{"hero1":{"banRate":0.07,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}]},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}],"skillCombo":[{"_type":"combo","description":"Burst Mode: Skill Combo","skillCombo":["2","1","3"],"_key":"c0891f6a8b80"},{"_key":"1e373ad74670","_type":"combo","description":"Birst Mode: Skill Combo Variant","skillCombo":["1","2","3"]}],"pros":[{"_key":"285c519903df","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to play.","_key":"9fa10efc4d880"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"0c25868a7f16","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Extremely high nuke, bursts, damage.","_key":"4a3eb66f04bd0"}],"level":1},{"markDefs":[],"children":[{"marks":[],"text":"Has decent crowd control.","_key":"4847505068c00","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"8b4d9421c146","listItem":"number"}],"heroGrade":41.053333333333335,"winRate":50.36,"_updatedAt":"2024-02-16T06:00:58Z","image":{"_type":"image","asset":{"_ref":"image-414b2e6be0db35c682db753ad2db0a613805dea5-177x250-webp","_type":"reference"}},"heroLearningCurve":"medium","midPower":6,"cons":[{"children":[{"_type":"span","marks":[],"text":"Doesn’t have any mobility/blink ability.","_key":"567219a1ebdc0"}],"level":1,"_type":"block","style":"normal","_key":"dbe2453267f3","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"767d98433c75","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can be caught off-guard easily.","_key":"57c9d7a673810"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable while using ultimate.","_key":"36b2a9cb983a0"}],"level":1,"_type":"block","style":"normal","_key":"6e9423c24b90"}],"heroScaling":"normal","latePower":6,"name":"Gord","slug":{"_type":"slug","current":"gord/best-builds-guide"},"youtubeGuides":null,"heroSkills":[{"description":"Enemies hit by Gord 4 times within a short period of time will take 140( +60% Total Magic Power) (True Damage) and be slowed by 30% for 0.5s when hit by his attack again.","_key":"ocx9AHs9lR2j8Tc8nza3jI","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/54087be78b49cce38d13a780e93f01ce.png","name":"Mystic Favor"},{"name":"Mystic Projectile","description":"Gord conjures a Mystic Orb that bounces in the target direction and explodes on the first enemy hit, dealing 270( +80% Total Magic Power) (Magic Damage) to enemies in the area and stunning them for 1s.","_key":"ocx9AHs9lR2j8Tc8nza3ri","levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"270\",\"315\",\"360\",\"405\",\"450\",\"495\"]]","cd":10000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0918ce45c120bde96511ffd781cf0a3b.png"},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/00b56f03fdaa72b7e017a07ed95cac06.png","name":"Mystic Injunction","description":"Gord creates an energy field in the target area, dealing 55( +16% Total Magic Power) (Magic Damage) every 0.3s to enemies within (up to 13 times).","_key":"ocx9AHs9lR2j8Tc8nza408","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Damage Per Hit\",\"55\",\"65\",\"75\",\"85\",\"95\",\"105\"]]","cd":8000,"effect_info":["32:AoE:c77955"]},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2b0cdfb5ea22195f5cea885e33c5950f.png","name":"Mystic Gush","description":"Gord unleashes an energy beam in the target direction, dealing 135( +33% Total Magic Power) (Magic Damage) to enemies hit every 0.2s (up to 18 times).\nThe direction of the beam can be changed using the Left Joystick.","_key":"ocx9AHs9lR2j8Tc8nza48Y","levels":"[[\"Cooldown\",\"44.0\",\"40.0\",\"36.0\"],[\"Damage Per Hit\",\"135\",\"180\",\"225\"]]","cd":44000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"]}],"earlyPower":5,"notes":"In Mobile Legends, Gord is a Mage hero. Whether playing early or late in the game, Gord deals out a ton of damage. Five reasons Hero Gord is less well-liked\n","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"id":"7a4c4105-52d3-4007-8879-024a06fe7742","heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-1e10e80af55ec5049dd12ed315ca9c368240e051-500x281-jpg"}},"pickRate":0.45},"hero2":{"skillCombo":[{"_type":"combo","description":"Charge Full Skill Combo","skillCombo":["2","3","2","1"],"_key":"3341168af348"}],"image":{"_type":"image","asset":{"_ref":"image-cd3bc76502c6f603e19e24d327c06db1f6f89ed6-100x100-webp","_type":"reference"}},"heroLearningCurve":"medium","banRate":0.14,"earlyPower":6,"latePower":7,"notes":"In Mobile Legends, Carmilla is a fairly capable support mage. She is, however, much less well-liked in professional play because to how predictable she is and her extremely dangerous mechanism of sticking to adversaries to be useful. Because she can be harmful when used correctly, she is not one of the game's potential supporters.","slug":{"current":"carmilla/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7cb00e18d4b42c448503c0fdff2fa124.png","name":"Vampire Pact","description":"Each time Carmilla deals damage to an enemy hero, she steals 6-12 Physical & Magic Defense (scales with level) from them. The stolen Physical & Magic Defense can stack up to 5 times and lasts 5s. Carmilla can only steal defense from the same enemy hero once every 5s.","_key":"tRzYaguU9TSX2YU6Hj75sy"},{"cd":9000,"effect_info":["33:Damage:c77955","51:HEAL:59a86f"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0df93d644f61c51b1a42a36add4b7328.png","name":"Crimson Flower","description":"Carmilla summons two Crimson Flowers that circle around her for 5s, continuously dealing 100( +50% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 10% for 0.8s. The slow effect can stack (up to 50%). The Crimson Flowers' circling speed is increased each time an enemy is hit.