{"hero1":{"midPower":8,"latePower":8,"id":"ae0b6085-4848-408a-b732-ec01bd56e4f7","name":"Clint","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"9379c0e8a4600"}],"level":1,"_type":"block","style":"normal","_key":"2aaa7c323865","listItem":"number"},{"markDefs":[],"children":[{"text":"Weak without Endless Battle or Thunder Belt.","_key":"d970cfbae92d0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"bb1a8617a34e","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"a88122e6463f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"2nd Skill can be blokced blink by Minsitthar’s ultimate.","_key":"a776d7877cf40"}]},{"markDefs":[],"children":[{"marks":[],"text":"High Mana usage without Endless Battle, Thunder Belt or Demon Shoes.","_key":"4777c4e8190c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"89ee2530d8ba","listItem":"number"}],"heroGrade":49.44416666666666,"heroScaling":"late","banRate":0.17,"skillCombo":[{"skillCombo":["3","2","3","1","3"],"_key":"d3aa5ab3ab1b","_type":"combo","description":"Full Skill Combo"}],"banner":{"_type":"image","asset":{"_ref":"image-94efa3660fbd7c0a1ce1c7b75085defafe01c5ab-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-0cd91cae82d2c68eae6339826b8a50d0bf2e91ba-107x151-webp","_type":"reference"}},"pickRate":1.14,"earlyPower":6,"_updatedAt":"2024-02-16T06:00:58Z","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"_key":"04d865130223","title":"CLINT SKILL MECHANICS & BUILD GUIDE - MOBILE LEGENDS FOR BEGINNERS - MLBB HERO Season 24","url":"https://www.youtube.com/watch?v=mzgEirqNVHA&ab_channel=Meruem","tags":["Guide","Tutorial"],"uploadDate":"Aug 1, 2022","banner":{"_type":"image","asset":{"_ref":"image-dbe62baecaac0e6fc5e2c40a1c298dc189c3fddf-1280x720-png","_type":"reference"}},"description":"This guide is for mobile legends beginners. \n\nIn this video, I'm going to share Clint skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n"}]},"pros":[{"_key":"3418b180f053","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can clear minions quickly.","_key":"0d6c8ba77caa0"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"30c823964980","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can immobilizing enemies using his 2nd Skill.","_key":"f37bd01bf2420"}]},{"level":1,"_type":"block","style":"normal","_key":"5ff6888cbc87","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to Use.","_key":"ff3adffda2c30","_type":"span"}]},{"_key":"bef90ac09abc","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has high burst damage from his 1st skill and passive.","_key":"dd47f482c52b0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"697256e4444a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can attacking turret outside the turret range using Passive.","_key":"fa79366a679b0"}],"level":1,"_type":"block"}],"winRate":49.8,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]}],"slug":{"current":"clint/best-builds-guide","_type":"slug"},"heroSkills":[{"_key":"MOq3S9KGKCGwKvUCoAQ6WS","levels":"null","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4575f0941419f5c73d23f3f4882b34da.png","name":"Double Shot","description":"After each skill cast, Clint's next Basic Attack within 4s penetrates a line of enemies, dealing 50( +120% Total Physical Attack) (Physical Damage). This damage can trigger attack effects, and the part affected by Physical Attack can critically strike."},{"effect_info":["32:AOE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b48916dbe6f81a756ac7d6114121aa18.png","name":"Quick Draw","description":"Clint fires 5 bullets in quick succession in the target direction, each dealing 250( +85% Total Physical Attack) (Physical Damage) to the enemy hit.\nThe bullets will spread evenly across enemies in a fan-shaped area. Enemies hit by multiple bullets will take less damage after the first bullet.","_key":"MOq3S9KGKCGwKvUCoAQ6Y4","levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Base DAmage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Decay Ratio\",\"11%\",\"13%\",\"15%\",\"17%\",\"19%\",\"21%\"]]","cd":8000},{"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8a1207bc4e6972f5a858d4211c061244.png","name":"Trapping Recoil","description":"Clint shoots a trap net in the target direction, slightly jumping back while dealing 140( +30% Total Physical Attack)( +150% Total Magic Power) (Physical Damage) to the first enemy hit and immobilizing them for 1.2s.\nSuccessfully hitting an enemy reduces the cooldown of this skill by 40%.","_key":"MOq3S9KGKCGwKvUCoAQ6Zg","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"],[\"Base Damage\",\"140\",\"160\",\"180\",\"200\",\"220\",\"240\"]]","cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"]},{"_key":"MOq3S9KGKCGwKvUCoAQ6bI","levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"280\",\"340\",\"400\"],[\"Energy Charging Time\",\"12\",\"11\",\"10\"]]","cd":2000,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f0bfa067be31afe98c94573929cc4f00.png","name":"Grenade Bombardment","description":"Clint launches a grenade in the target direction that explodes on the first enemy hit, dealing 280( +100% Total Physical Attack) (Physical Damage) and slowing them by 25% for 1.2s.\nClint gains a grenade charge every 12s (up to 5)."