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","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]}],"patchNote":null,"youtubeGuides":null,"cons":[{"listItem":"number","markDefs":[],"children":[{"_key":"731419f6e8740","_type":"span","marks":[],"text":"Only can be bought with real money."}],"level":1,"_type":"block","style":"normal","_key":"9f7c3366b153"},{"children":[{"_key":"d8307436940a0","_type":"span","marks":[],"text":"Prone to disables."}],"level":1,"_type":"block","style":"normal","_key":"6e00633ca7b8","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-8494c1e4bb41858df68e9a15a80f008bf36fbbfd-500x281-jpg","_type":"reference"}},"heroScaling":"normal","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","3","2","2","2","2"],"_key":"df1de6d6ae03"}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ec044c6ef9ea64ec9d9eea547b7a7f0c.png","name":"Power of Einherjar","description":"After each skill cast, Freya gains massive extra Attack Speed on her next 2 Basic Attacks (up to 6 stacks).\nFreya gains 1 stack of (Sacred Orb) on each Basic Attack and can consume 2 (Sacred Orb) stacks to enhance her subsequent skills.","_key":"ocx9AHs9lR2j8Tc8nqDfL5","levels":"null","cd":0,"effect_info":["31:Burst:c77955"]},{"description":"Freya jumps to the target location, dealing 200( +80% Extra Physical Attack) (Physical Damage) to enemies hit and pulling them toward her.\n(Sacred Orb): Freya consumes 2 stack of (Sacred Orb) to increase the damage to 150%, extend the area of effect, and stun enemies hit for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqDfTV","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Enhanced Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":8000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b30dd21c599e501c11923b753ce0be9e.png","name":"Leap of Faith"},{"levels":"[[\"Cooldown\",\"11.0\",\"10.4\",\"9.8\",\"9.2\",\"8.6\",\"8.0\"],[\"Shield\",\"160\",\"180\",\"200\",\"220\",\"240\",\"260\"],[\"Base Damage\",\"130\",\"150\",\"170\",\"190\",\"210\",\"230\"],[\"Final Damage\",\"156\",\"180\",\"204\",\"228\",\"252\",\"276\"]]","cd":11000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6b56382b55e8fb654af14a0d8de1efe4.png","name":"Spirit Combo","description":"Freya strikes in the target direction, gaining a 160( +70% Extra Physical Attack) shield while dealing 130( +90% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 30% for 0.5s.\n(Sacred Orb): Freya can cast this skill again within 4s at the cost of 2 stacks of (Sacred Orb), up to 3 times.\nOn the (4th cast), Freya leaps into the air and smashes the area below, dealing 156( +108% Total Physical Attack) damage to enemies within and knocking them airborne for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqDfbv"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a966b940e463535880fe483f883e566a.png","name":"Valkyrie Descent","description":"Freya gains 6 stacks of (Sacred Orb) and enters the (Valkyrie) state, gaining a 600( +180% Total Physical Attack) shield and 30 extra Physical Attack. Meanwhile, her Basic Attacks become ranged and deal splash damage. 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He lacks his Ultimate and is terribly vulnerable. Use your ultimate wisely because it can protect you from numerous threats. Also, after exiting your ultimate, stay close to it to be safe.","patchNote":null,"banner":{"_type":"image","asset":{"_ref":"image-6b769aec513a7e6ac8874ce226874f8b3eb8e822-500x281-jpg","_type":"reference"}},"skillCombo":[{"_key":"195aa6673796","_type":"combo","description":"Summon - SS Full Skill Combo","skillCombo":["1","4","2","3"]}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4d8bb448c77c166063747683c624767d.png","name":"Decimation","description":"Upon death, Zhask summons a frenzied (Nightmaric Spawn) on the spot, which gradually loses HP over time until death.","_key":"ocx9AHs9lR2j8Tc8nqD2hm","levels":"null","cd":0,"effect_info":["32:AoE:c77955"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6a9b078f8fe0ed98f705635263a72cc4.png","name":"Nightmaric Spawn","description":"Zhask summons (Nightmaric Spawn) in the designated location. (Nightmaric Spawn) cannot move but will automatically attack nearby enemies. Every 2 Basic Attacks launch (Death Ray) at a target, slowing those who are hit continuously for a short time. \n(Nightmaric Spawn) will enjoy 70% of Zhask's Attributes. If Zhask is too far away from (Nightmaric Spawn), it will disappear.","_key":"ocx9AHs9lR2j8Tc8nqD2qC","levels":"[[\"Cooldown\",\"16.0\",\"15.0\",\"14.0\",\"13.0\"],[\"Skill Cost\",\"100\",\"140\",\"180\",\"220\"],[\"Doppelganger Attributes\",\"70%\",\"80%\",\"90%\",\"100%\"]]","cd":16000,"effect_info":["71:Summon:617fc6"],"mana":100},{"_key":"ocx9AHs9lR2j8Tc8nqD2yc","levels":"[[\"Skill Cost\",\"50\",\"75\",\"100\",\"125\"],[\"Base Damage\",\"300\",\"380\",\"460\",\"540\"],[\"Complete Damage\",\"540\",\"685\",\"830\",\"975\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/478b1f93b38f1194635baa0ac73e0610.png","name":"Mind Eater","description":"Zhask fires penetrating mental missile in the designated direction, dealing 300( +100% Total Magic Power) (Magic Damage) to enemies along the way, after which (Nightmaric Spawn) will cast (Mind Eater) once. If an enemy is hit by both, it will be stunned for 0.5s.\n(Fusion Enhanced): The damage of Zhask and (Nightmaric Spawn) is fused together, dealing 540( +180% Total Magic Power) (Magic Damage)."},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cace6edc3b2f06f297b76ddbcc8e2361.png","name":"Hive Clones","description":"Zhask releases a swarm of (Nightmeric Clones) in the targeted direction. 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Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"cons":[{"_key":"7bbcd3be1a17","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Squishy Hero.","_key":"32cd2c981aa80"}],"level":1,"_type":"block","style":"normal"},{"_key":"2db5bc171300","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against Burst – Type of Heroes.","_key":"9a5a868022ac0"}],"level":1,"_type":"block","style":"normal"}],"_updatedAt":"2024-02-16T06:00:58Z"}}