{"hero1":{"heroSkillsEnhanced":[{"name":"Ninjutsu: Demon Thorn","description":"Every 5 basic attacks by Hanzo temporarily (unlocks this skill) for 6.5s.\nHanzo burrows underground and lunges forward to attack enemies in a line, dealing 300( +60% Total Physical Attack) and 15% of the target's max HP as (Physical Damage), knocking them airborne and gaining 10 (Demon Blood). (Damage reduced against non-hero units)","_key":"8lZbP4uK51zhM4aL2KZblH","levels":"[[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"],[\"Extra Damage\",\"15%\",\"17%\",\"19%\",\"21%\",\"23%\",\"25%\"]]","cd":0,"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7194685d600194e122bff36cd199a08a.png"},{"name":"Ninjutsu: Devastator","description":"Hanzo flies to the target location as Demon Pneuma, dealing 80( +50% Total Physical Attack) (Physical Damage) within this area. (Can trigger basic attack effects).\nIf an enemy is hit, the skill will repeat itself after 0.3s, until no target is hit or reaching a total of 8 occurrences.\nHitting an enemy unit unlocks one seal of (Ninjutsu: Demon Thorn).\nMoving, attacking or recasting this skill will terminate the process immediately.","_key":"8lZbP4uK51zhM4aL2KZbmh","levels":"[[\"Base Damage\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"]]","cd":10000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0667b37a23a1a36396b2ef7c99592bd3.png"}],"earlyPower":8,"notes":"One of Mobile Legends' most dangerous heroes is Hanzo. He is capable of carrying out kills from a safe distance. If you use this hero well, you'll be your team's most lethal weapon. However, playing it incorrectly can leave you the most exposed on the battlefield.","id":"6fd51058-3c3f-473a-a866-61fdf89f07e2","name":"Hanzo","image":{"_type":"image","asset":{"_ref":"image-3faeedce043636e09d4d9c5b81338409947fee6c-100x100-webp","_type":"reference"}},"heroLearningCurve":"hard","heroScaling":"early","_updatedAt":"2024-02-16T06:00:58Z","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Charge Attack Mode - Full Skill Combo","skillCombo":["2","3","6","5","4","2"],"_key":"91a17dd11a61"}],"pros":[{"children":[{"marks":[],"text":"Big Range of Skills.","_key":"74d7fd74a49c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"c95e2897dec2","listItem":"number","markDefs":[]},{"children":[{"marks":[],"text":"High Mobility.","_key":"ace7d9c351200","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"605c0f86f557","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"cb6268d0e12a","listItem":"number","markDefs":[],"children":[{"text":"Great Critical Damage on all Basic Attacks.","_key":"a36fab2890740","_type":"span","marks":[]}],"level":1}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Less Durable.","_key":"eaba091a46b70"}],"level":1,"_type":"block","style":"normal","_key":"ddeda25aeb48","listItem":"number","markDefs":[]},{"children":[{"_key":"3e525248e6d70","_type":"span","marks":[],"text":"Weak against Burst Damage.."}],"level":1,"_type":"block","style":"normal","_key":"b4d9d1e3586c","listItem":"number","markDefs":[]}],"banner":{"asset":{"_ref":"image-84a079c28c7cf25f0e08c412a0ddbdc8862f330b-500x281-jpg","_type":"reference"},"_type":"image"},"heroGrade":52.587500000000006,"banRate":0.35,"midPower":9,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"f487884badad0","_type":"span","marks":[],"text":"An "},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_key":"f487884badad4","_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, "},{"text":"assassins","_key":"f487884badad5","_type":"span","marks":["strong"]},{"marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6","_type":"span"},{"marks":["strong"],"text":"Assassins","_key":"f487884badad7","_type":"span"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block"},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span","marks":[]}]},{"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1},{"children":[{"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[]},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]}],"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]}],"slug":{"current":"hanzo/best-builds-guide","_type":"slug"},"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZbeB","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fb9d21cbc11734d49f7852718bd687a6.png","name":"Ame no Habakiri","description":"Hanzo When units are eliminated nearby, the Blood Demon absorbs their souls into its body into (Demon Blood).\nHanzo gains 2 (Demon Blood) for each non-hero on death and 20 (Demon Blood) if it's a hero."},{"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/da1e536cbed328e59577f545b100f529.png","name":"Ninjutsu: Demon Feast","description":"Every 5 basic attacks by Hanzo (temporarily unlocks) this ability for 6.5s.