{"hero1":{"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can easily burst a single enemy.","_key":"1d2db8b3943a0"}],"level":1,"_type":"block","style":"normal","_key":"e86f4d603142"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st Skill is a good source of poke and wave-clear.","_key":"96359f6ebddb0"}],"level":1,"_type":"block","style":"normal","_key":"d03ed2e509ba","listItem":"number"},{"style":"normal","_key":"8ed471ee3a2e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Point and click ultimate.","_key":"f980cf04812d0"}],"level":1,"_type":"block"},{"style":"normal","_key":"2105e680cbc9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the easiest mage to use.","_key":"f0b9eb39dab00"}],"level":1,"_type":"block"},{"_key":"64acd80b4f08","listItem":"number","markDefs":[],"children":[{"_key":"88eebd7be5120","_type":"span","marks":[],"text":"Point and click stun."}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"21748046a34b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can inflict a 1.5 sec. stun with 1st Skill then followed by her 2nd Skill.","_key":"14756a69b6780"}]},{"children":[{"_type":"span","marks":[],"text":"Can easily kills squishy Assassin and Marksman .","_key":"b9e60ae565340"}],"level":1,"_type":"block","style":"normal","_key":"a248c7f86795","listItem":"number","markDefs":[]}],"image":{"asset":{"_ref":"image-52fdd5664a844269d10f3797523f693e4486aa43-177x250-webp","_type":"reference"},"_type":"image"},"heroScaling":"normal","pickRate":0.2,"latePower":7,"notes":"Eudora is a relatively powerful hero, but to make the most of any hero, a player needs to have a solid grasp of the 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1.8s.\nIf the enemy is affected by (Superconductor), the lightning orb will bounce to up to 3 nearby enemies, dealing them 175( +40% Total Magic Power) (Magic Damage) and stunning them for 0.6s (prioritizes enemy heroes)."},{"cd":32000,"effect_info":["31:Burst:c77955"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65ada38b48bfefaf537d89a5324b290e.png","name":"Thunder’s Wrath","description":"Eudora calls down a blast of lightning on the target enemy, dealing them 480( +180% Total Magic Power) (Magic Damage).\nIf the enemy is affected by (Superconductor), dark clouds will form over their head and send down an extra lightning strike on the area below after a 0.8s delay, dealing 440( +150% Total Magic Power) (Magic Damage) to enemies within and 360( +150% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"ocx9AHs9lR2j8Tc8nqDx3o","levels":"[[\"Cooldown\",\"32.0\",\"29.0\",\"26.0\"],[\"Skill Cost\",\"130\",\"160\",\"190\"],[\"Initial 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If the hero are capable of controlling multiple enemies at once, then "},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"marks":[],"text":" specialty instead.","_key":"612e4f110e205","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"488f4b92c1630","_type":"span"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}]},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"banner":{"_type":"image","asset":{"_ref":"image-d4df3fab3de959511eca7620dc84baf422ea76d6-500x281-jpg","_type":"reference"}},"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block"}]}],"heroGrade":45.40833333333333,"heroLearningCurve":"easy","banRate":0.16,"slug":{"current":"eudora/best-builds-guide","_type":"slug"},"skillCombo":[{"description":"Burst Mode: Skill Combo","skillCombo":["2","3","1"],"_key":"ec071d5c9d6d","_type":"combo"}],"_updatedAt":"2024-02-16T06:01:07Z","heroSkillsEnhanced":[],"cons":[{"children":[{"_key":"77b92ff5637e0","_type":"span","marks":[],"text":"Very squishy."}],"level":1,"_type":"block","style":"normal","_key":"233cfd1f606e","listItem":"number","markDefs":[]},{"style":"normal","_key":"3bb857ac15fc","listItem":"number","markDefs":[],"children":[{"text":"Lacks mobility.","_key":"949a794e474a0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"_key":"a432290ebb0a","listItem":"number","markDefs":[],"children":[{"text":"Dependent on Gold and levels to be effective.","_key":"8ed7adc46ce30","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"winRate":47.94,"earlyPower":4,"midPower":9,"id":"9e088234-f5e9-4971-8d69-86c4db7ceab6","name":"Eudora"},"hero2":{"slug":{"current":"phoveus/best-builds-guide","_type":"slug"},"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZQDv","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a00efa0143ec17c70650345cffb38c11.png","name":"Demonic Intuition","description":"Phoveus' weapon, (Astaros), holds mysterious powers and is exceptionally sensitive to fast-moving prey. When an enemy hero uses Blink or Charge skills within 8 yards of Astaros, it reduces all of Phoveus' skill cooldowns or charge times by 1s."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/90e3395c8be92b708d7dfe7a549aa8b3.png","name":"Malefic Terror","description":"Phoveus smashes the ground and unleashes (Astaros Dread), dealing 250( +100% Total Magic Power) (Magic Damage) to the target.\nUpon hitting an enemy hero, Phoveus receives a 0( +60% Total Magic Power) ( +6% Total HP) Shield as well as a 25% Movement Speed boost for 3s.\nIf an enemy hero, creep or Phoveus himself touches Astaros Dread, it will spread and deal extra damage (successive damage dealt to the same enemy decays to 25%).