{"hero1":{"id":"ec4f2f16-40b8-4c0e-aae1-4fab9ef98d3d","_updatedAt":"2024-02-16T06:00:58Z","banner":{"_type":"image","asset":{"_ref":"image-a7c65c002c1be78fd8020bc764f20202ada81d66-500x281-jpg","_type":"reference"}},"earlyPower":5,"heroGrade":46.070833333333326,"heroScaling":"normal","slug":{"_type":"slug","current":"granger/best-builds-guide"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Engage Skill Combo","skillCombo":["2","1","3"],"_key":"a3c4fec4b9a5"},{"_type":"combo","description":"Slow then Engage Skill Combo","skillCombo":["3","2","1"],"_key":"17f4ecff0c0a"}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d56b3366b3c172b5c319ce4708711348.png","name":"Caprice","description":"Granger can fill his gun with up to 6 bullets at a time. Each 6th bullet deals Critical Damage.\nGranger's Basic Attack will deal 50( +110% Total Physical Attack) (Physical Damage), but he gains 40% Attack Speed from Equipment or Emblems.","_key":"tRzYaguU9TSX2YU6HmXJnh","levels":"null","cd":0,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6bf27f88fa8b4ab76547e4e370982c07.png","name":"Rhapsody","description":"Granger fills his gun with all bullets and shoots them forward, each bullet dealing 35( +70% Total Physical Attack) (Physical Damage) (90 more damage against creeps).","_key":"tRzYaguU9TSX2YU6HmXJr5","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"35\",\"65\",\"95\",\"125\",\"155\",\"185\"]]","cd":10000,"effect_info":["31:Burst:c77955"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f26905e2ab5a36785192bc90e8425dbc.png","name":"Rondo","description":"Granger blinks in the designated direction, and his next 2 Basic Attacks deal extra 10% of damage in 5s. \nEach time (\"Rhapsody\") hits an enemy hero, the CD of this skill will be reduced by 0.5s.","_key":"tRzYaguU9TSX2YU6HmXJuT","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Damage Bonus\",\"10%\",\"14%\",\"18%\",\"22%\",\"26%\",\"30%\"]]","cd":8000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"]},{"_key":"tRzYaguU9TSX2YU6HmXJxr","levels":"[[\"Cooldown\",\"60.0\",\"55.0\",\"50.0\"],[\"Base Damage\",\"80\",\"120\",\"160\"]]","cd":60000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/19f887b6d5bc5aed48a73e23dbe0e22b.png","name":"Death Sonata","description":"Granger transforms his violin into a super cannon and fills it with all bullets. He then shoots 2 Super Bullets forward at a time. The Super Bullet ignores Minions along the way and only hits enemy heroes. Super Bullets will explode upon hitting the first enemy hero, dealing 80( +70% Total Physical Attack) + 12% of the enemy's lost HP (Physical Damage) to enemies nearby and slowing the enemies hit by 80%. Each time Granger shoots a Super Bullet, he can move to another location. When (\"Death Sonata\") ends, the cooldown of this skill will be reduced by 15% for every 2 remaining Super Bullets."}],"pros":[{"markDefs":[],"children":[{"text":"Very high burst damage.","_key":"405d83ebd9cf0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"5b3a295783e4","listItem":"number"},{"_key":"33949785f309","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ultimate also has CC and AoE.","_key":"e9d2fd46d0cb0"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"223dcae36530","listItem":"number","markDefs":[],"children":[{"text":"Highly-effective team fighting marksman.","_key":"9d0da7c981700","_type":"span","marks":[]}]},{"style":"normal","_key":"0ef157d69261","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a considerably effective maneuverability.","_key":"74369a9dbade0"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"bc99888f6929","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The 6th bullet and 3rd super bullet deals superbly high damage.","_key":"76909595347d0"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Long range and destructive ultimate.","_key":"96a09cd838d50"}],"level":1,"_type":"block","style":"normal","_key":"b389a55c4c08"},{"style":"normal","_key":"dbb1343872af","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can be used as an artillery.","_key":"79b667fe6c3a0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can have an element of surprise to enemies.","_key":"2857303de4f50"}],"level":1,"_type":"block","style":"normal","_key":"04442b8ad677","listItem":"number"}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can easily be ambushed.","_key":"6c7ce8251ada0"}],"level":1,"_type":"block","style":"normal","_key":"cb9d6440ba09"},{"children":[{"_type":"span","marks":[],"text":"Vulnerable to CC effects.","_key":"72e5489f68870"}],"level":1,"_type":"block","style":"normal","_key":"7f9d1114684b","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"c8a1a4a314cf","listItem":"number","markDefs":[],"children":[{"text":"Vulnerable to assassins, especially with very high damage and speedy maneuverability.","_key":"7d9170f209d40","_type":"span","marks":[]}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate must be carefully aimed, especially the 3rd shot.","_key":"0435b12f5ae30"}],"level":1,"_type":"block","style":"normal","_key":"ac39516a3608","listItem":"number"}],"pickRate":0.79,"midPower":8,"heroSpecialties":[{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"marks":[],"text":".","_key":"5371898323977","_type":"span"}]},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]}],"name":"Granger","heroSkillsEnhanced":[],"heroLearningCurve":"hard","winRate":50.07,"latePower":7,"patchNote":null,"image":{"asset":{"_ref":"image-b917d8261c58618411833d44311ad5a0557cc85d-100x100-webp","_type":"reference"},"_type":"image"},"banRate":0.09,"notes":"Granger can easily burst other marksman, mage, and assassin heroes with minimal defense.