{"hero1":{"pickRate":1.57,"earlyPower":7,"_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Jul 31, 2022","banner":{"_type":"image","asset":{"_ref":"image-641eb9f1b4031090305e97150cbfab8445129322-1280x720-png","_type":"reference"}},"description":"Mobile Legends Franco Guide.\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share Franco's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.","_key":"e8582a8a2d3a","title":"FRANCO SKILL MECHANICS & BUILD GUIDE - Mobile Legends For Beginners - MLBB HERO – Season 24","url":"https://www.youtube.com/watch?v=-na8PncdX3c&ab_channel=Meruem","tags":["Guide","Tutorial"]}]},"heroSkills":[{"description":"If no damage is taken within 5s, Franco gains 10% Movement Speed, recovers 1% Max HP per second, and begins accumulating (Wasteland Force) (up to 10 stacks).\nFranco will consume all (Wasteland Force) stacks on his next skill cast to increase the skill's damage by up to 150%.","_key":"9J69fmuQAuTX78L7bTiaK1","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe5f2edc82addd6ae2fdda4d5cc3bd69.png","name":"Wasteland Force"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/27983b2fe64726194b0a96ab63dd312f.png","name":"Iron Hook","description":"Franco launches an iron hook in the target direction. The hook will snag the first enemy unit hit, dealing 400( +100% Total Physical Attack) (Physical Damage) and dragging them to Franco.","_key":"9J69fmuQAuTX78L7bTiaOh","levels":"[[\"Cooldown\",\"15.0\",\"14.2\",\"13.4\",\"12.6\",\"11.8\",\"11.0\"],[\"Skill Cost\",\"135\",\"140\",\"145\",\"150\",\"156\",\"160\"],[\"Base Damage\",\"400\",\"450\",\"500\",\"550\",\"600\",\"650\"]]","cd":15000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":135},{"_key":"9J69fmuQAuTX78L7bTiaTN","levels":"[[\"Cooldown\",\"7.0\",\"6.5\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":7000,"effect_info":["22:Slowed:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6f87354da64114d327cf05ad43243af.png","name":"Fury Shock","description":"Franco lashes out, dealing (Physical Damage) equal to 300 plus 4% of his Max HP to nearby enemies and slowing them by 70% for 1.5s."},{"description":"Franco suppresses the target enemy hero for 1.8s and strikes them 6 times over the duration, each time dealing 50( +70% Total Physical Attack) (Physical Damage).","_key":"9J69fmuQAuTX78L7bTiaY3","levels":"[[\"Cooldown\",\"62.0\",\"55.0\",\"48.0\"],[\"Skill Cost\",\"110\",\"125\",\"140\"],[\"Damage Per Hit\",\"50\",\"60\",\"70\"]]","cd":62000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab80f2d094d086da58a19de2fd449c4f.png","name":"Bloody Hunt"}],"heroScaling":"early","latePower":8,"skillCombo":[{"_type":"combo","description":"Control Mode: Skill Combo","skillCombo":["1","3","2"],"_key":"116c550e74d6"},{"_type":"combo","description":"Flicker SS - Full Skill Combo","skillCombo":["3","2","1"],"_key":"a09ed7227d95"}],"banner":{"_type":"image","asset":{"_ref":"image-db19d3634ce55555d5add090e50fb8520cfe0ac7-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-70b07782d55af1da5d304727c63d4eddd1d8ce7a-177x250-webp"}},"heroGrade":50.89833333333333,"banRate":3.43,"notes":"Franco is unquestionably a decent choice for the current meta and a fantastic choice for rank games. With these suggestions, you'll be able to steer Franco to simple victories.","heroRoles":[{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6","_type":"span"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"text":"tank","_key":"a9eccdb8c54c10","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}]},{"style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block"},{"children":[{"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet"},{"style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"marks":[],"text":"","_key":"acc0dbe7f8510","_type":"span"}],"_type":"block"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"marks":["strong"],"text":"Support","_key":"be152cef50413","_type":"span"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"markDefs":[],"children":[{"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"name":"Franco","pros":[{"style":"normal","_key":"9014bca37ad6","listItem":"number","markDefs":[],"children":[{"text":"Has a Health regeneration because of his Wasteland Force","_key":"7b61841fe9d30","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Fast mobility","_key":"1a30ed56e0560"}],"level":1,"_type":"block","style":"normal","_key":"4a90c4f405dd","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Has many CC ( Crowd Control ) Skills","_key":"b8481d5a56910"}],"level":1,"_type":"block","style":"normal","_key":"bfc88faf636e","listItem":"number","markDefs":[]},{"_key":"3425f403e340","listItem":"number","markDefs":[],"children":[{"_key":"763f943825e80","_type":"span","marks":[],"text":"Has a faster regen if you bought Oracle"}],"level":1,"_type":"block","style":"normal"}],"cons":[{"_key":"bb989e170c2a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has no Escape skill","_key":"864f5a99b1e90"}],"level":1,"_type":"block","style":"normal"},{"_key":"ba1728322688","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Single target skills except for Fury Shock ( 2nd skill )","_key":"7d2c027a20810"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"text":"Slow at clearing minion waves","_key":"33d0d33db17b0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"7e4498d67910"},{"level":1,"_type":"block","style":"normal","_key":"f57b0ab74803","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Needs a lot of Mana to use the 1st skill and Ultimate skill.","_key":"fae6faf16c5a0"}]},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Dependent on Iron Hook and Bloody Hunt just to deal damage","_key":"7e39bcefe8460","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"58f349d4212e"}],"heroLearningCurve":"easy","winRate":45.26,"midPower":8,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block"}]},{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_key":"3b0383d169321","_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies."