{"hero1":{"id":"0b572d4f-dbc7-40d7-b9d2-5f64afc0c39d","pros":[{"_key":"adcc0106236f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Helcurt has a blink skill that can be used to escape or ambush enemies in every lane.","_key":"e97b36dfd08f0"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"956a848d58a7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Helcurt’s main damage is his 2nd skill itself, it deals true damage when completely stacked.","_key":"4d6e6b9cb7440"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has an advantage in 1v1 fights.","_key":"07bf81cfb7bf0"}],"level":1,"_type":"block","style":"normal","_key":"8a41708b3842","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate can get immediate assist, means easy gold.","_key":"df925bcc2f100"}],"level":1,"_type":"block","style":"normal","_key":"75bd9fa2fa57"},{"children":[{"_type":"span","marks":[],"text":"He can be itchy and painful in the late game.","_key":"fe6cd27acf950"}],"level":1,"_type":"block","style":"normal","_key":"ce18e85ae24b","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-61afa85bf660681184fa41fad7e0a116af9f7e2a-177x250-webp","_type":"reference"}},"heroScaling":"early","banRate":0.17,"earlyPower":6,"midPower":8,"slug":{"current":"helcurt/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"text":"assassins","_key":"f487884badad3","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_key":"f487884badad5","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"marks":["strong"],"text":"Assassins","_key":"f487884badad7","_type":"span"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}]},{"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[]},{"markDefs":[],"children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]}],"name":"Helcurt","skillCombo":[{"_type":"combo","description":"Assassinate Attack Mode Skill Combo (Full stack of Deadly Stingers)","skillCombo":["3","1","2"],"_key":"d9829e186864"}],"heroSkills":[{"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ceda9c30200dbf04414edc825156ba07.png","name":"Race Advantage","description":"Enemy heroes who inflict control effects on Helcurt will be silenced for 1.5s. Cooldown: 4s.","_key":"tRzYaguU9TSX2YU6Hj7Xdc","levels":"null","cd":0},{"_key":"tRzYaguU9TSX2YU6Hj7Xh0","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["81:Blink:a269c6","22:Slow:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe9d2aac058acce7fae31e434482866a.png","name":"Shadow Transition","description":"Helcurt blinks to the target location, dealing 150( +70% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 90% (decays over 1.5s). Hitting an enemy hero or creep with this skill grants Helcurt 1 (Deadly Stinger).\n(Dark Night Falls): Enemies hit are also silenced for 1.5s."},{"_key":"tRzYaguU9TSX2YU6Hj7XkO","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"180\",\"210\",\"240\",\"270\",\"300\",\"330\"]]","cd":4000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/32aad062b18a4cf58f42407aad817bca.png","name":"Deadly Stinger","description":"Helcurt fires all (Deadly Stingers) in the target direction, each stinger dealing 180( +80% Extra Physical Attack) (Physical Damage) to enemies hit (only 70% damage against minions and creeps) and slowing them by 8% (can stack) for 3s. The Stingers are viewed as Basic Attacks, can trigger attack effects, but cannot critically strike.\n(Passive): Helcurt gains 1 (Deadly Stinger) on each Basic Attack (up to 5). The number of Stingers will begin to drop after 8s."},{"_key":"tRzYaguU9TSX2YU6Hj7Xnm","levels":"[[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Attack Speed Bonus\",\"10%\",\"15%\",\"20%\"],[\"Attack Speed Bonus\",\"10%\",\"15%\",\"20%\"],[\"Movement Speed Bonus\",\"65%\",\"70%\",\"75%\"]]","cd":60000,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/02151bd167d1f8c5f524b60c2554825f.png","name":"Dark Night Falls","description":"Helcurt summons the (Dark Night), greatly reducing all enemy heroes' sight range for 3.5s. He also gains 10% extra Attack Speed and 65% extra Movement Speed for 8s and 1 (Deadly Stinger). The number of Stingers won't drop during the night. (Dark Night Falls) has no effect on enemy Helcurt.\n(Passive): Helcurt's Attack Speed is increased by 10%."}],"heroLearningCurve":"medium","winRate":51.78,"notes":"Even though his first talent has a silent effect during Dark Night Falls, if the Helcurt user were slow, the enemy may still dodge Deadly Stinger. Helcurt is unquestionably a decent choice for the current meta and is a fantastic choice for rank games.","_updatedAt":"2024-02-16T06:00:22Z","youtubeGuides":null,"cons":[{"_type":"block","style":"normal","_key":"0f091cd4b67a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Helcurt can be a squishy hero in the early game.","_key":"a4d3790237430"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Deals less damage in low levels.","_key":"3d587c074c450"}],"level":1,"_type":"block","style":"normal","_key":"6f4f614f4491","listItem":"number"},{"_key":"757c8962efe6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can be countered by CC heroes.","_key":"b7a315f4eedb0"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-8e7712ad096819eff08e084c6e6799661a58cb2a-500x281-jpg","_type":"reference"}},"heroGrade":49.73916666666666,"pickRate":0.34,"latePower":8,"heroSpecialties":[{"name":"Push","slug":{"_type":"slug","current":"/heroes/specialties/push"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Push","_key":"741623fafe390","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block","style":"normal","_key":"4ba79b19e9e6"},{"_key":"d23791aa9f32","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"77796c34f6ab0"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]}],"patchNote":null},"hero2":{"id":"1b50f0e9-abed-4ae6-963a-5d2c8d0be4ba","slug":{"current":"brody/best-builds-guide","_type":"slug"},"notes":"Brody is a skilled shooter, but he needs a lot more practice. Brody has made numerous appearances in different MLBB esports settings. His disadvantage is that his basic strikes are slow, but he makes up for it by dealing twice as much damage in a single autoattack as other marksmen do.