{"hero1":{"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-b688e9526af3ce2241301d4f12b85eae4ef63776-100x100-webp","_type":"reference"}},"heroLearningCurve":"hard","id":"4fc1cf47-29d2-4695-8bed-85493d6de0f3","name":"Faramis","youtubeGuides":null,"earlyPower":7,"midPower":9,"latePower":9,"slug":{"current":"faramis/best-builds-guide","_type":"slug"},"pros":[{"listItem":"number","markDefs":[],"children":[{"text":"Faramis, with allies, are good together.","_key":"8730c8add8ca0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"9966e39571cd"},{"_key":"6460b6e8ad69","listItem":"number","markDefs":[],"children":[{"_key":"8fc8f2ad75630","_type":"span","marks":[],"text":"Faramis can easily bring enemies to his allies making for an easy kill."}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Faramis has high mobility and have CC skill ability.","_key":"a2a657907dda0"}],"level":1,"_type":"block","style":"normal","_key":"f86ceb7ee2d3","listItem":"number","markDefs":[]}],"heroScaling":"normal","heroGrade":58.20666666666668,"winRate":56.27,"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Guard","_key":"3b0383d169320","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"_updatedAt":"2024-02-16T06:00:11Z","cons":[{"level":1,"_type":"block","style":"normal","_key":"7d8af262eb52","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis needs to the right timing to use the ultimate.","_key":"b33ac4732b190"}]},{"level":1,"_type":"block","style":"normal","_key":"a266b8d973cc","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Faramis is prone to high damaging heroes whenever he is alone.","_key":"aea06edf8c8f0"}]}],"banner":{"asset":{"_ref":"image-cc7ac7d0c6f9e54443929bc9bf04a32102fc9c11-500x300-jpg","_type":"reference"},"_type":"image"},"banRate":8.96,"notes":"As a support hero, Faramis should ideally team up with a fighter and a marksman to increase kill potential. As an initiator and crowd control, Faramis should constantly be roamed to provide a crucial gank.","heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]},{"name":"Mage","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"skillCombo":[{"_key":"3829dd034f4d","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"]}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/32d984e9893282edec7f5092a8499522.png","name":"Vicious Retrieval","description":"Every 4s, Faramis's next skill against enemy heroes and summoned objects generates a soul fragment on the spot. Faramis can absorb the soul fragment to restore 100( +50% Total Magic Power) HP and gain 2 extra Magic Power (up to 40 stacks). Upon death, he consumes the absorbed soul fragments to reduce the respawn timer, each reducing the timer by 3% (up to 90%). Enemies that die around Faramis also have a chance to drop soul fragments.","_key":"8lZbP4uK51zhM4aL2KZZRD","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"effect_info":["62:BUFF:4f9cb8","21:CC:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/427ada708262342e8d771778eed349e2.png","name":"Shadow Stampede","description":"Faramis enters the Shadow state for 3s, gaining 70% extra Movement Speed, 50 extra Physical & Magic Defense, increased soul fragment absorption range, and the ability to move through terrain. Enemy heroes that come into contact with Faramis in this state are dealt 250( +60% Total Magic Power) (Magic Damage) and applied with a (Nether Mark). Each enemy hero hit also reduces this skill's cooldown by 20%. Upon leaving the Shadow state, Faramis pulls all the marked enemy heroes toward him, dealing them 250( +60% Total Magic Power) (Magic Damage).