{"hero1":{"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}]}]}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dd1a3d504e53edf339457346282a68c2.png","name":"Battle Side-by-side","description":"(Dexter) assists Claude on his each Basic Attack, dealing 20( +35% Total Physical Attack) (Physical Damage) to the same target (can trigger attack effects).","_key":"tRzYaguU9TSX2YU6Hj7OLo","levels":"null","cd":0},{"levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"160\",\"185\",\"210\",\"235\",\"260\",\"285\"],[\"Movement SPD Reduction\",\"20%\",\"20%\",\"25%\",\"25%\",\"30%\",\"30%\"],[\"ATK Speed Reduction\",\"10%\",\"12%\",\"14%\",\"16%\",\"18%\",\"20%\"],[\"Movement SPD Bonus\",\"4%\",\"4.6%\",\"5.2%\",\"5.8%\",\"6.4%\",\"7%\"]]","cd":5000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/afa0906e7ca4e32878273d3ab47fee57.png","name":"Art of Thievery","description":"Claude emits a disruption wave in the target direction, dealing 160( +40% Total Physical Attack) (Physical Damage) to enemies in a cone and reducing their Movement Speed by 20% and Attack Speed by 10%.\nFor each enemy hit, Claude gains 4% Movement & Attack Speed (doubled for enemy heroes hit) for 6s (up to 5 stacks).","_key":"tRzYaguU9TSX2YU6Hj7OPC"},{"_key":"tRzYaguU9TSX2YU6Hj7OSa","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"]]","cd":11000,"effect_info":["71:Summon:617fc6","81:Blink:a269c6"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7a4838577c52a6e8d91a2fd5d8a98f05.png","name":"Battle Mirror Image","description":"Claude conjures a mirror image of (Dexter) at the target location that automatically attacks nearby enemies for 5.5s. The mirror image's Basic Attack deals 20( +35% Total Physical Attack) (Physical Damage) and can trigger Claude's attack effects.\n(Use Again) Claude switches places with the mirror image."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf2a36e57f33f856f1a955b2adb92042.png","name":"Blazing Duet","description":"Claude and (Dexter) rapidly fire at nearby enemies for 3s, each time dealing 100( +10% Total Physical Attack) (Physical Damage) to up to two enemies (can trigger attack effects). Casting this skill also grants Claude a 20( +3% Total Physical Attack) shield.\nThe rate of fire increases with Claude's Attack Speed.\n(Blazing Duet) deals 300% damage to minions.","_key":"tRzYaguU9TSX2YU6Hj7OVy","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base Damage\",\"100\",\"115\",\"130\"]]","cd":50000,"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":150}],"banner":{"_type":"image","asset":{"_ref":"image-c9bd79a02bccd06739ec78061399ccd9a50400b1-500x281-jpg","_type":"reference"}},"heroGrade":51.219166666666666,"pickRate":3.77,"midPower":7,"latePower":9,"slug":{"current":"claude/best-builds-guide","_type":"slug"},"skillCombo":[{"_key":"ffbe7e493458","_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3","2"]}],"image":{"_type":"image","asset":{"_ref":"image-cd1ceac50c688c511925fb4c0930860f0724205c-177x250-png","_type":"reference"}},"heroScaling":"late","patchNote":null,"id":"0e6bdd65-2e9c-468f-a577-469edf9055fd","_updatedAt":"2024-02-16T06:00:22Z","pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage with ultimate.","_key":"16db2ac01b3f0"}],"level":1,"_type":"block","style":"normal","_key":"712e9fd4247a"},{"level":1,"_type":"block","style":"normal","_key":"6d648020b9ef","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can juke enemies with 2nd skill.","_key":"430ec9d7d2010"}]},{"markDefs":[],"children":[{"text":"High carry potential with Partners in Crime.","_key":"3682c5f6c82b0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"b9dc164cc513","listItem":"number"},{"style":"normal","_key":"662f24e94167","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has high attack speed and fast movement speed with 1st skill.","_key":"d226d52108fe0"}],"level":1,"_type":"block"},{"children":[{"_key":"23d8733d007c0","_type":"span","marks":[],"text":"Can deal an insane amount of damage once he has Demon Hunter Sword Golden Staff."}],"level":1,"_type":"block","style":"normal","_key":"4f31c9fff136","listItem":"number","markDefs":[]}],"cons":[{"_type":"block","style":"normal","_key":"4bae4a5f7cb0","listItem":"number","markDefs":[],"children":[{"text":"Requires great gold acquisition.","_key":"6763cfd95dc80","_type":"span","marks":[]}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very vulnerable, when skill is on Cooldown.","_key":"cad34b6637c80"}],"level":1,"_type":"block","style":"normal","_key":"c12f7fbf5057"},{"_key":"c5f048153540","listItem":"number","markDefs":[],"children":[{"text":"Very dependent on Demon Hunter Sword to start dealing damage.","_key":"4d68304ee7de0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"banRate":3.24,"earlyPower":6,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]}],"name":"Claude\t","youtubeGuides":null,"heroSkillsEnhanced":[],"heroLearningCurve":"hard","winRate":51.2,"notes":"Claude is a fantastic option for practically any hero, but like the most of marksmen, he is also susceptible to assassins. But if used correctly, his special blink ability can help him escape troublesome circumstances."