{"hero1":{"id":"9e730d5e-b67f-4c37-8266-b3ffc946b8dc","_updatedAt":"2024-02-16T06:00:21Z","cons":[{"_type":"block","style":"normal","_key":"c37587611d22","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very skill-reliant.","_key":"64d324eb5b230"}],"level":1},{"_type":"block","style":"normal","_key":"7d90b8ffe818","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires some practice for aiming and timing her skills.","_key":"dc36bb18bf8c0"}],"level":1}],"heroGrade":58.042500000000004,"notes":"Although Guinevere is a very powerful fighter in the current meta, any player who wants to succeed in the game must have a solid grasp of the terrain. In our opinion, Guinevere is a heroine who performs admirably in each of the three categories.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"midPower":9,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Fighters","_key":"37148e386c820","_type":"span"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZY1D","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4b6c128c71457248fdd39e5525d6f7bb.png","name":"Super Magic","description":"Guinevere deals 25% extra damage to airborne enemies.\nGuinevere deals ( +80% Total Physical Attack)( +60% Total Magic Power) (Magic Damage) with her Basic Attacks and accumulates Super Magic each time she deals damage. When she's fully charged, her next Basic Attack becomes guided, dealing 80( +100% Total Physical Attack)( +120% Total Magic Power) (Magic damage) on hit and restoring 80 plus 8% of her lost HP.\nEnemies hit by Guinevere's enhanced Basic Attack, (Energy Wave), or (Spatial Migration) are marked for 5s. Those with 3 marks will be knocked airborne when hit by her (Violet Requiem)."},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3a1a52a8da281b1e7a7c486a085c5a2.png","name":"Energy Wave","description":"Guinevere releases an energy orb in the target direction, dealing 300( +130% Total Magic Power) (Magic Damage) to the first enemy hit and slowing them by 50% for 1.2s.\nSuccessfully hitting an enemy reduces all her skill cooldowns by 1s.","_key":"8lZbP4uK51zhM4aL2KZY2d","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Base Damage\",\"300\",\"345\",\"390\",\"435\",\"480\",\"525\"]]","cd":4000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/331284b352cde7774c5d563b031dc8dd.png","name":"Spatial Migration","description":"Guinevere thumps at the target location for 250( +80% Total Magic Power) (Magic Damage). Enemy Heroes and Creeps hit will be knocked airborne for 1s and take 125( +50% Total Magic Power) additional (Magic Damage).\nAfter cast, Guinevere can reactivate the skill in 5s to blink toward the target direction and leave an illusion behind. If the illusion takes damage, it restores Super Magic for Guinevere and will explode in 1.5s, dealing 100( +30% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"8lZbP4uK51zhM4aL2KZY43","levels":"[[\"Cooldown\",\"17.0\",\"16.4\",\"15.8\",\"15.2\",\"14.6\",\"14.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Extra Damage\",\"125\",\"140\",\"155\",\"170\",\"185\",\"200\"]]","cd":17000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ad7c9055b1932b5eba8b1c0f35b7a245.png","name":"Violet Requiem","description":"Guinevere creates a force field around her, attacking nearby enemies 11 times within 2s, dealing 650( +500% Total Magic Power) (Magic Damage) in total.\nIf the enemy hit is already airborne, they will be knocked airborne again, up to 6 additional times. \nGuinevere is immune to CC while casting this skill.","_key":"8lZbP4uK51zhM4aL2KZY5T","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Base Damage\",\"650\",\"780\",\"910\"]]","cd":45000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":0}],"heroSkillsEnhanced":[],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can farm very fast.","_key":"f104536118df0"}],"level":1,"_type":"block","style":"normal","_key":"52833e976808","listItem":"number"},{"_key":"b5d7cdd35c0d","listItem":"number","markDefs":[],"children":[{"text":"Has incredible snowball potential.","_key":"cbcf21ab5a4e0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_key":"564b741409eb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great mobility, great for chasing and escape.","_key":"59959650a8b90"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"931356792753","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has CC immunity (while up in the air).","_key":"18f16657af520","_type":"span"}],"level":1}],"heroLearningCurve":"medium","heroScaling":"normal","winRate":52.82,"name":"Guinevere","slug":{"current":"guinevere/best-builds-guide","_type":"slug"},"skillCombo":[{"skillCombo":["2","3","1"],"_key":"0b2d7cb06b38","_type":"combo","description":"Burst Mode: Skill Combo"}],"banner":{"_type":"image","asset":{"_ref":"image-cd3a8ce5576da857383a4c9091ff634696c73d7f-500x281-jpg","_type":"reference"}},"banRate":16.99,"youtubeGuides":null,"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c5ebb8f47c20c086a23cec8afdcbfc30fd31ca3b-100x100-webp"}},"pickRate":2.36,"earlyPower":7,"latePower":8,"patchNote":null},"hero2":{"slug":{"_type":"slug","current":"roger/best-builds-guide"},"winRate":51.42,"earlyPower":5,"latePower":8,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"a90f6ec950730","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_key":"7214ee81148a","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}],"_type":"block","style":"normal"}]}],"skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","1","3","2","1"],"_key":"0e66dfa70854"}],"pros":[{"children":[{"_type":"span","marks":[],"text":"Very good in rotation and ganking.","_key":"f6b42ed505780"}],"level":1,"_type":"block","style":"normal","_key":"007cc4983cad","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Roger has lots of chasing and escaping skills so you will never run out of skills.","_key":"c826ae7632d80"}],"level":1,"_type":"block","style":"normal","_key":"246f16058da0","listItem":"number"},{"children":[{"_key":"1fd8b9e9bad70","_type":"span","marks":[],"text":"He can use ranged attacks as well as close range attacks."