{"hero1":{"heroSkillsEnhanced":[],"heroGrade":47.765833333333326,"latePower":8,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}]}]}],"id":"c3534045-0224-4c21-9cdc-1d805b345ede","slug":{"current":"dyrroth/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["2","2","1","3"],"_key":"e07b7148012c","_type":"combo"}],"patchNote":null,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"_key":"812b65134029","markDefs":[],"children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"name":"Dyrroth","pros":[{"style":"normal","_key":"89681ae609e4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Have a good passive skill.","_key":"2cfbcf3e7d700"}],"level":1,"_type":"block"},{"_key":"840b58e3a787","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has a hight level of Durability.","_key":"8148c50ad8ee0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"ea31f1d5abb2","listItem":"number","markDefs":[],"children":[{"_key":"28c5e161cda50","_type":"span","marks":[],"text":"Has hight attack damage."}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Have a good escape skill.","_key":"9237cc46f96d0"}],"level":1,"_type":"block","style":"normal","_key":"6c99f42462d8","listItem":"number","markDefs":[]},{"_key":"858cb20c3e23","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has hight mobility.","_key":"c05d91ee16400"}],"level":1,"_type":"block","style":"normal"}],"heroScaling":"normal","notes":"Dyrroth is a dangerous fighter hero in Mobile Legends with potent offensive skills. He is a great option for taking on Assassin characters because his hero skill makes the foe flee. You must use every attacking talent, therefore playing the game is simple.","heroLearningCurve":"medium","winRate":51.4,"midPower":7,"_updatedAt":"2024-02-16T06:00:22Z","heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqC4t3","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3be1f53dc136a562b14d917c19439f54.png","name":"Wrath of the Abyss","description":"When Dyrroth's Rage reaches 50%, he will enhance (\"Burst Strike\") and (\"Spectre Step\").\nAfter each 2 Basic Attacks, Dyrroth will release Circle Strike, dealing ( +140% Total Physical Attack) (Physical Damage) to enemies in the circle and regenerating HP according to the damage he deals (Circle Strike doesn't have ATK Effect). Each time he hits an enemy hero, the CD of (\"Burst Strike\") and (\"Spectre Step\") will be decreased by 1s. "},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/04cfdd2e5e276a0a480b42a4c176dc5c.png","name":"Burst Strike","description":"Dyrroth releases a burst strike in a designated direction. Each burst deals 200( +60% Total Physical Attack) (Physical Damage) to enemies and slows them by 25% for 1.5s. (The damage decays against the same target and decreases to only 75% on minions.)\n(Abyss Enhanced): Burst Strike has a longer range, deals 140% of the original damage, and its slow effect is doubled.","_key":"ocx9AHs9lR2j8Tc8nqC51T","levels":"[[\"Base Damage\",\"200\",\"250\",\"300\",\"350\",\"400\",\"450\"]]","cd":5000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a9cab4f0ea58b9e737d39c3d8f60ba22.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.","_key":"ocx9AHs9lR2j8Tc8nqC59t","levels":"[[\"Cooldown\",\"8.0\",\"7.2\",\"6.4\",\"5.6\",\"4.8\",\"4.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]","cd":8000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1084773f1d76cbb31b9815dbf59d68c2.png","name":"Abysm Strike","description":"Dyrroth quickly charges and releases a Fatal Strike, dealing (Physical Damage) equal to 650( +250% Extra Physical Attack) plus 20% of enemies' lost HP to enemies along the way and slowing them by 55% for 0.8s.","_key":"ocx9AHs9lR2j8Tc8nqC5IJ","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Base Damage\",\"650\",\"950\",\"1250\"]]","cd":36000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"]},{"_key":"ocx9AHs9lR2j8Tc8nqC5Qj","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]","cd":0,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dfa6fbce7097b9fd27455abd38a72517.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s."},{"cd":8000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0f65d7441217c9547e5913a97dac093d.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.","_key":"ocx9AHs9lR2j8Tc8nqC5Z9","levels":"[[\"Cooldown\",\"8.0\",\"7.2\",\"6.4\",\"5.6\",\"4.8\",\"4.