{"hero1":{"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3765c38d6d1ca11ddc648cc8951615aa.png","name":"Dew","description":"Dew's Lantern can slightly increase Floryn's attributes and will evolve at full energy stacks (1000).\nWhen at the Fountain, Floryn can share the Lantern's power with an allied hero, granting them an extra piece of equipment that doesn't take up equipment slots. Cooldown: 30s. The equipment will also evolve at full energy stacks. Floryn can accelerate the energy accumulation speed by hitting enemies with her skills.\nFloryn will never sell the Lantern.","_key":"tRzYaguU9TSX2YU6Hj6tP1","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"name":"Sow","description":"Floryn tosses an Energy Seed at the target enemy, dealing them 180( +180% Total Magic Power) (Magic Damage). Healing Fruits will then spawn and bounce to nearby allied heroes, healing them by 175( +65% Total Magic Power) plus 5% of their lost HP (60% of the amount when the skill is cast on a non-hero enemy).\n(Evolved Lantern): The attack range is increased to 125%.","_key":"tRzYaguU9TSX2YU6Hj6tSP","levels":"[[\"Cooldown\",\"8.0\",\"7.7\",\"7.4\",\"7.1\",\"6.8\",\"6.5\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"180\",\"210\",\"240\",\"270\",\"300\",\"330\"],[\"Base HP Regen\",\"175\",\"190\",\"205\",\"220\",\"235\",\"250\"]]","cd":8000,"effect_info":["33:Damage:c77955","51:HEAL:59a86f"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/76612c31c8987189abf8140b76c90fbd.png"},{"description":"Floryn casts a blob of energy in the target direction, dealing 175( +90% Total Magic Power) (Magic Damage) to the first enemy hit. Upon hitting an enemy or reaching the maximum range, the energy explodes, dealing 105( +54% Total Magic Power) (Magic Damage) to nearby enemies and stunning them for 1s.\n(Evolved Lantern): The explosion radius is increased to 125%.","_key":"tRzYaguU9TSX2YU6Hj6tVn","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"175\",\"210\",\"245\",\"280\",\"315\",\"350\"],[\"Extra Damage\",\"105\",\"126\",\"147\",\"168\",\"189\",\"210\"]]","cd":13000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8416aea110d7271cf565d6c3a7286791.png","name":"Sprout"},{"name":"Bloom","description":"Floryn resonates with Dew's power, restoring 400( +70% Total Magic Power) HP for all allied heroes 2 times regardless of distance. Enemies around the allied heroes are dealt 150( +60% Total Magic Power) (Magic Damage) and slowed by 30% for 0.8s each time the healing takes effect.\n(Evolved Lantern): The healing removes Healing Reduction effects on allied heroes and makes them immune to the effects for 3s.","_key":"tRzYaguU9TSX2YU6Hj6tZB","levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base HP Restoration\",\"400\",\"525\",\"650\"],[\"Base Damage\",\"150\",\"200\",\"250\"]]","cd":60000,"effect_info":["51:HEAL:59a86f","33:Damage:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20722a047974f9133f8bac94b25bdf0c.png"}],"cons":[{"_key":"647bc6c4351a","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Flimsy CCs.","_key":"e72485fdecb50","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low Mobility.","_key":"82ed1c9c4a490"}],"level":1,"_type":"block","style":"normal","_key":"99d485bc1e88"},{"listItem":"bullet","markDefs":[],"children":[{"text":"Low Defense.","_key":"e834fd8d81080","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"272369447922"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One-Less Item Slot.","_key":"00c2b5f5545a0"}],"level":1,"_type":"block","style":"normal","_key":"3bbdcce91bfa"},{"_type":"block","style":"normal","_key":"51b0b229268a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to Ganks.","_key":"c4576b05a2740"}],"level":1}],"pickRate":0.52,"banRate":2.25,"midPower":6,"latePower":8,"notes":"Estes and Rafaela, two heroes who specialize in healing, would have a rough time beating Floryn. She has a lot to offer in terms of support numbers for the allies, but she also has the ability to score kills. Her Ultimate is simply amazing, and MLBB players would undoubtedly be thrilled by it.","patchNote":null,"name":"Floryn","_updatedAt":"2024-02-16T06:00:11Z","banner":{"_type":"image","asset":{"_ref":"image-1bf376c7e37a710051f34ffe2cd4c22f4a504b0a-1920x1080-png","_type":"reference"}},"heroGrade":45.83416666666666,"heroLearningCurve":"easy","winRate":53.9,"earlyPower":5,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"text":"Poke","_key":"9eb578226ef80","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"children":[{"text":"Guard","_key":"3b0383d169320","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal"}]},{"name":"Support","slug":{"_type":"slug","current":"/heroes/specialties/support"},"description":[{"style":"normal","_key":"7914f42690db","markDefs":[],"children":[{"text":"Support","_key":"d405e1d327db0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block"},{"_key":"67913c753fe5","markDefs":[],"children":[{"text":"\n","_key":"719045d0bc8c0","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"slug":{"current":"floryn/best-builds-guide","_type":"slug"},"skillCombo":[{"skillCombo":["1","2","3","1"],"_key":"80b1afcc7053","_type":"combo","description":"Support Mode Skill Combo"}],"heroSkillsEnhanced":[],"image":{"asset":{"_ref":"image-07e6b12f3e7b33d2ba49f3d1ccfb2ac4dea9cfbb-100x100-webp","_type":"reference"},"_type":"image"},"heroScaling":"normal","id":"02f8e4f6-bd28-426f-ba12-a081b77e128b","youtubeGuides":null,"pros":[{"style":"normal","_key":"94cc74d29d6a","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Has a Useful, Unique Passive.","_key":"4f1a327468570","_type":"span"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"84d05291b0cc","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Thrives in Any Situation.","_key":"06a4ea227ff90","_type":"span"}],"level":1},{"_type":"block","style":"normal","_key":"eb6011e1b890","listItem":"bullet","markDefs":[],"children":[{"_key":"c1f5c73f0d870","_type":"span","marks":[],"text":"Easy to Grasp."