{"hero1":{"winRate":46.33,"earlyPower":6,"name":"Edith","banner":{"asset":{"_ref":"image-d73bee2943a7a9053ce69ee5ac2352ede161cd07-1920x1080-png","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-3db24a324a580947de60a1081d52f6a36f9bf136-100x100-webp"}},"heroGrade":48.321666666666665,"midPower":8,"patchNote":null,"slug":{"current":"edith/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"description":"Flicker 1st Skill - Engage Attack Mode: Skill Combo","skillCombo":["1","2","3","5","4"],"_key":"ee50ca10168b","_type":"combo"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"34db18cd63de","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in the Early Game.","_key":"e2ba958882c10"}]},{"_type":"block","style":"normal","_key":"f1e794a9b82f","listItem":"number","markDefs":[],"children":[{"text":"Relies on Her Build.","_key":"e18c27769a980","_type":"span","marks":[]}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"72048666fd1e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Struggles During the Laning Phase.","_key":"28cc67f10ba00"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Quite Difficult to Use.","_key":"78734161d7060"}],"level":1,"_type":"block","style":"normal","_key":"3e4d720ca0e4","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mediocre Damage and Defense.","_key":"46304f961aea0"}],"level":1,"_type":"block","style":"normal","_key":"0557e5037720"}],"heroLearningCurve":"medium","pickRate":0.19,"banRate":0.1,"id":"b5459e12-ef30-4043-8ffb-72f449d7f678","_updatedAt":"2024-02-16T06:01:16Z","pros":[{"markDefs":[],"children":[{"_key":"469e0d7814910","_type":"span","marks":[],"text":"Powerful CCs."}],"level":1,"_type":"block","style":"normal","_key":"cc40742367d9","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Defense.","_key":"77e4eddbad300"}],"level":1,"_type":"block","style":"normal","_key":"c5d062624e28"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A Skill-Reliant Hero, Yet Doesn’t Require Mana.","_key":"abc7341f90e90"}],"level":1,"_type":"block","style":"normal","_key":"59060bc7b10a","listItem":"number"},{"style":"normal","_key":"80273419d452","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatile and Flexible.","_key":"2cc39092bd720"}],"level":1,"_type":"block"}],"latePower":8,"notes":"The first Tank/Marksman hero is Edith. She has obscenely great power as a markswoman, as well as consistency like a tank, and is an expert in crowd control and burst. To get the most out of any hero, a player must have a solid grasp of the map.","heroRoles":[{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_key":"a9eccdb8c54c1","_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many "},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"e047869870b0"},{"_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block"}]},{"name":"Marksman","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Crowd Control","_key":"827d501315370","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}],"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZOpL","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17f565fe917dced7615d1f02561075ac.png","name":"Overload","description":"After each skill cast, Edith and Phylax become Overloaded for 3s, during which Edith's Basic Attacks can trigger chain lightning. The chain lightning deals 105 (+6*Hero Level)( +30% Total Magic Power) extra (Magic Damage) to up to 4 enemies.\nMinions take 150% damage from the chain lightning."},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d77653167d5d04fcf104dd95416f1d47.png","name":"Earth Shatter","description":"After a 0.75s delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing 225( +10% Total HP) (Physical Damage) to enemies hit (deals 120% damage to minions) and knocking them airborne for 1s.\nThis skill won't be interrupted by regular control effects (excluding Suppression).","_key":"8lZbP4uK51zhM4aL2KZOql","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"225\",\"270\",\"315\",\"360\",\"405\",\"450\"]]","cd":10000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"]},{"name":"Onward","description":"Edith controls Phylax to charge in a designated direction, dealing 90( +3% Total HP) (Physical Damage) to enemies along the way.\nIf Phylax hits an enemy hero during this process, it'll stop immediately and throw them over its shoulder, dealing 108( +5% Total HP) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZOsB","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Extra Damage\",\"108\",\"120\",\"132\",\"144\",\"156\",\"168\"]]","cd":10000,"effect_info":["83:Charge:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/59df958c1c046dff2f8f1a125f7badc7.png"},{"cd":40000,"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ac9966c609be5ca009992f097bbde76f.png","name":"Primal Wrath","description":"(Passive:) When inside Phylax, Edith can accumulate Wrath according to the damage she receives (calculated before damage reduction).\n(Active:) Edith ejects herself from Phylax, knocking back nearby enemies and gaining a 350( +8% Total HP)( +80% Total Magic Power) shield. She then dashes forward and takes flight, after which she can perform ranged Basic Attacks, each Basic Attack dealing 35( +75% Total Physical Attack)( +25% Total Magic Power) (Magic Damage), and gains new non-ultimate skills. When in flight, Edith gains 25%-150% extra Attack Speed and 5%-30% Magic Lifesteal according to the Wrath she accumulated and converts each point of (Extra Physical Defense) and (Extra Magic Defense) into 2.5 (Magic Power). The Flight state lasts up to 8s.","_key":"8lZbP4uK51zhM4aL2KZOtb","levels":"[[\"Cooldown\",\"40.0\",\"37.0\",\"34.0\"],[\"Base Shield\",\"350\",\"500\",\"650\"],[\"Duration\",\"8\",\"10\",\"12\"],[\"Basic Attack Damage\",\"35\",\"50\",\"65\"]]"}],"heroSkillsEnhanced":[{"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5fd5160bbd94b64cd9d50a6280b7d3b4.png","name":"Divine