{"hero1":{"id":"5d3fac4d-1e5a-458d-a165-9fb9ff1084b3","youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-6621da891be03540728e1fa485ed31cdc3c7ca3b-500x281-jpg","_type":"reference"}},"winRate":48.65,"pickRate":0.38,"midPower":7,"latePower":8,"_updatedAt":"2024-02-16T06:01:07Z","heroSkillsEnhanced":[],"pros":[{"_key":"0e994e3ff7f7","listItem":"number","markDefs":[],"children":[{"text":"Capable of slowing the Enemy up to 90% for 1.5 seconds.","_key":"536a73bacc210","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"75559a6ecbc5","listItem":"number","markDefs":[],"children":[{"_key":"106e86ff2f8b0","_type":"span","marks":[],"text":"Very good in sustain."}]}],"banRate":7.47,"earlyPower":4,"notes":"Estes, the King of the Moon Elves, one of the game's most powerful support heroes, was first launched in 2017. Estes is a powerful support hero who, when armed with the Code of Moonlight, is able to keep his entire squad alive during team fights and bring the other team to a screeching halt.","heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"text":"Support","_key":"be152cef50413","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span"}],"_type":"block"}]}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/207cc0f4ddf1f50fbf3051fc2112ff72.png","name":"Scripture of the Moon Elf","description":"Code of Moon Elves will charge energy into Estes slowly. When it stacks up to 100, it will improve his next Basic Attack, dealing 250( +100% Total Physical Attack)( +150% Total Magic Power) (Magic Damage) to the target and 125( +50% Total Physical Attack)( +75% Total Magic Power) (Magic Damage) enemies around it and slowing them by 60% for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDSqV"},{"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3943447c38bc8f90a603a401c157a063.png","name":"Moonlight Immersion","description":"Estes restores 250( +70% Total Magic Power) HP for the target hero immediately, and links himself to the target for 3s, slowly restoring 325( +30% Total Magic Power) HP for the target. Linking with an ally will also increase his own Physical Attack and Magic Power (scales with the number of linked heroes and their attributes), his Movement Speed by 15%, and Code of Moon Elves' recharge speed.\nBeing too far from the target will break the link.","_key":"ocx9AHs9lR2j8Tc8nqDSyv","levels":"[[\"Cooldown\",\"11.0\",\"10.2\",\"9.4\",\"8.6\",\"7.8\",\"7.0\"],[\"Skill Cost\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Basic Healing\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Sustained Healing\",\"325\",\"350\",\"375\",\"400\",\"425\",\"450\"]]","cd":11000,"effect_info":["51:HEAL:59a86f","62:BUFF:4f9cb8"]},{"description":"Estes drops a flood of moonlight upon the designated area, dealing 350( +70% Total Magic Power) (Magic Damage) to enemy units within it. Afterwards, it turns to a domain of Moon Goddess. Enemies will be slowed by 90% for 1.5s when they touch the barrier of the domain area. (This Slowing Effect will disappear slightly with the time.)","_key":"ocx9AHs9lR2j8Tc8nqDT7L","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Base Damage\",\"350\",\"400\",\"450\",\"500\",\"550\",\"600\"]]","cd":12000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6391aa6d3f38c548de9a76ecdf65bbac.png","name":"Domain of Moon Goddess"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c6331470f0a810e32239ce42d1e7d0fb.png","name":"Blessing of Moon Goddess","description":"Estes casts enhanced (\"Moonlight Immersion\") immediately to all allied heroes nearby. Within the next 8s, (\"Moonlight Immersion\") will be enhanced, and Estes will regenerate 1260( +105% Total Magic Power) HP continuously.","_key":"ocx9AHs9lR2j8Tc8nqDTFl","levels":"[[\"Cooldown\",\"55.0\",\"50.0\",\"45.0\"],[\"Skill Cost\",\"150\",\"250\",\"350\"],[\"HP Regen\",\"1260\",\"1440\",\"1620\"]]","cd":55000,"effect_info":["51:HEAL:59a86f","62:BUFF:4f9cb8"],"mana":150}],"heroGrade":45.791666666666664,"heroLearningCurve":"easy","heroScaling":"early","heroSpecialties":[{"name":"Regen","slug":{"_type":"slug","current":"/heroes/specialties/regen"},"description":[{"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Guard","_key":"3b0383d169320","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"style":"normal","_key":"7914f42690db","markDefs":[],"children":[{"_key":"d405e1d327db0","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block"},{"style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal"}]}],"patchNote":null,"name":"Estes","slug":{"current":"estes/best-builds-guide","_type":"slug"},"skillCombo":[{"_key":"262a551eb6d3","_type":"combo","description":"Support Mode Skill Combo","skillCombo":["2","1","3"]}],"cons":[{"_key":"4cb87322e030","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Squishy.","_key":"25bee3d1910a0"}],"level":1,"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"Has no Escape Skill.","_key":"d20cf7676a8d0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"ccf83df24599","listItem":"number","markDefs":[]},{"_key":"3132efd9ff70","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has no skill that can stun enemy heroes.","_key":"1c7a1d37fc860","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"Can’t do much damage.","_key":"ae3fceb06df20","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"196abaeb0c34","listItem":"number"},{"children":[{"marks":[],"text":"Slow mobility.","_key":"ecc526378dfd0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"59ab5585c81f","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-19b9da5e4144379d0a98412727b4256c3eaa6d32-177x250-webp","_type":"reference"}}},"hero2":{"earlyPower":5,"patchNote":null,"id":"8345fafd-4ed4-4fa1-85eb-066357ec575e","name":"Kaja","heroScaling":"normal","banRate":0.45,"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"kaja/best-builds-guide","_type":"slug"},"pickRate":0.37,"midPower":6,"latePower":6,"notes":"If employed correctly, Kaja can stop an opponent's combination, especially one using assassin heroes. To get the most out of any hero, a player must have a solid grasp of the map.