\nHanzo uses Ame no Habakiri to devour a target and digest them over a period of time. By doing so Hanzo gets 10 (Demon Blood). (Can only be used against Minions and Creeps. Targeting Lord or Turtle deals 500 (True Damage)).","_key":"8lZbP4uK51zhM4aL2KZbfb","levels":"[[\"Gain Demon Blood\",\"10\",\"12\",\"14\",\"16\",\"18\",\"20\"],[\"True Damage\",\"500\",\"700\",\"900\",\"1100\",\"1300\",\"1500\"]]","cd":0},{"levels":"[[\"Base Damage\",\"160\",\"200\",\"240\",\"280\",\"320\",\"360\"],[\"Damage per Hit\",\"40\",\"50\",\"60\",\"70\",\"80\",\"90\"]]","cd":7500,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cffc1bd22d26afd305e4c85cb9327472.png","name":"Ninjutsu: Soul Reap","description":"Hanzo summons demonic spikes at the target location, dealing 160( +60% Total Physical Attack) immediate (Physical Damage).\nIf an enemy is hit, the skill will strike again after 0.5 s, dealing 40( +15% Total Physical Attack) (Physical Damage) to targets in the area and slowing them by 40% until no target is hit or dealing additional damage for 8 times.\nEvery unit hit grants him 1 (Demon Blood).","_key":"8lZbP4uK51zhM4aL2KZbh1"},{"name":"Kinjutsu: Pinnacle Ninja","description":"Hanzo gains 25 Demon Blood and charges into battle as Demon Pneuma, gaining a new set of basic skills while leaving his body behind.\n(Demon Pneuma) consumes 10 (Demon Blood) every second, and when it is depleted, Hanzo returns to his body's original position. While in Demon Pneuma form, it can move through terrains and has additional 35% Movement Speed and 30% Attack Speed, but its Physical and Magic Defense are reduced by 50.0%.\nWhen (Demon Pneuma) is killed, it will be drawn back to Hanzo's body, stunning him for 3s and weakening him for 8s (slowed by 55%, Physical and Magic Defense reduced by 100% and location revealed); they are both killed if (the body) is destroyed.\n(Choice): Demon Pneuma returns to Hanzo's body immediately, or the other way around.","_key":"8lZbP4uK51zhM4aL2KZbiR","levels":"[[\"Cooldown\",\"21.0\",\"18.0\",\"15.0\"],[\"Obtain Demon Blood\",\"25\",\"35\",\"45\"],[\"ATK Speed Bonus\",\"30%\",\"40%\",\"50%\"],[\"Both DEF Reduction\",\"50.0%\",\"42.5%\",\"35.0%\"]]","cd":21000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7b2959d7097fbddaa74f87707f0888ed.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/97c18c824302f121416e33daabadc72d.png","name":"Kinjutsu: Pinnacle Ninja","description":"Hanzo gains 25 Demon Blood and charges into battle as Demon Pneuma, gaining a new set of basic skills while leaving his body behind.\n(Demon Pneuma) consumes 10 (Demon Blood) every second, and when it is depleted, Hanzo returns to his body's original position. While in Demon Pneuma form, it can move through terrains and has additional 35% Movement Speed and 30% Attack Speed, but its Physical and Magic Defense are reduced by 50.0%.\nWhen (Demon Pneuma) is killed, it will be drawn back to Hanzo's body, stunning him for 3s and weakening him for 8s (slowed by 55%, Physical and Magic Defense reduced by 100% and location revealed); they are both killed if (the body) is destroyed.\n(Choice): Demon Pneuma returns to Hanzo's body immediately, or the other way around.","_key":"8lZbP4uK51zhM4aL2KZbjr","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Obtain Demon Blood\",\"25\",\"35\",\"45\"],[\"ATK Speed Bonus\",\"30%\",\"40%\",\"50%\"],[\"Both DEF Reduction\",\"50.0%\",\"42.5%\",\"35.0%\"]]","cd":0,"effect_info":["81:Blink:a269c6"],"mana":0}],"winRate":49.69,"pickRate":0.31,"latePower":7,"patchNote":null},"hero2":{"heroLearningCurve":"easy","patchNote":null,"heroSkills":[{"description":"Angela gains 15% extra Movement Speed for 4s each time she casts a skill (up to 30%). When she's attached to an allied hero, the Movement Speed boost is transferred to the allied hero.","_key":"tRzYaguU9TSX2YU6Hj7VLM","levels":"null","cd":0,"effect_info":["61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a8fe93510e0f6c45a2c2be63cf436aa0.png","name":"Smart Heart"},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/320477295b9dcf7821cbc4af4e61642d.png","name":"Love Waves","description":"Angela sends (Love Energy) in the target direction, dealing 170( +80% Total Magic Power) (Magic Damage) to enemies hit and applying a stack of (Lover's Mark) to them (up to 5 stacks). Each stack of (Lover's Mark) allows the next (Love Waves) against the enemy to deal 20% extra damage and slow them by 8% for 3s.\nThe (Love Energy) also restores 150( +60% Total Magic Power) HP for allied heroes hit. Angela stores up to 5 (Love Waves) charges. The recharge time is affected by her Cooldown Reduction.","_key":"tRzYaguU9TSX2YU6Hj7VOk","levels":"[[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Healing Bonus\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":2000,"effect_info":["51:HEAL:59a86f","32:AoE:c77955"]},{"name":"Puppet-on-a-String","description":"Angela aims a (Puppet String) at the target enemy, dealing them 300( +40% Total Magic Power) (Magic Damage) and gradually slowing them by up to 80%. If the enemy is still connected to the String after 3s, they'll be immobilized for 1.5s and dealt 450( +60% Total Magic Power) (Magic Damage).