{"hero1":{"image":{"_type":"image","asset":{"_ref":"image-19b9da5e4144379d0a98412727b4256c3eaa6d32-177x250-webp","_type":"reference"}},"heroGrade":45.791666666666664,"winRate":48.65,"earlyPower":4,"heroSpecialties":[{"name":"Regen","slug":{"_type":"slug","current":"/heroes/specialties/regen"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_key":"ca432316d9731","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves."}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}]}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"d405e1d327db0","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"719045d0bc8c0","_type":"span"}]}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}],"slug":{"current":"estes/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Support Mode Skill Combo","skillCombo":["2","1","3"],"_key":"262a551eb6d3"}],"pickRate":0.38,"midPower":7,"latePower":8,"id":"5d3fac4d-1e5a-458d-a165-9fb9ff1084b3","name":"Estes","_updatedAt":"2024-02-16T06:01:07Z","heroSkillsEnhanced":[],"cons":[{"level":1,"_type":"block","style":"normal","_key":"4cb87322e030","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Squishy.","_key":"25bee3d1910a0"}]},{"level":1,"_type":"block","style":"normal","_key":"ccf83df24599","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has no Escape Skill.","_key":"d20cf7676a8d0","_type":"span"}]},{"_key":"3132efd9ff70","listItem":"number","markDefs":[],"children":[{"text":"Has no skill that can stun enemy heroes.","_key":"1c7a1d37fc860","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"196abaeb0c34","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can’t do much damage.","_key":"ae3fceb06df20"}]},{"level":1,"_type":"block","style":"normal","_key":"59ab5585c81f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow mobility.","_key":"ecc526378dfd0"}]}],"heroScaling":"early","heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal"}]}],"patchNote":null,"heroSkills":[{"name":"Scripture of the Moon Elf","description":"Code of Moon Elves will charge energy into Estes slowly. When it stacks up to 100, it will improve his next Basic Attack, dealing 250( +100% Total Physical Attack)( +150% Total Magic Power) (Magic Damage) to the target and 125( +50% Total Physical Attack)( +75% Total Magic Power) (Magic Damage) enemies around it and slowing them by 60% for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDSqV","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/207cc0f4ddf1f50fbf3051fc2112ff72.png"},{"description":"Estes restores 250( +70% Total Magic Power) HP for the target hero immediately, and links himself to the target for 3s, slowly restoring 325( +30% Total Magic Power) HP for the target. Linking with an ally will also increase his own Physical Attack and Magic Power (scales with the number of linked heroes and their attributes), his Movement Speed by 15%, and Code of Moon Elves' recharge speed.\nBeing too far from the target will break the link.","_key":"ocx9AHs9lR2j8Tc8nqDSyv","levels":"[[\"Cooldown\",\"11.0\",\"10.2\",\"9.4\",\"8.6\",\"7.8\",\"7.0\"],[\"Skill Cost\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Basic Healing\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Sustained Healing\",\"325\",\"350\",\"375\",\"400\",\"425\",\"450\"]]","cd":11000,"effect_info":["51:HEAL:59a86f","62:BUFF:4f9cb8"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3943447c38bc8f90a603a401c157a063.png","name":"Moonlight Immersion"},{"_key":"ocx9AHs9lR2j8Tc8nqDT7L","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Base Damage\",\"350\",\"400\",\"450\",\"500\",\"550\",\"600\"]]","cd":12000,"effect_info":["22:Slow:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6391aa6d3f38c548de9a76ecdf65bbac.png","name":"Domain of Moon Goddess","description":"Estes drops a flood of moonlight upon the designated area, dealing 350( +70% Total Magic Power) (Magic Damage) to enemy units within it. Afterwards, it turns to a domain of Moon Goddess. Enemies will be slowed by 90% for 1.5s when they touch the barrier of the domain area. (This Slowing Effect will disappear slightly with the time.)"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c6331470f0a810e32239ce42d1e7d0fb.png","name":"Blessing of Moon Goddess","description":"Estes casts enhanced (\"Moonlight Immersion\") immediately to all allied heroes nearby. Within the next 8s, (\"Moonlight Immersion\") will be enhanced, and Estes will regenerate 1260( +105% Total Magic Power) HP continuously.","_key":"ocx9AHs9lR2j8Tc8nqDTFl","levels":"[[\"Cooldown\",\"55.0\",\"50.0\",\"45.0\"],[\"Skill Cost\",\"150\",\"250\",\"350\"],[\"HP Regen\",\"1260\",\"1440\",\"1620\"]]","cd":55000,"effect_info":["51:HEAL:59a86f","62:BUFF:4f9cb8"],"mana":150}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"0e994e3ff7f7","listItem":"number","markDefs":[],"children":[{"_key":"536a73bacc210","_type":"span","marks":[],"text":"Capable of slowing the Enemy up to 90% for 1.5 seconds."}]},{"_key":"75559a6ecbc5","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very good in sustain.","_key":"106e86ff2f8b0","_type":"span"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-6621da891be03540728e1fa485ed31cdc3c7ca3b-500x281-jpg","_type":"reference"}},"heroLearningCurve":"easy","banRate":7.47,"notes":"Estes, the King of the Moon Elves, one of the game's most powerful support heroes, was first launched in 2017. Estes is a powerful support hero who, when armed with the Code of Moonlight, is able to keep his entire squad alive during team fights and bring the other team to a screeching halt."