{"hero1":{"name":"Guinevere","_updatedAt":"2024-02-16T06:00:21Z","slug":{"current":"guinevere/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-cd3a8ce5576da857383a4c9091ff634696c73d7f-500x281-jpg","_type":"reference"}},"pickRate":2.36,"banRate":16.99,"id":"9e730d5e-b67f-4c37-8266-b3ffc946b8dc","youtubeGuides":null,"pros":[{"children":[{"_type":"span","marks":[],"text":"Can farm very fast.","_key":"f104536118df0"}],"level":1,"_type":"block","style":"normal","_key":"52833e976808","listItem":"number","markDefs":[]},{"_key":"b5d7cdd35c0d","listItem":"number","markDefs":[],"children":[{"text":"Has incredible snowball potential.","_key":"cbcf21ab5a4e0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"564b741409eb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great mobility, great for chasing and escape.","_key":"59959650a8b90"}]},{"level":1,"_type":"block","style":"normal","_key":"931356792753","listItem":"number","markDefs":[],"children":[{"text":"Has CC immunity (while up in the air).","_key":"18f16657af520","_type":"span","marks":[]}]}],"heroGrade":58.042500000000004,"heroLearningCurve":"medium","winRate":52.82,"patchNote":null,"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZY1D","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4b6c128c71457248fdd39e5525d6f7bb.png","name":"Super Magic","description":"Guinevere deals 25% extra damage to airborne enemies.\nGuinevere deals ( +80% Total Physical Attack)( +60% Total Magic Power) (Magic Damage) with her Basic Attacks and accumulates Super Magic each time she deals damage. When she's fully charged, her next Basic Attack becomes guided, dealing 80( +100% Total Physical Attack)( +120% Total Magic Power) (Magic damage) on hit and restoring 80 plus 8% of her lost HP.\nEnemies hit by Guinevere's enhanced Basic Attack, (Energy Wave), or (Spatial Migration) are marked for 5s. Those with 3 marks will be knocked airborne when hit by her (Violet Requiem)."},{"description":"Guinevere releases an energy orb in the target direction, dealing 300( +130% Total Magic Power) (Magic Damage) to the first enemy hit and slowing them by 50% for 1.2s.\nSuccessfully hitting an enemy reduces all her skill cooldowns by 1s.","_key":"8lZbP4uK51zhM4aL2KZY2d","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Base Damage\",\"300\",\"345\",\"390\",\"435\",\"480\",\"525\"]]","cd":4000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3a1a52a8da281b1e7a7c486a085c5a2.png","name":"Energy Wave"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/331284b352cde7774c5d563b031dc8dd.png","name":"Spatial Migration","description":"Guinevere thumps at the target location for 250( +80% Total Magic Power) (Magic Damage). Enemy Heroes and Creeps hit will be knocked airborne for 1s and take 125( +50% Total Magic Power) additional (Magic Damage).\nAfter cast, Guinevere can reactivate the skill in 5s to blink toward the target direction and leave an illusion behind. If the illusion takes damage, it restores Super Magic for Guinevere and will explode in 1.5s, dealing 100( +30% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"8lZbP4uK51zhM4aL2KZY43","levels":"[[\"Cooldown\",\"17.0\",\"16.4\",\"15.8\",\"15.2\",\"14.6\",\"14.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Extra Damage\",\"125\",\"140\",\"155\",\"170\",\"185\",\"200\"]]","cd":17000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0},{"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ad7c9055b1932b5eba8b1c0f35b7a245.png","name":"Violet Requiem","description":"Guinevere creates a force field around her, attacking nearby enemies 11 times within 2s, dealing 650( +500% Total Magic Power) (Magic Damage) in total.\nIf the enemy hit is already airborne, they will be knocked airborne again, up to 6 additional times. \nGuinevere is immune to CC while casting this skill.","_key":"8lZbP4uK51zhM4aL2KZY5T","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Base Damage\",\"650\",\"780\",\"910\"]]","cd":45000}],"cons":[{"_key":"c37587611d22","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very skill-reliant.","_key":"64d324eb5b230"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"Requires some practice for aiming and timing her skills.","_key":"dc36bb18bf8c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"7d90b8ffe818","listItem":"number"}],"midPower":9,"notes":"Although Guinevere is a very powerful fighter in the current meta, any player who wants to succeed in the game must have a solid grasp of the terrain. In our opinion, Guinevere is a heroine who performs admirably in each of the three categories.","skillCombo":[{"_type":"combo","description":"Burst Mode: Skill