{"hero1":{"id":"57451967-b7ac-4195-8a85-894ba937bc63","name":"Cyclops","slug":{"current":"cyclops/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Burst Mode Skill Combo","skillCombo":["2","3","1","2"],"_key":"a66cf36fc1e5"}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/13076c8be3526d0c7876239d53b02071.png","name":"Starlit Hourglass","description":"Each time Cyclops hits an enemy with his skills, all his skill cooldowns are reduced by 0.5s.","_key":"tRzYaguU9TSX2YU6Hj7jFN","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/51ebe41678a7682f30e705aba6de8494.png","name":"Stardust Shock","description":"Cyclops casts two Stardust Disks in the target direction, each dealing 275( +60% Total Magic Power) (Magic Damage) to enemies in its path.","_key":"tRzYaguU9TSX2YU6Hj7jIl","levels":"[[\"Base Damage\",\"275\",\"300\",\"325\",\"350\",\"375\",\"400\"]]","cd":9000,"effect_info":["32:AoE:c77955"]},{"name":"Planets Attack","description":"Cyclops conjures Starlit Spheres around himself while gaining 30% extra Movement Speed for 2s. The Spheres will automatically seek and attack nearby enemies (prioritizes enemy heroes), exploding on collision and dealing 200( +50% Total Magic Power) (Magic Damage) to the enemy. Enemies hit by multiple Spheres take reduced damage after the first hit.","_key":"tRzYaguU9TSX2YU6Hj7jM9","levels":"[[\"Cooldown\",\"14.0\",\"13.2\",\"12.4\",\"11.6\",\"10.8\",\"10.0\"],[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":14000,"effect_info":["31:Burst:c77955"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3a369bb6cbeb0e4490ee71a33701076e.png"},{"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":160,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/da71071a0ad29b1bba9a975b274d909e.png","name":"Star Power Lockdown","description":"Cyclops creates a Planetary Sphere and sends it after the target enemy hero or creep, dealing them 500( +220% Total Magic Power) (Magic Damage) and immobilizing them for 1-2s (scales with flying distance).","_key":"tRzYaguU9TSX2YU6Hj7jPX","levels":"[[\"Cooldown\",\"43.0\",\"43.0\",\"43.0\"],[\"Skill Cost\",\"160\",\"180\",\"200\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":43000}],"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-478a38ace0adb893687b8d7117358fd8564133f8-177x250-webp","_type":"reference"}},"winRate":53.01,"earlyPower":5,"midPower":7,"_updatedAt":"2024-02-16T06:00:11Z","latePower":8,"cons":[{"level":1,"_type":"block","style":"normal","_key":"7ec3c88a3433","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very squishy to bursts damage.","_key":"724ed25960c10"}]},{"_key":"b292dae9f3a0","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Likely to be targeted first.","_key":"2ac3ddb91e330","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Reliant on good positioning to deal damage.","_key":"eb4b629ae3b10"}],"level":1,"_type":"block","style":"normal","_key":"ba962fd611e0","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to crowd controls.","_key":"941a050d21000"}],"level":1,"_type":"block","style":"normal","_key":"1a6b874cf17c","listItem":"number"},{"style":"normal","_key":"e8ea34c3e89f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High mana usage.","_key":"f4ffb52188240"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No escape skills and relies on Flicker to escape or blink.","_key":"60ed5add39740"}],"level":1,"_type":"block","style":"normal","_key":"da6c1abb2884"}],"banner":{"_type":"image","asset":{"_ref":"image-166f42b2ff060b08f5df15a23842bcc06e694fc1-500x281-jpg","_type":"reference"}},"heroGrade":46.70583333333333,"heroLearningCurve":"medium","banRate":0.09,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good attack speed.","_key":"7ecaf2a2b34b0"}],"level":1,"_type":"block","style":"normal","_key":"7ba97fbb6db8","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"3840ded6e7f4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very cost effective.","_key":"a1e5ac3d9feb0"}]},{"_type":"block","style":"normal","_key":"d149ec9f3607","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Good mobility with his 2nd Skill.","_key":"507f058e94de0","_type":"span"}],"level":1},{"_key":"aa5f392dd172","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Is not mana hungry.","_key":"54b0fe643ef60"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"All skills “on demand”.","_key":"3351f445f9430","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"2af9d6f2f8a7","listItem":"number"},{"markDefs":[],"children":[{"marks":[],"text":"Spammable Skills.","_key":"180847be035d0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3e13756a10ca","listItem":"number"}],"heroScaling":"normal","pickRate":0.39,"notes":"One of the most adaptable heroes you may play in Mobile Legends is Cyclops. He may play as a support, offlane, core, or midlaner. If you want to put it that way, he is a jack-of-all-trades.