{"hero1":{"slug":{"current":"franco/best-builds-guide","_type":"slug"},"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"tags":["Guide","Tutorial"],"uploadDate":"Jul 31, 2022","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-641eb9f1b4031090305e97150cbfab8445129322-1280x720-png"}},"description":"Mobile Legends Franco Guide.\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share Franco's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.","_key":"e8582a8a2d3a","title":"FRANCO SKILL MECHANICS & BUILD GUIDE - Mobile Legends For Beginners - MLBB HERO – Season 24","url":"https://www.youtube.com/watch?v=-na8PncdX3c&ab_channel=Meruem"}]},"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe5f2edc82addd6ae2fdda4d5cc3bd69.png","name":"Wasteland Force","description":"If no damage is taken within 5s, Franco gains 10% Movement Speed, recovers 1% Max HP per second, and begins accumulating (Wasteland Force) (up to 10 stacks).\nFranco will consume all (Wasteland Force) stacks on his next skill cast to increase the skill's damage by up to 150%.","_key":"9J69fmuQAuTX78L7bTiaK1","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0},{"name":"Iron Hook","description":"Franco launches an iron hook in the target direction. The hook will snag the first enemy unit hit, dealing 400( +100% Total Physical Attack) (Physical Damage) and dragging them to Franco.","_key":"9J69fmuQAuTX78L7bTiaOh","levels":"[[\"Cooldown\",\"15.0\",\"14.2\",\"13.4\",\"12.6\",\"11.8\",\"11.0\"],[\"Skill Cost\",\"135\",\"140\",\"145\",\"150\",\"156\",\"160\"],[\"Base Damage\",\"400\",\"450\",\"500\",\"550\",\"600\",\"650\"]]","cd":15000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":135,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/27983b2fe64726194b0a96ab63dd312f.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6f87354da64114d327cf05ad43243af.png","name":"Fury Shock","description":"Franco lashes out, dealing (Physical Damage) equal to 300 plus 4% of his Max HP to nearby enemies and slowing them by 70% for 1.5s.","_key":"9J69fmuQAuTX78L7bTiaTN","levels":"[[\"Cooldown\",\"7.0\",\"6.5\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":7000,"effect_info":["22:Slowed:cd5d6d"],"mana":40},{"name":"Bloody Hunt","description":"Franco suppresses the target enemy hero for 1.8s and strikes them 6 times over the duration, each time dealing 50( +70% Total Physical Attack) (Physical Damage).","_key":"9J69fmuQAuTX78L7bTiaY3","levels":"[[\"Cooldown\",\"62.0\",\"55.0\",\"48.0\"],[\"Skill Cost\",\"110\",\"125\",\"140\"],[\"Damage Per Hit\",\"50\",\"60\",\"70\"]]","cd":62000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab80f2d094d086da58a19de2fd449c4f.png"}],"heroGrade":50.89833333333333,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7","_type":"span"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}]},{"_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}]},{"style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"markDefs":[],"children":[{"text":"","_key":"acc0dbe7f8510","_type":"span","marks":[]}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"text":"Support","_key":"be152cef50411","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]}],"name":"Franco","notes":"Franco is unquestionably a decent choice for the current meta and a fantastic choice for rank games. With these suggestions, you'll be able to steer Franco to simple victories.","heroScaling":"early","winRate":45.26,"pickRate":1.57,"id":"9371d208-4ee4-411f-95ed-c6360d4122e5","_updatedAt":"2024-02-16T06:01:16Z","heroSkillsEnhanced":[],"pros":[{"level":1,"_type":"block","style":"normal","_key":"9014bca37ad6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a Health regeneration because of his Wasteland Force","_key":"7b61841fe9d30"}]},{"level":1,"_type":"block","style":"normal","_key":"4a90c4f405dd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Fast mobility","_key":"1a30ed56e0560"}]},{"children":[{"_type":"span","marks":[],"text":"Has many CC ( Crowd Control ) Skills","_key":"b8481d5a56910"}],"level":1,"_type":"block","style":"normal","_key":"bfc88faf636e","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"3425f403e340","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has a faster regen if you bought Oracle","_key":"763f943825e80","_type":"span"}]}],"image":{"_type":"image","asset":{"_ref":"image-70b07782d55af1da5d304727c63d4eddd1d8ce7a-177x250-webp","_type":"reference"}},"banRate":3.43,"earlyPower":7,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[]}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227"}]}],"latePower":8,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"skillCombo":[{"description":"Control Mode: Skill Combo","skillCombo":["1","3","2"],"_key":"116c550e74d6","_type":"combo"},{"description":"Flicker SS - Full Skill Combo","skillCombo":["3","2","1"],"_key":"a09ed7227d95","_type":"combo"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has no Escape skill","_key":"864f5a99b1e90"}],"level":1,"_type":"block","style":"normal","_key":"bb989e170c2a","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Single target skills except for Fury Shock ( 2nd skill )","_key":"7d2c027a20810"}],"level":1,"_type":"block","style":"normal","_key":"ba1728322688","listItem":"number"},{"children":[{"_key":"33d0d33db17b0","_type":"span","marks":[],"text":"Slow at clearing minion waves"}],"level":1,"_type":"block","style":"normal","_key":"7e4498d67910","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Needs a lot of Mana to use the 1st skill and Ultimate skill.","_key":"fae6faf16c5a0"}],"level":1,"_type":"block","style":"normal","_key":"f57b0ab74803","listItem":"number","markDefs":[]},{"children":[{"marks":[],"text":"Dependent