{"hero1":{"_updatedAt":"2024-02-16T06:00:21Z","banRate":16.99,"earlyPower":7,"latePower":8,"id":"9e730d5e-b67f-4c37-8266-b3ffc946b8dc","skillCombo":[{"_type":"combo","description":"Burst Mode: Skill Combo","skillCombo":["2","3","1"],"_key":"0b2d7cb06b38"}],"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZY1D","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4b6c128c71457248fdd39e5525d6f7bb.png","name":"Super Magic","description":"Guinevere deals 25% extra damage to airborne enemies.\nGuinevere deals ( +80% Total Physical Attack)( +60% Total Magic Power) (Magic Damage) with her Basic Attacks and accumulates Super Magic each time she deals damage. When she's fully charged, her next Basic Attack becomes guided, dealing 80( +100% Total Physical Attack)( +120% Total Magic Power) (Magic damage) on hit and restoring 80 plus 8% of her lost HP.\nEnemies hit by Guinevere's enhanced Basic Attack, (Energy Wave), or (Spatial Migration) are marked for 5s. Those with 3 marks will be knocked airborne when hit by her (Violet Requiem)."},{"levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Base Damage\",\"300\",\"345\",\"390\",\"435\",\"480\",\"525\"]]","cd":4000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3a1a52a8da281b1e7a7c486a085c5a2.png","name":"Energy Wave","description":"Guinevere releases an energy orb in the target direction, dealing 300( +130% Total Magic Power) (Magic Damage) to the first enemy hit and slowing them by 50% for 1.2s.\nSuccessfully hitting an enemy reduces all her skill cooldowns by 1s.","_key":"8lZbP4uK51zhM4aL2KZY2d"},{"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/331284b352cde7774c5d563b031dc8dd.png","name":"Spatial Migration","description":"Guinevere thumps at the target location for 250( +80% Total Magic Power) (Magic Damage). Enemy Heroes and Creeps hit will be knocked airborne for 1s and take 125( +50% Total Magic Power) additional (Magic Damage).\nAfter cast, Guinevere can reactivate the skill in 5s to blink toward the target direction and leave an illusion behind. If the illusion takes damage, it restores Super Magic for Guinevere and will explode in 1.5s, dealing 100( +30% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"8lZbP4uK51zhM4aL2KZY43","levels":"[[\"Cooldown\",\"17.0\",\"16.4\",\"15.8\",\"15.2\",\"14.6\",\"14.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Extra Damage\",\"125\",\"140\",\"155\",\"170\",\"185\",\"200\"]]","cd":17000},{"cd":45000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ad7c9055b1932b5eba8b1c0f35b7a245.png","name":"Violet Requiem","description":"Guinevere creates a force field around her, attacking nearby enemies 11 times within 2s, dealing 650( +500% Total Magic Power) (Magic Damage) in total.\nIf the enemy hit is already airborne, they will be knocked airborne again, up to 6 additional times. \nGuinevere is immune to CC while casting this skill.","_key":"8lZbP4uK51zhM4aL2KZY5T","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Base Damage\",\"650\",\"780\",\"910\"]]"}],"pros":[{"_key":"52833e976808","listItem":"number","markDefs":[],"children":[{"_key":"f104536118df0","_type":"span","marks":[],"text":"Can farm very fast."}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has incredible snowball potential.","_key":"cbcf21ab5a4e0"}],"level":1,"_type":"block","style":"normal","_key":"b5d7cdd35c0d"},{"style":"normal","_key":"564b741409eb","listItem":"number","markDefs":[],"children":[{"_key":"59959650a8b90","_type":"span","marks":[],"text":"Great mobility, great for chasing and escape."}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"931356792753","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has CC immunity (while up in the air).","_key":"18f16657af520","_type":"span"}]}],"heroLearningCurve":"medium","heroScaling":"normal","pickRate":2.36,"midPower":9,"name":"Guinevere","patchNote":null,"youtubeGuides":null,"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-c5ebb8f47c20c086a23cec8afdcbfc30fd31ca3b-100x100-webp","_type":"reference"}},"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"slug":{"current":"guinevere/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-cd3a8ce5576da857383a4c9091ff634696c73d7f-500x281-jpg"}},"heroGrade":58.042500000000004,"winRate":52.82,"notes":"Although Guinevere is a very powerful fighter in the current meta, any player who wants to succeed in the game must have a solid grasp of the terrain. In our opinion, Guinevere is a heroine who performs admirably in each of the three categories.","cons":[{"_type":"block","style":"normal","_key":"c37587611d22","listItem":"number","markDefs":[],"children":[{"text":"Very skill-reliant.","_key":"64d324eb5b230","_type":"span","marks":[]}],"level":1},{"markDefs":[],"children":[{"text":"Requires some practice for aiming and timing her skills.","_key":"dc36bb18bf8c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"7d90b8ffe818","listItem":"number"}]},"hero2":{"_updatedAt":"2024-02-16T06:00:11Z","cons":[{"level":1,"_type":"block","style":"normal","_key":"d58ebeca7c32","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks Solid