\nCarmilla also recovers 75( +35% Total Magic Power) HP (only 30% of this amount on minion hits) each time the Crimson Flowers deal damage.","_key":"tRzYaguU9TSX2YU6Hj75wM","levels":"[[\"Cooldown\",\"9.0\",\"9.0\",\"9.0\",\"9.0\",\"9.0\",\"9.0\"],[\"Skill Cost\",\"50\",\"58\",\"66\",\"74\",\"82\",\"90\"],[\"Base Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"HP Regen\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"]]"},{"name":"Bloodbath","description":"Carmilla accumulates Bloodbath Energy, gaining 70% extra Movement Speed that decays over 4.5s.\n(Use Again): Carmilla unleashes the accumulated Bloodbath Energy on the target enemy hero or creep, dealing them 150( +120% Total Magic Power) (Magic Damage) and stunning them for 0.6s. The damage and stun duration scale with the accumulation time (up to 100%).","_key":"tRzYaguU9TSX2YU6Hj75zk","levels":"[[\"Cooldown\",\"12.0\",\"11.2\",\"10.4\",\"9.6\",\"8.8\",\"8.0\"],[\"Skill Cost\",\"85\",\"100\",\"115\",\"130\",\"145\",\"160\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":12000,"effect_info":["61:Speed Up:4f9cb8","21:CC:cd5d6d"],"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1a5e10f868dfeddddb3ecfe7aa1f6b3c.png"},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cdd80b3b685a94f1057946726af4ff87.png","name":"Curse of Blood","description":"Carmilla inflicts Curse of Blood on the target enemy hero, which will then spread to up to 3 nearby enemy heroes, dealing them 275( +160% Total Magic Power) (Magic Damage) and slowing them by 80% for 5s. The slow effect will decay to 20% over 2s.\nWhen an enemy affected by Curse of Blood receives damage or control effects, all the other affected enemies will also receive the same type of damage or control effects (with a decay ratio of 70% for damage and 70% for control duration).","_key":"tRzYaguU9TSX2YU6Hj7638","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base Damage\",\"275\",\"400\",\"525\"]]","cd":40000,"effect_info":["21:CC:cd5d6d"]}],"heroScaling":"late","heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_key":"a9eccdb8c54c1","_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many "},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4","_type":"span"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6","_type":"span"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_key":"a9eccdb8c54c8","_type":"span","marks":["strong"],"text":"Tank"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10","_type":"span"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_key":"3e0fb9cc29e80","_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor."}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}]},{"style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]}],"patchNote":null,"pros":[{"children":[{"_type":"span","marks":[],"text":"Can steal enemy defense because of her Passive.","_key":"1e86b6336ac80"}],"level":1,"_type":"block","style":"normal","_key":"df180bc0348a","listItem":"number","markDefs":[]},{"style":"normal","_key":"7909990fd952","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to kill in late game.","_key":"60655628fb3f0"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Ultimate is good for team fight.","_key":"8de1974b845e0"}],"level":1,"_type":"block","style":"normal","_key":"bb91f7ebf68c","listItem":"number","markDefs":[]},{"_key":"20178a64f32a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st Skill has great Heal.","_key":"0a4c8c549b5b0"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Has annoying CC skills.","_key":"ba3e31aaf7590"}],"level":1,"_type":"block","style":"normal","_key":"fb3e6817d5dd","listItem":"number","markDefs":[]},{"style":"normal","_key":"3ecd9f81301c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has 2% more WR (Win-rate) if teamed up with Cecilion.","_key":"803358a448cc0"}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_ref":"image-75b9b89af800ee151c4baa4b63e40faa7be45ea4-500x281-jpg","_type":"reference"}},"pickRate":0.14,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[]}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block","style":"normal","_key":"67913c753fe5"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Short skill range.","_key":"ed23b47485640"}],"level":1,"_type":"block","style":"normal","_key":"3b75c81f0d47","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"94b140805031","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Useless without teamwork.","_key":"a453bee2de3b0"}]},{"level":1,"_type":"block","style":"normal","_key":"abbd87a7ce85","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks Blink skills (She only has Speed Up skill).","_key":"33e303c37eb80"}]}],"heroGrade":45.69833333333333,"winRate":49.18,"midPower":7,"id":"d0046252-e5e1-4f38-8854-21591e7dcb70","name":"Carmilla","_updatedAt":"2024-02-16T06:00:58Z","heroSkillsEnhanced":[]}}