{"hero1":{"pickRate":0.14,"heroRoles":[{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_key":"a9eccdb8c54c8","_type":"span","marks":["strong"],"text":"Tank"},{"marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal"},{"children":[{"_key":"57d18f0e8ca50","_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a"},{"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-1cf507175ec40df9874ad74fe4c8cf4d4bb3c45e-500x281-jpg","_type":"reference"}},"heroScaling":"normal","heroLearningCurve":"easy","banRate":0.1,"latePower":8,"notes":"Gatotkaca is an excellent controller; his Skill - Unbreakable draws damage for his friends; and his Ultimate allows him to launch his adversaries into the air, giving his allies a chance to concentrate their fire.","_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"_type":"combo","description":"Engage Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"bd5dd732ee4a"}],"heroGrade":42.06,"cons":[{"_key":"4b5e07d64579","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate cooldown is pretty long, but that’s not an really an issue.","_key":"ed334b72bf000"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"d65c77e12ba8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Unbreakable takes a while to channel.","_key":"b42f1aa642cb0"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Doesn’t have actual mobility ability, might get caught off-guard easily.","_key":"3a5683883b590"}],"level":1,"_type":"block","style":"normal","_key":"8876982aad59"}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-1965356f67ca2cbabc0ac0455ec8c247f5def231-177x250-webp"}},"winRate":48,"midPower":6,"heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"children":[{"text":"Crowd Control","_key":"827d501315370","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[]}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000","_type":"span"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_key":"8ef00ddc9c220","_type":"span","marks":["strong"],"text":"Mixed Damage"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block"},{"_key":"08c0ac3db383","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal"}]}],"name":"Gatotkaca","slug":{"current":"gatotkaca/best-builds-guide","_type":"slug"},"pros":[{"listItem":"number","markDefs":[],"children":[{"_key":"52f6871bb3050","_type":"span","marks":[],"text":"Good initiating crowd control."}],"level":1,"_type":"block","style":"normal","_key":"b0c16b1b3efe"},{"_key":"2532669abf97","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Taunt, slow, large AOE knockup airborne.","_key":"cb8c1ec273c70"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Heavy counter to all attack damage heroes.","_key":"1a9ac4906fac0"}],"level":1,"_type":"block","style":"normal","_key":"a9474c98bc37","listItem":"number","markDefs":[]},{"style":"normal","_key":"03bdc305d4db","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Heavy armor-based due to passive, can focus itemization more on magic resists which makes + Gatotkaca extremely tanky.","_key":"352c85bc6c5e0"}],"level":1,"_type":"block"}],"earlyPower":4,"patchNote":null,"id":"b7aebd83-39ae-4162-84d5-d63923064dbe","youtubeGuides":null,"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9b84a994481f3ce4dd536be620d8e7fc.png","name":"Steel Bones","description":"Gatotkaca gains extra Physical Defense by 2% of his lost HP (up to 200). For every 300 damage he received (calculated before damage reduction), he gains 5 Rage (up to 100).\nUpon reaching over 25 Rage, Gatotkaca's next Basic Attack becomes empowered, consuming all his Rage to deal extra damage and heal him. The extra damage scales with his Rage, Level, and Magic Power.","_key":"tRzYaguU9TSX2YU6Hj7cHW","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"]},{"name":"Blast Iron Fist","description":"Gatotkaca slams the ground, creating a shattered zone in the target direction while dealing 200( +150% Total Magic Power) (Magic Damage) to enemies within. Enemies in the shattered zone will take 100( +20% Total Magic Power) (Magic Damage) per second and be slowed by 30%.","_key":"tRzYaguU9TSX2YU6Hj7cKu","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Continuous Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"]]","cd":8000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f098a7ec2d68e753bf0d9a230db2958a.png"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/13335c9f1ffc27fc88bb953c183f5348.png","name":"Unbreakable","description":"Gatotkaca begins channeling, then dashes in the target direction with a battle cry, dealing 200( +100% Total Magic Power) (Magic Damage) to enemies along the way and taunting them for 1.5s. The dash distance scales with the channel time.","_key":"tRzYaguU9TSX2YU6Hj7cOI","levels":"[[\"Cooldown\",\"12.0\",\"11.6\",\"11.2\",\"10.8\",\"10.4\",\"10.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/52a864ba953251369e7eb6cac73eac0c.png","name":"Avatar of the Guardian","description":"Gatotkaca jumps to the target location, dealing 500( +300% Total Magic Power) (Magic Damage) to nearby enemies and knocking them airborne for 1s. Enemies near the center of the area will be knocked airborne for a longer duration, while enemies on the fringes will be pulled to the center.