{"hero1":{"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","3","2"],"_key":"ffbe7e493458"}],"pickRate":3.77,"earlyPower":6,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}]}]}],"midPower":7,"latePower":9,"heroSkills":[{"name":"Battle Side-by-side","description":"(Dexter) assists Claude on his each Basic Attack, dealing 20( +35% Total Physical Attack) (Physical Damage) to the same target (can trigger attack effects).","_key":"tRzYaguU9TSX2YU6Hj7OLo","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dd1a3d504e53edf339457346282a68c2.png"},{"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/afa0906e7ca4e32878273d3ab47fee57.png","name":"Art of Thievery","description":"Claude emits a disruption wave in the target direction, dealing 160( +40% Total Physical Attack) (Physical Damage) to enemies in a cone and reducing their Movement Speed by 20% and Attack Speed by 10%.\nFor each enemy hit, Claude gains 4% Movement & Attack Speed (doubled for enemy heroes hit) for 6s (up to 5 stacks).","_key":"tRzYaguU9TSX2YU6Hj7OPC","levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"160\",\"185\",\"210\",\"235\",\"260\",\"285\"],[\"Movement SPD Reduction\",\"20%\",\"20%\",\"25%\",\"25%\",\"30%\",\"30%\"],[\"ATK Speed Reduction\",\"10%\",\"12%\",\"14%\",\"16%\",\"18%\",\"20%\"],[\"Movement SPD Bonus\",\"4%\",\"4.6%\",\"5.2%\",\"5.8%\",\"6.4%\",\"7%\"]]","cd":5000},{"effect_info":["71:Summon:617fc6","81:Blink:a269c6"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7a4838577c52a6e8d91a2fd5d8a98f05.png","name":"Battle Mirror Image","description":"Claude conjures a mirror image of (Dexter) at the target location that automatically attacks nearby enemies for 5.5s. The mirror image's Basic Attack deals 20( +35% Total Physical Attack) (Physical Damage) and can trigger Claude's attack effects.\n(Use Again) Claude switches places with the mirror image.","_key":"tRzYaguU9TSX2YU6Hj7OSa","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"]]","cd":11000},{"effect_info":["31:Burst:c77955","52:Shield:59a86f"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf2a36e57f33f856f1a955b2adb92042.png","name":"Blazing Duet","description":"Claude and (Dexter) rapidly fire at nearby enemies for 3s, each time dealing 100( +10% Total Physical Attack) (Physical Damage) to up to two enemies (can trigger attack effects). Casting this skill also grants Claude a 20( +3% Total Physical Attack) shield.\nThe rate of fire increases with Claude's Attack Speed.\n(Blazing Duet) deals 300% damage to minions.","_key":"tRzYaguU9TSX2YU6Hj7OVy","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"175\",\"200\"],[\"Base Damage\",\"100\",\"115\",\"130\"]]","cd":50000}],"heroSkillsEnhanced":[],"pros":[{"children":[{"marks":[],"text":"High burst damage with ultimate.","_key":"16db2ac01b3f0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"712e9fd4247a","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"6d648020b9ef","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can juke enemies with 2nd skill.","_key":"430ec9d7d2010"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High carry potential with Partners in Crime.","_key":"3682c5f6c82b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"b9dc164cc513"},{"children":[{"_key":"d226d52108fe0","_type":"span","marks":[],"text":"Has high attack speed and fast movement speed with 1st skill."}],"level":1,"_type":"block","style":"normal","_key":"662f24e94167","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"Can deal an insane amount of damage once he has Demon Hunter Sword Golden Staff.","_key":"23d8733d007c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"4f31c9fff136","listItem":"number"}],"cons":[{"style":"normal","_key":"4bae4a5f7cb0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires great gold acquisition.","_key":"6763cfd95dc80"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"c12f7fbf5057","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very vulnerable, when skill is on Cooldown.","_key":"cad34b6637c80"}]},{"_type":"block","style":"normal","_key":"c5f048153540","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very dependent on Demon Hunter Sword to start dealing damage.","_key":"4d68304ee7de0"}],"level":1}],"heroScaling":"late","winRate":51.2,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"patchNote":null,"name":"Claude\t","_updatedAt":"2024-02-16T06:00:22Z","banner":{"_type":"image","asset":{"_ref":"image-c9bd79a02bccd06739ec78061399ccd9a50400b1-500x281-jpg","_type":"reference"}},"heroLearningCurve":"hard","notes":"Claude is a fantastic option for practically any hero, but like the most of marksmen, he is also susceptible to assassins. But if used correctly, his special blink ability can help him escape troublesome