{"hero1":{"banner":{"_type":"image","asset":{"_ref":"image-cd3a8ce5576da857383a4c9091ff634696c73d7f-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","patchNote":null,"_updatedAt":"2024-02-16T06:00:21Z","slug":{"current":"guinevere/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Burst Mode: Skill Combo","skillCombo":["2","3","1"],"_key":"0b2d7cb06b38"}],"heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"c37587611d22","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very skill-reliant.","_key":"64d324eb5b230"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Requires some practice for aiming and timing her skills.","_key":"dc36bb18bf8c0"}],"level":1,"_type":"block","style":"normal","_key":"7d90b8ffe818","listItem":"number","markDefs":[]}],"pickRate":2.36,"earlyPower":7,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"marks":["strong"],"text":"Fighters","_key":"37148e386c820","_type":"span"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"name":"Guinevere","pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can farm very fast.","_key":"f104536118df0"}],"level":1,"_type":"block","style":"normal","_key":"52833e976808","listItem":"number"},{"_type":"block","style":"normal","_key":"b5d7cdd35c0d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has incredible snowball potential.","_key":"cbcf21ab5a4e0"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great mobility, great for chasing and escape.","_key":"59959650a8b90"}],"level":1,"_type":"block","style":"normal","_key":"564b741409eb"},{"children":[{"_type":"span","marks":[],"text":"Has CC immunity (while up in the air).","_key":"18f16657af520"}],"level":1,"_type":"block","style":"normal","_key":"931356792753","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-c5ebb8f47c20c086a23cec8afdcbfc30fd31ca3b-100x100-webp","_type":"reference"}},"heroGrade":58.042500000000004,"winRate":52.82,"banRate":16.99,"midPower":9,"notes":"Although Guinevere is a very powerful fighter in the current meta, any player who wants to succeed in the game must have a solid grasp of the terrain. In our opinion, Guinevere is a heroine who performs admirably in each of the three categories.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"id":"9e730d5e-b67f-4c37-8266-b3ffc946b8dc","youtubeGuides":null,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4b6c128c71457248fdd39e5525d6f7bb.png","name":"Super Magic","description":"Guinevere deals 25% extra damage to airborne enemies.\nGuinevere deals ( +80% Total Physical Attack)( +60% Total Magic Power) (Magic Damage) with her Basic Attacks and accumulates Super Magic each time she deals damage. When she's fully charged, her next Basic Attack becomes guided, dealing 80( +100% Total Physical Attack)( +120% Total Magic Power) (Magic damage) on hit and restoring 80 plus 8% of her lost HP.\nEnemies hit by Guinevere's enhanced Basic Attack, (Energy Wave), or (Spatial Migration) are marked for 5s. Those with 3 marks will be knocked airborne when hit by her (Violet Requiem).","_key":"8lZbP4uK51zhM4aL2KZY1D","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0},{"_key":"8lZbP4uK51zhM4aL2KZY2d","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Base Damage\",\"300\",\"345\",\"390\",\"435\",\"480\",\"525\"]]","cd":4000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3a1a52a8da281b1e7a7c486a085c5a2.png","name":"Energy Wave","description":"Guinevere releases an energy orb in the target direction, dealing 300( +130% Total Magic Power) (Magic Damage) to the first enemy hit and slowing them by 50% for 1.2s.\nSuccessfully hitting an enemy reduces all her skill cooldowns by 1s."},{"description":"Guinevere thumps at the target location for 250( +80% Total Magic Power) (Magic Damage). Enemy Heroes and Creeps hit will be knocked airborne for 1s and take 125( +50% Total Magic Power) additional (Magic Damage).\nAfter cast, Guinevere can reactivate the skill in 5s to blink toward the target direction and leave an illusion behind. If the illusion takes damage, it restores Super Magic for Guinevere and will explode in 1.5s, dealing 100( +30% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"8lZbP4uK51zhM4aL2KZY43","levels":"[[\"Cooldown\",\"17.0\",\"16.4\",\"15.8\",\"15.2\",\"14.6\",\"14.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Extra Damage\",\"125\",\"140\",\"155\",\"170\",\"185\",\"200\"]]","cd":17000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/331284b352cde7774c5d563b031dc8dd.png","name":"Spatial Migration"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ad7c9055b1932b5eba8b1c0f35b7a245.png","name":"Violet Requiem","description":"Guinevere creates a force field around her, attacking nearby enemies 11 times within 2s, dealing 650( +500% Total Magic Power) (Magic Damage) in total.