{"hero1":{"latePower":7,"notes":"Chou is one of the best fighter assassins, and he has excellent CC abilities. He found it quite challenging to face multiple opponents at once, though. To ensure that you are not in danger when your escape options run out, you must be in a favorable position to use the talent.","heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000","_type":"span"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"_key":"812b65134029","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Initiator","_key":"40aef77aa32b0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"children":[{"_key":"f49de7a31f290","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]}],"patchNote":null,"_updatedAt":"2024-01-30T00:15:08Z","heroSkillsEnhanced":[],"heroLearningCurve":"hard","banRate":0.16,"heroScaling":"normal","pickRate":0.83,"id":"ec910900-9e63-40ad-b72f-76b469febbe6","skillCombo":[{"_type":"combo","description":"Flicker SS Skill Combo - Use flicker before the 3rd skill 1","skillCombo":["2","1","1","1","3"],"_key":"4cf978b71bb5"}],"pros":[{"_key":"07131987ff70","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Burst Damage.","_key":"f3bc962a3e7a0"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"68c6525ee962","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Strong Pushing.","_key":"bbb9bc9d05370","_type":"span"}]},{"style":"normal","_key":"78c943e2c7ab","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Damage advantage to Late Game.","_key":"67e7386068900"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Also Good as Semi Tank.","_key":"4d325c046d4a0"}],"level":1,"_type":"block","style":"normal","_key":"6aaf408b2a19","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Combo Skills.","_key":"5f9169c7b2110"}],"level":1,"_type":"block","style":"normal","_key":"5d99512ac16c"},{"_key":"0ba73d022180","listItem":"number","markDefs":[],"children":[{"_key":"0e3dd72247db0","_type":"span","marks":[],"text":"Has good CC skill (Airborne and Knockback)."}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Good Trick of enemy using his ultimate into his Turret.","_key":"f59aa16331f10"}],"level":1,"_type":"block","style":"normal","_key":"76c1713d998e","listItem":"number","markDefs":[]}],"heroGrade":43.089166666666664,"earlyPower":5,"midPower":7,"slug":{"current":"chou/best-builds-guide","_type":"slug"},"cons":[{"listItem":"number","markDefs":[],"children":[{"text":"Weak against to early game.","_key":"527eefb6fa1c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"2b65b4b93e26"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can’t Ultimate in bush.","_key":"b42b079f9c840"}],"level":1,"_type":"block","style":"normal","_key":"a46ffa8d95b5","listItem":"number"},{"markDefs":[],"children":[{"text":"Many Fast Hands.","_key":"1abdbcc473490","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"277f94496cb7","listItem":"number"},{"style":"normal","_key":"7c5fd8638039","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"2nd skill cannot immune Suppression effect.","_key":"ad9033762c120"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"def010d3d859","listItem":"number","markDefs":[],"children":[{"_key":"f6bbd269b3070","_type":"span","marks":[],"text":"Also very Difficult of many various control."}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"His Ultimate 2nd phase is can interrupted by CC skills.","_key":"8cb4211518280"}],"level":1,"_type":"block","style":"normal","_key":"9c83e03c583e","listItem":"number"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-a87c6126bcfebfb4b8a8587c68b70e8ce35e4c71-500x281-jpg"}},"winRate":44.7,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"name":"Chou","youtubeGuides":null,"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/df66969c55ede10cb6eb906a0703670c.png","name":"Only Fast","description":"After traveling 8 units, Chou deals 180% damage on his next Basic Attack (cannot critically strike) and briefly slows the target by 80%.","_key":"8lZbP4uK51zhM4aL2KZmPH","levels":"null"},{"effect_info":["32:AoE:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/96411a75fad89ea104580a9c5c6c47e9.png","name":"Jeet Kune Do","description":"Chou strikes in the target direction, dealing 180( +70% Total Physical Attack) (Physical Damage) to enemies hit. This skill can be cast 3 times before it goes on cooldown. On the 3rd cast, Chou also knocks enemies hit airborne.\nHitting an enemy hero with the 3rd cast resets the cooldown of (Shunpo).","_key":"8lZbP4uK51zhM4aL2KZmQh","levels":"[[\"Cooldown\",\"11.0\",\"10.6\",\"10.2\",\"9.8\",\"9.4\",\"9.0\"],[\"Base Damage\",\"180\",\"200\",\"220\",\"240\",\"260\",\"280\"]]","cd":11000},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/70cab7dd36f899b39ebac9661dad6fc7.png","name":"Shunpo","description":"Chou dashes in the target direction, gaining Control Immunity during the dash and 15 Physical Penetration and a 200( +200% Extra Physical Attack) shield for 2s afterward.","_key":"8lZbP4uK51zhM4aL2KZmS7","levels":"[[\"Physical PEN\",\"15\",\"20\",\"25\",\"30\",\"35\",\"40\"],[\"Shield Absorb\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":5000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"]},{"effect_info":["21:CC:cd5d6d","31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/acbf9a87dd77dcd327f0f96e1d045cb2.png","name":"The Way of Dragon","description":"Chou strikes a roundhouse kick at the target enemy hero, dealing them 400( +200% Extra Physical Attack) (Physical Damage) and knocking them back.