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block"}]}]},"hero2":{"id":"ad9b3690-94a5-46f6-b57b-6486621125dd","_updatedAt":"2024-01-30T00:15:08Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","1","2","1"],"_key":"63663a77e404"},{"_type":"combo","description":"Stun SS - Attack Mode Skill Combo","skillCombo":["1","3","2","1"],"_key":"224827fe25ec"}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/292b25846d677d061835d5407c54931e.png","name":"Knightess' Resolve","description":"Silvanna's Basic Attacks deal 25( +45% Total Physical Attack)( +75% Total Magic Power) (Magic Damage).\nSilvanna's attacks apply a mark on enemy heroes for 5s on hit, each mark reducing their Physical & Magic Defense by 3-6 (up to 5 stacks).\nSilvanna deals 30% extra damage to enemy heroes with the max number of marks.","_key":"tRzYaguU9TSX2YU6Hj76Xc"},{"levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"95\",\"105\",\"115\",\"125\",\"135\",\"145\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/66ca43612e96befa6d38c93d10ccb6c0.png","name":"Cometic Lance","description":"Silvanna thrusts her lance in the target direction, dealing 150( +70% Total Magic Power) (Magic Damage) to enemies in a line and stunning the first enemy hero hit for 1s.\nSuccessfully hitting an enemy allows Silvanna to cast this skill again within 4.5s to dash a set distance in the target direction or until she hits an enemy hero or creep, after which she swings her lance, dealing 250( +100% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"tRzYaguU9TSX2YU6Hj76b0"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/043e033e7e560406b6fe422c101335b8.png","name":"Spiral Strangling","description":"Silvanna stabs her lance in the target direction and spins it 6 times, each time dealing 165( +45% Total Magic Power) (Magic Damage) to enemies hit and slightly pulling them toward the center. She also gains a 250( +150% Total Magic Power) shield for the duration\nEvery 50% extra Attack Speed Silvanna possesses increases the spin times by one.\nThis skill deals only 50% damage to minions.","_key":"tRzYaguU9TSX2YU6Hj76eO","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"50\",\"54\",\"58\",\"62\",\"66\",\"70\"],[\"Base Damage\",\"165\",\"183\",\"201\",\"219\",\"237\",\"255\"],[\"Shield Bonus\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":9000,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":50},{"name":"Imperial Justice","description":"Silvanna leaps to the target location and creates a Circle of Light upon landing, dealing 350( +110% Total Magic Power) (Magic Damage) to enemies in the area, slowing them by 40% for 1.5s, and restraining the closest enemy hero to the area for 3.5s.\nSilvanna gains 100% extra Attack Speed and 80% extra Magic Lifesteal when in the Circle.","_key":"tRzYaguU9TSX2YU6Hj76hm","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"350\",\"500\",\"650\"]]","cd":46000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c70cb19aa4a521ab1abf4e849e02ff4.png"}],"heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"70ed4c2af870","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His skills are very useful when a team fight or war occurs.","_key":"01f746f227bb0"}],"level":1},{"_type":"block","style":"normal","_key":"88fb50808b63","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to clean lane by using Spiral Strangling.","_key":"f6c5b6969d320","_type":"span"}],"level":1},{"style":"normal","_key":"d5df40965711","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Able to deal substantial Burst Damage.","_key":"e7838d193a720"}],"level":1,"_type":"block"}],"image":{"_type":"image","asset":{"_ref":"image-aaf576cd4b3563f6674cd60648133430ea3546cf-100x100-webp","_type":"reference"}},"pickRate":0.05,"banRate":0.04,"earlyPower":5,"heroSpecialties":[{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"text":"Poke","_key":"9eb578226ef80","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]}],"name":"Silvanna","slug":{"current":"silvanna/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroScaling":"normal","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"heroGrade":41.2025,"heroLearningCurve":"medium","latePower":7,"cons":[{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Incorrect combos will be fatal.","_key":"d37df849ad770","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"bcfb61518943"},{"listItem":"number","markDefs":[],"children":[{"_key":"49130d8392d00","_type":"span","marks":[],"text":"Prone to Crowd Control heroes."}],"level":1,"_type":"block","style":"normal","_key":"c202a2b7aa3b"},{"children":[{"_type":"span","marks":[],"text":"Every use of skill must see the correct timing.","_key":"716fd3d279270"}],"level":1,"_type":"block","style":"normal","_key":"e318d3a673b9","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-4126de6b80c1774887e0a023edf6f03ac14d3835-500x281-jpg","_type":"reference"}},"winRate":44.72,"midPower":6,"notes":"Silvanna performs admirably in head-to-head combat. because he can help allies in conflict by using his crowd-control abilities."}}