\n(Use Again): Faramis leaves the Shadow state early and pulls marked enemies toward him.","_key":"8lZbP4uK51zhM4aL2KZZSd","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Extra Defense\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":15000},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/76dbcca4a3c722c3eb203fbb04f09d2c.png","name":"Ghost Bursters","description":"Faramis gathers Nether energy in a fan-shaped area ahead, dealing 330( +144% Total Magic Power) (Magic Damage) to enemies within. The energy will then split and bounce to nearby enemies, dealing 200( +72% Total Magic Power) (Magic Damage) (splits up to 3 times on enemy hero hits and 1 time on non-enemy hero hits).","_key":"8lZbP4uK51zhM4aL2KZZU3","levels":"[[\"Cooldown\",\"6.0\",\"5.8\",\"5.6\",\"5.4\",\"5.2\",\"5.0\"],[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Base Damage\",\"330\",\"360\",\"390\",\"420\",\"450\",\"480\"],[\"Split Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":6000,"effect_info":["32:AoE:c77955","31:Burst:c77955"],"mana":75},{"cd":0,"effect_info":["43:Death Immune:b19d60","62:BUFF:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4389122530b18e7c56991ef6e8840eb6.png","name":"Cult Altar","description":"Faramis turns his surroundings into the (Nether Realm) for 6s, gaining increased soul fragment absorption range while granting affected allied heroes, including himself, 400 plus 15( +5% Total Magic Power)% extra HP and 50% extra Movement Speed for 1s. When the extra HP is depleted, the hero will enter a brief Resurrection state, becoming unable to move or attack but immune to damage for 1.3s.","_key":"8lZbP4uK51zhM4aL2KZZVT","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Skill Cost\",\"150\",\"250\",\"350\"],[\"Extra HP\",\"400\",\"550\",\"700\"]]"}],"pickRate":0.93},"hero2":{"name":"Balmond","_updatedAt":"2023-10-08T02:30:44Z","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"9fca450e5557","_type":"combo"}],"pros":[{"_type":"block","style":"normal","_key":"a8de5f9a171b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"AoE damage.","_key":"894009af6b0e0"}],"level":1},{"_type":"block","style":"normal","_key":"af7be264b515","listItem":"number","markDefs":[],"children":[{"_key":"54ae02d809950","_type":"span","marks":[],"text":"Critical procs well with your 2nd skill."}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Good Crowd Control.","_key":"bce4255955500"}],"level":1,"_type":"block","style":"normal","_key":"ab04a708223b","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"42fca7ca3edd","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Regenerates HP for every minion and hero slain.","_key":"ef880b1314650","_type":"span"}]}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Initiator type.","_key":"6af9d3e317840"}],"level":1,"_type":"block","style":"normal","_key":"2c1a370e63f9","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Squishy in early game.","_key":"602c0a83d0f30"}],"level":1,"_type":"block","style":"normal","_key":"70174c08e7ca","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_key":"bf1c18392fa30","_type":"span","marks":[],"text":"Slow Mobility."}],"level":1,"_type":"block","style":"normal","_key":"00da069a4bf4"}],"image":{"_type":"image","asset":{"_ref":"image-2ae586164f7c9f42fb9441bff32b503687240583-240x390-webp","_type":"reference"}},"heroLearningCurve":"easy","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}]},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span"}],"_type":"block"}]}],"heroSkillsEnhanced":[],"heroScaling":"normal","pickRate":0.23,"earlyPower":8,"latePower":6,"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"},"description":[{"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}]},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]}],"slug":{"current":"balmond/best-builds-guide","_type":"slug"},"heroSkills":[{"name":"Bloodthirst","description":"Balmond recovers 5% Max HP after killing a Minion or Creep, and 20% Max HP after killing a hero.","_key":"t4KNznwwOQT44odcixkk8y","levels":"null","cd":0,"effect_info":["51:Heal:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1dfd12008b9d5e9b895633ce34286b9a.png"},{"cd":8000,"effect_info":["81:Blink:a269c6","22:Slowed:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/37db94a7294c7d16137ca10ec1726e0a.png","name":"Soul