\n(Use Again): Chou launches a flurry of blows on the enemy in mid-air, dealing at least 400( +200% Extra Physical Attack) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZmTX","levels":"[[\"Cooldown\",\"34.0\",\"34.0\",\"34.0\"],[\"Base Damage\",\"400\",\"450\",\"500\"],[\"Chase Damage\",\"400\",\"450\",\"500\"]]","cd":34000}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-b0b113779d320e4ba05ce0ae0ead147afd6aa102-177x250-webp"}}},"hero2":{"earlyPower":7,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]}],"patchNote":null,"name":"Moskov","_updatedAt":"2024-02-16T06:00:22Z","heroSkills":[{"name":"Spear of Quiescence","description":"Moskov's Basic Attacks can penetrate the target and deal ( +68% Total Physical Attack)~( +110% Total Physical Attack) (Physical Damage) to enemies behind them. Each Basic Attack hit reduces the cooldowns of (Abyss Walker) and (Spear of Misery) by 0.8s.","_key":"ocx9AHs9lR2j8Tc8nqDWJC","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4fd9d9f9897d12df85689a7f9f45a81d.png"},{"levels":"[[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"ATK SPD Bonus\",\"1.4\",\"1.46\",\"1.52\",\"1.58\",\"1.64\",\"1.7\"]]","cd":7500,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8631bbc6cc9e56114a0ad32d5306be22.png","name":"Abyss Walker","description":"Moskov teleports to the target location, increasing his Attack Speed to 1.4 times for 3s. Meanwhile, his Basic Attack deals 10% more damage to enemies behind the primary target.","_key":"ocx9AHs9lR2j8Tc8nqDWRc"},{"name":"Spear of Misery","description":"Moskov launches a powerful strike at the target enemy hero or creep, dealing them 300( +60% Total Physical Attack) (Physical Damage), knocking them back, and exposing their position for 5s.\nIf the enemy collides with an enemy hero when knocked back, they'll both take 200( +30% Total Physical Attack) (Physical Damage) and be stunned for 1.5s. If the enemy is knocked into a wall, they'll be stunned for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWa2","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Extra Damage\",\"200\",\"215\",\"230\",\"245\",\"260\",\"275\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/29344bee43a84105b16605286d5d4a81.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/55a17e15d87341e9dd85f397673f6936.png","name":"Spear of Destruction","description":"After a short delay, Moskov throws out the Spear of Destruction in the target direction, dealing 600( +100% Total Physical Attack) (Physical Damage) to enemies in a line and to the first enemy hero hit. Upon hitting an enemy hero, the Spear explodes and deals 780( +130% Total Physical Attack) (Physical Damage) to enemies behind them. Enemies hit by the explosion are slowed by 30%-90% (scales with flying distance) for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWiS","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"600\",\"700\",\"800\"],[\"Penetrate Damage\",\"780\",\"910\",\"1040\"]]","cd":45000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":130}],"cons":[{"style":"normal","_key":"57808048e3c8","markDefs":[],"children":[{"marks":[],"text":"","_key":"6d93e1eba9c80","_type":"span"}],"_type":"block"}],"winRate":51.1,"banRate":0.17,"midPower":8,"latePower":8,"id":"5851c028-c857-4b8c-be6b-a0e480e50a8a","heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-e1e5886c0ed8ed13c9fbc49a881f42c55bac5300-177x250-webp","_type":"reference"}},"heroGrade":51.37583333333333,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"pickRate":0.9,"notes":"One of the top marksmen in the late game is Moskov. He can deal incredible amounts of damage in a short amount of time with a complete build and the right itemization. If the adversaries are aligned, he can also deal AoE damage. He is able to eliminate the entire team with superb positioning and an effective initiation.","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"description":"If you are looking for moskov gameplay, prank, challenge and montage, you're at the right channel! I'm using different heroes but don't expect me to upload other heroes aside from moskov because I started this channel with moskov and will continue uploading moskov contents.","_key":"f21473c7c748","title":"USE THIS TRINITY BUILD FOR MOSKOV TO DESTROY ARROGANT META FREDDRINN! TANK ITEMS WON'T SAVE HIM!","url":"https://www.youtube.com/watch?v=sS8g1qLvnp8","tags":["Gameplay","Tutor"],"uploadDate":"Feb 12, 2023","banner":{"_type":"image","asset":{"_ref":"image-dd940052c230bbd06d9a7e2bfcc60120a61fc9e1-1280x720-png","_type":"reference"}}}]},"skillCombo":[{"_type":"combo","description":"Surprise Skill Combo","skillCombo":["1","2","1","3"],"_key":"1c8209a7728a"}],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"9a78e05f68a90"}],"_type":"block","style":"normal","_key":"0de023c5971e"}],"banner":{"_type":"image","asset":{"_ref":"image-a3d9895ce92a546ddcaa5c4c74584eac110e50f4-500x281-jpg","_type":"reference"}},"slug":{"current":"moskov/best-builds-guide","_type":"slug"},"heroLearningCurve":"medium","heroScaling":"late"}}