{"hero1":{"slug":{"current":"cyclops/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Burst Mode Skill Combo","skillCombo":["2","3","1","2"],"_key":"a66cf36fc1e5"}],"midPower":7,"latePower":8,"notes":"One of the most adaptable heroes you may play in Mobile Legends is Cyclops. He may play as a support, offlane, core, or midlaner. 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Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block"}]}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/13076c8be3526d0c7876239d53b02071.png","name":"Starlit Hourglass","description":"Each time Cyclops hits an enemy with his skills, all his skill cooldowns are reduced by 0.5s.","_key":"tRzYaguU9TSX2YU6Hj7jFN"},{"effect_info":["32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/51ebe41678a7682f30e705aba6de8494.png","name":"Stardust Shock","description":"Cyclops casts two Stardust Disks in the target direction, each dealing 275( +60% Total Magic Power) (Magic Damage) to enemies in its path.","_key":"tRzYaguU9TSX2YU6Hj7jIl","levels":"[[\"Base Damage\",\"275\",\"300\",\"325\",\"350\",\"375\",\"400\"]]","cd":9000},{"description":"Cyclops conjures Starlit Spheres around himself while gaining 30% extra Movement Speed for 2s. The Spheres will automatically seek and attack nearby enemies (prioritizes enemy heroes), exploding on collision and dealing 200( +50% Total Magic Power) (Magic Damage) to the enemy. Enemies hit by multiple Spheres take reduced damage after the first hit.","_key":"tRzYaguU9TSX2YU6Hj7jM9","levels":"[[\"Cooldown\",\"14.0\",\"13.2\",\"12.4\",\"11.6\",\"10.8\",\"10.0\"],[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":14000,"effect_info":["31:Burst:c77955"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3a369bb6cbeb0e4490ee71a33701076e.png","name":"Planets Attack"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/da71071a0ad29b1bba9a975b274d909e.png","name":"Star Power Lockdown","description":"Cyclops creates a Planetary Sphere and sends it after the target enemy hero or creep, dealing them 500( +220% Total Magic Power) (Magic Damage) and immobilizing them for 1-2s (scales with flying distance).","_key":"tRzYaguU9TSX2YU6Hj7jPX","levels":"[[\"Cooldown\",\"43.0\",\"43.0\",\"43.0\"],[\"Skill Cost\",\"160\",\"180\",\"200\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":43000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":160}],"pros":[{"children":[{"_type":"span","marks":[],"text":"Good attack speed.","_key":"7ecaf2a2b34b0"}],"level":1,"_type":"block","style":"normal","_key":"7ba97fbb6db8","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Very cost effective.","_key":"a1e5ac3d9feb0"}],"level":1,"_type":"block","style":"normal","_key":"3840ded6e7f4","listItem":"number","markDefs":[]},{"style":"normal","_key":"d149ec9f3607","listItem":"number","markDefs":[],"children":[{"text":"Good mobility with his 2nd Skill.","_key":"507f058e94de0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"_key":"aa5f392dd172","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Is not mana hungry.","_key":"54b0fe643ef60"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"2af9d6f2f8a7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"All skills “on demand”.","_key":"3351f445f9430"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"3e13756a10ca","listItem":"number","markDefs":[],"children":[{"text":"Spammable Skills.","_key":"180847be035d0","_type":"span","marks":[]}],"level":1}],"heroGrade":46.70583333333333,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"_updatedAt":"2024-02-16T06:00:11Z"},"hero2":{"heroSpecialties":[{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"children":[{"text":"\n","_key":"f49de7a31f290","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}],"id":"ad9b3690-94a5-46f6-b57b-6486621125dd","banner":{"_type":"image","asset":{"_ref":"image-4126de6b80c1774887e0a023edf6f03ac14d3835-500x281-jpg","_type":"reference"}},"banRate":0.04,"heroSkillsEnhanced":[],"pros":[{"level":1,"_type":"block","style":"normal","_key":"70ed4c2af870","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His skills are very useful when a team fight or war occurs.","_key":"01f746f227bb0"}]},{"style":"normal","_key":"88fb50808b63","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to clean lane by using Spiral Strangling.","_key":"f6c5b6969d320"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Able to deal substantial Burst Damage.","_key":"e7838d193a720","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d5df40965711"}],"cons":[{"_key":"bcfb61518943","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Incorrect combos will be fatal.","_key":"d37df849ad770"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Prone to Crowd Control heroes.","_key":"49130d8392d00"}],"level":1,"_type":"block","style":"normal","_key":"c202a2b7aa3b","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"e318d3a673b9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Every use of skill must see the correct timing.","_key":"716fd3d279270"}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-aaf576cd4b3563f6674cd60648133430ea3546cf-100x100-webp","_type":"reference"}},"heroLearningCurve":"medium","_updatedAt":"2024-01-30T00:15:08Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","1","2","1"],"_key":"63663a77e404"},{"_type":"combo","description":"Stun SS - Attack Mode Skill Combo","skillCombo":["1","3","2","1"],"_key":"224827fe25ec"}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/292b25846d677d061835d5407c54931e.png","name":"Knightess' Resolve","description":"Silvanna's Basic Attacks deal 25( +45% Total Physical Attack)( +75% Total Magic Power) (Magic Damage).\nSilvanna's attacks apply a mark on enemy heroes for 5s on hit, each mark reducing their Physical & Magic Defense by 3-6 (up to 5 stacks).\nSilvanna deals 30% extra damage to enemy heroes with the max number of marks.","_key":"tRzYaguU9TSX2YU6Hj76Xc","levels":"null","cd":0},{"levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"95\",\"105\",\"115\",\"125\",\"135\",\"145\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/66ca43612e96befa6d38c93d10ccb6c0.png","name":"Cometic Lance","description":"Silvanna thrusts her lance in the target direction, dealing 150( +70% Total Magic Power) (Magic Damage) to enemies in a line and stunning the first enemy hero hit for 1s.\nSuccessfully hitting an enemy allows Silvanna to cast this skill again within 4.5s to dash a set distance in the target direction or until she hits an enemy hero or creep, after which she swings her lance, dealing 250( +100% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"tRzYaguU9TSX2YU6Hj76b0"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/043e033e7e560406b6fe422c101335b8.png","name":"Spiral Strangling","description":"Silvanna stabs her lance in the target direction and spins it 6 times, each time dealing 165( +45% Total Magic Power) (Magic Damage) to enemies hit and slightly pulling them toward the center. 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While they don't have as much utility as a tank or as much damage as an assassin, a "},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"notes":"Silvanna performs admirably in head-to-head combat. because he can help allies in conflict by using his crowd-control abilities.","name":"Silvanna","winRate":44.72,"pickRate":0.05,"heroScaling":"normal","earlyPower":5,"latePower":7,"slug":{"current":"silvanna/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroGrade":41.2025}}