},"hero2":{"cons":[{"children":[{"marks":[],"text":"Weak againts crowd control hero.","_key":"821f851bb52f0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"8aa5654de882","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_key":"b2c2453d55f40","_type":"span","marks":[],"text":"Very dependent on skill"}],"level":1,"_type":"block","style":"normal","_key":"eaf29e838f1f"},{"children":[{"_key":"e28f862180930","_type":"span","marks":[],"text":"Many counter hero."}],"level":1,"_type":"block","style":"normal","_key":"a3877d642e60","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"5652e259fe8e","listItem":"number","markDefs":[],"children":[{"_key":"3f59f5cda6df0","_type":"span","marks":[],"text":"Weak againts burst damage hero."}]},{"listItem":"number","markDefs":[],"children":[{"text":"Less Suitable for team Teamfight.","_key":"3507f1369f800","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a0f13a4ccde3"}],"banner":{"_type":"image","asset":{"_ref":"image-f63d5795e3823b5a81ff582827fc502c25f45f4c-500x281-jpg","_type":"reference"}},"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"name":"Dyrroth","_updatedAt":"2024-02-16T06:00:22Z","youtubeGuides":null,"heroSkillsEnhanced":[],"pros":[{"_key":"89681ae609e4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Have a good passive skill.","_key":"2cfbcf3e7d700"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"840b58e3a787","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a hight level of Durability.","_key":"8148c50ad8ee0"}]},{"level":1,"_type":"block","style":"normal","_key":"ea31f1d5abb2","listItem":"number","markDefs":[],"children":[{"_key":"28c5e161cda50","_type":"span","marks":[],"text":"Has hight attack damage."}]},{"style":"normal","_key":"6c99f42462d8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Have a good escape skill.","_key":"9237cc46f96d0"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"858cb20c3e23","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has hight mobility.","_key":"c05d91ee16400"}],"level":1}],"latePower":8,"notes":"Dyrroth is a dangerous fighter hero in Mobile Legends with potent offensive skills. He is a great option for taking on Assassin characters because his hero skill makes the foe flee. You must use every attacking talent, therefore playing the game is simple.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}],"id":"c3534045-0224-4c21-9cdc-1d805b345ede","slug":{"current":"dyrroth/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","2","1","3"],"_key":"e07b7148012c"}],"heroLearningCurve":"medium","pickRate":2,"patchNote":null,"image":{"_type":"image","asset":{"_ref":"image-72355fa435ec9e59871cd13e9a530d38125c608d-100x100-webp","_type":"reference"}},"heroGrade":47.765833333333326,"banRate":4.33,"heroSkills":[{"description":"When Dyrroth's Rage reaches 50%, he will enhance (\"Burst Strike\") and (\"Spectre Step\").\nAfter each 2 Basic Attacks, Dyrroth will release Circle Strike, dealing ( +140% Total Physical Attack) (Physical Damage) to enemies in the circle and regenerating HP according to the damage he deals (Circle Strike doesn't have ATK Effect). Each time he hits an enemy hero, the CD of (\"Burst Strike\") and (\"Spectre Step\") will be decreased by 1s. ","_key":"ocx9AHs9lR2j8Tc8nqC4t3","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3be1f53dc136a562b14d917c19439f54.png","name":"Wrath of the Abyss"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/04cfdd2e5e276a0a480b42a4c176dc5c.png","name":"Burst Strike","description":"Dyrroth releases a burst strike in a designated direction. Each burst deals 200( +60% Total Physical Attack) (Physical Damage) to enemies and slows them by 25% for 1.5s. (The damage decays against the same target and decreases to only 75% on minions.)\n(Abyss Enhanced): Burst Strike has a longer range, deals 140% of the original damage, and its slow effect is doubled.","_key":"ocx9AHs9lR2j8Tc8nqC51T","levels":"[[\"Base Damage\",\"200\",\"250\",\"300\",\"350\",\"400\",\"450\"]]","cd":5000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a9cab4f0ea58b9e737d39c3d8f60ba22.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.","_key":"ocx9AHs9lR2j8Tc8nqC59t","levels":"[[\"Cooldown\",\"8.0\",\"7.2\",\"6.4\",\"5.6\",\"4.8\",\"4.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]","cd":8000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1084773f1d76cbb31b9815dbf59d68c2.png","name":"Abysm Strike","description":"Dyrroth quickly charges and releases a Fatal Strike, dealing (Physical Damage) equal to 650( +250% Extra Physical Attack) plus 20% of enemies' lost HP to enemies along the way and slowing them by 55% for 0.8s.","_key":"ocx9AHs9lR2j8Tc8nqC5IJ","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Base Damage\",\"650\",\"950\",\"1250\"]]","cd":36000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":0},{"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dfa6fbce7097b9fd27455abd38a72517.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.","_key":"ocx9AHs9lR2j8Tc8nqC5Qj","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]","cd":0},{"cd":8000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0f65d7441217c9547e5913a97dac093d.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.","_key":"ocx9AHs9lR2j8Tc8nqC5Z9","levels":"[[\"Cooldown\",\"8.0\",\"7.2\",\"6.4\",\"5.6\",\"4.8\",\"4.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/396857d6f9a428d17aa97b15d1a12fa5.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.","_key":"ocx9AHs9lR2j8Tc8nqC5hZ","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]","cd":0,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0}],"heroScaling":"normal","winRate":51.4,"earlyPower":5,"midPower":7}}