\nThe camera will move with the skill indicator but won't grant extra sight.","_key":"tRzYaguU9TSX2YU6Hj7cRg","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"500\",\"750\",\"1000\"]]","cd":0,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":0}]},"hero2":{"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"pickRate":0.82,"banRate":0.08,"midPower":8,"latePower":9,"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No Mana or Energy system.","_key":"6298fdf9fd150"}],"level":1,"_type":"block","style":"normal","_key":"87f1e2f3dce7"},{"style":"normal","_key":"12885e1e2b11","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Versatility in Items Builds.","_key":"9bfb80970d610","_type":"span"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"d45a4828f3f3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage.","_key":"f169daa8f7fe0"}]},{"style":"normal","_key":"5abba7bc39c6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential.","_key":"92e5780b8e790"}],"level":1,"_type":"block"},{"_key":"88b496180146","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatility in play styles.","_key":"83b7c7d022020"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"646dc231ccb1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a Blink skill for mobility.","_key":"c21f1cf813a90"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent team-fighting capability.","_key":"755ef2aa9d9a0"}],"level":1,"_type":"block","style":"normal","_key":"ac3b7b276923"}],"heroGrade":51.6625,"winRate":45.75,"heroRoles":[{"name":"Marksman","image":{"asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block"}]}],"id":"40ce3bc0-be7a-422f-bed6-4c70ed628832","skillCombo":null,"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6e5829da4c6017b05421538066cab526.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of 4 shots, each one dealing ( +50% Total Physical Attack)-( +68% Total Physical Attack) (Physical Damage) (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQjr","levels":"null"},{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3d639fd673f54c1e2061d04d80455cfd.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays to 40%. Deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQlH","levels":"null","cd":0},{"_key":"8lZbP4uK51zhM4aL2KZQmh","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc76cdef0ac7633e878753314dc5321b.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack."},{"name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n@{E1058003|1|10510|(Renner) Basic Attack - Longshot: Fire a powerful shot in the enemy's current direction, dealing ( +350% Total Physical Attack)-( +525% Total Physical Attack) (Physical Damage) to the first target hit (this shot can be dodged, or blocked by others. Deals 75% damage to creeps).}@@{E1058013|0|10520|(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s. Deals 75% damage to creeps.}@@{E1058023|0|10530|(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays down to <%Num10> and deals <%Num11> damage to creeps).}@@{E1058033|0|10540|(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of shots at the target, each one dealing (Physical Damage) (deals <%Num14> damage to creeps).}@\nBeatrix cannot Crit, and converts every <%Num15> Critical Chance gained into Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQo7","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e091025d6bb6ed1ed8e62b7697d7974f.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17536571dd4645d358d4f35f9459b4a7.png","name":"Masterful Gunner","description":"(Passive): Beatrix can carry 2 weapons at once, and increase her (Physical Attack) by 5.\n(Active): Beatrix takes 0.6s to swap her primary weapon with the secondary she has slung over her back, gaining an all-new way to attack and Ultimate.","_key":"8lZbP4uK51zhM4aL2KZQpX","levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Physical Attack\",\"5\",\"10\",\"15\",\"20\",\"25\",\"30\"]]","cd":12000,"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"],"mana":0},{"name":"Tactical Reposition","description":"Beatrix rolls forward while fully reloading her current weapon.","_key":"8lZbP4uK51zhM4aL2KZQqx","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"]]","cd":8000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/394e6c6f696464d4a56e2acbed996d67.png"},{"levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"700\",\"950\",\"1200\"]]","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1cda920801af5a7e596225a6a0f2d109.png","name":"Renner's Apathy","description":"Beatrix wields (Renner) calmly upon the battlefield, aiming at the enemy. When releasing the skill, she deals 700( +280% Total Physical Attack) (Physical Damage) to the first enemy hit.\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.\nBeatrix can aim for up to 20s.","_key":"8lZbP4uK51zhM4aL2KZQsN"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f764e9d01682898b3937ef14e277e35b.png","name":"Need Backup","description":"Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.\nBeatrix must then choose two from the crate to serve as her primary and secondary weapons.