{"hero1":{"banRate":3.43,"heroGrade":50.89833333333333,"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"url":"https://www.youtube.com/watch?v=-na8PncdX3c&ab_channel=Meruem","tags":["Guide","Tutorial"],"uploadDate":"Jul 31, 2022","banner":{"_type":"image","asset":{"_ref":"image-641eb9f1b4031090305e97150cbfab8445129322-1280x720-png","_type":"reference"}},"description":"Mobile Legends Franco Guide.\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share Franco's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.","_key":"e8582a8a2d3a","title":"FRANCO SKILL MECHANICS & BUILD GUIDE - Mobile Legends For Beginners - MLBB HERO – Season 24"}]},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-70b07782d55af1da5d304727c63d4eddd1d8ce7a-177x250-webp"}},"heroScaling":"early","heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"marks":["strong"],"text":"Control","_key":"612e4f110e202","_type":"span"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"marks":["strong"],"text":"Guard","_key":"3b0383d169320","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]}],"name":"Franco","heroSkills":[{"_key":"9J69fmuQAuTX78L7bTiaK1","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe5f2edc82addd6ae2fdda4d5cc3bd69.png","name":"Wasteland Force","description":"If no damage is taken within 5s, Franco gains 10% Movement Speed, recovers 1% Max HP per second, and begins accumulating (Wasteland Force) (up to 10 stacks).\nFranco will consume all (Wasteland Force) stacks on his next skill cast to increase the skill's damage by up to 150%."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/27983b2fe64726194b0a96ab63dd312f.png","name":"Iron Hook","description":"Franco launches an iron hook in the target direction. 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With these suggestions, you'll be able to steer Franco to simple victories.","latePower":8,"slug":{"current":"franco/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Control Mode: Skill Combo","skillCombo":["1","3","2"],"_key":"116c550e74d6"},{"_type":"combo","description":"Flicker SS - Full Skill Combo","skillCombo":["3","2","1"],"_key":"a09ed7227d95"}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_key":"864f5a99b1e90","_type":"span","marks":[],"text":"Has no Escape skill"}],"level":1,"_type":"block","style":"normal","_key":"bb989e170c2a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Single target skills except for Fury Shock ( 2nd skill )","_key":"7d2c027a20810"}],"level":1,"_type":"block","style":"normal","_key":"ba1728322688","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Slow at clearing minion waves","_key":"33d0d33db17b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"7e4498d67910"},{"children":[{"_type":"span","marks":[],"text":"Needs a lot of Mana to use the 1st skill and Ultimate skill.","_key":"fae6faf16c5a0"}],"level":1,"_type":"block","style":"normal","_key":"f57b0ab74803","listItem":"number","markDefs":[]},{"style":"normal","_key":"58f349d4212e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Dependent on Iron Hook and Bloody Hunt just to deal damage","_key":"7e39bcefe8460"}],"level":1,"_type":"block"}],"pickRate":1.57,"midPower":8,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_key":"a9eccdb8c54c10","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a"},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_key":"be152cef50411","_type":"span","marks":["strong"],"text":"Support"},{"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"id":"9371d208-4ee4-411f-95ed-c6360d4122e5"},"hero2":{"slug":{"current":"johnson/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-d961472b93a800be40308e048815c13bc76a70e2-500x281-jpg","_type":"reference"}},"earlyPower":5,"latePower":8,"heroSpecialties":[{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"827d501315371","_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays."}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"markDefs":[],"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Charge","_key":"b77c9b6c8f000","_type":"span","marks":["strong"]},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"text":" instead.","_key":"b77c9b6c8f007","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"0002213f1fe80","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]}],"name":"Johnson","_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":null,"heroSkills":[{"name":"Electro-airbag","description":"When Johnson's HP drops below 30%, he gains a 300( +700% Total Physical Defense) shield for 10s. Cooldown: 100s.","_key":"tRzYaguU9TSX2YU6Hj7k0n","levels":"null","cd":0,"effect_info":["52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d5efd721825bdfaf1f1299cd7be2f61f.png"},{"_key":"tRzYaguU9TSX2YU6Hj7k4B","levels":"[[\"Cooldown\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c9bfe859e927799f3bdf13104685619.png","name":"Deadly Pincers","description":"Johnson throws his spanner toward the target location, dealing 120( +250% Total Physical Defense) (Magic Damage) to enemies in its path. Enemies around the landing point are stunned for 0.8s."