{"hero1":{"winRate":53.5,"midPower":7,"notes":"Because of his incredible dashing talent, Harith excels at eliminating the backline unlike any other mage. As soon as you can, try to acquire these essential goods, such as the Calamity Reaper and Enchanted Talisman. In team fights, he is also exceedingly difficult to kill without strong CC abilities.","id":"95563894-0427-45e7-8eb4-ce1c9678a93a","_updatedAt":"2024-02-16T06:00:11Z","cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in Early game.","_key":"21815a5157ef0"}],"level":1,"_type":"block","style":"normal","_key":"e3db0507a2ff"},{"style":"normal","_key":"67cbc414eb52","listItem":"number","markDefs":[],"children":[{"_key":"c384715aa3e80","_type":"span","marks":[],"text":"Hard to use."}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"4bd3057e2922","listItem":"number","markDefs":[],"children":[{"_key":"f4accaeff8020","_type":"span","marks":[],"text":"Weak against high tier CC (Suppress, Freeze, Airborne, etc.)."}],"level":1}],"heroGrade":46.85083333333333,"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a50b3a4438d97c5f3cd74c8cccd1f0bd.png","name":"Key Insight","description":"Harith gains insight from his Key. He immediately reduces its time controlled up to 45% (dependent on the number of nearby enemy heroes).","_key":"ocx9AHs9lR2j8Tc8nqCNtl","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"effect_info":["32:AoE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a7e14aa15e1a47fc5411dba41f5627b6.png","name":"Synchro Fission","description":"Harith creates a phantom of himself in a distant location. Harith and his phantom will then release (Synchro Fission) toward each other, dealing 216( +84% Total Magic Power) (Magic Damage) to all enemy units on the path. When the 2 energy waves collide, an explosion occurs, dealing 540( +210% Total Magic Power) (Magic Damage) to all enemies in the explosion area.","_key":"ocx9AHs9lR2j8Tc8nqCO2B","levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base DMG\",\"216\",\"248\",\"280\",\"312\",\"344\",\"376\"],[\"Burst DMG\",\"540\",\"620\",\"700\",\"780\",\"860\",\"940\"]]","cd":5000},{"cd":9300,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/140c2dfb01edfaa7fbb75b473a56c436.png","name":"Chrono Dash","description":"Harith dashes towards the designated direction. When arrives, he steals Magic Power of nearby enemy heroes, generates a shield that absorbs at least 150( +120% Total Magic Power) damage and enhance the next Basic Attack. Harith's enhanced Basic Attack deals 200( +80% Total Magic Power) (Magic Damage) and slows enemies by 40%. Hitting an enemy with Harith's enhanced Basic Attack reduces the CD of the next (Chrono Dash) by 3s.","_key":"ocx9AHs9lR2j8Tc8nqCOAb","levels":"[[\"Cooldown\",\"9.3\",\"9.3\",\"9.3\",\"9.3\",\"9.3\",\"9.3\"],[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"Shield Absorb\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"],[\"Base DMG\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]"},{"_key":"ocx9AHs9lR2j8Tc8nqCOJ1","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"]]","cd":40000,"effect_info":["62:BUFF:4f9cb8","22:Slow:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/907e56f4046432607f5b3d0549654be2.png","name":"Zaman Force","description":"Harith uses his Key to summon the Zaman Force. When the multidimensional rift appears, the CD of (Chrono Dash) is reduced by 4s. The rift then slows the nearby enemies by 35% for a period of time. \nIf Harith comes into contact with the rift when using (Chrono Dash), he will absorb the energy within it, so as to reduce the CD of (Synchro Fission)/(Chrono Dash) by 1s/3s respectively."}],"earlyPower":5,"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-3ff714a982dbdb87a14e2e6570e268d53c239dce-100x100-webp"}},"heroLearningCurve":"insane","heroScaling":"normal","latePower":8,"name":"Harith","slug":{"current":"harith/best-builds-guide","_type":"slug"},"youtubeGuides":null,"pros":[{"children":[{"text":"Low skill cooldown.","_key":"32e1c0c6b66a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"5fdad66c2328","listItem":"number","markDefs":[]},{"_key":"480b5b2057f7","listItem":"number","markDefs":[],"children":[{"_key":"271dc9501bc50","_type":"span","marks":[],"text":"Lane pusher."}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Nuker.","_key":"8e9af4d98f2c0"}],"level":1,"_type":"block","style":"normal","_key":"948ea73030f4","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not squishy.","_key":"6f5aa9b69ec00"}],"level":1,"_type":"block","style":"normal","_key":"d8629f62c27c"},{"children":[{"_type":"span","marks":[],"text":"High escape.","_key":"1a033a34439a0"}],"level":1,"_type":"block","style":"normal","_key":"b940503619d8","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can be initiator.","_key":"ff4b50d146810"}],"level":1,"_type":"block","style":"normal","_key":"0791b4840fea"},{"_key":"ff09d5e15272","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can burst.","_key":"0a0751d7b3a00","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"f36124eab22b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mobility.","_key":"e3673701afbc0"}]}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}]},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}],"banRate":0.14,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}]}]}],"patchNote":null,"skillCombo":[{"skillCombo":["1","3","2","2","2","1","2","2","2","1"],"_key":"76e7dd90bfec","_type":"combo","description":"Attack Mode: Full Skill Combo"}],"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-ec5d3f5dd7d3c4c9b9193862abcb0aa240fba8bb-500x281-jpg","_type":"reference"}},"pickRate":0.43},"hero2":{"slug":{"current":"valir/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_key":"e721d41280940","_type":"span","marks":[],"text":"Squishy."