{"hero1":{"earlyPower":6,"id":"b5459e12-ef30-4043-8ffb-72f449d7f678","name":"Edith","skillCombo":[{"description":"Flicker 1st Skill - Engage Attack Mode: Skill Combo","skillCombo":["1","2","3","5","4"],"_key":"ee50ca10168b","_type":"combo"}],"heroSkillsEnhanced":[{"levels":"[[\"Cooldown\",\"5.0\",\"4.7\",\"4.4\",\"4.1\",\"3.8\",\"3.5\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Continuous Damage\",\"68\",\"80\",\"92\",\"104\",\"116\",\"128\"]]","cd":5000,"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5fd5160bbd94b64cd9d50a6280b7d3b4.png","name":"Divine Retribution","description":"Edith exacts Divine Retribution on a designated area, dealing 170( +40% Total Magic Power) (Magic Damage) to enemies hit and 68( +16% Total Magic Power) (Magic Damage) to enemies in the area every 0.5s within the next 1.5s.","_key":"8lZbP4uK51zhM4aL2KZOv1"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/44dd55f8a6f26479713c8a306198f337.png","name":"Lightning Bolt","description":"Edith fires a Lightning Bolt in a designated direction, dealing 150( +50% Total Magic Power) (Magic Damage) to the first enemy hero hit and immobilizing them for 0.8s.","_key":"8lZbP4uK51zhM4aL2KZOwR","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]","cd":10000,"effect_info":["21:CC:cd5d6d"]}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-3db24a324a580947de60a1081d52f6a36f9bf136-100x100-webp"}},"heroLearningCurve":"medium","heroScaling":"normal","heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"text":"Tank","_key":"a9eccdb8c54c8","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal"},{"_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9"},{"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}]}]}],"heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span"}],"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}]}]}],"patchNote":null,"youtubeGuides":null,"pros":[{"style":"normal","_key":"cc40742367d9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Powerful CCs.","_key":"469e0d7814910"}],"level":1,"_type":"block"},{"_key":"c5d062624e28","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High Defense.","_key":"77e4eddbad300","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"A Skill-Reliant Hero, Yet Doesn’t Require Mana.","_key":"abc7341f90e90"}],"level":1,"_type":"block","style":"normal","_key":"59060bc7b10a","listItem":"number","markDefs":[]},{"children":[{"marks":[],"text":"Versatile and Flexible.","_key":"2cc39092bd720","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"80273419d452","listItem":"number","markDefs":[]}],"banner":{"asset":{"_ref":"image-d73bee2943a7a9053ce69ee5ac2352ede161cd07-1920x1080-png","_type":"reference"},"_type":"image"},"pickRate":0.19,"banRate":0.1,"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"edith/best-builds-guide","_type":"slug"},"heroGrade":48.321666666666665,"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17f565fe917dced7615d1f02561075ac.png","name":"Overload","description":"After each skill cast, Edith and Phylax become Overloaded for 3s, during which Edith's Basic Attacks can trigger chain lightning. The chain lightning deals 105 (+6*Hero Level)( +30% Total Magic Power) extra (Magic Damage) to up to 4 enemies.\nMinions take 150% damage from the chain lightning.","_key":"8lZbP4uK51zhM4aL2KZOpL"},{"_key":"8lZbP4uK51zhM4aL2KZOql","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"225\",\"270\",\"315\",\"360\",\"405\",\"450\"]]","cd":10000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d77653167d5d04fcf104dd95416f1d47.png","name":"Earth Shatter","description":"After a 0.75s delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing 225( +10% Total HP) (Physical Damage) to enemies hit (deals 120% damage to minions) and knocking them airborne for 1s.\nThis skill won't be interrupted by regular control effects (excluding Suppression)."},{"effect_info":["83:Charge:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/59df958c1c046dff2f8f1a125f7badc7.png","name":"Onward","description":"Edith controls Phylax to charge in a designated direction, dealing 90( +3% Total HP) (Physical Damage) to enemies along the way.\nIf Phylax hits an enemy hero during this process, it'll stop immediately and throw them over its shoulder, dealing 108( +5% Total HP) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZOsB","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Extra Damage\",\"108\",\"120\",\"132\",\"144\",\"156\",\"168\"]]","cd":10000},{"levels":"[[\"Cooldown\",\"40.0\",\"37.0\",\"34.0\"],[\"Base Shield\",\"350\",\"500\",\"650\"],[\"Duration\",\"8\",\"10\",\"12\"],[\"Basic Attack Damage\",\"35\",\"50\",\"65\"]]","cd":40000,"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ac9966c609be5ca009992f097bbde76f.png","name":"Primal Wrath","description":"(Passive:) When inside Phylax, Edith can accumulate Wrath according to the damage she receives (calculated before damage reduction).\n(Active:) Edith ejects herself from Phylax, knocking back nearby enemies and gaining a 350( +8% Total HP)( +80% Total Magic Power) shield. She then dashes forward and takes flight, after which she can perform ranged Basic Attacks, each Basic Attack dealing 35( +75% Total Physical Attack)( +25% Total Magic Power) (Magic Damage), and gains new non-ultimate skills. When in flight, Edith gains 25%-150% extra Attack Speed and 5%-30% Magic Lifesteal according to the Wrath she accumulated and converts each point of (Extra Physical Defense) and (Extra Magic Defense) into 2.5 (Magic Power). The Flight state lasts up to 8s.","_key":"8lZbP4uK51zhM4aL2KZOtb"}],"cons":[{"style":"normal","_key":"34db18cd63de","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in the Early Game.","_key":"e2ba958882c10"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Relies on Her Build.","_key":"e18c27769a980"}],"level":1,"_type":"block","style":"normal","_key":"f1e794a9b82f"},{"style":"normal","_key":"72048666fd1e","listItem":"number","markDefs":[],"children":[{"_key":"28cc67f10ba00","_type":"span","marks":[],"text":"Struggles During the Laning Phase."