{"hero1":{"cons":[{"markDefs":[],"children":[{"text":"Only can be bought with real money.","_key":"731419f6e8740","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"9f7c3366b153","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"6e00633ca7b8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Prone to disables.","_key":"d8307436940a0"}]}],"heroGrade":53.229166666666664,"heroLearningCurve":"medium","banRate":9.6,"name":"Freya","_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","3","2","2","2","2"],"_key":"df1de6d6ae03"}],"heroSkillsEnhanced":[],"heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"text":"\n","_key":"488f4b92c1630","_type":"span","marks":[]}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}],"youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ec044c6ef9ea64ec9d9eea547b7a7f0c.png","name":"Power of Einherjar","description":"After each skill cast, Freya gains massive extra Attack Speed on her next 2 Basic Attacks (up to 6 stacks).\nFreya gains 1 stack of (Sacred Orb) on each Basic Attack and can consume 2 (Sacred Orb) stacks to enhance her subsequent skills.","_key":"ocx9AHs9lR2j8Tc8nqDfL5"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b30dd21c599e501c11923b753ce0be9e.png","name":"Leap of Faith","description":"Freya jumps to the target location, dealing 200( +80% Extra Physical Attack) (Physical Damage) to enemies hit and pulling them toward her.\n(Sacred Orb): Freya consumes 2 stack of (Sacred Orb) to increase the damage to 150%, extend the area of effect, and stun enemies hit for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqDfTV","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Enhanced Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":8000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0},{"description":"Freya strikes in the target direction, gaining a 160( +70% Extra Physical Attack) shield while dealing 130( +90% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 30% for 0.5s.\n(Sacred Orb): Freya can cast this skill again within 4s at the cost of 2 stacks of (Sacred Orb), up to 3 times.\nOn the (4th cast), Freya leaps into the air and smashes the area below, dealing 156( +108% Total Physical Attack) damage to enemies within and knocking them airborne for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqDfbv","levels":"[[\"Cooldown\",\"11.0\",\"10.4\",\"9.8\",\"9.2\",\"8.6\",\"8.0\"],[\"Shield\",\"160\",\"180\",\"200\",\"220\",\"240\",\"260\"],[\"Base Damage\",\"130\",\"150\",\"170\",\"190\",\"210\",\"230\"],[\"Final Damage\",\"156\",\"180\",\"204\",\"228\",\"252\",\"276\"]]","cd":11000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6b56382b55e8fb654af14a0d8de1efe4.png","name":"Spirit Combo"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a966b940e463535880fe483f883e566a.png","name":"Valkyrie Descent","description":"Freya gains 6 stacks of (Sacred Orb) and enters the (Valkyrie) state, gaining a 600( +180% Total Physical Attack) shield and 30 extra Physical Attack. Meanwhile, her Basic Attacks become ranged and deal splash damage. The (Valkyrie) state lasts 10s.","_key":"ocx9AHs9lR2j8Tc8nqDfkL","levels":"[[\"Cooldown\",\"54.0\",\"50.0\",\"46.0\"],[\"Shield\",\"600\",\"750\",\"900\"],[\"Attack Boost\",\"30\",\"50\",\"70\"]]","cd":54000,"effect_info":["72:Morph:617fc6","52:Shield:59a86f"],"mana":0}],"winRate":55.95,"earlyPower":6,"latePower":8,"slug":{"current":"freya/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-8494c1e4bb41858df68e9a15a80f008bf36fbbfd-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-dd03060cfd3d9e83577c59c4bc54bb0ecf84e1db-177x250-webp","_type":"reference"}},"heroScaling":"normal","notes":"Freya is a superb warrior in her own right. She can use her sword and shield to both attack and defend, and at a crucial juncture in the conflict, she can change into a halberd and dismantle the opponent formation.","patchNote":null,"id":"bdd905fd-05ef-4ce3-9083-a5d09b9843c9","pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use.","_key":"73077cf075090"}],"level":1,"_type":"block","style":"normal","_key":"806fbaf64722"},{"_type":"block","style":"normal","_key":"c67a2c1e4d36","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great stun.","_key":"d35d2283fe420"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Best initiator.","_key":"ce20ff2acba70"}],"level":1,"_type":"block","style":"normal","_key":"4a4bd0df4045"}],"pickRate":0.7,"midPower":8},"hero2":{"slug":{"current":"edith/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Flicker 1st Skill - Engage Attack Mode: Skill Combo","skillCombo":["1","2","3","5","4"],"_key":"ee50ca10168b"}],"banner":{"_type":"image","asset":{"_ref":"image-d73bee2943a7a9053ce69ee5ac2352ede161cd07-1920x1080-png","_type":"reference"}},"winRate":46.33,"id":"b5459e12-ef30-4043-8ffb-72f449d7f678","name":"Edith","image":{"asset":{"_ref":"image-3db24a324a580947de60a1081d52f6a36f9bf136-100x100-webp","_type":"reference"},"_type":"image"},"pickRate":0.19,"banRate":0.1,"midPower":8,"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Powerful CCs.","_key":"469e0d7814910"}],"level":1,"_type":"block","style":"normal","_key":"cc40742367d9","listItem":"number"},{"_type":"block","style":"normal","_key":"c5d062624e28","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Defense.","_key":"77e4eddbad300"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A Skill-Reliant Hero, Yet Doesn’t Require Mana.","_key":"abc7341f90e90"}],"level":1,"_type":"block","style":"normal","_key":"59060bc7b10a","listItem":"number"},{"_key":"80273419d452","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatile and Flexible.","_key":"2cc39092bd720"}],"level":1,"_type":"block","style":"normal"}],"heroGrade":48.321666666666665,"heroLearningCurve":"medium","heroScaling":"normal","earlyPower":6,"notes":"The first Tank/Marksman hero is Edith. She has obscenely great power as a markswoman, as well as consistency like a tank, and is an expert in crowd control and burst. To get the most out of any hero, a player must have a solid grasp of the map.","heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"_updatedAt":"2024-02-16T06:01:16Z","heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZOpL","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17f565fe917dced7615d1f02561075ac.png","name":"Overload","description":"After each skill cast, Edith and Phylax become Overloaded for 3s, during which Edith's Basic Attacks can trigger chain lightning. The chain lightning deals 105 (+6*Hero Level)( +30% Total Magic Power) extra (Magic Damage) to up to 4 enemies.