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal"}]}],"youtubeGuides":null,"cons":[{"_key":"2f06fda46514","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Squishy.","_key":"6d03863fb1320","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Cant last in teamfights.","_key":"572dda9f4b070"}],"level":1,"_type":"block","style":"normal","_key":"39162d7acf1f","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"b6ac87132eb3","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Dead when CCed.","_key":"e415612076690","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"ef6d6817d8ff","listItem":"number","markDefs":[],"children":[{"_key":"db83e5acc4860","_type":"span","marks":[],"text":"Very High Cooldowns on Skills."}]},{"_key":"a367d35c1593","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Needs little Practice on aiming his Skills.","_key":"e9fb5d0f81190"}],"level":1,"_type":"block","style":"normal"}],"heroGrade":40.263333333333335,"winRate":46.9,"heroSpecialties":[{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"text":" specialty instead.","_key":"612e4f110e205","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span"},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"text":"\n","_key":"b3c762ff76940","_type":"span","marks":[]}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]}],"banner":{"_type":"image","asset":{"_ref":"image-58f36ed42e70c02962f7fb982b0125efe7bb2c8b-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-62458e99f14eda6f05c5f2a247c561bfb59bdb37-177x250-webp","_type":"reference"}},"heroLearningCurve":"hard","skillCombo":[{"_type":"combo","description":"Flicker SS - Skill Combo","skillCombo":["3","2","1"],"_key":"28da3d16ffb3"}],"heroSkills":[{"description":"Every 6s, Kaja's next Basic Attack launches an extra lightning strike, dealing (Magic Damage) equal to 100( +100% Total Magic Power) plus 4% of the target's Max HP to the target and restoring 100( +30% Total Magic Power) HP for Kaja. The lightning then bounces to up to 3 nearby enemies, dealing the same amount of damage.\nThe Max HP-based damage is increased by 200% against minions and creeps.","_key":"tRzYaguU9TSX2YU6Hj7Qv0","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/26dd0cc96757d1a91a709f08ffc02e1e.png","name":"Wrath Sanction"},{"cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e0504b84a58a5b817204547e5f9a4179.png","name":"Ring of Order","description":"Kaja releases a Ringed Electric Blade that quickly expands and contracts, dealing 135( +70% Total Magic Power) (Magic Damage) to enemies hit on its way out and back and slowing them by 30% for 1s.\nEach time an enemy hero or creep is hit by the Electric Blade, the cooldown of (Wrath Sanction) is reduced by 1s (0.3s if an enemy minion is hit).","_key":"tRzYaguU9TSX2YU6Hj7QyO","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"135\",\"165\",\"195\",\"225\",\"255\",\"285\"]]"},{"_key":"tRzYaguU9TSX2YU6Hj7R1m","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":13000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0fd6bf12f42942c2079d81ba35423e50.png","name":"Lightning Bomb","description":"Kaja dashes in the target direction while leaving 3 Lightning Bombs along the way. The Bombs will explode upon enemy contact, dealing 200( +80% Total Magic Power) (Magic Damage) to the enemy and slowing them."},{"cd":60000,"effect_info":["21:CC:cd5d6d","62:BUFF:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf3205aa000b788fa0ac904b71ef664d.png","name":"Divine Judgment","description":"Kaja suppresses the target enemy hero for 1.5s, dealing them 300( +100% Total Magic Power) (Magic Damage) and reducing their Magic Defense by 10 for the duration.\nKaja can drag the suppressed enemy along with him.","_key":"tRzYaguU9TSX2YU6Hj7R5A","levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Magic Defense Steal\",\"10\",\"15\",\"20\"]]"}],"heroSkillsEnhanced":[],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Long CC time.","_key":"6a3874f0044e0"}],"level":1,"_type":"block","style":"normal","_key":"b5adb1cb5eee"},{"level":1,"_type":"block","style":"normal","_key":"0d6f4c11e1f5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very painful.","_key":"94859a1b169e0"}]},{"children":[{"_type":"span","marks":[],"text":"AOE 1st skill.","_key":"c5820c72d6aa0"}],"level":1,"_type":"block","style":"normal","_key":"df8b306853bc","listItem":"number","markDefs":[]},{"_key":"ad26b7349c00","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Scary Ganker.","_key":"bf43ea77b6ae0"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Counter for Fanny.","_key":"1fb204148e360"}],"level":1,"_type":"block","style":"normal","_key":"2e479781970d","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"2d624ea013a1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Damage.","_key":"8b2c852405360"}]},{"_type":"block","style":"normal","_key":"cd41acb304a1","listItem":"number","markDefs":[],"children":[{"_key":"9b8547b171b90","_type":"span","marks":[],"text":"Can easily Single Out the Main Target."}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Crowd Control Effect which cannot be cancelled.","_key":"63ba784c12120"}],"level":1,"_type":"block","style":"normal","_key":"d9e57568358d","listItem":"number"}]}}