\nEach stack of (Lover's Mark) increases the final damage by 20%.","_key":"tRzYaguU9TSX2YU6Hj7VS8","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Added Damage\",\"450\",\"495\",\"540\",\"585\",\"630\",\"675\"]]","cd":13000,"effect_info":["22:Slow:cd5d6d","21:CC:cd5d6d"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20cd666c45a15712acef5d2b4399534b.png"},{"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae9bdffba93f817a44139e9a8b2a071d.png","name":"Heartguard","description":"Angela begins channeling, applying a 1200( +200% Total Magic Power) shield that lasts 6s to the target allied hero regardless of distance. After the channeling is complete, she attaches herself to the allied hero for 12s, during which she can cast skills at zero Mana cost.\nAngela can cast this skill again to cancel the channeling or detach herself from the allied hero. The attaching state will end early if the allied hero is killed.","_key":"tRzYaguU9TSX2YU6Hj7VVW","levels":"[[\"Cooldown\",\"70.0\",\"70.0\",\"70.0\"],[\"Skill Cost\",\"100\",\"150\",\"200\"],[\"Shield Bonus\",\"1200\",\"1500\",\"1800\"]]","cd":70000,"effect_info":["73:Attach:617fc6","52:Shield:59a86f"]}],"heroSkillsEnhanced":[],"banner":{"asset":{"_ref":"image-c53c6eda3b0bb2f1e729c52c50289e3eab80f2ab-500x281-jpg","_type":"reference"},"_type":"image"},"heroGrade":51.0175,"heroScaling":"normal","earlyPower":7,"notes":"Along with Core Heroes, Angela is unquestionably one of the game's strongest heroes.","heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[]}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Support","_key":"d405e1d327db0","_type":"span"},{"_key":"d405e1d327db1","_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team ."}],"_type":"block","style":"normal","_key":"7914f42690db","markDefs":[]},{"_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"skillCombo":[{"_type":"combo","description":"Support Mode: Skill Combo","skillCombo":["3","2","1","1","1","1"],"_key":"a1a898a9d835"}],"pros":[{"children":[{"_type":"span","marks":[],"text":"Having Control Effect and heal.","_key":"e62b96bfff8c0"}],"level":1,"_type":"block","style":"normal","_key":"a0656eff64b6","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Anti-tower dive from enemy.","_key":"1b0e0d8773940"}],"level":1,"_type":"block","style":"normal","_key":"69733a761d71","listItem":"number"},{"style":"normal","_key":"af5d8a97cda4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great poke.","_key":"5e1ee2a8490d0"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"0440d2e60976","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"CC for 2 seconds.","_key":"8f31fdb7cebe0"}]},{"children":[{"_key":"36511a305fe00","_type":"span","marks":[],"text":"Stacking heal skill."}],"level":1,"_type":"block","style":"normal","_key":"dbb5109a08ad","listItem":"number","markDefs":[]},{"style":"normal","_key":"612fe3a9c608","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Magic damage, high enough.","_key":"627ab9d72c630"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"bf378b7150e8","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Good mobility","_key":"69d447b26ba60","_type":"span"}],"level":1},{"_key":"d2abf7c7764f","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Best support with her ultimate.","_key":"b94b909d08ac0","_type":"span"}],"level":1,"_type":"block","style":"normal"}],"cons":[{"_type":"block","style":"normal","_key":"319c50f1593e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Rely on team.","_key":"bfceae6b52b00"}],"level":1},{"_type":"block","style":"normal","_key":"5cb1abb14d7c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Lack overall damage.","_key":"fa44ecb302490","_type":"span"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"No burst damage, even with full magic damage build.","_key":"e960b0c9b9820"}],"level":1,"_type":"block","style":"normal","_key":"140b8329112b","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Need timing right for using ultimate skill.","_key":"60c9a494da510"}],"level":1,"_type":"block","style":"normal","_key":"5af061d5b2c2","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Skill requires extra effort to maximize its effects.","_key":"97b75e0db8ba0"}],"level":1,"_type":"block","style":"normal","_key":"c20a5e807811","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"text":"Always needs a companion ally in mid and late games.","_key":"e8c49e100fbf0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"416536e76fb5"},{"children":[{"_type":"span","marks":[],"text":"Cooldown Reduction items does not affect first skill.","_key":"6b21d0f0bc300"}],"level":1,"_type":"block","style":"normal","_key":"d50172190a13","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-2b5bc9762399f19a0d27a3548f211027a4df9cb5-177x250-webp","_type":"reference"}},"pickRate":1.16,"latePower":7,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"_key":"be152cef50411","_type":"span","marks":["strong"],"text":"Support"},{"marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span"}],"_type":"block","style":"normal"},{"_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal"}]}],"midPower":7,"id":"a67ded43-5db5-48ac-a2a0-92b55d3c1c5f","name":"Angela","_updatedAt":"2024-02-16T06:00:21Z","slug":{"current":"angela/best-builds-guide","_type":"slug"},"youtubeGuides":null,"winRate":52.12,"banRate":10.79}}