\nIf the enemy hit is already airborne, they will be knocked airborne again, up to 6 additional times. \nGuinevere is immune to CC while casting this skill.","_key":"8lZbP4uK51zhM4aL2KZY5T","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Base Damage\",\"650\",\"780\",\"910\"]]","cd":45000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"]}],"heroScaling":"normal","latePower":8},"hero2":{"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","1"],"_key":"42ff5ac26bc7"}],"heroSkillsEnhanced":[],"cons":[{"children":[{"_type":"span","marks":[],"text":"Weak if attacked at close range.","_key":"4ae0b74e825e0"}],"level":1,"_type":"block","style":"normal","_key":"44dc640987bf","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"His skills have long range attacks and are quite difficult to aim.","_key":"64bb292425d70"}],"level":1,"_type":"block","style":"normal","_key":"e6f6374e68b0","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Low durability for a mage.","_key":"0d994bd122620"}],"level":1,"_type":"block","style":"normal","_key":"17861d84e0f8","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-069c54c810a86b9c69aaa1072a3a9488ece6dd2d-100x100-webp","_type":"reference"}},"heroGrade":45.57833333333333,"pickRate":0.36,"slug":{"current":"cecilion/best-builds-guide","_type":"slug"},"heroScaling":"late","earlyPower":5,"notes":"Cecilion has extremely powerful team fight skills, but he also has skill abilities that have the potential to grow his stack, increasing his damage. Due to the fact that you can acquire hundreds of stacks without being nullified, this support hero is incredibly lethal.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"patchNote":null,"pros":[{"_key":"d6329ab907be","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a very large Burst Damage.","_key":"700ce26c49330"}],"level":1,"_type":"block","style":"normal"},{"_key":"4d7ff25868ff","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Cecilion is very dominant in late games.","_key":"570eeb56f2b90","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_key":"65ba613cad06","listItem":"number","markDefs":[],"children":[{"_key":"9be258b5fad70","_type":"span","marks":[],"text":"Have good crowd control skills."}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"4a34821a5d5a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good for teamfight.","_key":"be70f31245360"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can spam skill 1 with high damage.","_key":"ade41c8108f90"}],"level":1,"_type":"block","style":"normal","_key":"e68c572307c3","listItem":"number"},{"_key":"a3436d87aff3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Passive skills are very useful.","_key":"8a7762c57f440"}],"level":1,"_type":"block","style":"normal"}],"_updatedAt":"2024-02-16T06:01:07Z","midPower":7,"latePower":8,"name":"Cecilion","heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqBuhb","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/271b31413ede078dd92d7124ed88f0fd.png","name":"Overflowing","description":"Cecilion gains 10 extra Max Mana and recovers 10 Mana each time his skill hits an enemy. Cooldown: 1s.\nCecilion has higher Max Mana and Mana Regen, and his skill damage scales with his Max Mana."},{"cd":1500,"effect_info":["32:AoE:c77955","61:Speed Up:4f9cb8"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2fd205cb0a0a806ec62c9db4ad279bad.png","name":"Bat Impact","description":"Cecilion orders a giant bat to dive at the target location, gaining 30% extra Movement Speed for 1s while dealing 100( +80% Total Magic Power)( +5% Total Mana) (Magic Damage) to enemies in its path and 200( +160% Total Magic Power)( +10% Total Mana) extra (Magic Damage) to those near the landing point.\nEach subsequent cast within 6s increases this skill's Mana cost by 1.8 times (up to 4 stacks).","_key":"ocx9AHs9lR2j8Tc8nqBuq1","levels":"[[\"Cooldown\",\"1.5\",\"1.5\",\"1.5\",\"1.5\",\"1.5\",\"1.5\"],[\"Base Damage\",\"100\",\"130\",\"160\",\"190\",\"220\",\"250\"],[\"Destination Damage\",\"200\",\"260\",\"320\",\"380\",\"440\",\"500\"]]"},{"levels":"[[\"Cooldown\",\"12.0\",\"11.2\",\"10.4\",\"9.6\",\"8.8\",\"8.0\"],[\"Skill Cost\",\"95\",\"100\",\"105\",\"110\",\"115\",\"120\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/82e2901e8947af4ea89a620f9ba2cedf.png","name":"Sanguine Claws","description":"Cecilion summons a pair of opposing claws at the target location that will clasp together after a short delay, pulling enemies in their paths to the center while dealing them 200( +45% Total Magic Power)( +1% Total Mana) (Magic Damage) and immobilizing them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqBuyR"},{"effect_info":["31:Burst:c77955","61:Speed Up:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a352aae21a0fadc122c2747247abde8.png","name":"Bats Feast","description":"Cecilion unleashes his Blood Demon power, gaining 60% extra Movement Speed (decays over the duration) and Slow Immunity for 1.5s. Meanwhile, he fires 40 bolts of blood energy at nearby enemies, each dealing 35( +8% Total Magic Power)( +0% Total Mana) (Magic Damage) to the enemy hit and slowing them by 3% (up to 30%) for 1s.\nEach bolt also restores 10 plus 1% of Cecilion's lost HP for him on hit.","_key":"ocx9AHs9lR2j8Tc8nqBv6r","levels":"[[\"Cooldown\",\"44.0\",\"41.0\",\"38.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"35\",\"40\",\"45\"],[\"HP Regen\",\"10\",\"12.5\",\"15\"]]","cd":44000},{"levels":"null","cd":20000,"effect_info":["52:Shield:59a86f","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7691c73cf336f388aa1d0029d9998968.png","name":"Moonlit Waltz","description":"When Carmilla is nearby, Cecilion can summon her to become a Vermil Shadow around him, granting him a 220-500 shield (scales with Carmilla's level).\nCarmilla can choose to leave Cecilion and charge at the target location, gaining an equal shield while dealing 220-500 (Magic Damage) (scales with level) to nearby enemies and slowing them by 30% for 1s.","_key":"ocx9AHs9lR2j8Tc8nqBvFH"}],"banner":{"_type":"image","asset":{"_ref":"image-5fafe01d13f9e4228d9b5b12b329f2acf61bbee9-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","winRate":48.56,"banRate":0.06,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"text":"Poke","_key":"9eb578226ef80","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"id":"73504d6b-c05b-4468-a8a6-1464cd7a03da"}}