}],"heroSkillsEnhanced":[],"heroLearningCurve":"medium","notes":"Clint is a marksman hero who deals great damage from a distance due to his long range and high burst damage. He can hit many targets with a shot that can penetrate the adversary. Clint is the best marksman burst in Mobile Legends for a variety of reasons.","patchNote":null},"hero2":{"heroScaling":"normal","midPower":6,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}],"_type":"block"}]}],"id":"e7c45fc9-2d2d-4fed-8e7a-a7fcd1e45766","heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqDZZG","levels":"null","cd":0,"effect_info":["33:Damage:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/650504fa7666d0545e7a024082dc7663.png","name":"Beta, Advance!","description":"Each time Alpha uses a skill, he summons Beta to attack and mark the target. Beta will launch 3 laser strikes upon reaching 2 marks.\nBeta's first two laser strikes each deal 50( +70% Extra Physical Attack) (True Damage) and briefly reduce the target's Movement Speed, and the final one is an AOE attack that deals 50( +130% Extra Physical Attack) (True Damage)."},{"name":"Rotary Impact","description":"Alpha launches a slash forwards, dealing 200( +90% Extra Physical Attack) (Physical Damage) to enemies along the way and slowing them by 40% for 1s. \nAfter the light wave is launched, Beta will follow its trace to strafe enemies, dealing 100( +90% Extra Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZhg","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"50\",\"50\",\"50\",\"50\",\"50\",\"50\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Spray Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/694038d7705c81bf63296e9d4dfe84c1.png"},{"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c3bff8708e374897ada0afa0d51a8096.png","name":"Force Swing","description":"After charging for a while, Alpha strikes forward in a fan-shaped area, dealing 250( +100% Total Physical Attack) (Physical Damage). Each hit restores 100( +30% Extra Physical Attack) HP.\nThen Beta scans the enemies within the area, dealing 125( +30% Total Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZq6","levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"],[\"HP Regen\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Spray Damage\",\"125\",\"135\",\"145\",\"155\",\"165\",\"175\"]]","cd":6000,"effect_info":["32:AoE:c77955","51:HEAL:59a86f"]},{"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9298f1f02555a8bfb4f5550e1f4b4376.png","name":"Alpha, Charge!","description":"Alpha commands Beta to smash down at a set location, dealing 100( +20% Extra Physical Attack) (Physical Damage) and inflicting stun for 1s. At the same time, Alpha flies over to the area and deals 50( +20% Extra Physical Attack) (Physical Damage) to targets in his path, knocking them airborne toward his destination, and then smashing down to deal 200( +80% Extra Physical Attack) (Physical Damage) and slow them by 40% for 1.5s.\nAfter Alpha smashes down, Beta launches 5 AOE strike(s) upon the target area, each dealing 25( +60% Extra Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZyW","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Skill Cost\",\"0\",\"0\",\"0\"],[\"Base Damage\",\"100\",\"150\",\"200\"],[\"Path Damage\",\"50\",\"75\",\"100\"],[\"End Damage\",\"200\",\"300\",\"400\"],[\"Beta Damage\",\"25\",\"30\",\"35\"]]","cd":0}],"heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"6a9cb999fcf4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Durable.","_key":"d753be3c93f80"}],"level":1},{"children":[{"_key":"3d00eb673bc30","_type":"span","marks":[],"text":"Skills can be easily countered."}],"level":1,"_type":"block","style":"normal","_key":"67815e83d2af","listItem":"number","markDefs":[]}],"banner":{"asset":{"_ref":"image-a1861601c0d4b7e86d86f3a422450585a73c69c3-500x281-jpg","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-da5a74e4c5d1d9df453230c10502d1db7d6accf1-177x250-webp"}},"heroGrade":42.7675,"latePower":7,"name":"Alpha\t","heroSpecialties":[{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"notes":"With his second skill in particular, Alpha is a good hero with admirable sustainability. He has great damage, is a tank, and doesn't rely as much on gear. His ultimate is terrifying, especially given how quickly it cools down.","winRate":50.1,"pickRate":0.79,"banRate":0.18,"earlyPower":5,"patchNote":null,"youtubeGuides":null,"slug":{"current":"alpha/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Flicker SS Combo","skillCombo":["3","1","2"],"_key":"4d42a5eb11a5"},{"_type":"combo","description":"Charge Skill Combo","skillCombo":["3","2","1"],"_key":"cbd99f5f8b7b"}],"pros":[{"_key":"70aaca484820","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Insane HP drain.","_key":"e111cf2b89330"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"cd7273895c2a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate has Cooldown as low as 12 seconds.","_key":"1312baf7a5940"}]},{"listItem":"number","markDefs":[],"children":[{"text":"Great burst Damage.","_key":"99bf5ef34dff0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"304df3e42547"},{"listItem":"number","markDefs":[],"children":[{"_key":"3c1a6b01b4d80","_type":"span","marks":[],"text":"Deals continuous True Damage."}],"level":1,"_type":"block","style":"normal","_key":"d236fa37cb3e"}],"heroLearningCurve":"medium","_updatedAt":"2024-02-16T06:00:58Z"}}