}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Quite Difficult to Use.","_key":"78734161d7060","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"3e4d720ca0e4"},{"listItem":"number","markDefs":[],"children":[{"text":"Mediocre Damage and Defense.","_key":"46304f961aea0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"0557e5037720"}],"winRate":46.33,"midPower":8,"latePower":8,"notes":"The first Tank/Marksman hero is Edith. She has obscenely great power as a markswoman, as well as consistency like a tank, and is an expert in crowd control and burst. To get the most out of any hero, a player must have a solid grasp of the map."},"hero2":{"heroLearningCurve":"medium","banRate":0.3,"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span","marks":[]}]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_key":"40aef77aa32b0","_type":"span","marks":["strong"],"text":"Initiator"},{"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]}],"skillCombo":[{"_type":"combo","description":"Charge Mode Skill Combo","skillCombo":["1","2","3"],"_key":"acde1880cb18"},{"_type":"combo","description":"Charge Mode Skill Combo","skillCombo":["3","1","2"],"_key":"d94405f0c012"}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bdd1a00edfaacdff683c3e0ce34afe2a.png","name":"Tai Chi","description":"Akai gains a 25( +4% Total HP) shield for 4s on each skill cast and marks enemy heroes and Creeps hit by his skills.\nAkai's Basic Attacks deal 25( +4% Total HP) extra (Physical Damage) to marked enemies.","_key":"t4KNznwwOQT44odcizRnfg","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0},{"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7c8c40692ef19823394beabae8220a11.png","name":"Headbutt","description":"Akai charges in the target direction, dealing 300( +50% Total Physical Attack) (Physical Damage) to enemies along the way. If Akai hits an enemy hero during this process, he'll knock them airborne for 0.5s and be able to roll in the Joystick's direction once.\nAkai can cast (Headbutt) during (Heavy Spin) to quickly adjust his position.","_key":"t4KNznwwOQT44odcizRnnk","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":13000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"]},{"_key":"t4KNznwwOQT44odcizRnvo","levels":"[[\"Cooldown\",\"7.0\",\"6.7\",\"6.4\",\"6.1\",\"5.8\",\"5.5\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"270\",\"300\",\"330\",\"360\",\"390\",\"420\"]]","cd":7000,"effect_info":["32:AOE:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b97ef398af83803c3df91623f451519d.png","name":"Body Slam","description":"Akai smashes the ground with his body, dealing 270( +6% Total HP) (Physical Damage) to nearby enemies and slowing them by 30% for 2s."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ce521bffaaf68694025633d1b10f646c.png","name":"Heavy Spin","description":"Akai removes all debuffs on him and spins for 4s, gaining Slow Immunity while continuously dealing 200( +100% Extra Physical Attack) (Physical Damage) to nearby enemies and knocking them back. Enemy heroes knocked back will knock back other heroes they collide with during the process.\nAkai also gradually increases his Movement Speed by 70% over the duration. This skill can only be interrupted by Suppression and Morph effects.","_key":"t4KNznwwOQT44odcizRo3s","levels":"[[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Damage Per Hit\",\"200\",\"325\",\"450\"]]","cd":55000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":120}],"heroSkillsEnhanced":[],"heroScaling":"normal","winRate":47.1,"earlyPower":7,"latePower":7,"id":"5e4d5690-b347-4476-b1b5-22f7057b3319","slug":{"current":"akai/best-builds-guide","_type":"slug"},"pros":[{"_key":"3afe13622fd8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has good CC.","_key":"4df238dbbb250"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can harrass enemies who are doing jungle.","_key":"bf5c34aaab420"}],"level":1,"_type":"block","style":"normal","_key":"c88e0a7e908b","listItem":"number"},{"style":"normal","_key":"62e32412583d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate can silence/knockback and disturb enemies.","_key":"31444bebd6570"}],"level":1,"_type":"block"},{"_key":"a1aa4e860a81","listItem":"number","markDefs":[],"children":[{"text":"Easy to use.","_key":"5c94f0fda2b30","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-c74c9702ac74c32fe12928471765f70bc5204e46-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-ae3e5c7e941c6ee6187b1211e1e09313c6b0c263-177x250-webp","_type":"reference"}},"midPower":8,"patchNote":null,"_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"cons":[{"_type":"block","style":"normal","_key":"4e08d835bddf","listItem":"number","markDefs":[],"children":[{"text":"1st Skill has short blink skill.eeze).","_key":"1866258ea6cc0","_type":"span","marks":[]}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"11d09ae87936","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Don’t have very high damage.","_key":"f32adb402e4c0"}]},{"level":1,"_type":"block","style":"normal","_key":"1ccab9168eb4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st Skill can be blocked blink by Minsitthar’s ultimat.","_key":"a74e1ff14dcf0"}]}],"notes":"Akai is a formidable tank in the game who possesses incredible crowd-control abilities. Akai is unquestionably a good choice for the current meta and is a fantastic choice for ranked games.","heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span","marks":[]},{"text":"tank","_key":"a9eccdb8c54c4","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7","_type":"span"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80","_type":"span","marks":[]}],"level":1,"_type":"block"},{"_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9"},{"style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[]}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"257cff73120e"},{"markDefs":[],"children":[{"marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"name":"Akai","heroGrade":48.626666666666665,"pickRate":0.44}}