{"hero1":{"winRate":50.56,"_updatedAt":"2024-02-16T06:00:58Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","2","2","3","1"],"_key":"e4ba8e6a0129"}],"heroSkills":[{"name":"Air Superiority","description":"During flight, Fanny deals 10%-20% extra damage to enemies hit (scales with flying speed) and applies a stack of (Prey Mark) to them (up to 2 stacks) on each attack. Her subsequent skill hits on marked enemy heroes restore 8 energy per stack for her. 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","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Push","slug":{"_type":"slug","current":"/heroes/specialties/push"},"description":[{"_key":"4ba79b19e9e6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"77796c34f6ab0"}],"_type":"block","style":"normal","_key":"d23791aa9f32"}]}],"id":"9aa11c51-96b0-4e48-aa6d-5b72e7f20a7c","youtubeGuides":null,"heroSkillsEnhanced":[],"heroGrade":65.3675,"banRate":49.67,"latePower":7,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"text":"assassins","_key":"f487884badad5","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal"},{"style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block"},{"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}],"level":1},{"style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1}]}],"patchNote":null,"name":"Fanny","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires high skill and very hard to control.","_key":"4139c63ffa390"}],"level":1,"_type":"block","style":"normal","_key":"61ec2443a1b1","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Falls off in the late game.","_key":"4b8b4800c3d00"}],"level":1,"_type":"block","style":"normal","_key":"fa88c4871510"},{"children":[{"_key":"6d68a1d39e780","_type":"span","marks":[],"text":"Dependent on the purple buff to start getting active."}],"level":1,"_type":"block","style":"normal","_key":"98619caeef34","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"be745bf99a9e","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very Difficulty.","_key":"e3b915ca1e120","_type":"span"}]}],"banner":{"_type":"image","asset":{"_ref":"image-85d0d6d17c2f2a009b4e46f59a6623064a50a6c7-500x281-jpg","_type":"reference"}},"image":{"asset":{"_type":"reference","_ref":"image-ae1f5120b4dfdb415f49f17b2a0294856c6fcd63-177x250-webp"},"_type":"image"},"midPower":8,"slug":{"current":"fanny/best-builds-guide","_type":"slug"},"heroScaling":"early","pickRate":1.24,"earlyPower":9,"notes":"With a 100 percent difficulty rating, Fanny is regarded as the most difficult hero in Mobile Legends to master. 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If it sees an enemy hero using blink or charge skills, it will be activated and cast a Mark upon them for 3s. During this time, Phoveus can rapidly blink to their location to deliver a fierce blow, dealing 600( +180% Total Magic Power) (Magic Damage) to the target and its vicinity and gaining a 160( +50% Total Magic Power) ( +5% Total HP) Shield.\nOnce Phoveus activates this effect, this skill can be cast repeatedly at the cost of Mana for up to 12s before entering cooldown, as long as the required conditions are met."}],"cons":[{"children":[{"marks":[],"text":"Bit Difficult to use","_key":"1e3efda30b350","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"a53ffd0365c4","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate is not active permanent and required to activate after cast a mark","_key":"835dd518f6a30"}],"level":1,"_type":"block","style":"normal","_key":"381c6489faee"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate cannot immune Suppression effect","_key":"b0267eb6c5310"}],"level":1,"_type":"block","style":"normal","_key":"a5c0d7ea9b50"},{"children":[{"_type":"span","marks":[],"text":"Ultimate can be blocked blink by Minsitthar’s ultimate","_key":"2b6a78e0db700"}],"level":1,"_type":"block","style":"normal","_key":"39f717fc3f5d","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"ef5018fb06dd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow at clearing minions although his 1st skill deals 1.5x damage to them","_key":"ec09aa1e30880"}],"level":1},{"_type":"block","style":"normal","_key":"864e1c37cb50","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being useless if enemies have low mobility hero or no dash skills","_key":"6724314b404e0"}],"level":1}],"midPower":8,"skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","3","1","3","1"],"_key":"92ad7b02bc64"}],"slug":{"current":"phoveus/best-builds-guide","_type":"slug"},"pros":[{"_type":"block","style":"normal","_key":"b8152f625159","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good hero to countering dash hero because of his passive and ","_key":"2b07ed1f94f60"},{"text":"u","_key":"2b07ed1f94f61","_type":"span","marks":["strong"]},{"text":"ltimate","_key":"2b07ed1f94f62","_type":"span","marks":[]}],"level":1},{"style":"normal","_key":"93aa3ec31a77","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st skill has a shield and speed up, which can make him more tanky","_key":"e9e3ead09f060"}],"level":1,"_type":"block"},{"_key":"a875b08b7139","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can Pulling enemies using his 2nd Skill","_key":"aaad49eb93400","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"6b0eddae61e1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can continuously using His ultimate when enemies using blink skill","_key":"6c9f2002c7140"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Has low cooldown skill in late game","_key":"22b8a955e2640"}],"level":1,"_type":"block","style":"normal","_key":"ec0fc2747925","listItem":"number","markDefs":[]}],"pickRate":0.15,"name":"Phoveus","banner":{"asset":{"_ref":"image-fb93df5f3a1828c6d5df46786e7725dfe52d4e3c-500x281-jpg","_type":"reference"},"_type":"image"},"heroScaling":"late","winRate":53.78,"banRate":0.24,"notes":"Phoveus is a very powerful fighter hero with great crowd control, shield, burst, and mobility abilities. In addition to its damage spread among adjacent adversaries, his initial talent, which grants Phoveus a shield, greatly contributes to his survival.","heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_key":"8ef00ddc9c221","_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible."}],"_type":"block","style":"normal"},{"style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000","_type":"span"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]}],"patchNote":null,"id":"6ad2874b-62df-4708-97ee-61aa5b21b329","youtubeGuides":null,"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-b043be0347343d10da633a438f19235e47d11164-100x100-webp"}},"heroGrade":48.542500000000004,"heroLearningCurve":"hard","earlyPower":5,"latePower":8,"_updatedAt":"2024-02-16T06:00:11Z","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}]}}