"image-e4b88e3996ceea4ebf29aee0eb06bc9aea1fa874-100x100-webp","_type":"reference"}},"heroScaling":"late","winRate":51.32,"pickRate":0.54,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"5d92eeed3fc1"}],"heroSkillsEnhanced":[],"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"midPower":7,"notes":"Melissa has robust defenses and actually aids in competition, even shielding you from adversaries. As a result, Melissa can cast a shield that prevents the enemy from approaching her, but it only lasts for four seconds. In order for us to be aware that Strong Protection only gives gamers a brief window of time to survive.","heroGrade":46.38083333333333,"earlyPower":5,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block"}]}],"id":"4b7e5bc9-66ac-49ee-b1ce-e5e8fb9e8cdf","slug":{"current":"melissa/best-builds-guide","_type":"slug"},"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6901ce78442d21a6da29128d2ed32f80.png","name":"Doll Buster","description":"\"My tailor shop excels at fixing and 'fixing' dolls. Am I right, Muddles?\"\n(Melissa deals 125% damage to minions, creeps, and summoned units.)","_key":"8lZbP4uK51zhM4aL2KZNeF","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"cd":8000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a584fc1f67f4d1e9156a90aecaf5da0e.png","name":"Falling!","description":"\"Watch me slide forward and increase my Attack Speed for 3 seconds— Ah, that was just boring…\"\n\"(Muddles), go that way!\"\n\"(Cuddles), come here!\"\n(The skill's cooldown is reduced by 1.2s each time Melissa damages the enemy by attacking (Muddles).)","_key":"8lZbP4uK51zhM4aL2KZNff","levels":"[[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Attack Speed Boost\",\"50%\",\"55%\",\"60%\",\"65%\",\"70%\",\"75%\"]]"},{"levels":"[[\"Skill Cost\",\"75\",\"60\",\"45\",\"30\",\"15\",\"0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Damage Transfer\",\"70%\",\"70%\",\"70%\",\"70%\",\"70%\",\"70%\"]]","cd":1500,"effect_info":["23:Debuff:cd5d6d","32:AoE:c77955"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2b8537cb1a19b5963ebfc8a38cc5981.png","name":"Eyes on You!","description":"\"The plan's like this: Throw (Muddles) out to hold the bad guys, and then… I come on stage!\"\n\"I puncture the bad guys, while (Giggles) hit (Muddles) to punish the bad guys as well! Hee, fantastic!\"\n((Muddles) deals 250( +80% Total Physical Attack) (Physical Damage) on the first hit and links nearby enemies for up to 6s. Linked enemies will be slowed by 60% that decays over 1.5s and can break the link by moving out of the range. (Muddles) will return to Melissa early when she's too far away. When (Muddles) is present, you can tap the (Attack Minion) button to directly attack (Muddles), though it cannot trigger the multi-hit damage.)","_key":"8lZbP4uK51zhM4aL2KZNh5"},{"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e6e9fe28e86e5d9047ff222666d755df.png","name":"Go Away!","description":"\"(Cuddles), protect me! For 4 seconds, let no bad guys come close. Unless I say otherwise!\"\n(When activated, the field knocks back enemies in the area and deals them 500( +100% Total Magic Power) (Magic Damage). It'll then continuously knock back enemies who attempt to enter the field, dealing them 50( +10% Total Magic Power) (Magic Damage) and briefly slowing them. The field will also interrupt the enemy's movement skills unless they're immune to control effects. The field will move with Melissa once, when she's about to move out of the boundary.\n(Passive): Learning this skill permanently increases Melissa's Physical & Magic Defense. This effect is increased to 3 times when the skill is active.)","_key":"8lZbP4uK51zhM4aL2KZNiV","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"120\",\"150\",\"180\"],[\"Base Damage\",\"500\",\"700\",\"900\"],[\"Extra Damage\",\"50\",\"70\",\"90\"],[\"Extra Defense\",\"3\",\"4\",\"5\"]]","cd":50000,"effect_info":["71:Summon:617fc6","62:BUFF:4f9cb8"]}],"name":"Melissa","_updatedAt":"2024-02-16T06:00:22Z"}}