Escape Tool.","_key":"6e759b9ce3c70"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Difficulty.","_key":"6b4ddc845fad0"}],"level":1,"_type":"block","style":"normal","_key":"09e03f6aedcf","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Heavily Mana Reliant.","_key":"0009694f747c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"b7ea3a8d4a85"}],"banner":{"_type":"image","asset":{"_ref":"image-61fec049becaf603c9112071adc5e748d28799a9-1920x1080-png","_type":"reference"}},"pickRate":2.07,"notes":"Due to his intricate mechanics and skill shot, which demands careful calculation to land your strikes, Natan is one of the Marksman heroes in Mobile Legends with a particularly high level of difficulty. Prior to playing Natan as your main, you must play him in a few practice sessions.","heroSkills":[{"description":"Natan gains a stack of (Entanglement) each time he or his (Reverse-Clone) hits an enemy with their skills (up to 6 stacks). Each stack lasts 5s and grants 7.5%-15% extra Attack Speed and 7.5% extra Movement Speed. Projectiles of Natan's Basic Attacks will return to Natan after reaching the maximum range, dealing ( +70% Total Physical Attack) (+30% Total Magic Power) (Magic Damage) to enemies in its path.\nNatan cannot gain Magic Penetration directly but can convert 100% of his Physical Lifesteal to Magic Lifesteal and 100% of his Physical Penetration to Magic Penetration.","_key":"ocx9AHs9lR2j8Tc8nqBZJY","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc0d8343b1146db91443e6e098c5e118.png","name":"Theory of Everything"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b8b22da3d8c771315cdea8ae3d5c0c4c.png","name":"Superposition","description":"Natan shoots a dense mass of energy in the target direction, dealing 175( +180% Total Physical Attack) (+120% Total Magic Power) (Magic Damage) to enemies in its path.","_key":"ocx9AHs9lR2j8Tc8nqBZRy","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"65\",\"71\",\"77\",\"83\",\"89\",\"95\"],[\"Base Damage\",\"175 \",\"240 \",\"305 \",\"370 \",\"435 \",\"500 \"]]","cd":8000,"effect_info":["31:Burst:c77955"],"mana":65},{"_key":"ocx9AHs9lR2j8Tc8nqBZaO","levels":"[[\"Cooldown\",\"12.0\",\"11.6\",\"11.2\",\"10.8\",\"10.4\",\"10.0\"],[\"Skill Cost\",\"80\",\"88\",\"96\",\"104\",\"112\",\"120\"],[\"Base Damage\",\"150 \",\"180 \",\"210 \",\"240 \",\"270 \",\"300 \"],[\"Extra Damage\",\"30 \",\"35 \",\"40 \",\"45 \",\"50 \",\"55 \"]]","cd":12000,"effect_info":["21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b96976cfa8c80203563ae52daba3f62b.png","name":"Interference!","description":"Natan launches a Gravitational Attractor in the target direction, dealing 150( +50% Total Physical Attack) (+70% Total Magic Power) (Magic Damage) to enemies in its path and knocking them back.\nThe Attractor detonates upon reaching the maximum range, dealing 30( +10% Total Physical Attack) (+14% Total Magic Power) (Magic Damage) to nearby enemies and knocking them back."},{"cd":48000,"effect_info":["71:Summon:617fc6","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/69dc50f0cb0ada1e854d0df704872b0b.png","name":"Entropy?","description":"Natan summons a (Reverse-Clone) at the target location (6 units away) that lasts 10s, inherits 35% of his attack attributes, and copies his moves and attacks in reverse.\n(Use Again:) Natan switches places with the (Reverse-Clone).\nEach cast reduces other skills' remaining cooldowns by 50%. The (Reverse-Clone) will disappear if Natan is too far away, while the cooldown of this skill will be reduced by the remaining duration.","_key":"ocx9AHs9lR2j8Tc8nqBZio","levels":"[[\"Cooldown\",\"48.0\",\"42.0\",\"36.0\"],[\"Skill Cost\",\"100\",\"50\",\"0\"],[\"Attributes Inherit\",\"35%\",\"37.5%\",\"40%\"]]"}],"image":{"asset":{"_ref":"image-dcd2edfc26aa3005473ce97ffc6357502a0c4a0e-100x100-webp","_type":"reference"},"_type":"image"},"heroGrade":51.5325,"heroLearningCurve":"hard","latePower":9,"name":"Natan","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"798c9ed07986"},{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["2","1","3","2","1"],"_key":"2bbf7201e75b"}],"pros":[{"_type":"block","style":"normal","_key":"8f20aeaf80df","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Tremendous Damage.","_key":"2b56f0faa5460"}],"level":1},{"_key":"fc4e89a5d6c1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Attack Speed.","_key":"c2d7c101a6e70"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"e34673c8acb9","listItem":"number","markDefs":[],"children":[{"text":"Powerful Late Game.","_key":"f46017a983fa0","_type":"span","marks":[]}],"level":1}],"heroScaling":"late","banRate":9.84,"midPower":7,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}],"_type":"block"}]}],"id":"6f319694-0a77-495c-b56a-ffab35030e75","slug":{"current":"natan/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"winRate":54.22,"earlyPower":5,"heroSpecialties":[{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"8ef00ddc9c220","_type":"span","marks":["strong"],"text":"Mixed Damage"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}],"patchNote":null}}