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/396857d6f9a428d17aa97b15d1a12fa5.png","name":"Spectre Step","description":"Dyrroth dashes in the designated direction. He will stop when he hits a target, dealing 230( +60% Extra Physical Attack) (Physical Damage) to enemies. When he uses this skill again, he will lock onto a target and release a Fatal Strike, dealing 345( +120% Extra Physical Attack) (Physical Damage) and reducing the target's Physical Defense by 50% for 4s.\n(Abyss Enhanced): Fatal Strike will deal 150% of the original damage, slow the target by an extra 90% and reduce the target's Physical Defense by 75% for 4s.","_key":"ocx9AHs9lR2j8Tc8nqC5hZ","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"230\",\"255\",\"280\",\"305\",\"330\",\"355\"],[\"Added Damage\",\"345\",\"390\",\"435\",\"480\",\"525\",\"570\"]]","cd":0,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0}],"cons":[{"_type":"block","style":"normal","_key":"8aa5654de882","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak againts crowd control hero.","_key":"821f851bb52f0"}],"level":1},{"style":"normal","_key":"eaf29e838f1f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very dependent on skill","_key":"b2c2453d55f40"}],"level":1,"_type":"block"},{"_key":"a3877d642e60","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Many counter hero.","_key":"e28f862180930"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak againts burst damage hero.","_key":"3f59f5cda6df0"}],"level":1,"_type":"block","style":"normal","_key":"5652e259fe8e"},{"style":"normal","_key":"a0f13a4ccde3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Less Suitable for team Teamfight.","_key":"3507f1369f800"}],"level":1,"_type":"block"}],"banner":{"asset":{"_ref":"image-f63d5795e3823b5a81ff582827fc502c25f45f4c-500x281-jpg","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_ref":"image-72355fa435ec9e59871cd13e9a530d38125c608d-100x100-webp","_type":"reference"}},"pickRate":2,"banRate":4.33,"earlyPower":5},"hero2":{"pickRate":1.24,"banRate":87.33,"earlyPower":5,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/support"},"description":[{"markDefs":[],"children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span"},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"_key":"2cb1730fcbbc0","_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane."}]}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"text":"assassin","_key":"f487884badad1","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span","marks":[]}],"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}]}],"id":"8d8542db-571b-444d-b091-2a03d1aef123","name":"Mathilda","pros":[{"_key":"2bfd5eea2e8f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great mobility.","_key":"4accb80fbb010"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great utility Shield allies with 2nd Skill, and Ultimate.","_key":"349f0d4f11b00"}],"level":1,"_type":"block","style":"normal","_key":"c3856aba3033","listItem":"number"},{"_key":"11dceb2f0e4d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Allies can use 2nd Skill to reposition.","_key":"c5f474e03e7e0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"e8d98ab772d5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good early game damage.","_key":"fbe26d0b05300"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"612c1f2066b0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low skill floor, high skill ceiling.","_key":"1ea5f138abb00"}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-13c6296077cdfeafc2c41a5bdfef0bb7a77b869d-100x100-webp","_type":"reference"}},"midPower":8,"_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["33:Damage:c77955","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/40c1311abf358c6ff6deb7cd57cd404c.png","name":"Ancestral Guidance","description":"Mathilda gains (Ancestral Guidance) while moving. When it's fully charged, her next Basic Attack will be enhanced, dealing 200( +100% Total Physical Attack) ( +100% Total Magic Power) (Magic Damage) to the target and granting her 80 extra Movement Speed that decays over 2.5s.","_key":"ocx9AHs9lR2j8Tc8nqBeXh"},{"_key":"ocx9AHs9lR2j8Tc8nqBeg7","levels":"[[\"Cooldown\",\"7.5\",\"7.5\",\"7.5\",\"7.5\",\"7.5\",\"7.