{"hero1":{"heroGrade":58.042500000000004,"heroScaling":"normal","name":"Guinevere","_updatedAt":"2024-02-16T06:00:21Z","slug":{"current":"guinevere/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Burst Mode: Skill Combo","skillCombo":["2","3","1"],"_key":"0b2d7cb06b38"}],"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-c5ebb8f47c20c086a23cec8afdcbfc30fd31ca3b-100x100-webp","_type":"reference"}},"pickRate":2.36,"banRate":16.99,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"id":"9e730d5e-b67f-4c37-8266-b3ffc946b8dc","pros":[{"level":1,"_type":"block","style":"normal","_key":"52833e976808","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can farm very fast.","_key":"f104536118df0"}]},{"_type":"block","style":"normal","_key":"b5d7cdd35c0d","listItem":"number","markDefs":[],"children":[{"text":"Has incredible snowball potential.","_key":"cbcf21ab5a4e0","_type":"span","marks":[]}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"564b741409eb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great mobility, great for chasing and escape.","_key":"59959650a8b90"}]},{"style":"normal","_key":"931356792753","listItem":"number","markDefs":[],"children":[{"_key":"18f16657af520","_type":"span","marks":[],"text":"Has CC immunity (while up in the air)."}],"level":1,"_type":"block"}],"cons":[{"markDefs":[],"children":[{"text":"Very skill-reliant.","_key":"64d324eb5b230","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"c37587611d22","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Requires some practice for aiming and timing her skills.","_key":"dc36bb18bf8c0"}],"level":1,"_type":"block","style":"normal","_key":"7d90b8ffe818","listItem":"number","markDefs":[]}],"winRate":52.82,"midPower":9,"youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4b6c128c71457248fdd39e5525d6f7bb.png","name":"Super Magic","description":"Guinevere deals 25% extra damage to airborne enemies.\nGuinevere deals ( +80% Total Physical Attack)( +60% Total Magic Power) (Magic Damage) with her Basic Attacks and accumulates Super Magic each time she deals damage. When she's fully charged, her next Basic Attack becomes guided, dealing 80( +100% Total Physical Attack)( +120% Total Magic Power) (Magic damage) on hit and restoring 80 plus 8% of her lost HP.\nEnemies hit by Guinevere's enhanced Basic Attack, (Energy Wave), or (Spatial Migration) are marked for 5s. Those with 3 marks will be knocked airborne when hit by her (Violet Requiem).","_key":"8lZbP4uK51zhM4aL2KZY1D"},{"levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Base Damage\",\"300\",\"345\",\"390\",\"435\",\"480\",\"525\"]]","cd":4000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3a1a52a8da281b1e7a7c486a085c5a2.png","name":"Energy Wave","description":"Guinevere releases an energy orb in the target direction, dealing 300( +130% Total Magic Power) (Magic Damage) to the first enemy hit and slowing them by 50% for 1.2s.\nSuccessfully hitting an enemy reduces all her skill cooldowns by 1s.","_key":"8lZbP4uK51zhM4aL2KZY2d"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/331284b352cde7774c5d563b031dc8dd.png","name":"Spatial Migration","description":"Guinevere thumps at the target location for 250( +80% Total Magic Power) (Magic Damage). Enemy Heroes and Creeps hit will be knocked airborne for 1s and take 125( +50% Total Magic Power) additional (Magic Damage).\nAfter cast, Guinevere can reactivate the skill in 5s to blink toward the target direction and leave an illusion behind. If the illusion takes damage, it restores Super Magic for Guinevere and will explode in 1.5s, dealing 100( +30% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"8lZbP4uK51zhM4aL2KZY43","levels":"[[\"Cooldown\",\"17.0\",\"16.4\",\"15.8\",\"15.2\",\"14.6\",\"14.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Extra Damage\",\"125\",\"140\",\"155\",\"170\",\"185\",\"200\"]]","cd":17000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"]},{"name":"Violet Requiem","description":"Guinevere creates a force field around her, attacking nearby enemies 11 times within 2s, dealing 650( +500% Total Magic Power) (Magic Damage) in total.\nIf the enemy hit is already airborne, they will be knocked airborne again, up to 6 additional times. \nGuinevere is immune to CC while casting this skill.","_key":"8lZbP4uK51zhM4aL2KZY5T","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Base Damage\",\"650\",\"780\",\"910\"]]","cd":45000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ad7c9055b1932b5eba8b1c0f35b7a245.png"}],"earlyPower":7,"latePower":8,"heroSpecialties":[{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"banner":{"_type":"image","asset":{"_ref":"image-cd3a8ce5576da857383a4c9091ff634696c73d7f-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","notes":"Although Guinevere is a very powerful fighter in the current meta, any player who wants to succeed in the game must have a solid grasp of the terrain. In our opinion, Guinevere is a heroine who performs admirably in each of the three categories.","patchNote":null},"hero2":{"id":"f206efc9-8472-42a1-9333-9edc6c6a0090","midPower":8,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"text":"Initiator","_key":"b77c9b6c8f006","_type":"span","marks":["strong"]},{"_key":"b77c9b6c8f007","_type":"span","marks":[],"text":" instead."