Combo","skillCombo":["2","3","1"],"_key":"0b2d7cb06b38"}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c5ebb8f47c20c086a23cec8afdcbfc30fd31ca3b-100x100-webp"}},"heroScaling":"normal","earlyPower":7,"latePower":8,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block"}]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}]},"hero2":{"id":"9aa11c51-96b0-4e48-aa6d-5b72e7f20a7c","youtubeGuides":null,"heroLearningCurve":"insane","latePower":7,"pickRate":1.24,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}]},{"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}]}]}],"patchNote":null,"image":{"_type":"image","asset":{"_ref":"image-ae1f5120b4dfdb415f49f17b2a0294856c6fcd63-177x250-webp","_type":"reference"}},"heroScaling":"early","winRate":50.56,"earlyPower":9,"name":"Fanny","slug":{"current":"fanny/best-builds-guide","_type":"slug"},"pros":[{"level":1,"_type":"block","style":"normal","_key":"2005ca63331c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"One of the most slippery and mobile heroes in the game.","_key":"8c86166cb88f0","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"48286f954a15","listItem":"number","markDefs":[],"children":[{"_key":"619fd2885a650","_type":"span","marks":[],"text":"An incredible snowballer."}]},{"_key":"7325c21c941b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the most deadliest assassins in early to mid game.","_key":"36a5e2595ebf0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"ca864e3a2b6a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High damage output in the early game.","_key":"032afe44aa4c0"}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_ref":"image-85d0d6d17c2f2a009b4e46f59a6623064a50a6c7-500x281-jpg","_type":"reference"}},"midPower":8,"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires high skill and very hard to control.","_key":"4139c63ffa390"}],"level":1,"_type":"block","style":"normal","_key":"61ec2443a1b1","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Falls off in the late game.","_key":"4b8b4800c3d00"}],"level":1,"_type":"block","style":"normal","_key":"fa88c4871510","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Dependent on the purple buff to start getting active.","_key":"6d68a1d39e780"}],"level":1,"_type":"block","style":"normal","_key":"98619caeef34","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Difficulty.","_key":"e3b915ca1e120"}],"level":1,"_type":"block","style":"normal","_key":"be745bf99a9e"}],"heroGrade":65.3675,"banRate":49.67,"notes":"With a 100 percent difficulty rating, Fanny is regarded as the most difficult hero in Mobile Legends to master. She will also carry an Energy power bar in place of a Mana power bar. Demon Shoes may need to be left out of your equipment list because Energy fills up more quickly than Mana.","_updatedAt":"2024-02-16T06:00:58Z","skillCombo":[{"skillCombo":["2","2","2","3","1"],"_key":"e4ba8e6a0129","_type":"combo","description":"Attack Mode Skill Combo"}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e6fe7f7fdba5cd1084508a770e8fc759.png","name":"Air Superiority","description":"During flight, Fanny deals 10%-20% extra damage to enemies hit (scales with flying speed) and applies a stack of (Prey Mark) to them (up to 2 stacks) on each attack. Her subsequent skill hits on marked enemy heroes restore 8 energy per stack for her. The energy restoration is reduced if she hits multiple enemy heroes within a short period of time.","_key":"54ABPPjKKJ1dPISoBcyzOf","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"]},{"cd":3500,"effect_info":["32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7dbd8e7f220c6ab3189e92a888e92564.png","name":"Tornado Strike","description":"Fanny whirls her blades, dealing 320( +80% Total Physical Attack) (Physical Damage) to nearby enemies.","_key":"54ABPPjKKJ1dPISoBcyzSh","levels":"[[\"Cooldown\",\"3.5\",\"3.3\",\"3.1\",\"2.9\",\"2.7\",\"2.5\"],[\"Base Damage\",\"320\",\"270\",\"420\",\"470\",\"520\",\"570\"]]"},{"effect_info":["81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/75f1af588764eea173af258b1b6a51b0.png","name":"Steel Cable","description":"Fanny shoots a cable in the target direction that pulls her to the first obstacle hit. She can cast this skill again within 2s until her energy runs out. Each successive cast reduces the skill's energy cost by 2.\nFanny automatically casts (Tornado Strike) upon hitting an enemy mid-flight, as long as her energy is sufficient.","_key":"54ABPPjKKJ1dPISoBcyzWj","levels":"[[\"Skill Cost\",\"17\",\"16\",\"15\",\"14\",\"13\",\"12\"]]","cd":0},{"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/09904c06a8f80b114436167599ad1251.png","name":"Cut Throat","description":"Fanny leaps at the target enemy hero or Creep with her blades, dealing 500( +240% Extra Physical Attack) (Physical Damage). Each stack of (Prey Mark) on the target increases this damage by 20%.","_key":"54ABPPjKKJ1dPISoBcyzal","levels":"[[\"Cooldown\",\"35.0\",\"30.0\",\"25.0\"],[\"Base Damage\",\"500\",\"680\",\"860\"]]","cd":35000}],"heroSkillsEnhanced":[],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"741623fafe390","_type":"span","marks":["strong"],"text":"Push"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block","style":"normal","_key":"4ba79b19e9e6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"77796c34f6ab0"}],"_type":"block","style":"normal","_key":"d23791aa9f32"}]}]}}