\nHer weapon selection is interrupted if she commits any action or is controlled during this period.","_key":"8lZbP4uK51zhM4aL2KZQtn","levels":"null","cd":0,"effect_info":["72:Morph:617fc6"],"mana":0},{"_key":"8lZbP4uK51zhM4aL2KZQvD","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"580\",\"780\",\"980\"]]","cd":40000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/56f2d5251d1192931cd99c4b508570a1.png","name":"Bennett's Rage","description":"Beatrix focuses her rage, and has (Bennett) rain down a bombardment in a set area 5 time(s). Each bombardment slows the target by 30% and deals 580( +225% Total Physical Attack) (Physical Damage) to enemies hit (this damage decaying to 20% when hitting the same target multiple times), lasting 1s.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp."},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f5f9248db3514383d3911a25eae8afb.png","name":"Wesker's Elation","description":"Beatrix raises (Wesker) and fires off ultra bullets that deal 295( +110% Total Physical Attack) (Physical Damage) each time they hit an enemy (the damage of successive hits on the same enemy decays by 25%, but falls no lower than 25% base damage).\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQwd","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"295\",\"370\",\"445\"]]","cd":32000,"effect_info":["31:Burst:c77955","32:AoE:c77955"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5946d074e324a0c4de26bc0acf9864ba.png","name":"Nibiru's Passion","description":"Beatrix squeezes the trigger to greet oncoming enemies with a 6-shot volley from (Nibiru), inflicting 200( +60% Total Physical Attack) (Physical Damage) to each hit.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQy3","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"200\",\"260\",\"320\"]]","cd":40000,"effect_info":["32:AoE:c77955"]}],"heroSkillsEnhanced":null,"heroLearningCurve":"hard","heroScaling":"late","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"a90f6ec950730","_type":"span"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]}],"name":"Beatrix","slug":{"_type":"slug","current":"beatrix/best-builds-guide"},"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"_key":"7120925306b3","title":"[COMPLETE] Beatrix Hero Breakdown ","url":"https://www.youtube.com/watch?v=VLQkEHLMKlY&feature=youtu.be","tags":["#mlbbguide","#mlbb","#mobilelegends","#mlbreakdown"],"uploadDate":"Sep 13, 2022","banner":{"_type":"image","asset":{"_ref":"image-ff211cc2de40edee40c44607aff1984641c3f9e2-1420x778-png","_type":"reference"}},"description":"[COMPLETE] MLBB beatrix Hero Breakdown - Mobile Legends\n\nThis guide is for mobile legends players and analyst. \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #beatrixml #beatrixguide #mlguide"},{"tags":["Core","RAW"],"uploadDate":"Aug 15, 2022","banner":{"_type":"image","asset":{"_ref":"image-f86d2daadd2261a98f50fc4158280910eb2e8755-1354x717-png","_type":"reference"}},"description":"Watch to full video.\n\nMobile Legends Full Video Gameplay","_key":"1ba1bb5a3f36","title":"Beatrix Core using Jungle Emblem","url":"https://www.youtube.com/watch?v=R9pyJOFWaAs&list=PL7JGB11iALWgXY7myh5ccEcjh5po29ZeN&index=6&t=388s&ab_channel=Meruem"},{"description":"Beatrix ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #mobilelegends #gameplay","_key":"7b42808ef279","title":"73.30% Pick Rate - Beatrix Gameplay 🔥🔫 Mobile Legends Season 25 #mlbb #beatrix","url":"https://www.youtube.com/watch?v=IleQO0OVhd0&ab_channel=Meruem","tags":["Gameplay"],"uploadDate":"Aug 13, 2022","banner":{"_type":"image","asset":{"_ref":"image-d3e1f92cc0a5d84857f0e217169ad7e20949a91d-1280x720-png","_type":"reference"}}}]},"banner":{"_type":"image","asset":{"_ref":"image-5082b9ac0aed135860ddae7d97d0ea660290e7c8-500x281-jpg","_type":"reference"}},"notes":"Beatrix has a high burst potential, good mobility, and the ability to escape with her second skill, but she lacks any control or CC abilities, making players with CC aggravating to Beatrix.","_updatedAt":"2024-02-16T06:01:16Z","cons":[{"style":"normal","_key":"89655b7a4b76","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to ambushes.","_key":"c605304c20bb0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_key":"0b1d065b3ace0","_type":"span","marks":[],"text":"Vulnerable to CC effects."}],"level":1,"_type":"block","style":"normal","_key":"3da20397c98d","listItem":"bullet"},{"level":1,"_type":"block","style":"normal","_key":"b3dfdfb65f41","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Vulnerable to Burst damage.","_key":"255d373684c80","_type":"span"}]},{"style":"normal","_key":"5c0c6c6cbec1","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Items dependent, requiring sufficient gold acquisition.","_key":"4ec6f8fb628e0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_key":"c8d16644a33b0","_type":"span","marks":[],"text":"Doesn’t benefit from Critical Items’ passive due to inability to Critical."}],"level":1,"_type":"block","style":"normal","_key":"c6d9d1b676a9","listItem":"bullet"}],"image":{"_type":"image","asset":{"_ref":"image-1cddfb19e800a084b543ac0fbb40fd65975aab7f-100x100-webp","_type":"reference"}},"earlyPower":7}}