on Iron Hook and Bloody Hunt just to deal damage","_key":"7e39bcefe8460","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"58f349d4212e","listItem":"number","markDefs":[]}],"banner":{"asset":{"_ref":"image-db19d3634ce55555d5add090e50fb8520cfe0ac7-500x281-jpg","_type":"reference"},"_type":"image"},"heroLearningCurve":"easy","midPower":8},"hero2":{"banner":{"asset":{"_ref":"image-df93108f4ec6682a0e9366127dee7e28c315caa0-500x281-jpg","_type":"reference"},"_type":"image"},"heroGrade":41.6525,"heroScaling":"normal","heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}]},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_key":"f49de7a31f290","_type":"span","marks":[],"text":"\n"}]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"slug":{"current":"badang/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"_key":"2f791339e40b","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Badang's weakness is having to contend with an enemy who can blink.","_key":"1b086d52150a0"}],"_type":"block","style":"normal"},{"_key":"d4bdeba63539","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Purify and vengence spells can also be used to reduce the damage that Badang deals.","_key":"142bf51e9aaf0"}],"_type":"block","style":"normal"}],"winRate":46.43,"pickRate":0.15,"earlyPower":4,"midPower":7,"notes":"He possesses one of the game's most powerful ultimate talents, which can quickly wipe out an opponent. Badang has a lot of potential and possesses skill sets that are enjoyable to play, despite the fact that he is not a pick hero with a high ranking and is hardly ever seen in a professional setting.","id":"99782a09-c1f4-45ef-801b-10d09e3d95dc","skillCombo":null,"image":{"_type":"image","asset":{"_ref":"image-9cd052224c942847a8a55f1fb4f7df609dd9a1b4-100x100-webp","_type":"reference"}},"latePower":7,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"_updatedAt":"2024-02-16T06:01:16Z","heroSkills":[{"name":"Chivalry Fist","description":"After every 4 Basic Attacks, Badang's next Basic Attack deals 50( +30% Total Physical Attack) extra (Physical Damage) to enemies hit and knocks them back. Enemies that are knocked into obstacles will be stunned for 0.8s (minions and creeps are stunned directly).\n(Fist Wind) generated by Badang's skills can also trigger this effect.","_key":"8lZbP4uK51zhM4aL2KZYxP","levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d4c0f5456f065e617844f3188f89365e.png"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3365e375b38b29893cd6edc42530ae4.png","name":"Fist Wind","description":"Badang coheres all his strength to his fists and performs an overwhelming (Fist Wind), dealing 250( +70% Total Physical Attack) (Physical Damage) to enemies on the path and slowing them by 30%.\nThe damage of Fist Wind will trigger Basic Attack Effect and stack 1 time for the (\"Chivalry Fist\"). All fist winds of Badang explode when hitting obstacles, dealing extra 155( +50% Total Physical Attack) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZYyp","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Explosive Damage\",\"155\",\"180\",\"205\",\"230\",\"255\",\"280\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"]},{"cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2faf3ccf39c17a05cddb45604c3853c4.png","name":"Fist Break","description":"Badang dashes towards the designated direction. If he hits enemies along the way, he will knock them back and deal 230( +50% Total Physical Attack) (Physical Damage) to them, leaving an obstacle along the path for 4s. Enemies that hit on the obstacle will take 130( +30% Total Physical Attack) (Physical Damage). \n(Use Again): Remove the obstacles that he creates. \nIf he doesn't hit any enemy along the way, the CD will be reduced by 40%.","_key":"8lZbP4uK51zhM4aL2KZZ0F","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"230\",\"250\",\"270\",\"290\",\"310\",\"330\"],[\"Explosive Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"]]"},{"levels":"[[\"Cooldown\",\"30.0\",\"30.0\",\"30.0\"],[\"Base Damage\",\"70\",\"110\",\"150\"],[\"Explosive Damage\",\"42\",\"66\",\"90\"],[\"Shield Effect\",\"500\",\"750\",\"1000\"]]","cd":30000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6567aa3e70206315f7f6288b5dda9c97.png","name":"Fist Crack","description":"Badang quickly throws his fists in the designated direction and generates a (Fist Wind) at the moment of release, dealing 70( +50% Total Physical Attack) (Physical Damage) to enemies for several times. This fist wind enjoys Basic Attack Effect, and when the fist wind hits the obstacle, it will explode and deal 42( +30% Total Physical Attack) (Physical Damage). \nDuring the release of the skill, Badang generates 500( +150% Total Physical Attack) shield. This shield makes him immune to Control Effects.","_key":"8lZbP4uK51zhM4aL2KZZ1f"}],"heroLearningCurve":"easy","banRate":0.03,"name":"Badang","youtubeGuides":null,"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Burst and DPS Damage.","_key":"b33ac9493e480"}],"level":1,"_type":"block","style":"normal","_key":"013a681f3c2c","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Fast Attack speed.","_key":"d1312945b40f0"}],"level":1,"_type":"block","style":"normal","_key":"fa6cfb228a11","listItem":"number"},{"style":"normal","_key":"392f4175aa4a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can create Wall to block Enemy Path.","_key":"d66aaace821f0"}],"level":1,"_type":"block"},{"_key":"ccb823a2f7dc","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Crowd Control Abilities.","_key":"a8880ad1d2cb0"}],"level":1,"_type":"block","style":"normal"}]}}