Retribution","description":"Edith exacts Divine Retribution on a designated area, dealing 170( +40% Total Magic Power) (Magic Damage) to enemies hit and 68( +16% Total Magic Power) (Magic Damage) to enemies in the area every 0.5s within the next 1.5s.","_key":"8lZbP4uK51zhM4aL2KZOv1","levels":"[[\"Cooldown\",\"5.0\",\"4.7\",\"4.4\",\"4.1\",\"3.8\",\"3.5\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Continuous Damage\",\"68\",\"80\",\"92\",\"104\",\"116\",\"128\"]]","cd":5000},{"name":"Lightning Bolt","description":"Edith fires a Lightning Bolt in a designated direction, dealing 150( +50% Total Magic Power) (Magic Damage) to the first enemy hero hit and immobilizing them for 0.8s.","_key":"8lZbP4uK51zhM4aL2KZOwR","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/44dd55f8a6f26479713c8a306198f337.png"}],"heroScaling":"normal"},"hero2":{"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"text":"assassin","_key":"f487884badad1","_type":"span","marks":["strong"]},{"_key":"f487884badad2","_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, "},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}]},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}]},{"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[]},{"_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}]}]}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b0e3900747857e34afaba969709ef48a.png","name":"Dagger Specialist","description":"After every 3 skill casts, Gusion's the next Basic Attack deals extra (Magic Damage) equal to 15% of the target's lost HP and heals Gusion by 80% of the damage dealt.","_key":"ocx9AHs9lR2j8Tc8nqCvdy","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"]},{"effect_info":["33:Damage:c77955","81:Blink:a269c6"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/906162d20d39d672c4b3c9b113eab8a1.png","name":"Sword Spike","description":"Gusion throws a dagger in the target direction, dealing 200( +50% Total Magic Power) (Magic Damage) to the first enemy hit and marking them.\n(Use Again): Gusion moves behind the marked enemy, dealing them 200( +100% Total Magic Power) (Magic Damage).","_key":"ocx9AHs9lR2j8Tc8nqCvmO","levels":"[[\"Cooldown\",\"9.0\",\"8.4\",\"7.8\",\"7.2\",\"6.6\",\"6.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Extra Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":9000},{"description":"Gusion throws a volley of daggers in the target direction, each dealing 110( +50% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 6% for 2s (multiple daggers' slow effects can stack, up to 30%).\n(Use Again): Gusion recalls the daggers, each dealing 65( +40% Total Magic Power) (Magic Damage) to enemies in its path.","_key":"ocx9AHs9lR2j8Tc8nqCvuo","levels":"[[\"Cooldown\",\"11.0\",\"10.6\",\"10.2\",\"9.8\",\"9.4\",\"9.0\"],[\"Skill Cost\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"],[\"Base Damage\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Extra Damage\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"]]","cd":11000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/37a7e0bc2fd4bfae395427c32e5d9c43.png","name":"Shadowblade Slaughter"},{"description":"Gusion dashes to the target location, resetting the cooldown of (Sword Spike) and (Shadowblade Slaughter).\n(Use Again): Gusion dashes a short distance in the target direction.\nIf (Shadowblade Slaughter) was cast once before the reset, Gusion can throw another five daggers on his next (Shadowblade Slaughter) cast, and recall a total of ten daggers afterward.","_key":"ocx9AHs9lR2j8Tc8nqCw3E","levels":"[[\"Cooldown\",\"28.0\",\"24.0\",\"20.0\"],[\"Skill Cost\",\"100\",\"50\",\"0\"]]","cd":28000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/94dc5d88ba57ba0996baa8918bd86d06.png","name":"Incandescence"}],"pros":[{"_key":"325993984e93","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage against enemies.","_key":"c9330e0f81bf0"}],"level":1,"_type":"block","style":"normal"},{"_key":"ea9a18cd2db3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good mobility, allowing him to be active in ganks and teamfights.","_key":"0322584353610"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"519972bb171e","listItem":"number","markDefs":[],"children":[{"_key":"f7b05625261d0","_type":"span","marks":[],"text":"OP to Early Game."}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"b0da9012cc1b","listItem":"number","markDefs":[],"children":[{"_key":"4f6d314ad2ce0","_type":"span","marks":[],"text":"An amazing hero to snowball out of control once he gets his kills."}]},{"_key":"6dcf78f104dd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Early power spike once he gets his ultimate.","_key":"91ea9080fb710"}],"level":1,"_type":"block","style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-7bbf84c91c16392a74a0d434dbc87b14893b4d3a-177x250-webp","_type":"reference"}},"heroLearningCurve":"hard","pickRate":0.73,"banRate":0.11,"earlyPower":5,"name":"Gusion","slug":{"current":"gusion/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Burst Mode: Full Skill Combo","skillCombo":["2","1","1","2","3","2","1","1","2","3"],"_key":"a4150e77798c"},{"_key":"04ae5b2a48c9","_type":"combo","description":"Burst Mode: Skill Combo Variation","skillCombo":["1","1","2","3","2","1","1","2","3"]}],"heroScaling":"normal","winRate":47.71,"midPower":8,"notes":"Gusion has long been one of Mobile Legends' most well-liked characters. He was a hero that was somewhat broken and overpowered for a while. Multiple times, skill changes or nerfs have been applied by developers. He remains a highly effective and high-tier assassin despite all of these nerfs and modifications.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]},{"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. 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