}]},{"_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"name":"Kadita","_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"_type":"combo","description":"CC Assassinate Skill Combos","skillCombo":["2","3","1"],"_key":"ba3040900e6d"},{"_key":"06d9b026f64a","_type":"combo","description":"CC Charge Skill Combo","skillCombo":["2","1","3"]}],"pros":[{"markDefs":[],"children":[{"text":"Support With High Mobility.","_key":"a7cddba68df00","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"ff371932263e","listItem":"number"},{"_type":"block","style":"normal","_key":"a7176c3bf81a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hero Support With Good Initiators.","_key":"877f7497239c0"}],"level":1},{"_type":"block","style":"normal","_key":"f5d561b7b098","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very High Burst Damage.","_key":"c2e169d34bb30"}],"level":1},{"style":"normal","_key":"921a7dc15eda","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Deadly Combo Skill.","_key":"f7b3ddfaf6230","_type":"span"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent Crowd Control Skill.","_key":"d49388a62fd60"}],"level":1,"_type":"block","style":"normal","_key":"9ab72d2c9574"}],"winRate":48.92,"banRate":0.17,"patchNote":null,"heroLearningCurve":"hard","heroScaling":"normal","slug":{"current":"kadita/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to Play.","_key":"33f67b372d280"}],"level":1,"_type":"block","style":"normal","_key":"949308f3df6c"},{"listItem":"number","markDefs":[],"children":[{"_key":"85cecf86ff1c0","_type":"span","marks":[],"text":"Very Rely on Timing."}],"level":1,"_type":"block","style":"normal","_key":"5ecf682f765b"},{"level":1,"_type":"block","style":"normal","_key":"a114693b015b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Suitable For Beginners.","_key":"8be43edd9bf10"}]},{"level":1,"_type":"block","style":"normal","_key":"d0f4f0a7d06e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Predictable Combo Attack.","_key":"f6ffc6dd1b860"}]},{"_key":"331983d1d8c5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a thin cellphone.","_key":"91089aa273fe0"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-3ae62b6cec91c238e9a247d8ecd3a664f820cf4a-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-91a82d0094d6376fe78f83fe4587c1d8ddce2b63-100x100-webp","_type":"reference"}},"pickRate":0.62,"latePower":8,"notes":"Kadita is undoubtedly a lane hero; she possesses AoE abilities that enable her to dispatch waves of minions more quickly or to poke opponent heroes in the early going. She can also withstand enemy ganks thanks to her talents that offer damage reduction, immunity to disables, dash, and disable.","heroSkills":[{"levels":"null","cd":0,"effect_info":["51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/728d62ddf4db76eb7738b511542ffc3d.png","name":"Thalassophobia","description":"Kadita gains the (Blessing of the Ocean) every 30s. The Blessing is triggered when she takes damage from enemy heroes and lasts 4s, allowing her to recover 65% of the HP lost within the duration afterward.","_key":"ocx9AHs9lR2j8Tc8nqCKqK"},{"_key":"ocx9AHs9lR2j8Tc8nqCKyk","levels":"[[\"Cooldown\",\"9.0\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":9000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4dd9ae722e552c55f26a3423226b9337.png","name":"Ocean Oddity","description":"Kadita summons an ocean wave to carry her in the target direction and then back (ignores terrain), dealing 300( +90% Total Magic Power) (Magic Damage) to enemies along the way and slowing them by 30%. She gains Control Immunity and 50% extra Damage Reduction when inside the wave.\n(Use Again): Kadita leaves the wave without interrupting the wave's movement."},{"name":"Breath of the Ocean","description":"After a short delay, Kadita summons an ocean wave to erupt at the target location, dealing 350( +140% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 1.5s.\nKadita can cast this skill during (Ocean Oddity) to summon an ocean wave beneath her with a shorter eruption delay.","_key":"ocx9AHs9lR2j8Tc8nqCL7A","levels":"[[\"Cooldown\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"350\",\"380\",\"410\",\"440\",\"470\",\"500\"]]","cd":8000,"effect_info":["32:AoE:c77955","21:CC:cd5d6d"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6ee6903412b32daaac4d9705552d4af.png"},{"name":"Rough Waves","description":"Kadita dives into the ground and sends ocean waves in all directions, each dealing 300( +60% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 30%. Enemies hit by multiple waves take increased damage. The waves then return to Kadita, each dealing 200( +40% Total Magic Power) (Magic Damage) to enemies along the way. Enemies hit by multiple returning waves take less damage after the first hit.\nWhen underground, Kadita is untargetable and gains 60% extra Movement Speed.","_key":"ocx9AHs9lR2j8Tc8nqCLFa","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"200\",\"240\",\"280\"],[\"Base Damage\",\"300\",\"330\",\"360\"],[\"Return Damage\",\"200\",\"220\",\"240\"]]","cd":40000,"effect_info":["31:Burst:c77955","41:Invincible:b19d60"],"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cd1c38a911982997d05c406d3828f843.png"}],"heroGrade":47.4275,"earlyPower":5,"heroRoles":[{"name":"Mage","image":{"asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"text":"assassins","_key":"f487884badad5","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}],"_type":"block"},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"_key":"cee2033eeb8e","markDefs":[],"children":[{"marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span","marks":[]}]},{"_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal"}]}]}}