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]}],"_updatedAt":"2024-02-16T06:00:22Z","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"36d414d4f256"}],"banner":{"asset":{"_ref":"image-0d8d294294f40a3083fa0d8941e04d240432ddb5-500x281-jpg","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_ref":"image-c0b32030749656569a0b49fd94000d1bc7806d48-100x100-webp","_type":"reference"}},"heroScaling":"late","midPower":7,"latePower":7,"name":"Brody","pros":[{"children":[{"_type":"span","marks":[],"text":"The attack range is far enough.","_key":"c2bcc40dc13e0"}],"level":1,"_type":"block","style":"normal","_key":"1882a5c303de","listItem":"number","markDefs":[]},{"_key":"5a7ab782b8ff","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Strong in the early game thanks to the high damage in the early game.","_key":"5b5ae972fe650"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to be mastered by ordinary people at once.","_key":"5a59791a991d0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"4cc8e3d46895"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The movement is very agile because it can attack while walking.","_key":"e8e3097f01cb0"}],"level":1,"_type":"block","style":"normal","_key":"cf2a6f45c5b0","listItem":"number"},{"style":"normal","_key":"dedfc0fc169e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Superior one-on-one situations.","_key":"5aec220756120"}],"level":1,"_type":"block"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"d9b759020f79","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to Do Farming.","_key":"1c6a29553d610"}]},{"children":[{"_type":"span","marks":[],"text":"Very Dependent On Stack.","_key":"1a9c702d8db30"}],"level":1,"_type":"block","style":"normal","_key":"aa15b39db398","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_key":"7cfaf2091f820","_type":"span","marks":[],"text":"Pretty Slow Attack Speed."}],"level":1,"_type":"block","style":"normal","_key":"903020482103","listItem":"number"},{"style":"normal","_key":"0d9bbdd220a3","listItem":"number","markDefs":[],"children":[{"_key":"0dd1e9dc77ac0","_type":"span","marks":[],"text":"Weak When Late Game."}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak Against Opponent Crowd Control Attacks.","_key":"336909ac70360"}],"level":1,"_type":"block","style":"normal","_key":"6842859c7ddd"}],"heroGrade":47.11333333333333,"heroLearningCurve":"medium","winRate":51.28,"banRate":1.68,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"patchNote":null,"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a794e5067db56b1dae168f11101da8ae.png","name":"Abyss Corrosion","description":"With his Basic Attacks resonated with the Abyss Power within his body, Brody is able to move while winding up his Basic Attacks (which will be interrupted when casting skills), at the cost of having longer Basic Attack Animation and lower Attack Speed Bonus. Each Basic Attack deals ( +140% Total Physical Attack) ( (+35*Hero Level)) (Physical Damage) (of which the damage scaling with level cannot be critical), increases Movement Speed by 30% (which will decay rapidly in 1.2s), and inflicts 1 stack of (Abyss Mark) on the enemy, capped at 4 stacks.\nEach stack of (Abyss Mark) increases Brody's damage against the target by 5% and his Movement Speed by 5%.","_key":"ocx9AHs9lR2j8Tc8nqBgzF","levels":"null"},{"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3862f5df9d52762e3bded2c5ea85b001.png","name":"Abyss Impact","description":"Brody launches a shock wave in the designated direction, dealing 150( +170% Total Physical Attack) (Physical Damage), slowing the enemies by 30% for 1.2s, and applying 1 stack of (Abyss Mark).\nAs the shock wave travels, for each enemy it hits, it deals an extra 10% damage, inflicts extra 5% slow effect, and applies an additional stack of (Abyss Mark), capped at 130% damage, 45% slow effect, and 4 stacks. This skill deals only 80% damage to minions.","_key":"ocx9AHs9lR2j8Tc8nqBh7f","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"40\",\"50\",\"60\",\"70\",\"80\",\"90\"],[\"Base Damage\",\"150\",\"230\",\"310\",\"390\",\"470\",\"550\"],[\"Minion Damage Ratio\",\"80%\",\"80%\",\"90%\",\"90%\",\"100%\",\"100%\"]]","cd":4000},{"name":"Corrosive Strike","description":"Brody dashes to an enemy, dealing 200( +70% Total Physical Attack) (Phyisical Damage) to the target, stunning the target for 0.8s, and inflicting 1 stack of (Abyss Mark) on the target.\nUpon hitting the target, he is able to move one more time in the movement direction, gaining 45% Movement Speed that will decay rapidly in 1.2s.","_key":"ocx9AHs9lR2j8Tc8nqBhG5","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":8000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6d45df1563baa2435d77cb5831c330e.png"},{"name":"Torn-Apart Memory","description":"Brody locks on all the targets within 8 yard(s), dealing 340( +180% Extra Physical Attack) (Physical Damage) to them. If the target has an (Abyss Mark), all (Abyss Marks) will be reset, dealing (Physical Damage) equal to 136( +72% Extra Physical Attack) plus 4% of the target's lost HP for each stack the target has.","_key":"ocx9AHs9lR2j8Tc8nqBhOV","levels":"[[\"Cooldown\",\"24.0\",\"21.0\",\"18.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"],[\"First Damage\",\"340\",\"460\",\"580\"],[\"Damage per Stack\",\"136\",\"184\",\"232\"],[\"Multiplier Lost\",\"4%\",\"5%\",\"6%\"]]","cd":24000,"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e19c7246e7754cb850b746021a34ea77.png"}],"heroSkillsEnhanced":[],"pickRate":2.16,"earlyPower":6}}