{"hero1":{"pickRate":0.34,"banRate":0.17,"notes":"Even though his first talent has a silent effect during Dark Night Falls, if the Helcurt user were slow, the enemy may still dodge Deadly Stinger. Helcurt is unquestionably a decent choice for the current meta and is a fantastic choice for rank games.","id":"0b572d4f-dbc7-40d7-b9d2-5f64afc0c39d","heroGrade":49.73916666666666,"latePower":8,"patchNote":null,"heroLearningCurve":"medium","heroScaling":"early","youtubeGuides":null,"heroSkills":[{"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ceda9c30200dbf04414edc825156ba07.png","name":"Race Advantage","description":"Enemy heroes who inflict control effects on Helcurt will be silenced for 1.5s. Cooldown: 4s.","_key":"tRzYaguU9TSX2YU6Hj7Xdc","levels":"null","cd":0},{"_key":"tRzYaguU9TSX2YU6Hj7Xh0","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["81:Blink:a269c6","22:Slow:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe9d2aac058acce7fae31e434482866a.png","name":"Shadow Transition","description":"Helcurt blinks to the target location, dealing 150( +70% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 90% (decays over 1.5s). Hitting an enemy hero or creep with this skill grants Helcurt 1 (Deadly Stinger).\n(Dark Night Falls): Enemies hit are also silenced for 1.5s."},{"cd":4000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/32aad062b18a4cf58f42407aad817bca.png","name":"Deadly Stinger","description":"Helcurt fires all (Deadly Stingers) in the target direction, each stinger dealing 180( +80% Extra Physical Attack) (Physical Damage) to enemies hit (only 70% damage against minions and creeps) and slowing them by 8% (can stack) for 3s. The Stingers are viewed as Basic Attacks, can trigger attack effects, but cannot critically strike.\n(Passive): Helcurt gains 1 (Deadly Stinger) on each Basic Attack (up to 5). The number of Stingers will begin to drop after 8s.","_key":"tRzYaguU9TSX2YU6Hj7XkO","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"180\",\"210\",\"240\",\"270\",\"300\",\"330\"]]"},{"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/02151bd167d1f8c5f524b60c2554825f.png","name":"Dark Night Falls","description":"Helcurt summons the (Dark Night), greatly reducing all enemy heroes' sight range for 3.5s. He also gains 10% extra Attack Speed and 65% extra Movement Speed for 8s and 1 (Deadly Stinger). The number of Stingers won't drop during the night. (Dark Night Falls) has no effect on enemy Helcurt.\n(Passive): Helcurt's Attack Speed is increased by 10%.","_key":"tRzYaguU9TSX2YU6Hj7Xnm","levels":"[[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Attack Speed Bonus\",\"10%\",\"15%\",\"20%\"],[\"Attack Speed Bonus\",\"10%\",\"15%\",\"20%\"],[\"Movement Speed Bonus\",\"65%\",\"70%\",\"75%\"]]","cd":60000}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"adcc0106236f","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Helcurt has a blink skill that can be used to escape or ambush enemies in every lane.","_key":"e97b36dfd08f0","_type":"span"}]},{"style":"normal","_key":"956a848d58a7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Helcurt’s main damage is his 2nd skill itself, it deals true damage when completely stacked.","_key":"4d6e6b9cb7440"}],"level":1,"_type":"block"},{"children":[{"text":"Has an advantage in 1v1 fights.","_key":"07bf81cfb7bf0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"8a41708b3842","listItem":"number","markDefs":[]},{"_key":"75bd9fa2fa57","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate can get immediate assist, means easy gold.","_key":"df925bcc2f100"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"He can be itchy and painful in the late game.","_key":"fe6cd27acf950"}],"level":1,"_type":"block","style":"normal","_key":"ce18e85ae24b","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-8e7712ad096819eff08e084c6e6799661a58cb2a-500x281-jpg","_type":"reference"}},"image":{"asset":{"_ref":"image-61afa85bf660681184fa41fad7e0a116af9f7e2a-177x250-webp","_type":"reference"},"_type":"image"},"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"style":"normal","_key":"4ba79b19e9e6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"77796c34f6ab0","_type":"span"}],"_type":"block","style":"normal","_key":"d23791aa9f32"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]}],"name":"Helcurt","_updatedAt":"2024-02-16T06:00:22Z","heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"0f091cd4b67a","listItem":"number","markDefs":[],"children":[{"text":"Helcurt