{"hero1":{"youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/32d984e9893282edec7f5092a8499522.png","name":"Vicious Retrieval","description":"Every 4s, Faramis's next skill against enemy heroes and summoned objects generates a soul fragment on the spot. Faramis can absorb the soul fragment to restore 100( +50% Total Magic Power) HP and gain 2 extra Magic Power (up to 40 stacks). Upon death, he consumes the absorbed soul fragments to reduce the respawn timer, each reducing the timer by 3% (up to 90%). Enemies that die around Faramis also have a chance to drop soul fragments.","_key":"8lZbP4uK51zhM4aL2KZZRD"},{"_key":"8lZbP4uK51zhM4aL2KZZSd","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Extra Defense\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":15000,"effect_info":["62:BUFF:4f9cb8","21:CC:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/427ada708262342e8d771778eed349e2.png","name":"Shadow Stampede","description":"Faramis enters the Shadow state for 3s, gaining 70% extra Movement Speed, 50 extra Physical & Magic Defense, increased soul fragment absorption range, and the ability to move through terrain. Enemy heroes that come into contact with Faramis in this state are dealt 250( +60% Total Magic Power) (Magic Damage) and applied with a (Nether Mark). Each enemy hero hit also reduces this skill's cooldown by 20%. Upon leaving the Shadow state, Faramis pulls all the marked enemy heroes toward him, dealing them 250( +60% Total Magic Power) (Magic Damage).\n(Use Again): Faramis leaves the Shadow state early and pulls marked enemies toward him."},{"_key":"8lZbP4uK51zhM4aL2KZZU3","levels":"[[\"Cooldown\",\"6.0\",\"5.8\",\"5.6\",\"5.4\",\"5.2\",\"5.0\"],[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Base Damage\",\"330\",\"360\",\"390\",\"420\",\"450\",\"480\"],[\"Split Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":6000,"effect_info":["32:AoE:c77955","31:Burst:c77955"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/76dbcca4a3c722c3eb203fbb04f09d2c.png","name":"Ghost Bursters","description":"Faramis gathers Nether energy in a fan-shaped area ahead, dealing 330( +144% Total Magic Power) (Magic Damage) to enemies within. The energy will then split and bounce to nearby enemies, dealing 200( +72% Total Magic Power) (Magic Damage) (splits up to 3 times on enemy hero hits and 1 time on non-enemy hero hits)."},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4389122530b18e7c56991ef6e8840eb6.png","name":"Cult Altar","description":"Faramis turns his surroundings into the (Nether Realm) for 6s, gaining increased soul fragment absorption range while granting affected allied heroes, including himself, 400 plus 15( +5% Total Magic Power)% extra HP and 50% extra Movement Speed for 1s. When the extra HP is depleted, the hero will enter a brief Resurrection state, becoming unable to move or attack but immune to damage for 1.3s.","_key":"8lZbP4uK51zhM4aL2KZZVT","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Skill Cost\",\"150\",\"250\",\"350\"],[\"Extra HP\",\"400\",\"550\",\"700\"]]","cd":0,"effect_info":["43:Death Immune:b19d60","62:BUFF:4f9cb8"]}],"cons":[{"style":"normal","_key":"7d8af262eb52","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis needs to the right timing to use the ultimate.","_key":"b33ac4732b190"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis is prone to high damaging heroes whenever he is alone.","_key":"aea06edf8c8f0"}],"level":1,"_type":"block","style":"normal","_key":"a266b8d973cc","listItem":"number"}],"pickRate":0.93,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"id":"4fc1cf47-29d2-4695-8bed-85493d6de0f3","name":"Faramis","heroGrade":58.20666666666668,"banRate":8.96,"midPower":9,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/support"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"marks":["strong"],"text":"Support","_key":"be152cef50411","_type":"span"},{"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}]}]}],"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal"},{"style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"text":"Initiator","_key":"b77c9b6c8f006","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"7914f42690db","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}]},{"markDefs":[],"children":[{"_key":"719045d0bc8c0","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"67913c753fe5"}]}],"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"3829dd034f4d"}],"heroSkillsEnhanced":[],"heroLearningCurve":"hard","notes":"As a support hero, Faramis should ideally team up with a fighter and a marksman to increase kill potential. As an initiator and crowd control, Faramis should constantly be roamed to provide a crucial gank.","_updatedAt":"2024-02-16T06:00:11Z","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-cc7ac7d0c6f9e54443929bc9bf04a32102fc9c11-500x300-jpg"}},"image":{"asset":{"_type":"reference","_ref":"image-b688e9526af3ce2241301d4f12b85eae4ef63776-100x100-webp"},"_type":"image"},"heroScaling":"normal","winRate":56.27,"earlyPower":7,"latePower":9,"slug":{"current":"faramis/best-builds-guide","_type":"slug"},"pros":[{"style":"normal","_key":"9966e39571cd","listItem":"number","markDefs":[],"children":[{"_key":"8730c8add8ca0","_type":"span","marks":[],"text":"Faramis, with allies, are good together."