{"hero1":{"winRate":50.9,"notes":"Fredrinn is an extremely tanky hero who is also adaptable in terms of placement and laning, and has a wide range of skill utility. His skills benefit from having a high HP.","id":"2f4de240-d4b0-4d71-878d-3203b3213098","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Aug 4, 2022","banner":{"_type":"image","asset":{"_ref":"image-a3e130b67705e64017fa7e346038224d44607a01-1904x961-png","_type":"reference"}},"description":"Fredrinn, the Rogue Appraiser, is arriving in the Land of Dawn on 08/12! Be the first to add him to your collection with the 30% Launch Week Discount! You can also get his Basic Skin, \"Regal Renegade\", for ONLY 51 Diamonds within the first 14 days!\n \nAs a tank/fighter, Fredrinn can deal massive damage with his various attack combos and negate damage he receives through attacks. Check out this video to learn more!\n \n#MobileLegendsBangBang\n#MLBBNewHero","_key":"c599edfedbdf","title":"Hero Spotlight | Fredrinn | Rogue Appraiser | Mobile Legends: Bang Bang","url":"https://www.youtube.com/watch?v=rwC8KGTmEm8&ab_channel=MobileLegends%3ABangBangOfficial","tags":["Guide"]}]},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3","2","1","4"],"_key":"9fca450e5557"}],"earlyPower":7,"midPower":8,"latePower":9,"heroGrade":52.89,"heroScaling":"normal","pickRate":0.49,"name":"Fredrinn","cons":[{"_type":"block","style":"normal","_key":"00da069a4bf4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low Damage for a Fighter.","_key":"bf1c18392fa30"}],"level":1},{"_key":"bdbaec328bb8","listItem":"number","markDefs":[],"children":[{"text":"Skill 4 damage depends on HP and Passive accumulated.","_key":"b9cb80675143","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"heroLearningCurve":"medium","heroSkillsEnhanced":[],"pros":[{"_key":"a8de5f9a171b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Tanky.","_key":"894009af6b0e0"}],"level":1,"_type":"block","style":"normal"},{"_key":"af7be264b515","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No Need For Mana or Energy.","_key":"54ae02d809950"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"ab04a708223b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has 2 Crowd Control Skills.","_key":"bce4255955500"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Flexible laning position.","_key":"d8f0b1fe4485"}],"level":1,"_type":"block","style":"normal","_key":"a542f4f6db49"},{"style":"normal","_key":"32134094f3fe","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Mobility","_key":"406f959221a7"}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_ref":"image-a3e130b67705e64017fa7e346038224d44607a01-1904x961-png","_type":"reference"}},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-d77175727891191e6c5f6a0887b9c2a447b6056c-240x390-png"}},"banRate":0.17,"_updatedAt":"2024-02-16T06:00:22Z","slug":{"current":"fredrinn/best-builds-guide","_type":"slug"},"heroSkills":[{"mana":0,"icon":"//cdn.sanity.io/images/az4vt1in/production/43a6cfa54b61e902d86f5e9d598ecec1689f564f-100x100.webp","name":"Crystalline Armor","description":"Fredrinn stores 6% of the damage he receives as Crystal Energy . 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Hitting a non-minion enemy grants Fredrinn 30 Physical and Magic Defense for 3s and reduces the cooldowns of Piercing Strike and Brave Assault by 75%.\nThis skill costs 1 Combo Point.","_key":"tRzYaguU9TSX2YU6Hj81ep","levels":"[[\"Cooldown\",\"7.0\",\"6.0\",\"5.0\"],[\"Base Damage\",\"300\",\"400\",\"500\"],[\"Defense Boost\",\"30\",\"45\",\"60\"]]","cd":7000,"effect_info":["22:CC:cd5d6d","31:AoE:c77955"],"mana":0},{"_key":"d3388e1e8d225441de11148871680c0c","levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],\n[\"Base Damage\",\"600\",\"800\",\"1000\"]]","cd":30000,"effect_info":["81:Burst:c77955","81:AoE:c77955"],"mana":0,"icon":"//cdn.sanity.io/images/az4vt1in/production/9c9286bbe14701f42a34e952d650d07679397251-100x100.webp","name":"Appraiser's Wrath","description":"Fredrinn slams his sword in the target direction, dealing 600 plus 40% of his Crystal Energy as (Physical Damage) to enemies in a cone after a short delay. 