Lock","description":"Balmond charges in the target direction for a set distance or until he hits an enemy hero, dealing 150( +60% Total Physical Attack) (Physical Damage) to enemies along the way. The enemy hero hit will be knocked back slightly and slowed by 60% for 2s.","_key":"t4KNznwwOQT44odcixkkH2","levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Base Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]"},{"_key":"t4KNznwwOQT44odcixkkP6","levels":"[[\"Base Damage\",\"50\",\"80\",\"110\",\"140\",\"170\",\"200\"]]","cd":6000,"effect_info":["32:AOE:c77955","62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/100d8c946bf41696361032bb4e9a66ad.png","name":"Cyclone Sweep","description":"Balmond spins with his axe for 3s, continuously dealing 50( +50% Total Physical Attack) (Physical Damage) to nearby enemies. Enemies hit multiple times will take increased damage (25% extra damage per extra hit, up to 100%). The part of damage affected by Physical Attack can critically strike."},{"description":"After a short delay, Balmond smashes his axe in the target direction, dealing 150( +70% Total Physical Attack) plus 30% of the target's lost HP as (True Damage) to enemies in a fan-shaped area. This skill deals up to 1000 damage to non-hero enemies.","_key":"t4KNznwwOQT44odcixkkXA","levels":"[[\"Cooldown\",\"28.0 \",\"23.0\",\"18.0\"],[\"Extra Damage\",\"30%\",\"37.5%\",\"45%\"],[\"Non-Hero Unit Damage Cap\",\"1000\",\"1500\",\"2000\"]]","cd":28000,"effect_info":["31:Burst:c77955","22:Slowed:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3d43fb4b36fe100565ee664d3845aaa5.png","name":"Lethal Counter"}],"heroGrade":47.47666666666666,"banRate":0.04,"midPower":8,"notes":"Balmond is effective for lane control with his AoE ability and for pursuing mages and marksmen early in the game. Balmond can also be utilized as a roamer to help push lanes or kill minions, or to jungle (we advise using a hunter's knife). Use Balmond to kill turtles, push lanes, and break up team fights mid-game.","id":"0ba5f2c6-1669-4696-a144-441c8f44c5b4","youtubeGuides":{"gallery":[{"uploadDate":"Aug 18, 2022","banner":{"_type":"image","asset":{"_ref":"image-18908b99d04d528b9d316b7d3a65cb7e0ecb5c2b-1280x720-png","_type":"reference"}},"description":"Highlights, Guides and Tips. Be Updated. Be Legendary.\n\nBalmond is effective againts Sun & Natalia.\n\nBalmond Best Build\nhttps://mlbbhero.com/balmond-build\n\nMLBB HERO GUIDES \nWebsite: https://mlbbhero.com\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #mlbbhbalmond #mlbalmond #mlhighlights #balmondhighlights","_key":"d84bd6ef8099","title":"BALMOND FULL GAME HIGHLIGHTS - Mobile Legends #mlbb #mobilelegends","url":"https://www.youtube.com/watch?v=hC2tJDsdcIw&feature=youtu.be&ab_channel=Meruem","tags":["HIGHLIGHTS"]},{"title":"BALMOND SKILL MECHANICS & BUILD GUIDE - Mobile Legends FOR BEGINNERS - MLBB HERO","url":"https://www.youtube.com/watch?v=Q51WVe8KeS4&list=PL7JGB11iALWhRPktlVrBuZnA0Eb5pxrIo&index=2&t=26s&ab_channel=Meruem","tags":["GUIDE"],"uploadDate":"Jul 29, 2022","banner":{"_type":"image","asset":{"_ref":"image-8fa1b70d4558f9ab07f1dc13c3a63c73d0d99d08-480x360-png","_type":"reference"}},"description":"This guide is for mobile legends beginners. \nIn this video, I'm going to share a Balmond's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\nBalmond Best Build\nhttps://mlbbhero.com/heroes/mlbb-guid...\n\nMLBB HERO GUIDES \nWebsite: https://mlbbhero.com\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials\nSide Step #mlbb #mobilelegends #shorts - https://youtu.be/ingp1Hu-GLM\n2 Views - Aug 17, 2022 \n\nThank You For Subscribing!","_key":"61e822cd2e38"}],"_type":"youtubeGuide"},"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-98d4ea44310184b4d3deb5382b799f2774a1ebc9-500x281-png"}},"winRate":42.97,"patchNote":null}}