{"hero1":{"winRate":51.4,"heroSkillsEnhanced":[],"pros":[{"level":1,"_type":"block","style":"normal","_key":"89681ae609e4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Have a good passive skill.","_key":"2cfbcf3e7d700"}]},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has a hight level of Durability.","_key":"8148c50ad8ee0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"840b58e3a787"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has hight attack damage.","_key":"28c5e161cda50"}],"level":1,"_type":"block","style":"normal","_key":"ea31f1d5abb2"},{"_type":"block","style":"normal","_key":"6c99f42462d8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Have a good escape skill.","_key":"9237cc46f96d0"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"858cb20c3e23","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has hight mobility.","_key":"c05d91ee16400"}]}],"banner":{"_type":"image","asset":{"_ref":"image-f63d5795e3823b5a81ff582827fc502c25f45f4c-500x281-jpg","_type":"reference"}},"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3be1f53dc136a562b14d917c19439f54.png","name":"Wrath of the Abyss","description":"When Dyrroth's Rage reaches 50%, he will enhance (\"Burst Strike\") and (\"Spectre Step\").\nAfter each 2 Basic Attacks, Dyrroth will release Circle Strike, dealing ( +140% Total Physical Attack) (Physical Damage) to enemies in the circle and regenerating HP according to the damage he deals (Circle Strike doesn't have ATK Effect). 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He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. 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He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.","_key":"ocx9AHs9lR2j8Tc8nqC5Z9"},{"_key":"ocx9AHs9lR2j8Tc8nqC5hZ","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]","cd":0,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/396857d6f9a428d17aa97b15d1a12fa5.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s."}],"pickRate":2,"midPower":7,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"text":"Initiator","_key":"b77c9b6c8f006","_type":"span","marks":["strong"]},{"_key":"b77c9b6c8f007","_type":"span","marks":[],"text":" instead."}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"children":[{"marks":[],"text":"\n","_key":"a90f6ec950730","_type":"span"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}]},{"markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227"}]}],"patchNote":null,"id":"c3534045-0224-4c21-9cdc-1d805b345ede","_updatedAt":"2024-02-16T06:00:22Z","slug":{"current":"dyrroth/best-builds-guide","_type":"slug"},"heroLearningCurve":"medium","earlyPower":5,"latePower":8,"notes":"Dyrroth is a dangerous fighter hero in Mobile Legends with potent offensive skills. He is a great option for taking on Assassin characters because his hero skill makes the foe flee. You must use every attacking talent, therefore playing the game is simple.","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","2","1","3"],"_key":"e07b7148012c"}],"heroGrade":47.765833333333326,"heroScaling":"normal","banRate":4.33,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"name":"Dyrroth","cons":[{"children":[{"_type":"span","marks":[],"text":"Weak againts crowd control hero.","_key":"821f851bb52f0"}],"level":1,"_type":"block","style":"normal","_key":"8aa5654de882","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"eaf29e838f1f","listItem":"number","markDefs":[],"children":[{"_key":"b2c2453d55f40","_type":"span","marks":[],"text":"Very dependent on skill"}]},{"_key":"a3877d642e60","listItem":"number","markDefs":[],"children":[{"text":"Many counter hero.","_key":"e28f862180930","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"5652e259fe8e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak againts burst damage hero.","_key":"3f59f5cda6df0"}],"level":1},{"_type":"block","style":"normal","_key":"a0f13a4ccde3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Less Suitable for team Teamfight.","_key":"3507f1369f800"}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-72355fa435ec9e59871cd13e9a530d38125c608d-100x100-webp","_type":"reference"}}},"hero2":{"image":{"_type":"image","asset":{"_ref":"image-a3f4681d21c755dfc43f9c9c256aa16629dbdccb-177x250-webp","_type":"reference"}},"heroLearningCurve":"hard","heroScaling":"early","pickRate":0.18,"midPower":7,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"marks":[],"text":"An ","_key":"f487884badad0","_type":"span"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"text":"assassins","_key":"f487884badad5","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]}],"youtubeGuides":null,"cons":[{"style":"normal","_key":"c65cbe092fa8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"You need to farm very hard and fast to get your items..","_key":"a1bb62499b900"}],"level":1,"_type":"block"},{"_key":"7768e96d128b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak to enemies with CC skills since her silence works only for 2 secs.","_key":"cc01c81e00150"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"text":"Can’t initiate in team