\nMinions take 150% damage from the chain lightning."},{"description":"After a 0.75s delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing 225( +10% Total HP) (Physical Damage) to enemies hit (deals 120% damage to minions) and knocking them airborne for 1s.\nThis skill won't be interrupted by regular control effects (excluding Suppression).","_key":"8lZbP4uK51zhM4aL2KZOql","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"225\",\"270\",\"315\",\"360\",\"405\",\"450\"]]","cd":10000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d77653167d5d04fcf104dd95416f1d47.png","name":"Earth Shatter"},{"description":"Edith controls Phylax to charge in a designated direction, dealing 90( +3% Total HP) (Physical Damage) to enemies along the way.\nIf Phylax hits an enemy hero during this process, it'll stop immediately and throw them over its shoulder, dealing 108( +5% Total HP) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZOsB","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Extra Damage\",\"108\",\"120\",\"132\",\"144\",\"156\",\"168\"]]","cd":10000,"effect_info":["83:Charge:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/59df958c1c046dff2f8f1a125f7badc7.png","name":"Onward"},{"name":"Primal Wrath","description":"(Passive:) When inside Phylax, Edith can accumulate Wrath according to the damage she receives (calculated before damage reduction).\n(Active:) Edith ejects herself from Phylax, knocking back nearby enemies and gaining a 350( +8% Total HP)( +80% Total Magic Power) shield. She then dashes forward and takes flight, after which she can perform ranged Basic Attacks, each Basic Attack dealing 35( +75% Total Physical Attack)( +25% Total Magic Power) (Magic Damage), and gains new non-ultimate skills. When in flight, Edith gains 25%-150% extra Attack Speed and 5%-30% Magic Lifesteal according to the Wrath she accumulated and converts each point of (Extra Physical Defense) and (Extra Magic Defense) into 2.5 (Magic Power). The Flight state lasts up to 8s.","_key":"8lZbP4uK51zhM4aL2KZOtb","levels":"[[\"Cooldown\",\"40.0\",\"37.0\",\"34.0\"],[\"Base Shield\",\"350\",\"500\",\"650\"],[\"Duration\",\"8\",\"10\",\"12\"],[\"Basic Attack Damage\",\"35\",\"50\",\"65\"]]","cd":40000,"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ac9966c609be5ca009992f097bbde76f.png"}],"heroSkillsEnhanced":[{"cd":5000,"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5fd5160bbd94b64cd9d50a6280b7d3b4.png","name":"Divine Retribution","description":"Edith exacts Divine Retribution on a designated area, dealing 170( +40% Total Magic Power) (Magic Damage) to enemies hit and 68( +16% Total Magic Power) (Magic Damage) to enemies in the area every 0.5s within the next 1.5s.","_key":"8lZbP4uK51zhM4aL2KZOv1","levels":"[[\"Cooldown\",\"5.0\",\"4.7\",\"4.4\",\"4.1\",\"3.8\",\"3.5\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Continuous Damage\",\"68\",\"80\",\"92\",\"104\",\"116\",\"128\"]]"},{"name":"Lightning Bolt","description":"Edith fires a Lightning Bolt in a designated direction, dealing 150( +50% Total Magic Power) (Magic Damage) to the first enemy hero hit and immobilizing them for 0.8s.","_key":"8lZbP4uK51zhM4aL2KZOwR","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/44dd55f8a6f26479713c8a306198f337.png"}],"cons":[{"_type":"block","style":"normal","_key":"34db18cd63de","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in the Early Game.","_key":"e2ba958882c10"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Relies on Her Build.","_key":"e18c27769a980"}],"level":1,"_type":"block","style":"normal","_key":"f1e794a9b82f"},{"_type":"block","style":"normal","_key":"72048666fd1e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Struggles During the Laning Phase.","_key":"28cc67f10ba00"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Quite Difficult to Use.","_key":"78734161d7060"}],"level":1,"_type":"block","style":"normal","_key":"3e4d720ca0e4","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"0557e5037720","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mediocre Damage and Defense.","_key":"46304f961aea0"}]}],"latePower":8,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_key":"a9eccdb8c54c3","_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \""},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_key":"a9eccdb8c54c7","_type":"span","marks":[],"text":" are laning on the bottom tower. "},{"text":"Tank","_key":"a9eccdb8c54c8","_type":"span","marks":["strong"]},{"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span","marks":[]},{"marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10","_type":"span"},{"_key":"a9eccdb8c54c11","_type":"span","marks":[],"text":" could be the strongest hero in the game."}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced"},{"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}]},{"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}]}]},{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"patchNote":null}}