\nThis skill gains 1 charge every 8.5s, up to 3 charges, and deals 160% damage to minions.","_key":"8lZbP4uK51zhM4aL2KZQFL","levels":"[[\"Skill Cost\",\"40\",\"44\",\"48\",\"52\",\"56\",\"60\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"],[\"Base Shield\",\"0 \",\"110 \",\"220 \",\"330 \",\"440 \",\"550 \"],[\"Recharging Time\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"]]","cd":2500,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":40},{"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4be9dff0161a01be78f478b3c11df0a0.png","name":"Astaros Eye","description":"Phoveus summons forth (Astaros Eye) in a targeted area that deals 100( +20% Total Magic Power) damage.\nAfter 1s, (Astaros Eye) starts shrinking and pulling all enemies on it into its center, dealing 250( +70% Total Magic Power) (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZQGl","levels":"[[\"Cooldown\",\"13.5\",\"13.5\",\"13.5\",\"13.5\",\"13.5\",\"13.5\"],[\"Skill Cost\",\"100\",\"105\",\"110\",\"115\",\"120\",\"125\"],[\"First Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Pulling Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"]]","cd":13500},{"name":"Demonic Force","description":"(Astaros) keeps a watchful gaze over an area of 8 yards around Phoveus. If it sees an enemy hero using blink or charge skills, it will be activated and cast a Mark upon them for 3s. During this time, Phoveus can rapidly blink to their location to deliver a fierce blow, dealing 600( +180% Total Magic Power) (Magic Damage) to the target and its vicinity and gaining a 160( +50% Total Magic Power) ( +5% Total HP) Shield.\nOnce Phoveus activates this effect, this skill can be cast repeatedly at the cost of Mana for up to 12s before entering cooldown, as long as the required conditions are met.","_key":"8lZbP4uK51zhM4aL2KZQJb","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"70\",\"85\",\"100\"],[\"Base Damage\",\"600\",\"760\",\"920\"],[\"Base Shield\",\"160 \",\"260 \",\"360 \"]]","cd":50,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49f9a84cabde15bdf83be78fe6781328.png"}],"notes":"Phoveus is a very powerful fighter hero with great crowd control, shield, burst, and mobility abilities. In addition to its damage spread among adjacent adversaries, his initial talent, which grants Phoveus a shield, greatly contributes to his survival.","heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span"}],"_type":"block"}]}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}]},{"markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[]},{"style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}]},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block"},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block"}]}],"id":"6ad2874b-62df-4708-97ee-61aa5b21b329","heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"a53ffd0365c4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Bit Difficult to use","_key":"1e3efda30b350"}],"level":1},{"style":"normal","_key":"381c6489faee","listItem":"number","markDefs":[],"children":[{"_key":"835dd518f6a30","_type":"span","marks":[],"text":"Ultimate is not active permanent and required to activate after cast a mark"}],"level":1,"_type":"block"},{"style":"normal","_key":"a5c0d7ea9b50","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Ultimate cannot immune Suppression effect","_key":"b0267eb6c5310","_type":"span"}],"level":1,"_type":"block"},{"style":"normal","_key":"39f717fc3f5d","listItem":"number","markDefs":[],"children":[{"_key":"2b6a78e0db700","_type":"span","marks":[],"text":"Ultimate can be blocked blink by Minsitthar’s ultimate"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Slow at clearing minions although his 1st skill deals 1.5x damage to them","_key":"ec09aa1e30880"}],"level":1,"_type":"block","style":"normal","_key":"ef5018fb06dd","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being useless if enemies have low mobility hero or no dash skills","_key":"6724314b404e0"}],"level":1,"_type":"block","style":"normal","_key":"864e1c37cb50"}],"heroScaling":"late","name":"Phoveus","heroGrade":48.542500000000004,"pickRate":0.15,"banRate":0.24,"midPower":8,"patchNote":null,"_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","3","1","3","1"],"_key":"92ad7b02bc64"}],"pros":[{"style":"normal","_key":"b8152f625159","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good hero to countering dash hero because of his passive and ","_key":"2b07ed1f94f60"},{"_type":"span","marks":["strong"],"text":"u","_key":"2b07ed1f94f61"},{"marks":[],"text":"ltimate","_key":"2b07ed1f94f62","_type":"span"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"93aa3ec31a77","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st skill has a shield and speed up, which can make him more tanky","_key":"e9e3ead09f060"}],"level":1},{"_type":"block","style":"normal","_key":"a875b08b7139","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can Pulling enemies using his 2nd Skill","_key":"aaad49eb93400"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"6b0eddae61e1","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can continuously using His ultimate when enemies using blink skill","_key":"6c9f2002c7140","_type":"span"}]},{"markDefs":[],"children":[{"_key":"22b8a955e2640","_type":"span","marks":[],"text":"Has low cooldown skill in late game"}],"level":1,"_type":"block","style":"normal","_key":"ec0fc2747925","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-fb93df5f3a1828c6d5df46786e7725dfe52d4e3c-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-b043be0347343d10da633a438f19235e47d11164-100x100-webp","_type":"reference"}},"heroLearningCurve":"hard","winRate":53.78,"earlyPower":5,"youtubeGuides":null,"latePower":8}}