}],"_type":"block","style":"normal"},{"_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"id":"9371d208-4ee4-411f-95ed-c6360d4122e5","slug":{"current":"franco/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[]},"hero2":{"_updatedAt":"2024-02-16T06:01:07Z","heroSkills":[{"icon":"akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/9646f24259b68d9ce6ad3054fb8f7e2d.png","name":"Lethal Shot","description":"If Lesley doesn't take damage for 5 seconds, her next Basic Attack gains extra range and 50% Critical Chance and deals 50 (Lethal Shot) (20% extra damage against minions).\nEach point of fixed Physical Penetration Lesley acquires is converted into 0.5% Critical Damage, but her base Critical Damage is reduced to 140%.\nLesley's Basic Attack restores 5 points of energy and her Lethal Shot doubles the amount of energy restored. The cooldown of Lethal Shot resets each time Lesley casts a skill.","_key":"tRzYaguU9TSX2YU6Hj7WKK","levels":"null","cd":5,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"mana":0,"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/9489e5f56c8d5e40aacb1b298342bf47.png","name":"Master of Camouflage","description":"Lesley enters the Camouflage state, gaining double Energy Regen, 40% extra Movement Speed, and 85–135 extra Physical Attack.\nThe state lasts 3 seconds or until Lesley takes or deals damage. Enemies can detect Lesley's position through distortions of their surroundings.","_key":"tRzYaguU9TSX2YU6Hj7WNi","levels":"[[\"Cooldown\",\"5.0\",\"4.4\",\"3.8\",\"3.2\",\"2.6\",\"2.0\"],[\"Attack Bonus\",\"85\",\"95\",\"105\",\"115\",\"125\",\"135\"]]","cd":5000,"effect_info":["74:Conceal:617fc6","62:BUFF:4f9cb8"]},{"mana":0,"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/c54b3cd362ccdb8c3e315174a6402aea.png","name":"Tactical Grenade","description":"Lesley throws a tactical grenade in the target's direction while slightly jumping back, dealing 150–300 to enemies in a cone and knocking them back.\nLesley can cast this skill during the Ultimate Snipe to cancel the state and immediately fire a Fatal Bullet at the target. The attack is only triggered when there are unfired Fatal Bullets left.\n","_key":"tRzYaguU9TSX2YU6Hj7WR6","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"]},{"description":"Lesley [gains vision to nearby enemies and can lock] onto the target enemy hero and fires 4 Lethal Bullets in succession, each dealing 250–350 ( +80% Extra Physical Attack) (+enemy's 5% Lost HP) (Physical Damage) and restoring 10 energy on hit. The Bullets can be blocked by other enemy heroes.\nIf this skill is interrupted, each remaining Bullet reduces the skill cooldown by 10%.\nPassive: Lesley's Crit Chance is increased by 5%–15%.","_key":"tRzYaguU9TSX2YU6Hj7WUU","levels":"[[\"Base Damage\",\"250\",\"300\",\"350\"]]","cd":40000,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/dc861ff99ac2db09dfa300c5051b58aa.png","name":"Ultimate Snipe"}],"pros":[{"_key":"1cfb513121c3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very long range.","_key":"ff9330ee8e410"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"f638be0f03040","_type":"span","marks":[],"text":"Insane damage."}],"level":1,"_type":"block","style":"normal","_key":"949e6d54011f","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Moderately high mobility.","_key":"2b4d80c8e6010"}],"level":1,"_type":"block","style":"normal","_key":"6a75a07c87a7","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to be played.","_key":"d9f8826e692d0"}],"level":1,"_type":"block","style":"normal","_key":"81186404969d"}],"banner":{"_type":"image","asset":{"_ref":"image-611d2f809f39868de8c71fe2d7c58a61ed48fe46-500x287-jpg","_type":"reference"}},"banRate":0.15,"midPower":7,"slug":{"current":"lesley/best-builds-guide","_type":"slug"},"image":{"_type":"image","asset":{"_ref":"image-a859b3d98c9cd0a18101eb2ac529eb585ed233fc-177x250-webp","_type":"reference"}},"earlyPower":6,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"marks":["strong"],"text":"Assassins","_key":"f487884badad7","_type":"span"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950","_type":"span"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_key":"ee5c14389e430","_type":"span","marks":[],"text":"The typical assets that they may have include:"}],"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[]},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Check Bush","slug":{"current":"/heroes/specialties/check-bush","_type":"slug"},"description":null}],"patchNote":null,"id":"b8673bc1-576e-4863-9b38-1608ff9ebb43","youtubeGuides":null,"heroGrade":47.1125,"heroLearningCurve":"medium","winRate":47.5,"notes":"* Use her passive to hit the enemy first before using her first skill to maximize the damage dealt.\n* Prioritize the attack speed and critical equipments.\n* Be patient early on, you will get shine late game.\n* Use your 1st skill when Claude is using his ulti. Lesley won’t get hit.\n* Use basic attack and when passive is activate again, use the first skill.","latePower":8,"name":"Lesley","skillCombo":[{"_type":"combo","description":"Poke: Skill Combo","skillCombo":["1","1","1","3"],"_key":"41aa1c5ebe8e"}],"heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No CC skills.","_key":"9c02cd49d4390"}],"level":1,"_type":"block","style":"normal","_key":"f9f218eebf23"},{"level":1,"_type":"block","style":"normal","_key":"31f69bf5ece6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Item dependent.","_key":"08529cb126750"}]},{"markDefs":[],"children":[{"text":"Vulnerability.","_key":"214ede1b31e10","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"7d21db495d23","listItem":"number"}],"heroScaling":"late","pickRate":0.8}}