{"hero1":{"banRate":0.1,"earlyPower":6,"heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"id":"b5459e12-ef30-4043-8ffb-72f449d7f678","skillCombo":[{"skillCombo":["1","2","3","5","4"],"_key":"ee50ca10168b","_type":"combo","description":"Flicker 1st Skill - Engage Attack Mode: Skill Combo"}],"image":{"_type":"image","asset":{"_ref":"image-3db24a324a580947de60a1081d52f6a36f9bf136-100x100-webp","_type":"reference"}},"heroLearningCurve":"medium","heroScaling":"normal","midPower":8,"latePower":8,"_updatedAt":"2024-02-16T06:01:16Z","heroSkillsEnhanced":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5fd5160bbd94b64cd9d50a6280b7d3b4.png","name":"Divine Retribution","description":"Edith exacts Divine Retribution on a designated area, dealing 170( +40% Total Magic Power) (Magic Damage) to enemies hit and 68( +16% Total Magic Power) (Magic Damage) to enemies in the area every 0.5s within the next 1.5s.","_key":"8lZbP4uK51zhM4aL2KZOv1","levels":"[[\"Cooldown\",\"5.0\",\"4.7\",\"4.4\",\"4.1\",\"3.8\",\"3.5\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Continuous Damage\",\"68\",\"80\",\"92\",\"104\",\"116\",\"128\"]]","cd":5000,"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/44dd55f8a6f26479713c8a306198f337.png","name":"Lightning Bolt","description":"Edith fires a Lightning Bolt in a designated direction, dealing 150( +50% Total Magic Power) (Magic Damage) to the first enemy hero hit and immobilizing them for 0.8s.","_key":"8lZbP4uK51zhM4aL2KZOwR","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["21:CC:cd5d6d"]}],"pros":[{"children":[{"_type":"span","marks":[],"text":"Powerful CCs.","_key":"469e0d7814910"}],"level":1,"_type":"block","style":"normal","_key":"cc40742367d9","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"c5d062624e28","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High Defense.","_key":"77e4eddbad300","_type":"span"}]},{"_key":"59060bc7b10a","listItem":"number","markDefs":[],"children":[{"text":"A Skill-Reliant Hero, Yet Doesn’t Require Mana.","_key":"abc7341f90e90","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"80273419d452","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatile and Flexible.","_key":"2cc39092bd720"}],"level":1}],"winRate":46.33,"pickRate":0.19,"heroSkills":[{"name":"Overload","description":"After each skill cast, Edith and Phylax become Overloaded for 3s, during which Edith's Basic Attacks can trigger chain lightning. The chain lightning deals 105 (+6*Hero Level)( +30% Total Magic Power) extra (Magic Damage) to up to 4 enemies.\nMinions take 150% damage from the chain lightning.","_key":"8lZbP4uK51zhM4aL2KZOpL","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17f565fe917dced7615d1f02561075ac.png"},{"name":"Earth Shatter","description":"After a 0.75s delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing 225( +10% Total HP) (Physical Damage) to enemies hit (deals 120% damage to minions) and knocking them airborne for 1s.\nThis skill won't be interrupted by regular control effects (excluding Suppression).","_key":"8lZbP4uK51zhM4aL2KZOql","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"225\",\"270\",\"315\",\"360\",\"405\",\"450\"]]","cd":10000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d77653167d5d04fcf104dd95416f1d47.png"},{"effect_info":["83:Charge:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/59df958c1c046dff2f8f1a125f7badc7.png","name":"Onward","description":"Edith controls Phylax to charge in a designated direction, dealing 90( +3% Total HP) (Physical Damage) to enemies along the way.\nIf Phylax hits an enemy hero during this process, it'll stop immediately and throw them over its shoulder, dealing 108( +5% Total HP) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZOsB","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Extra Damage\",\"108\",\"120\",\"132\",\"144\",\"156\",\"168\"]]","cd":10000},{"_key":"8lZbP4uK51zhM4aL2KZOtb","levels":"[[\"Cooldown\",\"40.0\",\"37.0\",\"34.0\"],[\"Base Shield\",\"350\",\"500\",\"650\"],[\"Duration\",\"8\",\"10\",\"12\"],[\"Basic Attack Damage\",\"35\",\"50\",\"65\"]]","cd":40000,"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ac9966c609be5ca009992f097bbde76f.png","name":"Primal Wrath","description":"(Passive:) When inside Phylax, Edith can accumulate Wrath according to the damage she receives (calculated before damage reduction).