circumstances.","id":"0e6bdd65-2e9c-468f-a577-469edf9055fd","slug":{"current":"claude/best-builds-guide","_type":"slug"},"youtubeGuides":null,"image":{"_type":"image","asset":{"_ref":"image-cd1ceac50c688c511925fb4c0930860f0724205c-177x250-png","_type":"reference"}},"heroGrade":51.219166666666666,"banRate":3.24},"hero2":{"heroSkillsEnhanced":[],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"id":"88f0c3af-5b15-412e-b85b-d17172769237","slug":{"current":"karrie/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3","2","2"],"_key":"c62b8d78a32f"}],"cons":[{"_type":"block","style":"normal","_key":"10fd77922d20","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mostly her skills are single target not multi target.","_key":"22bff4c7072a0"}],"level":1},{"_key":"5f4735389516","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Squishy.","_key":"566dedc380330","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"text":"Very slow movement speed.","_key":"acf41235500b0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"0bf610a8a228"},{"_key":"e7249b25d782","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"2nd skill can be blocked blink by Minsitthar’s ultimate.","_key":"8417e9efaae00"}],"level":1,"_type":"block","style":"normal"}],"image":{"asset":{"_ref":"image-178c49b0ee4c95a0ce594ae1e6666d87fb98c88f-177x250-webp","_type":"reference"},"_type":"image"},"earlyPower":6,"banRate":52.31,"patchNote":null,"name":"Karrie","heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a77e3ba849a5970a794fd296abaaade4.png","name":"Lightwheel Mark","description":"Karrie's Basic Attacks and skills apply a (Lightwheel Mark) on hit. Once the number of (Lightwheel Marks) on an enemy reaches five, the marks will turn into an actual lightwheel, dealing them (True Damage) equal to 8%-12% of their Max HP (up to 300 against creeps).","_key":"ocx9AHs9lR2j8Tc8nqDAmj","levels":"null","cd":0},{"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9ccc1d02808dc6d1acf28c37f36c3eff.png","name":"Spinning Lightwheel","description":"Karrie releases a sphere of surging energy in the target direction, dealing 250( +90% Total Physical Attack) (Physical Damage) to enemies in its path. The sphere will stop upon hitting an enemy hero or reaching its max travel distance, continuously dealing 150( +20% Total Physical Attack) (Physical Damage) to nearby enemies and slowing them by 80% for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDAv9","levels":"[[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\"],[\"Continuous Damage\",\"150\",\"160\",\"170\",\"180\",\"190\",\"200\"]]","cd":8000},{"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":35,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/213822d60de326e8be384eeb21d7941f.png","name":"Phantom Step","description":"Karrie dashes in the target direction while releasing a lightwheel to the nearest enemy, dealing them 150( +70% Total Physical Attack) (Physical Damage) and applying a (Lightwheel Mark) to them.\n(Dual Wield): Karrie releases two lightwheels instead.","_key":"ocx9AHs9lR2j8Tc8nqDB3Z","levels":"[[\"Cooldown\",\"5.0\",\"4.6\",\"4.2\",\"3.8\",\"3.4\",\"3.0\"],[\"Skill Cost\",\"35\",\"40\",\"45\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]","cd":5000},{"levels":"[[\"Cooldown\",\"40.0\",\"40.0\",\"40.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\"],[\"Duration\",\"6\",\"8\",\"10\"],[\"ATK Damage\",\"65%\",\"70%\",\"75%\"]]","cd":40000,"effect_info":["62:BUFF:4f9cb8","31:Burst:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20c58f147b2e5284960ac9ef6c89a2da.png","name":"Speedy Lightwheel","description":"Karrie enters the Dual Wield mode for 6s, during which she gains 20% extra Movement Speed and releases two lightwheels on each Basic Attack, each lightwheel dealing 65% damage.","_key":"ocx9AHs9lR2j8Tc8nqDBBz"}],"pros":[{"markDefs":[],"children":[{"text":"Has high Burst Damage.","_key":"3ceb3c6f70cb0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"f9cc710d5f96","listItem":"number"},{"_type":"block","style":"normal","_key":"393a62a31772","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy Farming (spell Retribution required).","_key":"c9d9a92b649d0","_type":"span"}],"level":1},{"_type":"block","style":"normal","_key":"dfe14077b2d1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can easily kill enemy tank heroes because of her Passive.","_key":"d75d6793786b0"}],"level":1}],"heroScaling":"late","winRate":52.87,"pickRate":3.06,"latePower":9,"notes":"One of Mobile Legends' top hypercarry marksmen is Karrie. Her abilities are simple to grasp but challenging to perfect. However, if she performs effectively, she might be your team's best carry. She is, however, a little challenging to play in the solo queue if your allies don't grasp her rotation style.","_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-1bae23382015728621261b37f38c66893a542f10-500x282-jpg","_type":"reference"}},"heroGrade":63.72666666666667,"heroLearningCurve":"medium","midPower":7,"heroRoles":[{"name":"Marksman","image":{"asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}]}}