},{"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6038b6b112bc3b71c7557cb8570f5b3f.png","name":"Electromag Rays","description":"Johnson raises his shield, continuously dealing 80( +60% Total Magic Power) (Magic Damage) to enemies in a cone in the target direction and slowing them by 20%. Each instance of damage also increases the enemy's subsequent damage taken from the skill by 15% (up to 45%). This damage is increased by 50% against creeps.\nJohnson can cast Basic Attacks and skills for the duration.","_key":"tRzYaguU9TSX2YU6Hj7k7Z","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"]]","cd":10000},{"name":"Rapid Touchdown","description":"Johnson transforms into a car, accelerating over time. An allied hero can board the car during the acceleration phase. The car will explode upon hitting an enemy hero or obstacle, dealing 300( +160% Total Magic Power)-450( +280% Total Magic Power) (Magic Damage) to nearby enemies, stunning them for 0.5-1s (scales with the car's speed), and creating an electrified zone at the location. Enemies in the zone are continuously dealt 60( +20% Total Magic Power) (Magic Damage) and slowed. Johnson can cast (Throttle) to skip the acceleration phase, (Brake) to stop immediately, and hold (Nitrous) to continuously increase his speed for up to 5s. Johnson's location is revealed for 3s upon casting this skill.\n(Passive): Johnson's Physical Defense is increased by 10%.","_key":"tRzYaguU9TSX2YU6Hj7kAx","levels":"[[\"Cooldown\",\"45.0\",\"42.5\",\"40.0\"],[\"Physical Defense Bonus\",\"10%\",\"20%\",\"30%\"],[\"Minimum Damage\",\"300\",\"400\",\"500\"],[\"Maximum Damage\",\"450\",\"600\",\"750\"],[\"Continuous Dmg\",\"60\",\"80\",\"100\"]]","cd":45000,"effect_info":["72:Morph:617fc6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/595fb960f43aa952ca7d86089a3779cb.png"}],"winRate":46.67,"patchNote":null,"id":"e400ebb4-4a2f-4745-9c7b-a6f978f444ab","image":{"asset":{"_ref":"image-4fa4250d3fcc47f8ade8df649848895eb44f864c-177x250-webp","_type":"reference"},"_type":"image"},"heroGrade":45.19833333333333,"heroScaling":"normal","midPower":7,"notes":"Among the MLBB heroes or Tank heroes, Johnson ML has an appearance that is extremely unforgettable. His special ultimate skill allows him to transform into a fast automobile that can swiftly take out his opponents.","skillCombo":[{"_type":"combo","description":"Target Lock Driving Skill Combo ","skillCombo":["3","1","2"],"_key":"d49632ceb76d"}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_key":"4d2c4cbfc04b0","_type":"span","marks":[],"text":"No required Mana."}],"level":1,"_type":"block","style":"normal","_key":"9d17ab35fed1"},{"_type":"block","style":"normal","_key":"161b623c5eff","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High physical armor stats.","_key":"60f6a5d04c950"}],"level":1},{"_key":"adc07d3665e9","listItem":"number","markDefs":[],"children":[{"_key":"a337049bcee60","_type":"span","marks":[],"text":"Significant amount of damage from second skill and ultimate."}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Various and Powerful CC effect.","_key":"64df1803c1ce0"}],"level":1,"_type":"block","style":"normal","_key":"a072305baa32","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Superior nuking ability despite being a tank.","_key":"d524ca908d4e0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"5d4afad48782"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Best for countering MM heroes along with Gatotkaca.","_key":"36f309bf5fc10"}],"level":1,"_type":"block","style":"normal","_key":"12ab78730881","listItem":"number"},{"markDefs":[],"children":[{"text":"Easy to initiate, join team fights, chase enemies, and roam.","_key":"1da331d9f03b0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"b4db2883af36","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"6b82a07b6f88","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the strongest tank in late game.","_key":"6623e42a42520"}]}],"cons":[{"style":"normal","_key":"ff2771ea103b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak to Magic and true damage compared to other tanks.","_key":"391ae9c8ac300"}],"level":1,"_type":"block"},{"_key":"6d6a4556b491","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard to control the car freely, need a lot of effort and experience.","_key":"f848315e93a80"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"d5a7f8c22911","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Long skill cooldown, especially passive.","_key":"fcf3e6432c4c0"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"d9dbe543bd8d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No directional blink skills to run away.","_key":"d10f1797b8a60"}]},{"children":[{"marks":[],"text":"Too easy to counter or evade the ultimate.","_key":"e5f4fe0092e60","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"42278b74aff8","listItem":"number","markDefs":[]}],"heroLearningCurve":"hard","pickRate":0.32,"banRate":0.47,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1","_type":"span"},{"_key":"a9eccdb8c54c2","_type":"span","marks":["strong"],"text":"tanks"},{"marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span"},{"text":"tank","_key":"a9eccdb8c54c4","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"text":"Tank","_key":"a9eccdb8c54c8","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}],"_type":"block"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]}]}}