}],"level":1,"_type":"block","style":"normal","_key":"0dca5a995f2e"},{"children":[{"_key":"bbfa2ebf49410","_type":"span","marks":[],"text":"Lacks a blink skill."}],"level":1,"_type":"block","style":"normal","_key":"1d55629c4135","listItem":"number","markDefs":[]},{"children":[{"_key":"4fc5cc6485110","_type":"span","marks":[],"text":"Slow at clearing minion waves in early game."}],"level":1,"_type":"block","style":"normal","_key":"45dc4383d533","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"83f78e3d070c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against heroes with Suppression effect","_key":"396a9b734e190"}]}],"image":{"_type":"image","asset":{"_ref":"image-897ff4926be08b35d036e47c97870ee70402cef0-177x250-webp","_type":"reference"}},"pickRate":0.36,"latePower":7,"id":"80db81a9-8ca5-4306-83d6-4a461c8166cd","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"notes":"One of the strongest characters in the early going is Valir, especially when used as the best rush hero. Early on in the team battle, Valir can simply join in and cause a ton of damage.","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-a61ca6edd403ddf049d8ae69106743358372241a-500x281-jpg"}},"heroGrade":47.285,"banRate":1.12,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"c3ddce46f590","listItem":"number","markDefs":[],"children":[{"text":"Can secure kills very easily in the early game.","_key":"a9df50cbfbb90","_type":"span","marks":[]}]},{"children":[{"_type":"span","marks":[],"text":"Has his own Purify Skill. (Ultimate Skill).","_key":"b54f034c554b0"}],"level":1,"_type":"block","style":"normal","_key":"7a2a652ea1f8","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"f7e55e38f209","listItem":"number","markDefs":[],"children":[{"text":"Has a great amount of Crowd Control which can stun whole team and allow your team to finish off the enemy.","_key":"bd46575356d60","_type":"span","marks":[]}],"level":1}],"_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","3","1","2","1"],"_key":"2e8f4fe88b6f"}],"earlyPower":7,"name":"Valir","heroLearningCurve":"hard","heroScaling":"normal","winRate":47.66,"midPower":7,"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span"}]},{"markDefs":[],"children":[{"text":"\n","_key":"9518aeee33c90","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/443003ae2317eedb972a3beb8e452b02.png","name":"Ashing","description":"Valir's skills apply a stack of Ablaze to enemies hit, dealing them (Magic Damage) equal to 0.6% of their Max HP per second for 4s.\nAt 3 stacks, the fire detonates, dealing (Magic Damage) equal to 6% of the target's Max HP to the enemy and stunning them for 1s (the same target can only be stunned by Valir's skills once every 7s.)","_key":"8lZbP4uK51zhM4aL2KZfnn","levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0},{"cd":1500,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3a1234552ae70cc06057f510f2a970b3.png","name":"Burst Fireball","description":"Valir casts a fireball in the target direction that explodes on the first enemy hit, dealing 235( +80% Total Magic Power) (Magic Damage) to enemies in the area and slowing them by 30% for 1s. It also ignites the ground and causes another explosion after a short delay, dealing 118( +40% Total Magic Power) (Magic Damage) to enemies hit.\nValir stores up to 2 (Burst Fireball) charges and immediately gains a charge if the first enemy hit is an enemy hero, or if a minion or creep is killed by the explosion.","_key":"8lZbP4uK51zhM4aL2KZfpD","levels":"[[\"Skill Cost\",\"50\",\"58\",\"66\",\"74\",\"82\",\"90\"],[\"Base Damage\",\"235\",\"270\",\"305\",\"340\",\"375\",\"410\"],[\"Explosive Damage\",\"118\",\"135\",\"153\",\"170\",\"188\",\"205\"]]"},{"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a4573b03472589675e473b1515e1e212.png","name":"Searing Torrent","description":"Valir unleashes a torrent of flames in the target direction, dealing 200( +60% Total Magic Power) (Magic Damage) to enemies in a cone and knocking them to the end of its path.\n(Vengeance Flame): The torrent forms a firewall at the end of its path that lasts 4s and deals 80( +24% Total Magic Power) (Magic Damage) to nearby enemies per second.\nEnemies hit by the torrent or the firewall are slowed by 25% for 1s.","_key":"8lZbP4uK51zhM4aL2KZfqd","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"80\",\"86\",\"92\",\"98\",\"104\",\"110\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Firewall Damage\",\"80\",\"88\",\"96\",\"104\",\"112\",\"120\"]]","cd":13000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2d5e119b5d8d20906d8721ec680f8b8.png","name":"Vengeance Flame","description":"Valir removes all control effects on him and conjures 4 (Vengeance Flames) that lasts 9s. Each of his subsequent skills consumes 1 (Vegeance Flame) to deal 30% extra base damage. (Searing Torrent) also gains enhanced effects.\nMeanwhile, Valir gains 50% extra Movement Speed that decays over 5s.","_key":"8lZbP4uK51zhM4aL2KZfs3","levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Skill Cost\",\"100\",\"125\",\"150\"],[\"Damage Boost\",\"30%\",\"35%\",\"40%\"]]","cd":36000,"effect_info":["64:Remove CC:4f9cb8","62:BUFF:4f9cb8"],"mana":100}]}}