{"hero1":{"name":"Diggie","slug":{"current":"diggie/best-builds-guide","_type":"slug"},"youtubeGuides":null,"pros":[{"level":1,"_type":"block","style":"normal","_key":"1211860eccd8","listItem":"number","markDefs":[],"children":[{"_key":"33a0dff42f7b0","_type":"span","marks":[],"text":"Has Decent Crowd Control (Slow, Pull)."}]},{"level":1,"_type":"block","style":"normal","_key":"b79754e1aa2e","listItem":"number","markDefs":[],"children":[{"text":"Has free Purify from his Ultimate, Time Journey.","_key":"c25356ac25170","_type":"span","marks":[]}]},{"children":[{"_type":"span","marks":[],"text":"His 2nd Skill, Reverse Time is good to countering high mobility Hero like Fanny.","_key":"60a44da971200"}],"level":1,"_type":"block","style":"normal","_key":"d73889a2b3bb","listItem":"number","markDefs":[]},{"_key":"39a4eb51a372","listItem":"number","markDefs":[],"children":[{"_key":"baef3b692b440","_type":"span","marks":[],"text":"If he being eliminates, he can be transform being Egg and invicible."}],"level":1,"_type":"block","style":"normal"}],"heroGrade":68.60416666666667,"winRate":56.01,"latePower":7,"notes":"Due to its adaptability and devastating abilities as a support or roamer, Diggie continues to establish itself as a well-liked hero even after Diggie Feeder Meta. However, even if you build a full defense item, you need keep in mind that Diggie's HP is lower than that of a pure Tank.","heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High skill cooldown.","_key":"4896ebb2d1e10"}],"level":1,"_type":"block","style":"normal","_key":"8e1102385ed8"},{"children":[{"_type":"span","marks":[],"text":"His Ultimate ( Time Journey) Cooldown is high.","_key":"5dc0925282370"}],"level":1,"_type":"block","style":"normal","_key":"80430773612a","listItem":"number","markDefs":[]},{"style":"normal","_key":"57720e78b165","listItem":"number","markDefs":[],"children":[{"text":"No Escape skills.","_key":"5ad17efe18540","_type":"span","marks":[]}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_ref":"image-0a5b27e80098073e1509e11b5a470b4378de4963-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-fbc7d2720fa1314a92f62894a1e5577f175cd864-177x250-webp","_type":"reference"}},"heroScaling":"normal","earlyPower":4,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"text":"Support","_key":"be152cef50413","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[]},{"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}]}]}],"id":"743b2ea2-ee48-4a13-b20a-13c07da46992","midPower":5,"patchNote":null,"_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","1","1","2"],"_key":"73a3f76ccaab"}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/88b36115e70c003ec5d81a67012aee28.png","name":"Young Again","description":"Upon death, Diggie reverses time and turns back to egg form, in which he can continue to move around and gains a new set of skills. He cannot be targeted in egg form and will revive after a period of time.","_key":"8lZbP4uK51zhM4aL2KZhPr"},{"cd":8000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/92ee31edbaef8f8163d61fc63fb7d062.png","name":"Auto Alarm Bomb","description":"Diggie flings an owl alarm to the target location that remains stationary for 25s or until it reacts to the first enemy in range, chasing them and exploding upon collision. The explosion deals 500( +100% Total Magic Power) (Magic Damage) to enemies hit and slows them by 30%.\nDiggie gains 2 stacks of (Dangerous Sparks) each time an enemy hero is hit by the explosion (up to 60 stacks), each stack increasing the skill's damage by 1%. He loses half the stacks upon death, but can gain 1 stack of (Dangerous Sparks) each time his skill hits an enemy hero when in egg form.\nUp to 5 owl alarms can exist at the same time.","_key":"8lZbP4uK51zhM4aL2KZhRH","levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"500\",\"520\",\"540\",\"560\",\"580\",\"600\"]]"},{"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ae1901963b97702b73481b6b18486d8d.png","name":"Reverse Time","description":"Diggie marks an enemy hero for 4s and pulls them back to their previous location afterward, dealing them 150( +100% Total Magic Power) (Magic Damage) and briefly slowing them by 80%.\nIf the enemy escapes too far away, the final pull will be triggered early.","_key":"8lZbP4uK51zhM4aL2KZhSh","levels":"[[\"Cooldown\",\"15.0\",\"14.0\",\"13.0\",\"12.0\",\"11.0\",\"10.0\"],[\"Base Damage\",\"150\",\"200\",\"250\",\"300\",\"350\",\"400\"]]","cd":15000},{"_key":"8lZbP4uK51zhM4aL2KZhU7","levels":"[[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Basic Shield\",\"650\",\"825\",\"1000\"]]","cd":60000,"effect_info":["42:CC Immune:b19d60","61:Speed Up:4f9cb8"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e316d7911c30282b97332ffa1ad116cd.png","name":"Time Journey","description":"Diggie grants himself and nearby allied heroes a 650( +200% Total Magic Power) shield and Control Immunity for 3s. He also gains 50% extra Movement Speed for 0.5s."