{"hero1":{"skillCombo":[{"_type":"combo","description":"Burst Mode: Skill Combo","skillCombo":["2","3","1"],"_key":"ec071d5c9d6d"}],"heroSkillsEnhanced":[],"pros":[{"level":1,"_type":"block","style":"normal","_key":"e86f4d603142","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can easily burst a single enemy.","_key":"1d2db8b3943a0","_type":"span"}]},{"_key":"d03ed2e509ba","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st Skill is a good source of poke and wave-clear.","_key":"96359f6ebddb0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Point and click ultimate.","_key":"f980cf04812d0"}],"level":1,"_type":"block","style":"normal","_key":"8ed471ee3a2e","listItem":"number"},{"_key":"2105e680cbc9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the easiest mage to use.","_key":"f0b9eb39dab00"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"64acd80b4f08","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Point and click stun.","_key":"88eebd7be5120"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can inflict a 1.5 sec. stun with 1st Skill then followed by her 2nd Skill.","_key":"14756a69b6780"}],"level":1,"_type":"block","style":"normal","_key":"21748046a34b","listItem":"number"},{"_key":"a248c7f86795","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can easily kills squishy Assassin and Marksman .","_key":"b9e60ae565340"}],"level":1,"_type":"block","style":"normal"}],"heroLearningCurve":"easy","earlyPower":4,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"youtubeGuides":null,"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f125b3ee1660fd962cbd4a500c78681.png","name":"Superconductor","description":"Eudora's skills inflict (Superconductor) for 3s on hit and can trigger additional effects against enemies affected by (Superconductor).","_key":"ocx9AHs9lR2j8Tc8nqDweY","levels":"null"},{"name":"Forked Lightning","description":"Eudora casts fork lightning in a target direction, dealing 350( +150% Total Magic Power) (Magic Damage) to enemies in a cone.\nEnemies affected by (Superconductor) will take 190( +30% Total Magic Power) extra (Magic Damage) after a short delay.","_key":"ocx9AHs9lR2j8Tc8nqDwmy","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"350\",\"410\",\"470\",\"530\",\"590\",\"650\"],[\"Trigger Damage\",\"190\",\"230\",\"270\",\"310\",\"350\",\"390\"]]","cd":7000,"effect_info":["32:AoE:c77955"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5d5e89cd6770610a6bdf0a821cd30d3f.png"},{"description":"Eudora hurls an orb of lightning at the target enemy, dealing them 350( +80% Total Magic Power) (Magic Damage), stunning them for 1.2s, and reducing their Magic Defense by 10 for 1.8s.\nIf the enemy is affected by (Superconductor), the lightning orb will bounce to up to 3 nearby enemies, dealing them 175( +40% Total Magic Power) (Magic Damage) and stunning them for 0.6s (prioritizes enemy heroes).","_key":"ocx9AHs9lR2j8Tc8nqDwvO","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Magic DEF Reduction\",\"10\",\"13\",\"16\",\"19\",\"22\",\"25\"],[\"Base Damage\",\"350\",\"370\",\"390\",\"410\",\"430\",\"450\"],[\"Spread Damage\",\"175\",\"185\",\"195\",\"205\",\"215\",\"225\"]]","cd":11000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9c1088c7f6ed3356cf9810c33725c91c.png","name":"Ball Lightning"},{"description":"Eudora calls down a blast of lightning on the target enemy, dealing them 480( +180% Total Magic Power) (Magic Damage).\nIf the enemy is affected by (Superconductor), dark clouds will form over their head and send down an extra lightning strike on the area below after a 0.8s delay, dealing 440( +150% Total Magic Power) (Magic Damage) to enemies within and 360( +150% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"ocx9AHs9lR2j8Tc8nqDx3o","levels":"[[\"Cooldown\",\"32.0\",\"29.0\",\"26.0\"],[\"Skill Cost\",\"130\",\"160\",\"190\"],[\"Initial Damage\",\"480\",\"660\",\"840\"],[\"Delayed Damage\",\"440\",\"605\",\"770\"],[\"Spread Damage\",\"360\",\"495\",\"630\"]]","cd":32000,"effect_info":["31:Burst:c77955"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65ada38b48bfefaf537d89a5324b290e.png","name":"Thunder’s Wrath"}],"image":{"_type":"image","asset":{"_ref":"image-52fdd5664a844269d10f3797523f693e4486aa43-177x250-webp","_type":"reference"}},"heroGrade":45.40833333333333,"banRate":0.16,"latePower":7,"notes":"Eudora is a relatively powerful hero, but to make the most of any hero, a player needs to have a solid grasp of the terrain.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"text":" specialty instead.","_key":"612e4f110e205","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block"}]}],"slug":{"current":"eudora/best-builds-guide","_type":"slug"},"name":"Eudora","_updatedAt":"2024-02-16T06:01:07Z","heroScaling":"normal","winRate":47.94,"midPower":9,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"id":"9e088234-f5e9-4971-8d69-86c4db7ceab6","banner":{"_type":"image","asset":{"_ref":"image-d4df3fab3de959511eca7620dc84baf422ea76d6-500x281-jpg","_type":"reference"}},"pickRate":0.2,"cons":[{"_type":"block","style":"normal","_key":"233cfd1f606e","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very squishy.","_key":"77b92ff5637e0","_type":"span"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks mobility.","_key":"949a794e474a0"}],"level":1,"_type":"block","style":"normal","_key":"3bb857ac15fc"},{"children":[{"text":"Dependent on Gold and levels to be