{"hero1":{"name":"Chou","_updatedAt":"2024-01-30T00:15:08Z","banner":{"_type":"image","asset":{"_ref":"image-a87c6126bcfebfb4b8a8587c68b70e8ce35e4c71-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-b0b113779d320e4ba05ce0ae0ead147afd6aa102-177x250-webp","_type":"reference"}},"earlyPower":5,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_key":"b77c9b6c8f001","_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become "},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block"},{"_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}]},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]}],"patchNote":null,"slug":{"current":"chou/best-builds-guide","_type":"slug"},"skillCombo":[{"description":"Flicker SS Skill Combo - Use flicker before the 3rd skill 1","skillCombo":["2","1","1","1","3"],"_key":"4cf978b71bb5","_type":"combo"}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/df66969c55ede10cb6eb906a0703670c.png","name":"Only Fast","description":"After traveling 8 units, Chou deals 180% damage on his next Basic Attack (cannot critically strike) and briefly slows the target by 80%.","_key":"8lZbP4uK51zhM4aL2KZmPH","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/96411a75fad89ea104580a9c5c6c47e9.png","name":"Jeet Kune Do","description":"Chou strikes in the target direction, dealing 180( +70% Total Physical Attack) (Physical Damage) to enemies hit. 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While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}]},{"_key":"99d883661d3a","markDefs":[],"children":[{"marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. 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He found it quite challenging to face multiple opponents at once, though. 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Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"slug":{"current":"melissa/best-builds-guide","_type":"slug"},"heroSkills":[{"name":"Doll Buster","description":"\"My tailor shop excels at fixing and 'fixing' dolls. Am I right, Muddles?\"\n(Melissa deals 125% damage to minions, creeps, and summoned units.)","_key":"8lZbP4uK51zhM4aL2KZNeF","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6901ce78442d21a6da29128d2ed32f80.png"},{"name":"Falling!","description":"\"Watch me slide forward and increase my Attack Speed for 3 seconds— Ah, that was just boring…\"\n\"(Muddles), go that way!\"\n\"(Cuddles), come here!\"\n(The skill's cooldown is reduced by 1.2s each time Melissa damages the enemy by attacking (Muddles).)","_key":"8lZbP4uK51zhM4aL2KZNff","levels":"[[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Attack Speed Boost\",\"50%\",\"55%\",\"60%\",\"65%\",\"70%\",\"75%\"]]","cd":8000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a584fc1f67f4d1e9156a90aecaf5da0e.png"},{"description":"\"The plan's like this: Throw (Muddles) out to hold the bad guys, and then… I come on stage!\"\n\"I puncture the bad guys, while (Giggles) hit (Muddles) to punish the bad guys as well! 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When (Muddles) is present, you can tap the (Attack Minion) button to directly attack (Muddles), though it cannot trigger the multi-hit damage.)","_key":"8lZbP4uK51zhM4aL2KZNh5","levels":"[[\"Skill Cost\",\"75\",\"60\",\"45\",\"30\",\"15\",\"0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Damage Transfer\",\"70%\",\"70%\",\"70%\",\"70%\",\"70%\",\"70%\"]]","cd":1500,"effect_info":["23:Debuff:cd5d6d","32:AoE:c77955"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2b8537cb1a19b5963ebfc8a38cc5981.png","name":"Eyes on You!"},{"effect_info":["71:Summon:617fc6","62:BUFF:4f9cb8"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e6e9fe28e86e5d9047ff222666d755df.png","name":"Go Away!","description":"\"(Cuddles), protect me! For 4 seconds, let no bad guys come close. 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This effect is increased to 3 times when the skill is active.)","_key":"8lZbP4uK51zhM4aL2KZNiV","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"120\",\"150\",\"180\"],[\"Base Damage\",\"500\",\"700\",\"900\"],[\"Extra Damage\",\"50\",\"70\",\"90\"],[\"Extra Defense\",\"3\",\"4\",\"5\"]]","cd":50000}],"heroScaling":"late","winRate":51.32,"banRate":0.33,"earlyPower":5,"midPower":7,"latePower":8,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"5d92eeed3fc1"}],"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-e4b88e3996ceea4ebf29aee0eb06bc9aea1fa874-100x100-webp"}},"pickRate":0.54,"name":"Melissa","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak Early Game","_key":"ecd0452a90bd0"}],"level":1,"_type":"block","style":"normal","_key":"50cdd81c5af5","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Quite Squishy Against Assassins","_key":"e5905d79f7c20"}],"level":1,"_type":"block","style":"normal","_key":"29409522c537","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"1c55f3e77260","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not-So-Useful Passive","_key":"fe330fb282010"}],"level":1}],"banner":{"asset":{"_type":"reference","_ref":"image-b150e6ae3536f6928d1fc415964eab46441009bf-1920x1080-png"},"_type":"image"},"heroGrade":46.38083333333333,"notes":"Melissa has robust defenses and actually aids in competition, even shielding you from adversaries. As a result, Melissa can cast a shield that prevents the enemy from approaching her, but it only lasts for four seconds. In order for us to be aware that Strong Protection only gives gamers a brief window of time to survive.","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block","style":"normal","_key":"27498937e118"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}]}]}]}}