{"hero1":{"banRate":0.16,"earlyPower":5,"midPower":8,"name":"Hayabusa","skillCombo":[{"_type":"combo","description":"Shadow SS: Attack Mode Skill Combo","skillCombo":["2","3","2"],"_key":"55591b340696"},{"description":"Blink - Attack Mode - Full Skill Combo","skillCombo":["1","2","2","1","2","2","3"],"_key":"7474c80a7207","_type":"combo"}],"heroSkillsEnhanced":[],"cons":[{"_key":"fcc845dcf8fa","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"As an Assassin, you will see the blood bar of this hero is very thin","_key":"e55ba72cba460"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Cooldown skill that is long enough when used.","_key":"4066b14774580"}],"level":1,"_type":"block","style":"normal","_key":"82e0f16c3655"},{"_type":"block","style":"normal","_key":"967f57b44f6e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Does not have a high Attack Speed, and is very skill dependent.","_key":"4cea04c6794b0"}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-e2ece4033c5658bc8fdbef549877ac71ac1b928f-177x250-webp","_type":"reference"}},"latePower":8,"patchNote":null,"id":"7e2c3d04-e7ab-47ff-adcb-8655da57a719","_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":null,"notes":"Hayabusa, an assassin with tremendous burst damage, is typically utilized as the team's primary jungler. If your team decides to make your marksman the jungler or hyper, he can also play as an offlaner. The easiest method to use him is to gank and invade the opposition right away.","heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"marks":[],"text":"An ","_key":"f487884badad0","_type":"span"},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span"}]},{"markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}]}]}],"banner":{"_type":"image","asset":{"_ref":"image-af61e0b0710f91c27355b4b7476ae0804087fe46-500x281-jpg","_type":"reference"}},"heroGrade":46.9175,"heroScaling":"normal","winRate":46.85,"pickRate":0.66,"slug":{"current":"hayabusa/best-builds-guide","_type":"slug"},"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/efa9dcfd672e15cc1d00e24aac72e6b5.png","name":"Ninjutsu: Trace of Shadow","description":"Hayabusa's attacks apply a stack of (Shadow Mark) on hit (up to 4 stacks). Each stack lasts 6s and increases Hayabusa's damage to the enemy by 5%.","_key":"tRzYaguU9TSX2YU6Hj7onA","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/277c50dc1bd46115793f2c5424e5ff98.png","name":"Ninjutsu: Phantom Shuriken","description":"Hayabusa shoots three returning shurikens in the target direction, each dealing 170( +70% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 35% for 2s. Enemies hit by multiple shurikens take only 30% of the damage after the first hit. Hayabusa restores 10 energy for each non-minion enemy hit.\n(Passive): Hayabusa gains 3% extra Spell Vamp each time (Ninjutsu: Phantom Shuriken) is leveled up.","_key":"tRzYaguU9TSX2YU6Hj7oqY","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"30\",\"30\",\"30\",\"30\",\"30\",\"30\"],[\"Spell Vamp\",\"3%\",\"6%\",\"9%\",\"12%\",\"15%\",\"18%\"],[\"Base Damage\",\"170\",\"190\",\"210\",\"230\",\"250\",\"270\"]]","cd":4000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"]},{"_key":"tRzYaguU9TSX2YU6Hj7otw","levels":"[[\"Cooldown\",\"20.0\",\"19.2\",\"18.4\",\"17.6\",\"16.8\",\"16.0\"],[\"Skill Cost\",\"25\",\"25\",\"25\",\"25\",\"25\",\"25\"],[\"Base Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"],[\"Extra Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"]]","cd":20000,"effect_info":["81:Blink:a269c6","71:Summon:617fc6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/423d19fd6a488b9710415d754afb2a8b.png","name":"Ninjutsu: Quad Shadow","description":"Hayabusa dashes in the target direction and releases four phantoms that travel in separate directions. The phantoms will remain at the end of their paths or attach themselves to the first enemy hero hit, dealing them 130( +30% Extra Physical Attack) (Physical Damage) and slowing them by 40% for 2s. Hayabusa will immediately stop if he hits an enemy hero during the dash.\n(Use Again): Hayabusa teleports to a phantom's location and reduces the cooldown of (Ninjutsu: Phantom Shuriken) by 1s. If the phantom is attached to an enemy hero, he also deals 130( +30% Extra Physical Attack) (Physical Damage) to the enemy."},{"cd":50000,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9606cd54d5fe9b69538e9f692d536f45.png","name":"Ougi: Shadow Kill","description":"Hayabusa blends into the shadows and launches 6 single-target attacks on enemies in the area, each time dealing 130( +75% Extra Physical Attack) (Physical Damage).\nThe attacks prioritize enemies with (Shadow Mark), each consuming a stack to deal 45( +20% Extra Physical Attack) extra (Physical Damage), but doesn't apply additional (Shadow Mark) stacks or enjoy the bonus damage from (Shadow Mark).","_key":"tRzYaguU9TSX2YU6Hj7oxK","levels":"[[\"Cooldown\",\"50.0\",\"50.0\",\"50.0\"],[\"Skill Cost\",\"25\",\"25\",\"25\"],[\"Hits\",\"6\",\"9\",\"12\"],[\"Base Damage\",\"130\",\"140\",\"150\"],[\"Extra Damage\",\"45\",\"50\",\"55\"]]"}],"pros":[{"_type":"block","style":"normal","_key":"a26a6357022c","listItem":"number","markDefs":[],"children":[{"_key":"9d7ed0afbf2b0","_type":"span","marks":[],"text":"High burst damage because of ultimate, and 1st skill."