},"hero2":{"pros":[{"children":[{"_key":"8fce029e18390","_type":"span","marks":[],"text":"Has the furthest range out of all marksmen in the late game + Deals higher damage depending on the range + Scales well into the late game + One of the only marksmen to deal great damage with both her attacks and skills - Late gamer"}],"_type":"block","style":"normal","_key":"80b8bb880a55","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-212a9796d8d3fe4801828915fc838cd8cfb0666f-500x281-jpg","_type":"reference"}},"heroScaling":"late","id":"70bbdf72-c011-4423-a78b-417a1883158c","_updatedAt":"2024-02-16T06:01:07Z","slug":{"_type":"slug","current":"layla/best-builds-guide"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"2ab7c46a62a5"}],"heroSkillsEnhanced":[],"name":"Layla","winRate":48.09,"notes":"Good Marksman Late Game Hero Not Recommended in Organized Team May Be Failure Due to Easy to Pick Off","banRate":0.66,"earlyPower":4,"midPower":6,"heroSkills":[{"_key":"54ABPPjKKJ1dPISoBd34qN","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c2f45340c8275152f1eb6b6449e3b06.png","name":"Malefic Gun","description":"Layla deals increased damage to enemies farther away from her (starting at 100% and increasing to 130% at 6 units away). This does not include Turrets."},{"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2e0d77e4b3f5379cd1acfca017aa3d0a.png","name":"Malefic Bomb","description":"Layla fires a Malefic Bomb in the target direction, dealing 200( +80% Total Physical Attack) (Physical Damage) to the first enemy hit (can critically strike).\nUpon hitting an enemy, Layla's Basic Attacks and (Void Projectile) gain extra range for 3s, and she gains 60% extra Movement Speed that decays over 1.2s. The duration of the Movement Speed boost is doubled if an enemy hero is hit.","_key":"54ABPPjKKJ1dPISoBd34uP","levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"]]","cd":6000},{"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5461a615f6eac85f0aaac34d9049c63.png","name":"Void Projectile","description":"Layla fires an orb of Malefic Energy at the target enemy that explodes on hit, dealing 170( +65% Total Physical Attack) (Physical Damage) to targets in the area and applying a (Magic Mark) on them for 3s.\nWhen Layla hits an enemy with a (Magic Mark), she deals 100( +35% Total Physical Attack) (Physical Damage) to nearby enemies and stuns them for 0.25s.","_key":"54ABPPjKKJ1dPISoBd34yR","levels":"[[\"Cooldown\",\"7.5\",\"7.3\",\"7.1\",\"6.9\",\"6.7\",\"6.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Extra Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"]]","cd":7500,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"]},{"description":"Layla fires a blast of Malefic Energy in the target direction, dealing 500( +150% Total Physical Attack) (Physical Damage) to enemies in a line.\n(Passive:) The range of Layla's (Void Projectile) and Basic Attacks is increased by 0.6 units. Her sight range is also slightly increased each time this skill is upgraded.","_key":"54ABPPjKKJ1dPISoBd352T","levels":"[[\"Cooldown\",\"37.0\",\"32.0\",\"27.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Range Increase\",\"0.6\",\"1.2\",\"1.8\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":37000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebc9a3f2fe46162adadcd42dbed5b889.png","name":"Destruction Rush"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"No mobility; relies on Flicker as she does not have any escape skill – Reliant on items and levels – Relies on positioning to deal damage, making her easily skirmished by high burst heroes – Very squishy in all stages of the game.","_key":"d6e739f4e626"}],"_type":"block","style":"normal","_key":"81a20abfb219"}],"image":{"_type":"image","asset":{"_ref":"image-3b9be238cf2da4bce148c11b544c79e86fe3d6b6-177x250-webp","_type":"reference"}},"heroGrade":43.98916666666666,"pickRate":0.54,"latePower":9,"patchNote":null,"youtubeGuides":null,"heroLearningCurve":"easy","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}]}}