\n(Active:) Edith ejects herself from Phylax, knocking back nearby enemies and gaining a 350( +8% Total HP)( +80% Total Magic Power) shield. She then dashes forward and takes flight, after which she can perform ranged Basic Attacks, each Basic Attack dealing 35( +75% Total Physical Attack)( +25% Total Magic Power) (Magic Damage), and gains new non-ultimate skills. When in flight, Edith gains 25%-150% extra Attack Speed and 5%-30% Magic Lifesteal according to the Wrath she accumulated and converts each point of (Extra Physical Defense) and (Extra Magic Defense) into 2.5 (Magic Power). The Flight state lasts up to 8s."}],"heroGrade":48.321666666666665,"notes":"The first Tank/Marksman hero is Edith. She has obscenely great power as a markswoman, as well as consistency like a tank, and is an expert in crowd control and burst. To get the most out of any hero, a player must have a solid grasp of the map.","heroRoles":[{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2","_type":"span"},{"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}]},{"_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[]},{"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1},{"children":[{"marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"patchNote":null,"name":"Edith","slug":{"current":"edith/best-builds-guide","_type":"slug"},"youtubeGuides":null,"cons":[{"_key":"34db18cd63de","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in the Early Game.","_key":"e2ba958882c10"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"f1e794a9b82f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Relies on Her Build.","_key":"e18c27769a980"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"72048666fd1e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Struggles During the Laning Phase.","_key":"28cc67f10ba00"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Quite Difficult to Use.","_key":"78734161d7060"}],"level":1,"_type":"block","style":"normal","_key":"3e4d720ca0e4"},{"_type":"block","style":"normal","_key":"0557e5037720","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mediocre Damage and Defense.","_key":"46304f961aea0"}],"level":1}],"banner":{"_type":"image","asset":{"_ref":"image-d73bee2943a7a9053ce69ee5ac2352ede161cd07-1920x1080-png","_type":"reference"}}},"hero2":{"image":{"_type":"image","asset":{"_ref":"image-053753e9c36831d6949709ca1f645938f55b84a6-177x250-webp","_type":"reference"}},"heroGrade":60.00583333333333,"heroScaling":"normal","pickRate":2.34,"banRate":54.72,"cons":[{"children":[{"_key":"75da58574e0d0","_type":"span","marks":[],"text":"Squishy;"}],"level":1,"_type":"block","style":"normal","_key":"55d4e5943276","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks of Blink skill.","_key":"6b9229a81d200"}],"level":1,"_type":"block","style":"normal","_key":"2576c338358a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Needs a teammate to dominate in teamfights.","_key":"54e7b4974f470"}],"level":1,"_type":"block","style":"normal","_key":"4239ead43837","listItem":"number"}],"skillCombo":[{"_type":"combo","description":"All Skill Burst Combo","skillCombo":["2","1","3"],"_key":"8694c34a1161"}],"pros":[{"_type":"block","style":"normal","_key":"d7a8c3e1641d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"All of her skills has Slow effect","_key":"689b5e594f750"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"f1cf0267c2c0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has annoying CC","_key":"b2893b77598c0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has free Immortality because her Passive","_key":"50650f90e3d00"}],"level":1,"_type":"block","style":"normal","_key":"fa72798237af","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"39e744b095d4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can transforming enemies with her 2nd Skills","_key":"07d2c98223540"}]},{"_key":"9fd182cf56c1","listItem":"number","markDefs":[],"children":[{"text":"Has low skill cooldown in late game","_key":"70ef65f42f630","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to Use","_key":"ca18fd0539140"}],"level":1,"_type":"block","style":"normal","_key":"096fa6abff2c"}],"heroLearningCurve":"medium","earlyPower":5,"heroSpecialties":[{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}]},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block"},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"slug":{"current":"nana/best-builds-guide","_type":"slug"},"_updatedAt":"2024-02-16T06:00:58Z","youtubeGuides":{"gallery":[{"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-661daf253b609aae780d9547ea323262a2a50558-1280x720-png"}},"description":"Mobile Legends Nana Guide.