}],"level":1},{"listItem":"number","markDefs":[],"children":[{"text":"Fast clearing wave ability using ultimate.","_key":"7182ff7bb3810","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"67593e9f4a2c"},{"level":1,"_type":"block","style":"normal","_key":"2e3d280d10a8","listItem":"number","markDefs":[],"children":[{"text":"Can be invincible while in his Ultimate skill process.","_key":"d57eb7c35a3a0","_type":"span","marks":[]}]},{"_key":"13bc9279ae75","listItem":"number","markDefs":[],"children":[{"_key":"2c6972e4587a0","_type":"span","marks":[],"text":"Can dive to the backline using 2nd skill."}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Can also escape danger using 2nd skill.","_key":"f2eb699814620"}],"level":1,"_type":"block","style":"normal","_key":"7c3a7e0941ea","listItem":"number","markDefs":[]}],"heroLearningCurve":"hard","heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]}]},"hero2":{"_updatedAt":"2024-02-16T06:00:22Z","pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"9a78e05f68a90"}],"_type":"block","style":"normal","_key":"0de023c5971e"}],"banner":{"_type":"image","asset":{"_ref":"image-a3d9895ce92a546ddcaa5c4c74584eac110e50f4-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","pickRate":0.9,"midPower":8,"patchNote":null,"name":"Moskov","slug":{"current":"moskov/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Surprise Skill Combo","skillCombo":["1","2","1","3"],"_key":"1c8209a7728a"}],"heroGrade":51.37583333333333,"heroScaling":"late","winRate":51.1,"earlyPower":7,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4fd9d9f9897d12df85689a7f9f45a81d.png","name":"Spear of Quiescence","description":"Moskov's Basic Attacks can penetrate the target and deal ( +68% Total Physical Attack)~( +110% Total Physical Attack) (Physical Damage) to enemies behind them. Each Basic Attack hit reduces the cooldowns of (Abyss Walker) and (Spear of Misery) by 0.8s.","_key":"ocx9AHs9lR2j8Tc8nqDWJC","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"description":"Moskov teleports to the target location, increasing his Attack Speed to 1.4 times for 3s. Meanwhile, his Basic Attack deals 10% more damage to enemies behind the primary target.","_key":"ocx9AHs9lR2j8Tc8nqDWRc","levels":"[[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"ATK SPD Bonus\",\"1.4\",\"1.46\",\"1.52\",\"1.58\",\"1.64\",\"1.7\"]]","cd":7500,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8631bbc6cc9e56114a0ad32d5306be22.png","name":"Abyss Walker"},{"name":"Spear of Misery","description":"Moskov launches a powerful strike at the target enemy hero or creep, dealing them 300( +60% Total Physical Attack) (Physical Damage), knocking them back, and exposing their position for 5s.\nIf the enemy collides with an enemy hero when knocked back, they'll both take 200( +30% Total Physical Attack) (Physical Damage) and be stunned for 1.5s. If the enemy is knocked into a wall, they'll be stunned for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWa2","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Extra Damage\",\"200\",\"215\",\"230\",\"245\",\"260\",\"275\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/29344bee43a84105b16605286d5d4a81.png"},{"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/55a17e15d87341e9dd85f397673f6936.png","name":"Spear of Destruction","description":"After a short delay, Moskov throws out the Spear of Destruction in the target direction, dealing 600( +100% Total Physical Attack) (Physical Damage) to enemies in a line and to the first enemy hero hit. Upon hitting an enemy hero, the Spear explodes and deals 780( +130% Total Physical Attack) (Physical Damage) to enemies behind them. Enemies hit by the explosion are slowed by 30%-90% (scales with flying distance) for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWiS","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"600\",\"700\",\"800\"],[\"Penetrate Damage\",\"780\",\"910\",\"1040\"]]","cd":45000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"]}],"heroSkillsEnhanced":[],"banRate":0.17,"latePower":8,"notes":"One of the top marksmen in the late game is Moskov. He can deal incredible amounts of damage in a short amount of time with a complete build and the right itemization. If the adversaries are aligned, he can also deal AoE damage. He is able to eliminate the entire team with superb positioning and an effective initiation.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}],"_type":"block"}]}],"id":"5851c028-c857-4b8c-be6b-a0e480e50a8a","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Feb 12, 2023","banner":{"asset":{"_ref":"image-dd940052c230bbd06d9a7e2bfcc60120a61fc9e1-1280x720-png","_type":"reference"},"_type":"image"},"description":"If you are looking for moskov gameplay, prank, challenge and montage, you're at the right channel! I'm using different heroes but don't expect me to upload other heroes aside from moskov because I started this channel with moskov and will continue uploading moskov contents.","_key":"f21473c7c748","title":"USE THIS TRINITY BUILD FOR MOSKOV TO DESTROY ARROGANT META FREDDRINN! 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","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}]},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]}]}}