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"375\",\"420\",\"465\",\"510\",\"555\",\"600\"],[\"Decay Ratio\",\"20%\",\"20%\",\"20%\",\"20%\",\"20%\",\"20%\"]]","cd":7500,"effect_info":["31:Burst:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e5b0a1d215fb055b9a893e6bc7b532a9.png","name":"Soul Bloom","description":"Mathilda resonates with the power of her ancestors for 3.5s, attracting wisps as her movement distance increases (up to 6 wisps).\nAt the end of the duration, or when Mathilda casts this skill again, the wisps will seek and attack nearby enemies regardless of whether or not they're in sight (prioritizes enemy heroes), each dealing 375( +100% Total Magic Power) (Magic Damage). Enemies hit by multiple wisps will take only 20% of the damage after the first hit."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4f2968077c0f7e986f30d44b4aae393c.png","name":"Guiding Wind","description":"Mathilda leaps in the target direction and creates a field around her, gaining a 500( +180% Total Magic Power) shield and 25% extra Movement Speed for 3s. Allied heroes who come into contact with the field will receive a 70% shield and (Guiding Wind). The first allied hero that triggers (Guiding Wind) will be guided to Mathilda, and both of them will gain the same Movement Speed boost.\nWhen casting this skill during (Circling Eagle), Mathilda won't change her position.\n(Guiding Wind) expires 2s after the hero leaves Mathilda's field.","_key":"ocx9AHs9lR2j8Tc8nqBeoX","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Shied\",\"500\",\"600\",\"700\",\"800\",\"900\",\"1000\"]]","cd":13000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":75},{"cd":30000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/42627f2f148cebd6ae5cbcb8a540ac6b.png","name":"Circling Eagle","description":"Mathilda applies a Soul Mark to the target enemy hero and circles around them for up to 2s, during which wisps will rush toward nearby enemies, each dealing 60( +15% Total Magic Power) (Magic Damage).\nAt the end of the duration, or when Mathilda casts this skill again, she'll charge at the enemy, dealing 320( +120% Total Magic Power) (Magic Damage) to enemies in her path while knocking them back and stunning them for 0.4s.\nMathilda gains Control Immunity and a 600( +160% Total Magic Power) shield for the skill duration.","_key":"ocx9AHs9lR2j8Tc8nqBewx","levels":"[[\"Skill Cost\",\"150\",\"180\",\"210\"],[\"Wisp Damage\",\"60\",\"65\",\"70\"],[\"Knock Damage\",\"320\",\"360\",\"400\"],[\"Shield\",\"600\",\"750\",\"900\"]]"}],"banner":{"_type":"image","asset":{"_ref":"image-2ab96f5e0dfe528d347a48aa3298bf8ffe0c9d03-500x281-jpg","_type":"reference"}},"heroLearningCurve":"hard","winRate":56.95,"patchNote":null,"heroGrade":71.38,"heroScaling":"normal","latePower":8,"notes":"Mathilda is a powerful hero of the Assassin/Support category. She possesses a good selection of team-boosting, speed-up, blink, and burst effects. Her ability casting abilities allow us to classify her as an easy to play, mid-difficulty character.","slug":{"current":"mathilda/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"4ebe1924cb2f"}],"heroSkillsEnhanced":[],"cons":[{"style":"normal","_key":"86b91b22422a","listItem":"number","markDefs":[],"children":[{"_key":"438775f8cf450","_type":"span","marks":[],"text":"Slow at clearing minion wave."}],"level":1,"_type":"block"},{"style":"normal","_key":"965d823ae2b0","listItem":"number","markDefs":[],"children":[{"_key":"d8ec87fc2f830","_type":"span","marks":[],"text":"Ultimate cannot immune Suppression effect."}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lower damage output when there’s more enemy targets nearby.","_key":"92838ba73e900"}],"level":1,"_type":"block","style":"normal","_key":"0be61c46a6f7"},{"style":"normal","_key":"4a2ae90e2c4a","listItem":"number","markDefs":[],"children":[{"text":"Knockback from Ultimate is her only ","_key":"e650901641b50","_type":"span","marks":[]},{"_key":"e650901641b51","_type":"span","marks":["strong"],"text":"crowd control"},{"marks":[],"text":" ability.","_key":"e650901641b52","_type":"span"}],"level":1,"_type":"block"}],"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span"}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}]}]}]}}