}],"level":1},{"children":[{"marks":[],"text":"Currently the Best Healer in Mobile Legends.","_key":"b3a3d5b239b60","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"32e3edc4f09c","listItem":"bullet","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Excellent Poking Abilities.","_key":"62f95921d63c0"}],"level":1,"_type":"block","style":"normal","_key":"a8afa883cdea","listItem":"bullet","markDefs":[]}]},"hero2":{"id":"9376f0e6-0585-412d-a1e4-991bca27d9ad","_updatedAt":"2024-02-16T06:00:21Z","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"759207dd91fe"}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"b2bc018d250f","listItem":"number","markDefs":[],"children":[{"text":"Can deal high critical damage because of his passive.","_key":"a5e07af2bd4b0","_type":"span","marks":[]}]},{"children":[{"_type":"span","marks":[],"text":"Easy to use","_key":"dc22d22a2b670"}],"level":1,"_type":"block","style":"normal","_key":"40c5e585992c","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"e5490bd7f709","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Unlike other marksmen, He have 2 CC Skills (Stun, and Knockback).","_key":"5f4547b930920","_type":"span"}]}],"image":{"_type":"image","asset":{"_ref":"image-29c6eeefe1d2e5d3f57f3ae5061d1c311daf56b4-177x250-webp","_type":"reference"}},"winRate":52.23,"midPower":7,"notes":"Bruno's assault range and placement ability make him one of the easiest marksman heroes in the current patch to master. With his high attack range, positioning and poking skills, CC, and high critical chance, he possesses practically everything. But the majority of gamers undervalue this hero, sometimes failing to even consider him.","name":"Bruno","heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"764e48ba523e0"}],"level":1,"_type":"block","style":"normal","_key":"772f55f97750"},{"children":[{"_type":"span","marks":[],"text":"Short blink skill.","_key":"856534a3d96e0"}],"level":1,"_type":"block","style":"normal","_key":"4e31b52a3899","listItem":"number","markDefs":[]},{"_key":"435a8e85cc73","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against CC.","_key":"c8d2cb6f782d0"}],"level":1,"_type":"block","style":"normal"}],"heroGrade":46.835833333333326,"heroLearningCurve":"medium","pickRate":1.54,"earlyPower":5,"slug":{"current":"bruno/best-builds-guide","_type":"slug"},"banner":{"asset":{"_ref":"image-57fb6a6da60108e773e9447337cae36de6cee4a1-500x281-jpg","_type":"reference"},"_type":"image"},"latePower":8,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"heroSkills":[{"cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/10d06e3f14e1a21afc08885db1468add.png","name":"Mecha Legs","description":"Bruno gains 2% extra Crit Chance each time he deals damage with his skills (up to 10 stacks).\nBruno has higher Physical Attack but only gains 80% extra Attack Speed from all sources.","_key":"t4KNznwwOQT44odcjEx9XC","levels":"null"},{"effect_info":["33:Damage:c77955","22:Slowed:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/587ff402073b0e64b636b9b5f577a812.png","name":"Volley Shot","description":"Bruno kicks a Powerball on his next Basic Attack, dealing 145( +100% Total Physical Attack) (Physical Damage) to the target, slowing them by 30%, and speeding up by 30% for 0.5s.\nThe Powerball then bounces back toward Bruno and lands on the ground. He or allied heroes can retrieve the Powerball for another attack and reduce the cooldown of (Flying Tackle) by 1s.","_key":"t4KNznwwOQT44odcjEx9fG","levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Base Damage\",\"145\",\"180\",\"215\",\"250\",\"285\",\"320\"]]","cd":10000},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/35cc27cfe19cbcd92e0430930af7e160.png","name":"Flying Tackle","description":"Bruno makes a slide tackle in the target direction, dealing 140( +40% Total Physical Attack) (Physical Damage) to enemies in his path and stunning them for 0.5s.\nIf the Powerball is bouncing back, Bruno also draws the Powerball toward him.","_key":"t4KNznwwOQT44odcjEx9nK","levels":"[[\"Skill Cost\",\"60\",\"55\",\"50\",\"45\",\"40\",\"35\"],[\"Base Damage\",\"140\",\"165\",\"190\",\"215\",\"240\",\"265\"]]","cd":7000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"]},{"_key":"t4KNznwwOQT44odcjEx9vO","levels":"[[\"Cooldown\",\"38.0\",\"33.0\",\"28.0\"],[\"Skill Cost\",\"140\",\"160\",\"180\"],[\"Base Damage\",\"250\",\" 350\",\"450\"],[\"Physical Defense Reduced\",\"4%\",\"6%\",\"8%\"],[\"Extra Damage\",\"150\",\"210\",\"270\"]]","cd":38000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":140,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a1a25d8d4fd6dc608d689e7601126bd3.png","name":"Worldie","description":"Bruno kicks his Energy Ball at the target enemy hero, dealing 250( +83% Total Physical Attack) (Physical Damage) and knocking them back. The Energy Ball then bounces between nearby enemies up to 10 times, each time dealing 150( +50% Total Physical Attack) (Physical Damage). Each hit also reduces the enemy's Physical Defense by 4% for 8s (up to 3 stacks)."}],"heroScaling":"late","banRate":0.24,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}]},{"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"marks":[],"text":" specialty instead.","_key":"612e4f110e205","_type":"span"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"488f4b92c1630","_type":"span"}],"_type":"block"}]}],"patchNote":null}}