{"hero1":{"midPower":8,"_updatedAt":"2024-02-16T06:01:07Z","slug":{"current":"gusion/best-builds-guide","_type":"slug"},"youtubeGuides":null,"pros":[{"children":[{"marks":[],"text":"High burst damage against enemies.","_key":"c9330e0f81bf0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"325993984e93","listItem":"number","markDefs":[]},{"_key":"ea9a18cd2db3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good mobility, allowing him to be active in ganks and teamfights.","_key":"0322584353610"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"519972bb171e","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"OP to Early Game.","_key":"f7b05625261d0","_type":"span"}],"level":1},{"style":"normal","_key":"b0da9012cc1b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An amazing hero to snowball out of control once he gets his kills.","_key":"4f6d314ad2ce0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_key":"91ea9080fb710","_type":"span","marks":[],"text":"Early power spike once he gets his ultimate."}],"level":1,"_type":"block","style":"normal","_key":"6dcf78f104dd","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-e9894d07129803d58196913a5e4370561c9fd8be-500x281-jpg","_type":"reference"}},"pickRate":0.73,"earlyPower":5,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"marks":["strong"],"text":"Assassins","_key":"f487884badad7","_type":"span"},{"marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span"}],"_type":"block"},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block","style":"normal"},{"_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1},{"style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]},{"name":"Mage","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"markDefs":[],"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]}],"name":"Gusion","skillCombo":[{"skillCombo":["2","1","1","2","3","2","1","1","2","3"],"_key":"a4150e77798c","_type":"combo","description":"Burst Mode: Full Skill Combo"},{"_type":"combo","description":"Burst Mode: Skill Combo Variation","skillCombo":["1","1","2","3","2","1","1","2","3"],"_key":"04ae5b2a48c9"}],"cons":[{"style":"normal","_key":"6135b91d1860","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most Banned in Draft Pick","_key":"1c384b9258b70"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"8672d8fecda1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against Crowd Control","_key":"89dcf6c558920"}]},{"markDefs":[],"children":[{"marks":[],"text":"Weak to late game","_key":"1d925284e6c20","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"ff79ffcc70c7","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"text":"Very Difficulty for user Slow Hand","_key":"da94b601d84d0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"30f334b91655"},{"children":[{"_type":"span","marks":[],"text":"Required Orange and Purple Buff in Early Game (spell Retribution required)","_key":"cfda0b68b5590"}],"level":1,"_type":"block","style":"normal","_key":"caa6acf36fd4","listItem":"number","markDefs":[]},{"_key":"2bbdeb381a8a","listItem":"number","markDefs":[],"children":[{"_key":"115c1d20c6380","_type":"span","marks":[],"text":"1st skill and ultimate can be blocked blink by Minsitthar’s ultimate."}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to cope up when behind and can be easily shut down.","_key":"b37232513ec10"}],"level":1,"_type":"block","style":"normal","_key":"8c9b4765c8b1"},{"style":"normal","_key":"3318d43104f9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Too squishy for melee and easily nuked.","_key":"d121f29989e90"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"25e2edb999ab","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low teamfight presence and lacks manfight capability except for his passive.","_key":"3652ae6e373c0"}]}],"heroGrade":47.1375,"banRate":0.11,"latePower":8,"patchNote":null,"id":"0333ac57-d514-4e13-929b-c870d57bc4ab","heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-7bbf84c91c16392a74a0d434dbc87b14893b4d3a-177x250-webp","_type":"reference"}},"heroLearningCurve":"hard","winRate":47.71,"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b0e3900747857e34afaba969709ef48a.png","name":"Dagger Specialist","description":"After every 3 skill casts, Gusion's the next Basic Attack deals extra (Magic Damage) equal to 15% of the target's lost HP and heals Gusion by 80% of the damage dealt.","_key":"ocx9AHs9lR2j8Tc8nqCvdy","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/906162d20d39d672c4b3c9b113eab8a1.png","name":"Sword Spike","description":"Gusion throws a dagger in the target direction, dealing 200( +50% Total Magic Power) (Magic Damage) to the first enemy hit and marking them.\n(Use Again): Gusion moves behind the marked enemy, dealing them 200( +100% Total Magic Power) (Magic Damage).","_key":"ocx9AHs9lR2j8Tc8nqCvmO","levels":"[[\"Cooldown\",\"9.0\",\"8.4\",\"7.8\",\"7.2\",\"6.6\",\"6.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Extra Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":9000,"effect_info":["33:Damage:c77955","81:Blink:a269c6"],"mana":70},{"description":"Gusion throws a volley of daggers in the target direction, each dealing 110( +50% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 6% for 2s (multiple daggers' slow effects can stack, up to 30%).\n(Use Again): Gusion recalls the daggers, each dealing 65( +40% Total Magic Power) (Magic Damage) to enemies in its path.","_key":"ocx9AHs9lR2j8Tc8nqCvuo","levels":"[[\"Cooldown\",\"11.0\",\"10.6\",\"10.2\",\"9.8\",\"9.4\",\"9.0\"],[\"Skill Cost\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"],[\"Base Damage\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Extra Damage\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"]]","cd":11000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/37a7e0bc2fd4bfae395427c32e5d9c43.png","name":"Shadowblade Slaughter"},{"description":"Gusion dashes to the target location, resetting the cooldown of (Sword Spike) and (Shadowblade Slaughter).