{"hero1":{"_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"fanny/best-builds-guide","_type":"slug"},"heroScaling":"early","earlyPower":9,"notes":"With a 100 percent difficulty rating, Fanny is regarded as the most difficult hero in Mobile Legends to master. She will also carry an Energy power bar in place of a Mana power bar. Demon Shoes may need to be left out of your equipment list because Energy fills up more quickly than Mana.","patchNote":null,"id":"9aa11c51-96b0-4e48-aa6d-5b72e7f20a7c","pros":[{"level":1,"_type":"block","style":"normal","_key":"2005ca63331c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the most slippery and mobile heroes in the game.","_key":"8c86166cb88f0"}]},{"children":[{"_type":"span","marks":[],"text":"An incredible snowballer.","_key":"619fd2885a650"}],"level":1,"_type":"block","style":"normal","_key":"48286f954a15","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"7325c21c941b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the most deadliest assassins in early to mid game.","_key":"36a5e2595ebf0"}]},{"listItem":"number","markDefs":[],"children":[{"text":"High damage output in the early game.","_key":"032afe44aa4c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"ca864e3a2b6a"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"61ec2443a1b1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires high skill and very hard to control.","_key":"4139c63ffa390"}]},{"level":1,"_type":"block","style":"normal","_key":"fa88c4871510","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Falls off in the late game.","_key":"4b8b4800c3d00"}]},{"level":1,"_type":"block","style":"normal","_key":"98619caeef34","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Dependent on the purple buff to start getting active.","_key":"6d68a1d39e780"}]},{"_type":"block","style":"normal","_key":"be745bf99a9e","listItem":"number","markDefs":[],"children":[{"text":"Very Difficulty.","_key":"e3b915ca1e120","_type":"span","marks":[]}],"level":1}],"heroGrade":65.3675,"winRate":50.56,"pickRate":1.24,"latePower":7,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}]},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"_key":"4ba79b19e9e6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block","style":"normal"},{"children":[{"text":"\n","_key":"77796c34f6ab0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d23791aa9f32","markDefs":[]}]}],"youtubeGuides":null,"skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["2","2","2","3","1"],"_key":"e4ba8e6a0129","_type":"combo"}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e6fe7f7fdba5cd1084508a770e8fc759.png","name":"Air Superiority","description":"During flight, Fanny deals 10%-20% extra damage to enemies hit (scales with flying speed) and applies a stack of (Prey Mark) to them (up to 2 stacks) on each attack. Her subsequent skill hits on marked enemy heroes restore 8 energy per stack for her. The energy restoration is reduced if she hits multiple enemy heroes within a short period of time.","_key":"54ABPPjKKJ1dPISoBcyzOf","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0},{"name":"Tornado Strike","description":"Fanny whirls her blades, dealing 320( +80% Total Physical Attack) (Physical Damage) to nearby enemies.","_key":"54ABPPjKKJ1dPISoBcyzSh","levels":"[[\"Cooldown\",\"3.5\",\"3.3\",\"3.1\",\"2.9\",\"2.7\",\"2.5\"],[\"Base Damage\",\"320\",\"270\",\"420\",\"470\",\"520\",\"570\"]]","cd":3500,"effect_info":["32:AOE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7dbd8e7f220c6ab3189e92a888e92564.png"},{"levels":"[[\"Skill Cost\",\"17\",\"16\",\"15\",\"14\",\"13\",\"12\"]]","cd":0,"effect_info":["81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/75f1af588764eea173af258b1b6a51b0.png","name":"Steel Cable","description":"Fanny shoots a cable in the target direction that pulls her to the first obstacle hit. She can cast this skill again within 2s until her energy runs out. Each successive cast reduces the skill's energy cost by 2.\nFanny automatically casts (Tornado Strike) upon hitting an enemy mid-flight, as long as her energy is sufficient.","_key":"54ABPPjKKJ1dPISoBcyzWj"},{"cd":35000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/09904c06a8f80b114436167599ad1251.png","name":"Cut Throat","description":"Fanny leaps at the target enemy hero or Creep with her blades, dealing 500( +240% Extra Physical Attack) (Physical Damage). Each stack of (Prey Mark) on the target increases this damage by 20%.","_key":"54ABPPjKKJ1dPISoBcyzal","levels":"[[\"Cooldown\",\"35.0\",\"30.0\",\"25.0\"],[\"Base Damage\",\"500\",\"680\",\"860\"]]"}],"banner":{"_type":"image","asset":{"_ref":"image-85d0d6d17c2f2a009b4e46f59a6623064a50a6c7-500x281-jpg","_type":"reference"}},"image":{"asset":{"_ref":"image-ae1f5120b4dfdb415f49f17b2a0294856c6fcd63-177x250-webp","_type":"reference"},"_type":"image"},"banRate":49.67,"name":"Fanny","heroSkillsEnhanced":[],"heroLearningCurve":"insane","midPower":8,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/assassin"},"description":[{"_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6","_type":"span","marks":[]},{"text":"Assassins","_key":"f487884badad7","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"listItem":"bullet","markDefs":[],"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]}]},"hero2":{"_updatedAt":"2024-02-16T06:00:57Z","image":{"asset":{"_type":"reference","_ref":"image-d9a295f9b66a6ab4f047adf256231e13de8285fd-177x250-webp"},"_type":"image"},"latePower":8,"notes":"Bane excels in teamfights due to his