effective.","_key":"8ed7adc46ce30","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a432290ebb0a","listItem":"number","markDefs":[]}]},"hero2":{"slug":{"current":"kaja/best-builds-guide","_type":"slug"},"youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-58f36ed42e70c02962f7fb982b0125efe7bb2c8b-500x281-jpg","_type":"reference"}},"pickRate":0.37,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"marks":["strong"],"text":"fighter's","_key":"37148e386c822","_type":"span"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}]}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}]}]}],"heroSpecialties":[{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block"},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span"}],"_type":"block","style":"normal"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]}],"patchNote":null,"name":"Kaja","skillCombo":[{"_type":"combo","description":"Flicker SS - Skill Combo","skillCombo":["3","2","1"],"_key":"28da3d16ffb3"}],"pros":[{"_type":"block","style":"normal","_key":"b5adb1cb5eee","listItem":"number","markDefs":[],"children":[{"_key":"6a3874f0044e0","_type":"span","marks":[],"text":"Long CC time."}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very painful.","_key":"94859a1b169e0"}],"level":1,"_type":"block","style":"normal","_key":"0d6f4c11e1f5"},{"style":"normal","_key":"df8b306853bc","listItem":"number","markDefs":[],"children":[{"_key":"c5820c72d6aa0","_type":"span","marks":[],"text":"AOE 1st skill."}],"level":1,"_type":"block"},{"children":[{"marks":[],"text":"Scary Ganker.","_key":"bf43ea77b6ae0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"ad26b7349c00","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"2e479781970d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Counter for Fanny.","_key":"1fb204148e360"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"High Damage.","_key":"8b2c852405360"}],"level":1,"_type":"block","style":"normal","_key":"2d624ea013a1","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_key":"9b8547b171b90","_type":"span","marks":[],"text":"Can easily Single Out the Main Target."}],"level":1,"_type":"block","style":"normal","_key":"cd41acb304a1"},{"_type":"block","style":"normal","_key":"d9e57568358d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Great Crowd Control Effect which cannot be cancelled.","_key":"63ba784c12120","_type":"span"}],"level":1}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"6d03863fb1320"}],"level":1,"_type":"block","style":"normal","_key":"2f06fda46514","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"39162d7acf1f","listItem":"number","markDefs":[],"children":[{"text":"Cant last in teamfights.","_key":"572dda9f4b070","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Dead when CCed.","_key":"e415612076690"}],"level":1,"_type":"block","style":"normal","_key":"b6ac87132eb3","listItem":"number"},{"_type":"block","style":"normal","_key":"ef6d6817d8ff","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very High Cooldowns on Skills.","_key":"db83e5acc4860"}],"level":1},{"_key":"a367d35c1593","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Needs little Practice on aiming his Skills.","_key":"e9fb5d0f81190","_type":"span"}],"level":1,"_type":"block","style":"normal"}],"heroGrade":40.263333333333335,"id":"8345fafd-4ed4-4fa1-85eb-066357ec575e","image":{"_type":"image","asset":{"_ref":"image-62458e99f14eda6f05c5f2a247c561bfb59bdb37-177x250-webp","_type":"reference"}},"heroLearningCurve":"hard","earlyPower":5,"notes":"If employed correctly, Kaja can stop an opponent's combination, especially one using assassin heroes. To get the most out of any hero, a player must have a solid grasp of the map.","_updatedAt":"2024-02-16T06:01:16Z","heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/26dd0cc96757d1a91a709f08ffc02e1e.png","name":"Wrath Sanction","description":"Every 6s, Kaja's next Basic Attack launches an extra lightning strike, dealing (Magic Damage) equal to 100( +100% Total Magic Power) plus 4% of the target's Max HP to the target and restoring 100( +30% Total Magic Power) HP for Kaja. The lightning then bounces to up to 3 nearby enemies, dealing the same amount of damage.\nThe Max HP-based damage is increased by 200% against minions and creeps.","_key":"tRzYaguU9TSX2YU6Hj7Qv0","levels":"null","cd":0},{"description":"Kaja releases a Ringed Electric Blade that quickly expands and contracts, dealing 135( +70% Total Magic Power) (Magic Damage) to enemies hit on its way out and back and slowing them by 30% for 1s.\nEach time an enemy hero or creep is hit by the Electric Blade, the cooldown of (Wrath Sanction) is reduced by 1s (0.3s if an enemy minion is hit).","_key":"tRzYaguU9TSX2YU6Hj7QyO","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"135\",\"165\",\"195\",\"225\",\"255\",\"285\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e0504b84a58a5b817204547e5f9a4179.png","name":"Ring of Order"},{"levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":13000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0fd6bf12f42942c2079d81ba35423e50.png","name":"Lightning Bomb","description":"Kaja dashes in the target direction while leaving 3 Lightning Bombs along the way. The Bombs will explode upon enemy contact, dealing 200( +80% Total Magic Power) (Magic Damage) to the enemy and slowing them.","_key":"tRzYaguU9TSX2YU6Hj7R1m"},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf3205aa000b788fa0ac904b71ef664d.png","name":"Divine Judgment","description":"Kaja suppresses the target enemy hero for 1.5s, dealing them 300( +100% Total Magic Power) (Magic Damage) and reducing their Magic Defense by 10 for the duration.\nKaja can drag the suppressed enemy along with him.","_key":"tRzYaguU9TSX2YU6Hj7R5A","levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Magic Defense Steal\",\"10\",\"15\",\"20\"]]","cd":60000,"effect_info":["21:CC:cd5d6d","62:BUFF:4f9cb8"]}],"heroSkillsEnhanced":[],"heroScaling":"normal","winRate":46.9,"banRate":0.45,"midPower":6,"latePower":6}}