{"hero1":{"banRate":3.43,"latePower":8,"notes":"Franco is unquestionably a decent choice for the current meta and a fantastic choice for rank games. With these suggestions, you'll be able to steer Franco to simple victories.","heroRoles":[{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7","_type":"span"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_key":"a9eccdb8c54c10","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. 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Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"marks":["strong"],"text":"Support","_key":"be152cef50413","_type":"span"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-db19d3634ce55555d5add090e50fb8520cfe0ac7-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-70b07782d55af1da5d304727c63d4eddd1d8ce7a-177x250-webp","_type":"reference"}},"pros":[{"children":[{"_type":"span","marks":[],"text":"Has a Health regeneration because of his Wasteland Force","_key":"7b61841fe9d30"}],"level":1,"_type":"block","style":"normal","_key":"9014bca37ad6","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"4a90c4f405dd","listItem":"number","markDefs":[],"children":[{"text":"Fast mobility","_key":"1a30ed56e0560","_type":"span","marks":[]}]},{"level":1,"_type":"block","style":"normal","_key":"bfc88faf636e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has many CC ( Crowd Control ) Skills","_key":"b8481d5a56910"}]},{"markDefs":[],"children":[{"text":"Has a faster regen if you bought Oracle","_key":"763f943825e80","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"3425f403e340","listItem":"number"}],"heroGrade":50.89833333333333,"earlyPower":7,"id":"9371d208-4ee4-411f-95ed-c6360d4122e5","name":"Franco","slug":{"_type":"slug","current":"franco/best-builds-guide"},"heroScaling":"early","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"title":"FRANCO SKILL MECHANICS & BUILD GUIDE - Mobile Legends For Beginners - MLBB HERO – Season 24","url":"https://www.youtube.com/watch?v=-na8PncdX3c&ab_channel=Meruem","tags":["Guide","Tutorial"],"uploadDate":"Jul 31, 2022","banner":{"_type":"image","asset":{"_ref":"image-641eb9f1b4031090305e97150cbfab8445129322-1280x720-png","_type":"reference"}},"description":"Mobile Legends Franco Guide.\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share Franco's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.","_key":"e8582a8a2d3a"}]},"skillCombo":[{"_type":"combo","description":"Control Mode: Skill Combo","skillCombo":["1","3","2"],"_key":"116c550e74d6"},{"_key":"a09ed7227d95","_type":"combo","description":"Flicker SS - Full Skill Combo","skillCombo":["3","2","1"]}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"bb989e170c2a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has no Escape skill","_key":"864f5a99b1e90"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Single target skills except for Fury Shock ( 2nd skill )","_key":"7d2c027a20810"}],"level":1,"_type":"block","style":"normal","_key":"ba1728322688"},{"listItem":"number","markDefs":[],"children":[{"_key":"33d0d33db17b0","_type":"span","marks":[],"text":"Slow at clearing minion waves"}],"level":1,"_type":"block","style":"normal","_key":"7e4498d67910"},{"style":"normal","_key":"f57b0ab74803","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Needs a lot of Mana to use the 1st skill and Ultimate skill.","_key":"fae6faf16c5a0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Dependent on Iron Hook and Bloody Hunt just to deal damage","_key":"7e39bcefe8460"}],"level":1,"_type":"block","style":"normal","_key":"58f349d4212e","listItem":"number"}],"winRate":45.26,"pickRate":1.57,"midPower":8,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"_updatedAt":"2024-02-16T06:01:16Z","heroSkills":[{"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe5f2edc82addd6ae2fdda4d5cc3bd69.png","name":"Wasteland Force","description":"If no damage is taken within 5s, Franco gains 10% Movement Speed, recovers 1% Max HP per second, and begins accumulating (Wasteland Force) (up to 10 stacks).\nFranco will consume all (Wasteland Force) stacks on his next skill cast to increase the skill's damage by up to 150%.","_key":"9J69fmuQAuTX78L7bTiaK1","levels":"null","cd":0},{"levels":"[[\"Cooldown\",\"15.0\",\"14.2\",\"13.4\",\"12.6\",\"11.8\",\"11.0\"],[\"Skill Cost\",\"135\",\"140\",\"145\",\"150\",\"156\",\"160\"],[\"Base Damage\",\"400\",\"450\",\"500\",\"550\",\"600\",\"650\"]]","cd":15000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":135,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/27983b2fe64726194b0a96ab63dd312f.png","name":"Iron Hook","description":"Franco launches an iron hook in the target direction. 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The Umbrella will automatically return to Kagura when she's too far away.","_key":"tRzYaguU9TSX2YU6Hj7mdN"},{"name":"Rasho Umbrella Flee","description":"Kagura removes all control effects on her and dashes in the target direction, while leaving (Seimei Umbrella) behind.","_key":"tRzYaguU9TSX2YU6Hj7mgl","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"55\",\"60\",\"65\",\"70\",\"75\",\"80\"]]","cd":12000,"effect_info":["64:Remove CC:4f9cb8","81:Blink:a269c6"],"mana":55,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5df5273dd1d62f300e9c74f80f1e2345.png"},{"_key":"tRzYaguU9TSX2YU6Hj7mk9","levels":"[[\"Cooldown\",\"43.0\",\"38.0\",\"33.0\"],[\"Base Damage\",\"330\",\"400\",\"470\"]]","cd":43000,"effect_info":["21:CC:cd5d6d","31:Burst:c77955"],"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/00a3cf28b2aa631d8ec275510f4e9fc1.png","name":"Yin Yang Overturn","description":"Kagura invokes the power of the (Seimei Umbrella), dealing 330( +105% Total Magic Power) (Magic Damage) to nearby enemies, knocking them back, and slowing them by 60% for 0.5s."}],"heroSkillsEnhanced":[{"_key":"tRzYaguU9TSX2YU6Hj7mTD","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"55\",\"60\",\"65\",\"70\",\"75\",\"80\"],[\"Base Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":12000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":55,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9e713eb4c31d19fc8b59e43269a2df36.png","name":"Rasho Umbrella Flee","description":"Kagura teleports to the (Seimei Umbrella)'s location and retrieves it, dealing 300( +90% Total Magic Power) (Magic Damage) to the nearby enemies."},{"levels":"[[\"Cooldown\",\"43.0\",\"38.0\",\"33.0\"],[\"Skill Cost\",\"85\",\"100\",\"115\"],[\"Base Damage\",\"290\",\"340\",\"390\"],[\"Extra Damage\",\"400\",\"500\",\"600\"]]","cd":43000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/911b3b4792e182cd7c097d347b6b5863.png","name":"Yin Yang Overturn","description":"Kagura invokes the power of the (Seimei Umbrella), resetting the cooldown of (Seimei Umbrella Open), dealing 290( +70% Total Magic Power) (Magic Damage) to enemies around the Umbrella, and slowing them by 60%. 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Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to use.","_key":"111249f708de0"}],"level":1,"_type":"block","style":"normal","_key":"9a5c39d429ba","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Squishy","_key":"91fbf478b0c2"}],"level":1,"_type":"block","style":"normal","_key":"a57b2b89acb6","listItem":"number","markDefs":[]}],"pickRate":0.49,"banRate":0.07,"midPower":8,"patchNote":null}}