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In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6","_type":"span"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_key":"a9eccdb8c54c9","_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a "},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet"},{"children":[{"marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[]},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block"},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}]},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. 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Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]}],"patchNote":null},"hero2":{"_updatedAt":"2024-02-16T06:00:22Z","heroSkillsEnhanced":[{"effect_info":["33:Damage:c77955","22:Slow:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9797a881de5765b833b40ebd64294571.png","name":"Enhanced Scythe","description":"Julian hurls enhanced scythes in the target direction, dealing 380( +140% Total Magic Power) (Magic Damage) to enemies along the way and slowing them by 50% for 1s.\nUpon hitting a non-minion enemy or reaching the maximum distance, the scythes will continue to fly at a lower speed, dealing 100( +30% Total Magic Power) (Magic Damage) every 0.3s to nearby enemies (up to 9 times).","_key":"ZccwsDFrtrRul9YDUBIHKl","levels":"[[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"380\",\"460\",\"540\",\"620\",\"700\"],[\"Continuous Damage\",\"100\",\"135\",\"170\",\"205\",\"240\"]]","cd":0},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e7f2051606f566410e6ddc8a8c9adc8e.png","name":"Enhanced Sword","description":"Julian summons a large number of flying swords and dashes in the target direction, dealing 102( +20% Total Magic Power) (Magic Damage) every 0.1s to enemies along the way (up to 9 times).\nJulian's untargetable and invisible during the dash.","_key":"ZccwsDFrtrRul9YDUBIHSt","levels":"[[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Continuous Damage\",\"102\",\"114\",\"126\",\"138\",\"150\"]]","cd":0,"effect_info":["81:Blink:a269c6","74:Conceal:617fc6"]},{"name":"Enhanced Chain","description":"Julian casts chains at the target location, dealing 80( +20% Total Magic Power) (Magic Damage) every 0.2s to enemies hit and slowing them by 30%.\nEnemies that are still in the area at the end of the skill duration will take 300( +100% Total Magic Power) extra (Magic Damage) and be knocked airborne for 0.8s.","_key":"ZccwsDFrtrRul9YDUBIHb1","levels":"[[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Continuous Damage\",\"80\",\"88\",\"96\",\"104\",\"112\"],[\"Enhanced Damage\",\"300\",\"330\",\"360\",\"390\",\"420\"]]","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/768fab68cff91ef30d9f93b3d3dcb6bb.png"}],"cons":[{"_type":"block","style":"normal","_key":"b321e1e84e36","markDefs":[],"children":[{"_key":"1d44547d3e17","_type":"span","marks":[],"text":"Hard to Master – Low on Defense Should Build Armor and Magic Resist – Relies Heavily on Mana – "}]}],"banner":{"_type":"image","asset":{"_ref":"image-c36a5a14af28c744bc57f84068a31d93bfbeade4-1280x716-png","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-ac0b86c7b0e853166f61b6b3f8f5e62dfcc20d75-100x100-webp","_type":"reference"}},"latePower":8,"notes":"Because to his passive skill, 20 percent Magic Life each stock, three maximum, Julian has strong sustainability and a 60 percent total Magic Life steal.","slug":{"current":"julian/best-builds-guide","_type":"slug"},"heroLearningCurve":"hard","winRate":50.85,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"patchNote":null,"youtubeGuides":null,"heroGrade":56.22583333333334,"heroScaling":"early","pickRate":0.54,"banRate":0.18,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block"},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}]},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"text":"\n","_key":"488f4b92c1630","_type":"span","marks":[]}],"_type":"block"}]}],"id":"f65b6b14-5b6c-4274-ab97-a83ceb931a4b","name":"Julian","skillCombo":[{"_type":"combo","description":"Attack