\n(Use Again): Gusion dashes a short distance in the target direction.\nIf (Shadowblade Slaughter) was cast once before the reset, Gusion can throw another five daggers on his next (Shadowblade Slaughter) cast, and recall a total of ten daggers afterward.","_key":"ocx9AHs9lR2j8Tc8nqCw3E","levels":"[[\"Cooldown\",\"28.0\",\"24.0\",\"20.0\"],[\"Skill 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He was a hero that was somewhat broken and overpowered for a while. Multiple times, skill changes or nerfs have been applied by developers. He remains a highly effective and high-tier assassin despite all of these nerfs and modifications."},"hero2":{"heroSkillsEnhanced":[],"heroScaling":"normal","winRate":56.01,"midPower":5,"slug":{"current":"diggie/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkills":[{"name":"Young Again","description":"Upon death, Diggie reverses time and turns back to egg form, in which he can continue to move around and gains a new set of skills. He cannot be targeted in egg form and will revive after a period of time.","_key":"8lZbP4uK51zhM4aL2KZhPr","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/88b36115e70c003ec5d81a67012aee28.png"},{"levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"500\",\"520\",\"540\",\"560\",\"580\",\"600\"]]","cd":8000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/92ee31edbaef8f8163d61fc63fb7d062.png","name":"Auto Alarm Bomb","description":"Diggie flings an owl alarm to the target location that remains stationary for 25s or until it reacts to the first enemy in range, chasing them and exploding upon collision. The explosion deals 500( +100% Total Magic Power) (Magic Damage) to enemies hit and slows them by 30%.\nDiggie gains 2 stacks of (Dangerous Sparks) each time an enemy hero is hit by the explosion (up to 60 stacks), each stack increasing the skill's damage by 1%. He loses half the stacks upon death, but can gain 1 stack of (Dangerous Sparks) each time his skill hits an enemy hero when in egg form.\nUp to 5 owl alarms can exist at the same time.","_key":"8lZbP4uK51zhM4aL2KZhRH"},{"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae1901963b97702b73481b6b18486d8d.png","name":"Reverse Time","description":"Diggie marks an enemy hero for 4s and pulls them back to their previous location afterward, dealing them 150( +100% Total Magic Power) (Magic Damage) and briefly slowing them by 80%.\nIf the enemy escapes too far away, the final pull will be triggered early.","_key":"8lZbP4uK51zhM4aL2KZhSh","levels":"[[\"Cooldown\",\"15.0\",\"14.0\",\"13.0\",\"12.0\",\"11.0\",\"10.0\"],[\"Base Damage\",\"150\",\"200\",\"250\",\"300\",\"350\",\"400\"]]","cd":15000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"]},{"description":"Diggie grants himself and nearby allied heroes a 650( +200% Total Magic Power) shield and Control Immunity for 3s. He also gains 50% extra Movement Speed for 0.5s.","_key":"8lZbP4uK51zhM4aL2KZhU7","levels":"[[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Basic Shield\",\"650\",\"825\",\"1000\"]]","cd":60000,"effect_info":["42:CC Immune:b19d60","61:Speed Up:4f9cb8"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e316d7911c30282b97332ffa1ad116cd.png","name":"Time Journey"}],"heroGrade":68.60416666666667,"latePower":7,"patchNote":null,"notes":"Due to its adaptability and devastating abilities as a support or roamer, Diggie continues to establish itself as a well-liked hero even after Diggie Feeder Meta. However, even if you build a full defense item, you need keep in mind that Diggie's HP is lower than that of a pure Tank.","id":"743b2ea2-ee48-4a13-b20a-13c07da46992","name":"Diggie","_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","1","1","2"],"_key":"73a3f76ccaab"}],"banner":{"_type":"image","asset":{"_ref":"image-0a5b27e80098073e1509e11b5a470b4378de4963-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-fbc7d2720fa1314a92f62894a1e5577f175cd864-177x250-webp","_type":"reference"}},"pickRate":0.48,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"text":"Support","_key":"be152cef50411","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"text":"Support","_key":"be152cef50413","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"text":"Guard","_key":"3b0383d169320","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Support","slug":{"_type":"slug","current":"/heroes/specialties/support"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1","_type":"span"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has Decent Crowd Control (Slow, Pull).","_key":"33a0dff42f7b0"}],"level":1,"_type":"block","style":"normal","_key":"1211860eccd8"},{"level":1,"_type":"block","style":"normal","_key":"b79754e1aa2e","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has free Purify from his Ultimate, Time Journey.","_key":"c25356ac25170","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"d73889a2b3bb","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"His 2nd Skill, Reverse Time is good to countering high mobility Hero like Fanny.","_key":"60a44da971200","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"39a4eb51a372","listItem":"number","markDefs":[],"children":[{"_key":"baef3b692b440","_type":"span","marks":[],"text":"If he being eliminates, he can be transform being Egg and invicible."}]}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High skill cooldown.","_key":"4896ebb2d1e10"}],"level":1,"_type":"block","style":"normal","_key":"8e1102385ed8"},{"level":1,"_type":"block","style":"normal","_key":"80430773612a","listItem":"number","markDefs":[],"children":[{"text":"His Ultimate ( Time Journey) Cooldown is high.","_key":"5dc0925282370","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_key":"5ad17efe18540","_type":"span","marks":[],"text":"No Escape skills."}],"level":1,"_type":"block","style":"normal","_key":"57720e78b165","listItem":"number"}],"heroLearningCurve":"hard","banRate":111.26,"earlyPower":4}}