\n\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share Nana's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.","_key":"5f13c81e2bba","title":"NANA SKILL MECHANICS & BUILD GUIDE - Mobile Legends For Beginners - MLBB HERO – Season 24","url":"https://www.youtube.com/watch?v=6bJni_exX3E&feature=youtu.be","uploadDate":"Jul 30, 2022"}],"_type":"youtubeGuide"},"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-04c0eaa690deb49cbfbce935bf64180852e9fcc6-500x281-jpg","_type":"reference"}},"name":"Nana","heroSkills":[{"levels":"null","cd":0,"effect_info":["43:Death Immune:b19d60"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b8b9a590ece16770e9e5662a11c0cff7.png","name":"Molina's Gift","description":"Upon taking fatal damage, Nana removes all debuffs on her and transforms, becoming untargetable and invincible, and gains 70% Movement Speed for 2s. She also recovers 10% Max HP over the duration.\nNana can only transform once every 150s and cannot cast skills in the transformed form.","_key":"MOq3S9KGKCGwKvUCo7D3ps"},{"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/21a502ac0544123586ead24a75d6978f.png","name":"Magic Boomerang","description":"Nana hurls her Magic Boomerang in the target direction, dealing damage to enemies hit on its way out and back. The boomerang deals 245( +120% Total Magic Power) (Magic Damage) to the first enemy hit. For every additional enemy hit, the damage is reduced by 20% (max reduction of 60%).","_key":"MOq3S9KGKCGwKvUCo7D3rU","levels":"[[\"Cooldown\",\"5.5\",\"5.2\",\"4.9\",\"4.6\",\"4.3\",\"4.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"245\",\"270\",\"295\",\"320\",\"345\",\"370\"]]","cd":5500,"effect_info":["32:AOE:c77955"]},{"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e3414fb3056a875e51e27ef04cfa0729.png","name":"Molina Smooch","description":"Nana summons Molina at the target location. After a short delay, Molina will chase the nearest enemy hero in range for 2.5s. Molina will deal 250( +50% Total Magic Power) (Magic Damage) to the first enemy hero it collides with and transform them for 1.5s, and also slow them by 50% and reduce their Magic Defense by 25% for the duration.\nIf there are no enemy heroes in range, Molina will disappear after 12s.","_key":"MOq3S9KGKCGwKvUCo7D3t6","levels":"[[\"Cool Down \",\"14.5\",\"14.0\",\"13.5\",\"13.0\",\"12.5\",\"12.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Morph Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\"],[\"Show Effect\",\"50%\",\"54%\",\"58%\",\"62%\",\"66%\",\"70%\"]]","cd":14500,"effect_info":["21:CC:cd5d6d","23:Debuff:cd5d6d"]},{"cd":36000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":135,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fb8b4a13149384cebd12b7a846e33bcf.png","name":"Molina Blitz","description":"Nana summons Molina to strike the target area 3 times, each time dealing 400( +180% Total Magic Power) (Magic Damage) to enemies within and slowing them by 50% for 1s. Enemies hit consecutively will be stunned for 1s.","_key":"MOq3S9KGKCGwKvUCo7D3ui","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Skill Cost\",\"135\",\"150\",\"165\"],[\"Base Damage\",\"400\",\"540\",\"680\"]]"}],"winRate":49.63,"midPower":7,"latePower":8,"notes":"Area-of-Effect, Summoning, Burst, and Crowd Control are among of Nana's strong suits. Since the majority of her skills do damage to foes, she is mostly an offensive support. The easiest thing for Nana to do in a team fight is to deal damage thanks to her special passive. She is the ideal support hero due to her skill level 2.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}]}]},{"name":"Support","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/support"},"description":[{"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"text":"The ","_key":"be152cef50410","_type":"span","marks":[]},{"marks":["strong"],"text":"Support","_key":"be152cef50411","_type":"span"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}]},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]}],"patchNote":null,"id":"f9a0900d-74f0-4c0a-9c7e-6cbc3ab6cd99"}}