}],"heroLearningCurve":"hard","pickRate":0.48,"banRate":111.26,"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span","marks":[]}]},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"7914f42690db","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1","_type":"span"}]},{"style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}]},"hero2":{"cons":[{"_key":"4665f6f156cb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"cf4016d0e7f60"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mana-hungry.","_key":"1a6233036f780"}],"level":1,"_type":"block","style":"normal","_key":"cd6498ef3b13","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires to manual aim.","_key":"2788084365bf0"}],"level":1,"_type":"block","style":"normal","_key":"f53c05ecfdef"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Both first skill and ultimate can be blocked.","_key":"83e9d9857ed10"}],"level":1,"_type":"block","style":"normal","_key":"2ab1d1092a08"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak before level 4.","_key":"0743b8bfe27b0"}],"level":1,"_type":"block","style":"normal","_key":"70d850c18b95","listItem":"number"}],"banRate":1.21,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"name":"Harley","_updatedAt":"2024-02-16T06:00:22Z","banner":{"_type":"image","asset":{"_ref":"image-fc3e566d3d7b7195e88e9045d2b0b88348d64b74-500x281-jpg","_type":"reference"}},"heroGrade":49.83416666666667,"heroLearningCurve":"medium","winRate":50.76,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block"}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950","_type":"span","marks":[]}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet"},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"_type":"block"}]}],"id":"0503614b-05cd-4f1b-87cd-5cd9dca7214d","heroSkills":[{"description":"Harley's mastery of magic allows his Basic Attacks to deal 60( +50% Total Physical Attack)( +60% Total Magic Power) (Magic Damage). His attacks reduce the enemy's Magic Defense by 2 for 3s on hit (up to 10 stacks).","_key":"ocx9AHs9lR2j8Tc8nqD9I7","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/73813a55878885d071d77ad632c1cd3a.png","name":"Magic Master"},{"cd":6000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebe81a23ea3091287080a2ccbc093bc5.png","name":"Poker Trick","description":"Harley throws 3 waves of cards in the target direction, each dealing 130( +25% Total Magic Power) (Magic Damage) to the first enemy hit and granting him 10% extra Attack Speed for 3s on hit (up to 5 stacks). Enemies hit more than 3 times will take less damage from subsequent hits.","_key":"ocx9AHs9lR2j8Tc8nqD9QX","levels":"[[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Cards\",\"3\",\"3\",\"4\",\"4\",\"5\",\"5\"],[\"Base Damage\",\"130\",\"150\",\"160\",\"180\",\"190\",\"210\"],[\"ATK SPD Stacks\",\"5\",\"6\",\"7\",\"8\",\"9\",\"10\"]]"},{"description":"Harley blinks in the target direction, gaining 30% extra Movement Speed for 2s while leaving behind a magic hat.\n(Use Again): Harley can cast this skill again within 4s to return to the hat's location.","_key":"ocx9AHs9lR2j8Tc8nqD9Yx","levels":"[[\"Cooldown\",\"13.0\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"]]","cd":13000,"effect_info":["81:Blink:a269c6","61:Speed Up:4f9cb8"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/432373f845e83db57309472e4b105528.png","name":"Space Escape"},{"cd":36000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a5cd30147652533d0b2e63fe329cdf81.png","name":"Deadly Magic","description":"Harley casts a magic ring of fire at the target enemy hero (can be blocked by other heroes), dealing them 200( +60% Total Magic Power) (Magic Damage) and slowing them by 40% for 1.5s. The magic ring stays around the enemy for 4s, during which Harley can hit the magic ring to damage the enemy with his skills. The magic ring will explode at the end of the duration, dealing 100( +30% Total Magic Power) plus 50% of the enemy's damage taken within the duration as (Magic Damage).","_key":"ocx9AHs9lR2j8Tc8nqD9hN","levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"],[\"Base Damage\",\"200\",\"300\",\"400\"],[\"Added Damage\",\"100\",\"150\",\"200\"]]"}],"pickRate":0.7,"earlyPower":7,"midPower":8,"latePower":7,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"heroSkillsEnhanced":[],"image":{"asset":{"_ref":"image-3f6fe6b7fa11f593959186ac4806cb7fc40801b4-177x250-webp","_type":"reference"},"_type":"image"},"skillCombo":[{"description":"Assassinate Burst Mode: Skill Combo","skillCombo":["2","3","1","2"],"_key":"429a7442fb23","_type":"combo"}],"pros":[{"_key":"5e6460be89c6","listItem":"number","markDefs":[],"children":[{"text":"Good clearing speed, can be a powerful jungler.","_key":"debf61d93b170","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Very short cooldown and very mobile.","_key":"e8eb7264780b0"}],"level":1,"_type":"block","style":"normal","_key":"0233a4bcf542","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great kiting.","_key":"fd0cbfbed71e0"}],"level":1,"_type":"block","style":"normal","_key":"c7a59148c064","listItem":"number"},{"style":"normal","_key":"92428614846a","listItem":"number","markDefs":[],"children":[{"text":"Huge burst.","_key":"977a5b62dd640","_type":"span","marks":[]}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"d23dd72f83f6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent crowd control.","_key":"1be974fd70450"}]},{"_key":"5e1ec1d45b1c","listItem":"number","markDefs":[],"children":[{"text":"Great ganker and roamer.","_key":"eff1eb9b6a120","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"heroScaling":"normal","notes":"Harley responds well to Hard Crowd Control and Flicker/Teleport/Dash. One of Harley's weaknesses is that all of his skills can be blocked. Make sure the opposition team has less mobility if you're using Harley.","slug":{"current":"harley/best-builds-guide","_type":"slug"},"youtubeGuides":null}}