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. 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If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"488f4b92c1630","_type":"span"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}]}]}]},"hero2":{"name":"Badang","heroSkills":[{"name":"Chivalry Fist","description":"After every 4 Basic Attacks, Badang's next Basic Attack deals 50( +30% Total Physical Attack) extra (Physical Damage) to enemies hit and knocks them back. 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All fist winds of Badang explode when hitting obstacles, dealing extra 155( +50% Total Physical Attack) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZYyp","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Explosive Damage\",\"155\",\"180\",\"205\",\"230\",\"255\",\"280\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f3365e375b38b29893cd6edc42530ae4.png"},{"cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2faf3ccf39c17a05cddb45604c3853c4.png","name":"Fist Break","description":"Badang dashes towards the designated direction. If he hits enemies along the way, he will knock them back and deal 230( +50% Total Physical Attack) (Physical Damage) to them, leaving an obstacle along the path for 4s. Enemies that hit on the obstacle will take 130( +30% Total Physical Attack) (Physical Damage). \n(Use Again): Remove the obstacles that he creates. \nIf he doesn't hit any enemy along the way, the CD will be reduced by 40%.","_key":"8lZbP4uK51zhM4aL2KZZ0F","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"230\",\"250\",\"270\",\"290\",\"310\",\"330\"],[\"Explosive Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"]]"},{"description":"Badang quickly throws his fists in the designated direction and generates a (Fist Wind) at the moment of release, dealing 70( +50% Total Physical Attack) (Physical Damage) to enemies for several times. This fist wind enjoys Basic Attack Effect, and when the fist wind hits the obstacle, it will explode and deal 42( +30% Total Physical Attack) (Physical Damage). \nDuring the release of the skill, Badang generates 500( +150% Total Physical Attack) shield. This shield makes him immune to Control Effects.","_key":"8lZbP4uK51zhM4aL2KZZ1f","levels":"[[\"Cooldown\",\"30.0\",\"30.0\",\"30.0\"],[\"Base Damage\",\"70\",\"110\",\"150\"],[\"Explosive Damage\",\"42\",\"66\",\"90\"],[\"Shield Effect\",\"500\",\"750\",\"1000\"]]","cd":30000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6567aa3e70206315f7f6288b5dda9c97.png","name":"Fist Crack"}],"cons":[{"_type":"block","style":"normal","_key":"2f791339e40b","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Badang's weakness is having to contend with an enemy who can blink.","_key":"1b086d52150a0"}]},{"_key":"d4bdeba63539","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Purify and vengence spells can also be used to reduce the damage that Badang deals.","_key":"142bf51e9aaf0"}],"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-df93108f4ec6682a0e9366127dee7e28c315caa0-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-9cd052224c942847a8a55f1fb4f7df609dd9a1b4-100x100-webp","_type":"reference"}},"winRate":46.43,"latePower":7,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"badang/best-builds-guide","_type":"slug"},"pickRate":0.15,"banRate":0.03,"notes":"He possesses one of the game's most powerful ultimate talents, which can quickly wipe out an opponent. Badang has a lot of potential and possesses skill sets that are enjoyable to play, despite the fact that he is not a pick hero with a high ranking and is hardly ever seen in a professional setting.","id":"99782a09-c1f4-45ef-801b-10d09e3d95dc","heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"013a681f3c2c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Burst and DPS Damage.","_key":"b33ac9493e480"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"fa6cfb228a11","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Fast Attack speed.","_key":"d1312945b40f0"}]},{"level":1,"_type":"block","style":"normal","_key":"392f4175aa4a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can create Wall to block Enemy Path.","_key":"d66aaace821f0"}]},{"_key":"ccb823a2f7dc","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Crowd Control Abilities.","_key":"a8880ad1d2cb0"}],"level":1,"_type":"block","style":"normal"}],"heroScaling":"normal","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"heroSpecialties":[{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}]},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"text":"\n","_key":"488f4b92c1630","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}]},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]}],"youtubeGuides":null,"skillCombo":null,"heroGrade":41.6525,"heroLearningCurve":"easy","earlyPower":4,"midPower":7}}