powerful Ultimate, which can push turrets in addition to other targets. So it's a good idea to aid in the teamfight and stick close to your group. Bane can still burst down flimsy heroes with his entire skill combo even with a full damage build.","id":"6731a76d-232d-4fcb-bd66-9863ff6071d2","name":"Bane","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo (Tip: Use Attack Per Skill to Maximize Passive)","skillCombo":["2","1","2","3"],"_key":"02c7fa1247d4"}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can use Magic or Physical Build.","_key":"5685adc88f410"}],"level":1,"_type":"block","style":"normal","_key":"3917611d738e"},{"level":1,"_type":"block","style":"normal","_key":"3a224ba27f11","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Passive can enhance his basic attack.","_key":"459135e98b800"}]},{"children":[{"marks":[],"text":"His Ultimate can attack turrets.","_key":"d2391a7e3fab0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"c29d2e763d53","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Overpowered in late game.","_key":"a6bef45556dc0"}],"level":1,"_type":"block","style":"normal","_key":"62a7cd4a0999"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"With Physical Build, his 1st skill and passive have high damage.","_key":"708f05387d230"}],"level":1,"_type":"block","style":"normal","_key":"d2073cea4ba3"},{"children":[{"_type":"span","marks":[],"text":"With Magic Build, his 2nd skill and Ultimate have high damage.","_key":"f6c280a6a5510"}],"level":1,"_type":"block","style":"normal","_key":"a92d0e6e60ad","listItem":"number","markDefs":[]}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"e7842c3b4355","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in early game.","_key":"4bf4b845d76f0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lack of blink skills.","_key":"98a1f951e6ee0"}],"level":1,"_type":"block","style":"normal","_key":"9def055d90ad","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"826eaa53ab6a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His skill can easily avoided.","_key":"e3a4065a94a50"}]},{"level":1,"_type":"block","style":"normal","_key":"23671a31800e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High mana usage.","_key":"d9e15a95851b0"}]}],"winRate":50.27,"heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}]},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block"}]},{"name":"Mage","image":{"asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block"}]}],"patchNote":null,"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/90b53cec1c3e991bf3b594351b668c80.png","name":"Shark Bite","description":"Bane infuses his weapon with a stack of (Tidal Energy) each time he uses a skill (up to 2 stacks). Each of his subsequent Basic Attacks consumes a stack to deal (Physical Damage) equal to ( +100% Total Physical Attack) plus 3.5(+0.3*Hero Level)% of the target's Max HP to nearby enemies.","_key":"t4KNznwwOQT44odcjEulNi","levels":"null","cd":0,"effect_info":["31:Burst:c77955"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b48acafcc72b49cbcc01d7f8aeb51f45.png","name":"Crab Claw Cannon","description":"Bane fires his Crab Claw Cannon in the target direction, dealing 150( +160% Total Physical Attack) (Physical Damage) to the first enemy hit and then 150% damage to a random enemy behind them (prioritizes enemy heroes). Enemies hit are slowed by 10( +10% Total Magic Power)% for 1s.\nEvery 100 (Physical Attack) Bane possesses reduces this skill's cooldown by an additional 8%.","_key":"t4KNznwwOQT44odcjEulVm","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Target Damage\",\"150\",\"190\",\"230\",\"270\",\"310\",\"350\"],[\"Extra Damage\",\"150%\",\"160%\",\"170%\",\"180%\",\"190%\",\"200%\"]]","cd":8000,"effect_info":["33:Damage:c77955"],"mana":40},{"levels":"[[\"Cooldown\",\"7.5\",\"6.9\",\"6.3\",\"5.7\",\"5.1\",\"4.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Venom damage\",\"250\",\"290\",\"330\",\"370\",\"410\",\"450\"],[\"Hp Regen\",\"5%\",\"6%\",\"7%\",\"8%\",\"9%\",\"10%\"]]","cd":7500,"effect_info":["51:Heal:59a86f","32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/54a8650f48c47fdfda2219244a6dd023.png","name":"Ale","description":"Bane chugs his ale, recovering 200( +150% Total Magic Power) plus 5( +1% Total Magic Power)% of his lost HP and gaining 50% extra Movement Speed that decays over 2.5s.\n(Use Again): Bane spits venom in the target direction, dealing 250( +180% Total Magic Power) (Magic Damage) (scales up to 150% with charging time) to enemies in a fan-shaped area.\nEvery 100 (Magic Power) Bane possesses additionally reduces this skill's cooldown by 7%.","_key":"t4KNznwwOQT44odcjEuldq"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/60b4287c7c3d7261f9d8996bc55a22c3.png","name":"Deadly Catch","description":"Bane summons a school of sharks to charge in the target direction, dealing 600( +100% Total Physical Attack) (+170% Total Magic Power) (Magic Damage) to enemies hit, knocking them airborne for 0.8s, and slowing them by 65% (decays over 3s).\nThis skill deals 40% damage to turrets.","_key":"t4KNznwwOQT44odcjEullu","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Base 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Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[]},{"style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"text":"\n","_key":"0002213f1fe80","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"text":"Poke","_key":"9eb578226ef80","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}]}}