can be a squishy hero in the early game.","_key":"a4d3790237430","_type":"span","marks":[]}],"level":1},{"_key":"6f4f614f4491","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Deals less damage in low levels.","_key":"3d587c074c450"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Can be countered by CC heroes.","_key":"b7a315f4eedb0"}],"level":1,"_type":"block","style":"normal","_key":"757c8962efe6","listItem":"number","markDefs":[]}],"winRate":51.78,"earlyPower":6,"midPower":8,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"marks":[],"text":"An ","_key":"f487884badad0","_type":"span"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"text":"assassins","_key":"f487884badad3","_type":"span","marks":["strong"]},{"_key":"f487884badad4","_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, "},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}]},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span"}]},{"markDefs":[],"children":[{"marks":[],"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]}],"slug":{"current":"helcurt/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Assassinate Attack Mode Skill Combo (Full stack of Deadly Stingers)","skillCombo":["3","1","2"],"_key":"d9829e186864"}]},"hero2":{"name":"Fredrinn","heroScaling":"normal","latePower":9,"pickRate":0.49,"banRate":0.17,"slug":{"current":"fredrinn/best-builds-guide","_type":"slug"},"heroSkills":[{"description":"Fredrinn stores 6% of the damage he receives as Crystal Energy . The Crystal Energy decays after 8s at a rate of 5% Max HP per second.\nFredrinn can convert the stored Crystal Energy into HP by 30% of his damage dealt (15% for damage dealt to minions).\n\nFredrinn gains 1 Combo Point that lasts 6s each time his regular skill hits a non-minion enemy (up to 4 Combo Points ). His Ultimate costs different numbers of Combo Points at different skill levels.","_key":"tRzYaguU9TSX2YU6Hj81Uf","levels":"null","cd":0,"effect_info":["51:BUFF:59a86f","51:HEAL:59a86f"],"mana":0,"icon":"//cdn.sanity.io/images/az4vt1in/production/43a6cfa54b61e902d86f5e9d598ecec1689f564f-100x100.webp","name":"Crystalline Armor"},{"cd":8500,"effect_info":["81:Damage:cd5d6d"],"mana":0,"icon":"//cdn.sanity.io/images/az4vt1in/production/7038e422bbb599d75c2874a41f718a42dd87226d-100x100.webp","name":"Piercing Strike","description":"Fredrinn thrusts his sword in the target direction, dealing 150 (+8% Total HP) (Physical Damage) to enemies hit and slowing them by 30% for 2s. His next Basic Attack gains extra attack range and deals 100 (+120% Extra Physical Attack) Physical Damage.\nThis skill deals 150% damage to non-hero enemies.","_key":"tRzYaguU9TSX2YU6Hj81Y3","levels":"[[\"Cooldown\",\"8.5\",\"8.3\",\"8.1\",\"7.9\",\"7.7\",\"7.5\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"],[\"Base Attack Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"]]"},{"effect_info":["32:Blink:c77955","62:CC:4f9cb8"],"mana":0,"icon":"//cdn.sanity.io/images/az4vt1in/production/dcac279b2fb09f17afc12ecbe1aae917a8c66548-100x100.webp","name":"Brave Assault","description":"Fredrinn dashes in the target direction, dealing 200 (+80% Extra Physical Attack) (Physical Damage) to the first non-minion enemy hit. His next Basic Attack knocks the target airborne for 0.3s.","_key":"tRzYaguU9TSX2YU6Hj81bR","levels":"[[\"Cooldown\",\"8.5\",\"8.3\",\"8.1\",\"7.9\",\"7.7\",\"7.5\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":8500},{"description":"Fredrinn deals 300 (+100% Extra Physical Attack) (Physical Damage) to nearby enemies and taunts them for 1s. Hitting a non-minion enemy grants Fredrinn 30 Physical and Magic Defense for 3s and reduces the cooldowns of Piercing Strike and Brave Assault by 75%.\nThis skill costs 1 Combo Point.","_key":"tRzYaguU9TSX2YU6Hj81ep","levels":"[[\"Cooldown\",\"7.0\",\"6.0\",\"5.0\"],[\"Base Damage\",\"300\",\"400\",\"500\"],[\"Defense Boost\",\"30\",\"45\",\"60\"]]","cd":7000,"effect_info":["22:CC:cd5d6d","31:AoE:c77955"],"mana":0,"icon":"//cdn.sanity.io/images/az4vt1in/production/27af601535c185e386cab76094f1dd5afbbd86af-100x100.webp","name":"Energy Eruption"},{"mana":0,"icon":"//cdn.sanity.io/images/az4vt1in/production/9c9286bbe14701f42a34e952d650d07679397251-100x100.webp","name":"Appraiser's Wrath","description":"Fredrinn slams his sword in the target direction, dealing 600 plus 40% of his Crystal Energy as (Physical Damage) to enemies in a cone after a short delay. Enemies in the center of the area take 175% damage.