fights..","_key":"aa1fb6b935990","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"973c62ad69a2"},{"children":[{"marks":[],"text":"Squishy so you need to be extra careful.","_key":"3258b3b2a7190","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"95ce22df0e93","listItem":"number","markDefs":[]}],"patchNote":null,"banner":{"_type":"image","asset":{"_ref":"image-e69001de7d592b832a11c73f62deca93a639b5b9-500x281-jpg","_type":"reference"}},"heroGrade":45.54333333333333,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"text":"\n","_key":"b5239b17daef0","_type":"span","marks":[]}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"style":"normal","_key":"4ba79b19e9e6","markDefs":[],"children":[{"marks":["strong"],"text":"Push","_key":"741623fafe390","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block"},{"style":"normal","_key":"d23791aa9f32","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"77796c34f6ab0","_type":"span"}],"_type":"block"}]}],"_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"_type":"combo","description":"Assassinate Mode Skill Combo","skillCombo":["2","1","1","3","3"],"_key":"7735e35632d8"}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good assassin for countering marksmans and mages.","_key":"a772274da01a0"}],"level":1,"_type":"block","style":"normal","_key":"f76e4946a0cd"},{"level":1,"_type":"block","style":"normal","_key":"f8ac51d9013a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"You can gank anyone with your stealth and steal enemy’s jungle creeps.","_key":"a2987638484d0"}]},{"_key":"29a8b10c8300","listItem":"number","markDefs":[],"children":[{"text":"Very hard to kill in the late game.","_key":"a314f13e42a40","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"children":[{"text":"Can almost kill anyone in game 1vs 1.","_key":"e9072fe95c8c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"2a44bf67a604","listItem":"number","markDefs":[]},{"_key":"0bb325e5623b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"You can destroy towers and run away very easily with your skill number 1.","_key":"587f4b6e7fc20"}],"level":1,"_type":"block","style":"normal"}],"banRate":0.25,"heroSkills":[{"description":"Natalia has <%Num11> less Crit Damage but deals 15% extra damage when attacking from behind. Her Basic Attacks against creeps always trigger this effect and deal 50% extra damage.\nAfter not taking or dealing damage in the bush for 2s, Natalia conceals herself but is detectable when near enemies. This effect lasts 5s after Natalia leaves the bush or until she launches an attack. She gains 15% extra Movement Speed and can blink behind the target on her next Basic Attack, dealing them 250( +120% Total Physical Attack) (Physical Damage), slowing them by 30% for 0.6s, and marking them for 4s. Marked enemies are silenced for s when hit by her enhanced Basic Attack again.","_key":"8lZbP4uK51zhM4aL2KZmqF","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bcafbec22a43521019aa69127f6f63e3.png","name":"Assassin Instinct"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3bb7d87e06aa958e0ff603d75751f76e.png","name":"Claw Dash","description":"Natalia dashes in the target direction, dealing 210( +40% Total Physical Attack) (Physical Damage) to enemies in her path. She can cast this skill again within a short period of time if an enemy is hit.","_key":"8lZbP4uK51zhM4aL2KZmrf","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"210\",\"225\",\"240\",\"255\",\"270\",\"285\"]]","cd":10000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":50},{"_key":"8lZbP4uK51zhM4aL2KZmt5","levels":"[[\"Cooldown\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Attack Speed Bonus\",\"25%\",\"30%\",\"35%\",\"40%\",\"45%\",\"50%\"]]","cd":12000,"effect_info":["62:BUFF:4f9cb8","22:Slow:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/870069c55bba20eb58bb07c6e1ca7bad.png","name":"Smoke Bomb","description":"Natalia detonates a smoke bomb on the spot, creating a shroud that lasts 4s. When in the shroud, Natalia gains 25% extra Attack Speed and Basic Attack Immunity, while enemies are slowed by 40%."},{"effect_info":["74:Conceal:617fc6","62:BUFF:4f9cb8"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/61174a6ce1ef274ae78774f110c15660.png","name":"The Hunt","description":"Natalia triggers (Assassin Instinct) and conceals herself, enhancing her next Basic Attack while gaining 20 extra Physical Attack for 3s. She can cast this skill again within 5s.","_key":"8lZbP4uK51zhM4aL2KZmuV","levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],[\"Skill Cost\",\"90\",\"110\",\"130\"],[\"Attack Boost\",\"20\",\"35\",\"50\"]]","cd":30000}],"heroSkillsEnhanced":[],"slug":{"current":"natalia/best-builds-guide","_type":"slug"},"winRate":48.41,"earlyPower":5,"latePower":8,"notes":"With other Assassin Heroes, Natalia is quickly diminished. Even with the heavy damage, this hero only has a modest HP. The player using this hero runs the risk of being quickly ganked and turned into a feed if they don't have good card awareness. The absence of stunning abilities is another flaw in this hero.","id":"6a8a922e-c348-4451-bda1-6f8c901c8de5","name":"Natalia"}}