}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis can easily bring enemies to his allies making for an easy kill.","_key":"8fc8f2ad75630"}],"level":1,"_type":"block","style":"normal","_key":"6460b6e8ad69","listItem":"number"},{"style":"normal","_key":"f86ceb7ee2d3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis has high mobility and have CC skill ability.","_key":"a2a657907dda0"}],"level":1,"_type":"block"}]},"hero2":{"latePower":7,"id":"9e088234-f5e9-4971-8d69-86c4db7ceab6","heroSkillsEnhanced":[],"cons":[{"level":1,"_type":"block","style":"normal","_key":"233cfd1f606e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very squishy.","_key":"77b92ff5637e0"}]},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Lacks mobility.","_key":"949a794e474a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3bb857ac15fc"},{"children":[{"_type":"span","marks":[],"text":"Dependent on Gold and levels to be effective.","_key":"8ed7adc46ce30"}],"level":1,"_type":"block","style":"normal","_key":"a432290ebb0a","listItem":"number","markDefs":[]}],"heroScaling":"normal","winRate":47.94,"pickRate":0.2,"midPower":9,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"_type":"block","style":"normal"}]}],"slug":{"current":"eudora/best-builds-guide","_type":"slug"},"image":{"_type":"image","asset":{"_ref":"image-52fdd5664a844269d10f3797523f693e4486aa43-177x250-webp","_type":"reference"}},"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Burst Mode: Skill Combo","skillCombo":["2","3","1"],"_key":"ec071d5c9d6d"}],"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqDweY","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f125b3ee1660fd962cbd4a500c78681.png","name":"Superconductor","description":"Eudora's skills inflict (Superconductor) for 3s on hit and can trigger additional effects against enemies affected by (Superconductor)."},{"_key":"ocx9AHs9lR2j8Tc8nqDwmy","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"350\",\"410\",\"470\",\"530\",\"590\",\"650\"],[\"Trigger Damage\",\"190\",\"230\",\"270\",\"310\",\"350\",\"390\"]]","cd":7000,"effect_info":["32:AoE:c77955"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5d5e89cd6770610a6bdf0a821cd30d3f.png","name":"Forked Lightning","description":"Eudora casts fork lightning in a target direction, dealing 350( +150% Total Magic Power) (Magic Damage) to enemies in a cone.\nEnemies affected by (Superconductor) will take 190( +30% Total Magic Power) extra (Magic Damage) after a short delay."},{"name":"Ball Lightning","description":"Eudora hurls an orb of lightning at the target enemy, dealing them 350( +80% Total Magic Power) (Magic Damage), stunning them for 1.2s, and reducing their Magic Defense by 10 for 1.8s.\nIf the enemy is affected by (Superconductor), the lightning orb will bounce to up to 3 nearby enemies, dealing them 175( +40% Total Magic Power) (Magic Damage) and stunning them for 0.6s (prioritizes enemy heroes).","_key":"ocx9AHs9lR2j8Tc8nqDwvO","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Magic DEF Reduction\",\"10\",\"13\",\"16\",\"19\",\"22\",\"25\"],[\"Base Damage\",\"350\",\"370\",\"390\",\"410\",\"430\",\"450\"],[\"Spread Damage\",\"175\",\"185\",\"195\",\"205\",\"215\",\"225\"]]","cd":11000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9c1088c7f6ed3356cf9810c33725c91c.png"},{"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65ada38b48bfefaf537d89a5324b290e.png","name":"Thunder’s Wrath","description":"Eudora calls down a blast of lightning on the target enemy, dealing them 480( +180% Total Magic Power) (Magic Damage).\nIf the enemy is affected by (Superconductor), dark clouds will form over their head and send down an extra lightning strike on the area below after a 0.8s delay, dealing 440( +150% Total Magic Power) (Magic Damage) to enemies within and 360( +150% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"ocx9AHs9lR2j8Tc8nqDx3o","levels":"[[\"Cooldown\",\"32.0\",\"29.0\",\"26.0\"],[\"Skill Cost\",\"130\",\"160\",\"190\"],[\"Initial Damage\",\"480\",\"660\",\"840\"],[\"Delayed Damage\",\"440\",\"605\",\"770\"],[\"Spread Damage\",\"360\",\"495\",\"630\"]]","cd":32000,"effect_info":["31:Burst:c77955"]}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"e86f4d603142","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can easily burst a single enemy.","_key":"1d2db8b3943a0"}]},{"_key":"d03ed2e509ba","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st Skill is a good source of poke and wave-clear.","_key":"96359f6ebddb0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"8ed471ee3a2e","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Point and click ultimate.","_key":"f980cf04812d0","_type":"span"}],"level":1,"_type":"block"},{"_key":"2105e680cbc9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the easiest mage to use.","_key":"f0b9eb39dab00"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"64acd80b4f08","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Point and click stun.","_key":"88eebd7be5120"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can inflict a 1.5 sec. stun with 1st Skill then followed by her 2nd Skill.","_key":"14756a69b6780"}],"level":1,"_type":"block","style":"normal","_key":"21748046a34b"},{"_key":"a248c7f86795","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can easily kills squishy Assassin and Marksman .","_key":"b9e60ae565340"}],"level":1,"_type":"block","style":"normal"}],"heroLearningCurve":"easy","earlyPower":4,"heroSpecialties":[{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"marks":[],"text":" specialty instead.","_key":"612e4f110e205","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"488f4b92c1630","_type":"span"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"name":"Eudora","_updatedAt":"2024-02-16T06:01:07Z","banner":{"_type":"image","asset":{"_ref":"image-d4df3fab3de959511eca7620dc84baf422ea76d6-500x281-jpg","_type":"reference"}},"heroGrade":45.40833333333333,"banRate":0.16,"notes":"Eudora is a relatively powerful hero, but to make the most of any hero, a player needs to have a solid grasp of the terrain."}}