}],"level":1,"_type":"block","style":"normal","_key":"5392daa605ac","listItem":"number","markDefs":[]},{"_key":"123593e1cd1d","listItem":"number","markDefs":[],"children":[{"_key":"f31ae966e6410","_type":"span","marks":[],"text":"Roger can deal high damage to enemy heroes."}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-f82d21012aff0a2778fa3febfb41c42ebc369e4f-500x281-jpg"}},"heroLearningCurve":"medium","pickRate":0.92,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/marksman"},"description":[{"children":[{"text":"Marksman","_key":"337382e694cc0","_type":"span","marks":["strong"]},{"marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]},{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"name":"Roger","cons":[{"children":[{"_type":"span","marks":[],"text":"Low HP.","_key":"b803ebf955e20"}],"level":1,"_type":"block","style":"normal","_key":"5eccc0ab24e5","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"text":"Low defend.","_key":"0119f00929e00","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"97e64e45ef08"},{"markDefs":[],"children":[{"marks":[],"text":"Not a good initiator.","_key":"f86bbfdf2efc0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"54fa7c21e160","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No stun skill.","_key":"3b34c08b95fa0"}],"level":1,"_type":"block","style":"normal","_key":"b0a2791f381b"}],"heroGrade":46.49583333333333,"banRate":0.31,"notes":"Roger is one of the most sought-after professional and upper-ranking junglers. He is one of Mobile Legends' most lethal finishers and can be one of the hardest characters to capture and deploy. He can switch between his marksman and combatant forms thanks to his adaptability.","patchNote":null,"heroScaling":"normal","midPower":7,"id":"f952dc82-6d8d-4f1b-9b06-5cc86f80deda","_updatedAt":"2024-02-16T06:00:22Z","youtubeGuides":null,"heroSkills":[{"name":"Full Moon Curse","description":"Roger can freely switch between human and wolf forms.\nIn human form, Roger's Basic Attacks inflict 10% slow on hit.\nIn wolf form, Roger's Basic Attacks deal 5% of the target's lost HP as extra damage (up to 60 against creeps).","_key":"ocx9AHs9lR2j8Tc8nqDFsS","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/25ca5ba1dbcb2008122baf9f98048c71.png"},{"description":"Roger fires two quick shots in the target direction, dealing 300( +120% Total Physical Attack) (Physical Damage) in total to the enemy hit. The first shot is a hunter net that slows the enemy by 80% for 1.5s, while the second is a bullet that reduces the enemy's Physical Defense by 10 for 5s.","_key":"ocx9AHs9lR2j8Tc8nqDG0s","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"300\",\"360\",\"420\",\"480\",\"540\",\"600\"],[\"Physical PEN\",\"10\",\"14\",\"18\",\"22\",\"26\",\"30\"]]","cd":7000,"effect_info":["33:Damage:c77955","23:Debuff:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aa2db83d91ebb1b7d0c98bc36efed471.png","name":"Open Fire"},{"cd":10000,"effect_info":["61:Speed Up:4f9cb8"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/73afbad1820761f1459ed0bd5d2d8d77.png","name":"Hunter's Steps","description":"Roger gains 40% extra Movement Speed for 2.5s.","_key":"ocx9AHs9lR2j8Tc8nqDG9I","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"]]"},{"_key":"ocx9AHs9lR2j8Tc8nqDGHi","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Base Damage\",\"200\",\"300\",\"400\",\"500\"],[\"Hybrid Defense Bonus\",\"20\",\"30\",\"45\",\"60\"]]","cd":6000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/be33286a9be1bafb3340928f9fe6025c.png","name":"Wolf Transformation","description":"Roger lunges in the target direction and turns into wolf form, dealing 200( +100% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 90% for 0.8s.\n(Passive): In wolf form, Roger gains 20 extra Physical & Magic Defense and 25 extra Movement Speed."}],"heroSkillsEnhanced":[{"name":"Lycan Pounce","description":"Roger lunges at the target enemy, becoming untargetable while dealing 300( +120% Total Physical Attack) (Physical Damage) to up to 3 enemies in the area.\nKills or assists will reduce the cooldown of this skill by 80%.","_key":"ocx9AHs9lR2j8Tc8nqDFTC","levels":"[[\"Cooldown\",\"15.0\",\"14.4\",\"13.8\",\"13.2\",\"12.6\",\"12.0\"],[\"Skill Cost\",\"110\",\"120\",\"130\",\"140\",\"150\",\"160\"],[\"Base Damage\",\"300\",\"360\",\"420\",\"480\",\"540\",\"600\"]]","cd":15000,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a4615fffb2cabcc9634a4b5e2870ed6.png"},{"_key":"ocx9AHs9lR2j8Tc8nqDFbc","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Atk Spd Bonus\",\"1.15\",\"1.2\",\"1.25\",\"1.3\",\"1.35\",\"1.4\"]]","cd":10000,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab4364c9acbb6f071703f75d2934574f.png","name":"Bloodthirsty Howl","description":"Roger lets out a howl, increasing his Attack Speed to 1.15 times for 5s. For the duration, he'll gain 50% extra Movement Speed upon spotting an enemy hero below 40% HP."},{"_key":"ocx9AHs9lR2j8Tc8nqDFk2","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Shield Effect\",\"200\",\"250\",\"300\",\"350\"]]","cd":6000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/43b3e6d4a5234f10a06dc89aee541c28.png","name":"Restore Human Form","description":"Roger rolls in the target direction and reverts back to human form, gaining a 200( +200% Extra Physical Attack) shield for 1.5s."}],"image":{"_type":"image","asset":{"_ref":"image-1f29259bd8e2aa4e0b8c12960ceda7e73988bc12-177x250-webp","_type":"reference"}}}}