\nThis skill costs 3 Combo Points.","_key":"d3388e1e8d225441de11148871680c0c","levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],\n[\"Base Damage\",\"600\",\"800\",\"1000\"]]","cd":30000,"effect_info":["81:Burst:c77955","81:AoE:c77955"]}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"00da069a4bf4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low Damage for a Fighter.","_key":"bf1c18392fa30"}]},{"children":[{"_type":"span","marks":[],"text":"Skill 4 damage depends on HP and Passive accumulated.","_key":"b9cb80675143"}],"level":1,"_type":"block","style":"normal","_key":"bdbaec328bb8","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-d77175727891191e6c5f6a0887b9c2a447b6056c-240x390-png"}},"heroGrade":52.89,"heroLearningCurve":"medium","earlyPower":7,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_key":"a9eccdb8c54c0","_type":"span","marks":["strong"],"text":"Tanks"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_key":"a9eccdb8c54c2","_type":"span","marks":["strong"],"text":"tanks"},{"_key":"a9eccdb8c54c3","_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \""},{"marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4","_type":"span"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"text":"tank","_key":"a9eccdb8c54c10","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_key":"3e0fb9cc29e80","_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor."}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block"},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"_type":"block","style":"normal"},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_key":"acc0dbe7f8510","_type":"span","marks":[],"text":""}]}]},{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block"}]}],"id":"2f4de240-d4b0-4d71-878d-3203b3213098","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"tags":["Guide"],"uploadDate":"Aug 4, 2022","banner":{"_type":"image","asset":{"_ref":"image-a3e130b67705e64017fa7e346038224d44607a01-1904x961-png","_type":"reference"}},"description":"Fredrinn, the Rogue Appraiser, is arriving in the Land of Dawn on 08/12! Be the first to add him to your collection with the 30% Launch Week Discount! You can also get his Basic Skin, \"Regal Renegade\", for ONLY 51 Diamonds within the first 14 days!\n \nAs a tank/fighter, Fredrinn can deal massive damage with his various attack combos and negate damage he receives through attacks. Check out this video to learn more!\n \n#MobileLegendsBangBang\n#MLBBNewHero","_key":"c599edfedbdf","title":"Hero Spotlight | Fredrinn | Rogue Appraiser | Mobile Legends: Bang Bang","url":"https://www.youtube.com/watch?v=rwC8KGTmEm8&ab_channel=MobileLegends%3ABangBangOfficial"}]},"skillCombo":[{"_key":"9fca450e5557","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3","2","1","4"]}],"banner":{"_type":"image","asset":{"_ref":"image-a3e130b67705e64017fa7e346038224d44607a01-1904x961-png","_type":"reference"}},"winRate":50.9,"midPower":8,"_updatedAt":"2024-02-16T06:00:22Z","heroSkillsEnhanced":[],"pros":[{"children":[{"_key":"894009af6b0e0","_type":"span","marks":[],"text":"Very Tanky."}],"level":1,"_type":"block","style":"normal","_key":"a8de5f9a171b","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No Need For Mana or Energy.","_key":"54ae02d809950"}],"level":1,"_type":"block","style":"normal","_key":"af7be264b515"},{"level":1,"_type":"block","style":"normal","_key":"ab04a708223b","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has 2 Crowd Control Skills.","_key":"bce4255955500","_type":"span"}]},{"listItem":"number","markDefs":[],"children":[{"_key":"d8f0b1fe4485","_type":"span","marks":[],"text":"Flexible laning position."}],"level":1,"_type":"block","style":"normal","_key":"a542f4f6db49"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Mobility","_key":"406f959221a7"}],"level":1,"_type":"block","style":"normal","_key":"32134094f3fe"}],"notes":"Fredrinn is an extremely tanky hero who is also adaptable in terms of placement and laning, and has a wide range of skill utility. His skills benefit from having a high HP.","patchNote":null}}