Mode - Enhanced Sword Skill Combo","skillCombo":["1","3","5"],"_key":"18ec5a344d37"},{"skillCombo":["2","3","4"],"_key":"7443c76c1147","_type":"combo","description":"Attack Mode - Enhanced Scythe Skill Combo"},{"skillCombo":["2","1","6"],"_key":"d98143f0b176","_type":"combo","description":"Attack Mode - Enhanced Chain Skill Combo"},{"skillCombo":["2","1","6"],"_key":"80fdc4202dc3a3e63bf11da14685bd86","_type":"combo","description":"Attack Mode - Enhanced Chain Skill Combo"},{"_type":"combo","description":"Attack Mode - Enhanced Chain Skill Combo","skillCombo":["1","2","6"],"_key":"35e7040b7d2e2b90dde68beea4aa2e80"}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/013d084471c041a3c06dee2fbb4b01f4.png","name":"Smith's Legacy","description":"After casting two different skills, Julian enhances his third skill. Casting the enhanced skill makes all his skills go on a 7s cooldown and allows his Basic Attacks within the next 5s to deal 75( +100% Total Physical Attack)( +100% Total Magic Power) (Magic Damage) and pull the target toward him.\nJulian gains 20% extra Magic Lifesteal for 5s each time he hits an enemy hero with his skills (up to 3 stacks).","_key":"ZccwsDFrtrRul9YDUBIGoF","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"mana":30,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/08bb490207fc48c0a334c4e377b33b24.png","name":"Scythe","description":"Julian hurls a flying scythe in the target direction, dealing 380( +140% Total Magic Power) (Magic Damage) to enemies along the way and slowing them by 30% for 1s.\nThe scythe disappears upon hitting a non-minion enemy.","_key":"ZccwsDFrtrRul9YDUBIGwN","levels":"[[\"Skill Cost\",\"30\",\"35\",\"40\",\"45\",\"50\"],[\"Base Damage\",\"380\",\"460\",\"540\",\"620\",\"700\"]]","cd":7000,"effect_info":["33:Damage:c77955","22:Slow:cd5d6d"]},{"description":"Julian summons a flying sword and dashes in the target direction, dealing 300( +48% Total Magic Power) (Magic Damage) to enemies along the way.","_key":"ZccwsDFrtrRul9YDUBIH4V","levels":"[[\"Skill Cost\",\"30\",\"35\",\"40\",\"45\",\"50\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\"]]","cd":7000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":30,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/06c221e81410e0458ce818e0d3db3b5d.png","name":"Sword"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/385e2dcae30114d5341d8d7c4614b1c1.png","name":"Chain","description":"Julian casts chains at the target location, dealing 200( +50% Total Magic Power) (Magic Damage) to enemies hit after a short delay and immobilizing them for 1.2s.","_key":"ZccwsDFrtrRul9YDUBIHCd","levels":"[[\"Skill Cost\",\"30\",\"35\",\"40\",\"45\",\"50\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\"]]","cd":7000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":30}],"pros":[{"style":"normal","_key":"9261660c9c70","listItem":"number","markDefs":[],"children":[{"text":"He has Tremendous Damage. ","_key":"3441acde64b8","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"marks":[],"text":"Short Cooldowns. ","_key":"e075dcfe3994","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"c8eae724a2e6","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_key":"6a0020ad6731","_type":"span","marks":[],"text":"High Mobility. "}],"level":1,"_type":"block","style":"normal","_key":"aabafa49a055"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":" Excels in Duels. ","_key":"cada21548ef3"}],"level":1,"_type":"block","style":"normal","_key":"ae9aa4dcc15c"},{"_key":"9d41c3eb51bf","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":" Early to Late Game","_key":"3b843f23f006"}],"level":1,"_type":"block","style":"normal"}],"earlyPower":9,"midPower":9}}